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authorSven Hesse2008-12-18 02:48:15 +0000
committerSven Hesse2008-12-18 02:48:15 +0000
commit4ceecdb25fde5e82f4e96774ebfb28d5d319820c (patch)
tree4dfaa1776c6750365a6b54df2ab0bd583d9adb89 /engines/gob/saveload_v6.cpp
parent3ddbc1211fc73a52cf0eacdd4858734278c2e340 (diff)
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Preliminary save/load support for Urban Runner
svn-id: r35418
Diffstat (limited to 'engines/gob/saveload_v6.cpp')
-rw-r--r--engines/gob/saveload_v6.cpp244
1 files changed, 242 insertions, 2 deletions
diff --git a/engines/gob/saveload_v6.cpp b/engines/gob/saveload_v6.cpp
index cc233a36ba..b3e9eec2c1 100644
--- a/engines/gob/saveload_v6.cpp
+++ b/engines/gob/saveload_v6.cpp
@@ -28,19 +28,35 @@
#include "gob/gob.h"
#include "gob/saveload.h"
#include "gob/game.h"
+#include "gob/inter.h"
namespace Gob {
SaveLoad_v6::SaveFile SaveLoad_v6::_saveFiles[] = {
- {"mdo.def", 0, kSaveModeExists, kSaveNone},
- {"NO_CD.TXT", 0, kSaveModeExists, kSaveNoCD}
+ { "cat.inf", 0, kSaveModeSave, kSaveGame},
+ { "mdo.def", 0, kSaveModeExists, kSaveNone},
+ {"no_cd.txt", 0, kSaveModeExists, kSaveNoCD},
};
SaveLoad_v6::SaveLoad_v6(GobEngine *vm, const char *targetName) :
SaveLoad(vm, targetName) {
+
+ _save = new StagedSave(_vm->getEndianness());
+
+ _saveFiles[0].destName = new char[strlen(targetName) + 5];
+ _saveFiles[1].destName = 0;
+ _saveFiles[2].destName = 0;
+
+ sprintf(_saveFiles[0].destName, "%s.s00", targetName);
+
+ _varSize = 0;
+ _hasIndex = false;
}
SaveLoad_v6::~SaveLoad_v6() {
+ delete _save;
+
+ delete[] _saveFiles[0].destName;
}
SaveLoad::SaveMode SaveLoad_v6::getSaveMode(const char *fileName) {
@@ -63,4 +79,228 @@ SaveLoad::SaveMode SaveLoad_v6::getSaveMode(const char *fileName) {
return kSaveModeNone;
}
+int SaveLoad_v6::getSaveType(const char *fileName) {
+ for (int i = 0; i < ARRAYSIZE(_saveFiles); i++)
+ if (!scumm_stricmp(fileName, _saveFiles[i].sourceName))
+ return i;
+
+ return -1;
+}
+
+int32 SaveLoad_v6::getSizeVersioned(int type) {
+ assertInited();
+
+ switch (_saveFiles[type].type) {
+ case kSaveGame:
+ return getSizeGame(_saveFiles[type]);
+ default:
+ return -1;
+ }
+
+ return -1;
+}
+
+bool SaveLoad_v6::loadVersioned(int type, int16 dataVar, int32 size, int32 offset) {
+ assertInited();
+
+ switch (_saveFiles[type].type) {
+ case kSaveGame:
+ if (loadGame(_saveFiles[type], dataVar, size, offset))
+ return true;
+
+ warning("While loading from slot %d", getSlot(offset));
+ break;
+
+ default:
+ return -1;
+ }
+
+ return false;
+}
+
+bool SaveLoad_v6::saveVersioned(int type, int16 dataVar, int32 size, int32 offset) {
+ assertInited();
+
+ switch (_saveFiles[type].type) {
+ case kSaveGame:
+ if (saveGame(_saveFiles[type], dataVar, size, offset))
+ return true;
+
+ warning("While saving to slot %d", getSlot(offset));
+ break;
+
+ default:
+ return -1;
+ }
+
+ return false;
+}
+
+int SaveLoad_v6::getSlot(int32 offset) const {
+ return ((offset - 2900) / _varSize);
+}
+
+int SaveLoad_v6::getSlotRemainder(int32 offset) const {
+ return ((offset - 2900) % _varSize);
+}
+
+int32 SaveLoad_v6::getSizeGame(SaveFile &saveFile) {
+ if (!_hasIndex)
+ return -1;
+
+ Common::SaveFileManager *saveMan = g_system->getSavefileManager();
+ Common::InSaveFile *in;
+
+ for (int i = 60; i >= 0; i--) {
+ in = saveMan->openForLoading(setCurrentSlot(saveFile.destName, i));
+ if (in) {
+ delete in;
+ return (i + 1) * _varSize + 2900;
+ }
+ }
+
+ return -1;
+}
+
+bool SaveLoad_v6::loadGame(SaveFile &saveFile,
+ int16 dataVar, int32 size, int32 offset) {
+
+ if (size == 0) {
+ dataVar = 0;
+ size = _varSize;
+ }
+
+ if (offset < 2900) {
+ debugC(3, kDebugSaveLoad, "Saving save index");
+
+ if ((offset + size) > 2900) {
+ warning("Wrong index size (%d, %d)", size, offset);
+ return false;
+ }
+
+ if (!_hasIndex) {
+ warning("No index written yet");
+ return false;
+ }
+
+ refreshIndex();
+
+ byte *sizes = new byte[size];
+ memset(sizes, 0, size);
+
+ _vm->_inter->_variables->copyFrom(dataVar, _indexBuffer + offset, sizes, size);
+
+ delete[] sizes;
+
+
+ } else {
+ int slot = getSlot(offset);
+ int slotRem = getSlotRemainder(offset);
+
+ debugC(2, kDebugSaveLoad, "Loading from slot %d", slot);
+
+ if ((slot >= 60) || (slotRem != 0)) {
+ warning("Invalid loading procedure (%d, %d, %d, %d, %d)",
+ dataVar, size, offset, slot, slotRem);
+ return false;
+ }
+
+ refreshIndex();
+ SaveLoad::setCurrentSlot(saveFile.destName, slot);
+
+ if (!_save->load(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables))
+ return false;
+
+ refreshIndex();
+ }
+
+ return true;
+}
+
+bool SaveLoad_v6::saveGame(SaveFile &saveFile,
+ int16 dataVar, int32 size, int32 offset) {
+
+ if (size == 0) {
+ dataVar = 0;
+ size = _varSize;
+ }
+
+ if (offset < 2900) {
+ debugC(3, kDebugSaveLoad, "Saving save index");
+
+ if ((offset + size) > 2900) {
+ warning("Wrong index size (%d, %d)", size, offset);
+ return false;
+ }
+
+ _vm->_inter->_variables->copyTo(dataVar, _indexBuffer + offset, 0, size);
+ _hasIndex = true;
+
+ } else {
+ int slot = getSlot(offset);
+ int slotRem = getSlotRemainder(offset);
+
+ debugC(2, kDebugSaveLoad, "Saving to slot %d", slot);
+
+ if ((slot >= 60) || (slotRem != 0)) {
+ warning("Invalid saving procedure (%d, %d, %d, %d, %d)",
+ dataVar, size, offset, slot, slotRem);
+ return false;
+ }
+
+ if (!_hasIndex) {
+ warning("No index written yet");
+ return false;
+ }
+
+ SaveLoad::setCurrentSlot(saveFile.destName, slot);
+
+ byte sizes[40];
+ memset(sizes, 0, 40);
+ if(!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + 500 + (slot * 40), sizes))
+ return false;
+
+ if (!_save->save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables))
+ return false;
+
+ refreshIndex();
+ }
+
+ return true;
+}
+
+void SaveLoad_v6::assertInited() {
+ if (_varSize > 0)
+ return;
+
+ _varSize = _vm->_inter->_variables->getSize();
+
+ _save->addStage(40);
+ _save->addStage(_varSize);
+}
+
+void SaveLoad_v6::refreshIndex() {
+ Common::SaveFileManager *saveMan = g_system->getSavefileManager();
+ Common::InSaveFile *in;
+
+ int32 max = -1;
+ byte *names = _indexBuffer + 500;
+ for (int i = 0; i < 60; i++, names += 40) {
+ in = saveMan->openForLoading(setCurrentSlot(_saveFiles[0].destName, i));
+ if (in) {
+ max = i;
+ in->read(names, 40);
+ delete in;
+ } else
+ memset(names, 0, 40);
+ }
+
+ WRITE_LE_UINT32(_indexBuffer + 160, max + 1);
+
+ Common::OutSaveFile *out = saveMan->openForSaving("Foobar");
+ out->write(_indexBuffer, 2900);
+ out->flush();
+ delete out;
+}
+
} // End of namespace Gob