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authorSven Hesse2012-06-09 10:38:55 +0200
committerSven Hesse2012-06-11 05:18:06 +0200
commit03ef6689c015742c192d5d92d936e60d638caa1c (patch)
tree53bf4b9f593296663bf171927591011fc4cd2f2e /engines/gob/sound/adlib.cpp
parent49fafb48a7f089c97ed3baa9aefe65ec56dce682 (diff)
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GOB: Rewrite the AdLib players
This is a complete rewrite of the AdLib players for ADL and MDY/TBR files in the Gob engine. Major changes 1) The AdLib base class is now completely separated from all file format code and can theoretically be used by any OPL2-based format (within reason) 2) The new code is far better documented and more readable 3) The MDY player now actually works. The MDY/TBR format is in reality the MUS/SND format created by AdLib as a simpler alternative to the ROL format 4) Since the MAME emulator is quite buggy and leads to noticable wrong percussion in the Gobliins 2 title music, the new AdLib player will try to create a DOSBox OPL. If it's not compiled in, or if the user configured opl_driver to "mame", it will print out appropriate warnings.
Diffstat (limited to 'engines/gob/sound/adlib.cpp')
-rw-r--r--engines/gob/sound/adlib.cpp1038
1 files changed, 441 insertions, 597 deletions
diff --git a/engines/gob/sound/adlib.cpp b/engines/gob/sound/adlib.cpp
index f1ab2a2d79..3f46f6cf4b 100644
--- a/engines/gob/sound/adlib.cpp
+++ b/engines/gob/sound/adlib.cpp
@@ -20,771 +20,615 @@
*
*/
-#include "common/debug.h"
-#include "common/file.h"
-#include "common/endian.h"
+#include "common/util.h"
#include "common/textconsole.h"
+#include "common/debug.h"
+#include "common/config-manager.h"
+
+#include "audio/fmopl.h"
#include "gob/gob.h"
#include "gob/sound/adlib.h"
namespace Gob {
-const unsigned char AdLib::_operators[] = {0, 1, 2, 8, 9, 10, 16, 17, 18};
-const unsigned char AdLib::_volRegNums[] = {
- 3, 4, 5,
- 11, 12, 13,
- 19, 20, 21
+static const int kPitchTom = 24;
+static const int kPitchTomToSnare = 7;
+static const int kPitchSnareDrum = kPitchTom + kPitchTomToSnare;
+
+
+// Is the operator a modulator (0) or a carrier (1)?
+const uint8 AdLib::kOperatorType[kOperatorCount] = {
+ 0, 0, 0, 1, 1, 1,
+ 0, 0, 0, 1, 1, 1,
+ 0, 0, 0, 1, 1, 1
+};
+
+// Operator number to register offset on the OPL
+const uint8 AdLib::kOperatorOffset[kOperatorCount] = {
+ 0, 1, 2, 3, 4, 5,
+ 8, 9, 10, 11, 12, 13,
+ 16, 17, 18, 19, 20, 21
+};
+
+// For each operator, the voice it belongs to
+const uint8 AdLib::kOperatorVoice[kOperatorCount] = {
+ 0, 1, 2,
+ 0, 1, 2,
+ 3, 4, 5,
+ 3, 4, 5,
+ 6, 7, 8,
+ 6, 7, 8,
+};
+
+// Voice to operator set, for the 9 melodyvoices (only 6 useable in percussion mode)
+const uint8 AdLib::kVoiceMelodyOperator[kOperatorsPerVoice][kMelodyVoiceCount] = {
+ {0, 1, 2, 6, 7, 8, 12, 13, 14},
+ {3, 4, 5, 9, 10, 11, 15, 16, 17}
};
-AdLib::AdLib(Audio::Mixer &mixer) : _mixer(&mixer) {
- init();
+// Voice to operator set, for the 5 percussion voices (only useable in percussion mode)
+const uint8 AdLib::kVoicePercussionOperator[kOperatorsPerVoice][kPercussionVoiceCount] = {
+ {12, 16, 14, 17, 13},
+ {15, 0, 0, 0, 0}
+};
+
+// Mask bits to set each percussion instrument on/off
+const byte AdLib::kPercussionMasks[kPercussionVoiceCount] = {0x10, 0x08, 0x04, 0x02, 0x01};
+
+// Default instrument presets
+const uint16 AdLib::kPianoParams [kOperatorsPerVoice][kParamCount] = {
+ { 1, 1, 3, 15, 5, 0, 1, 3, 15, 0, 0, 0, 1, 0},
+ { 0, 1, 1, 15, 7, 0, 2, 4, 0, 0, 0, 1, 0, 0} };
+const uint16 AdLib::kBaseDrumParams[kOperatorsPerVoice][kParamCount] = {
+ { 0, 0, 0, 10, 4, 0, 8, 12, 11, 0, 0, 0, 1, 0 },
+ { 0, 0, 0, 13, 4, 0, 6, 15, 0, 0, 0, 0, 1, 0 } };
+const uint16 AdLib::kSnareDrumParams[kParamCount] = {
+ 0, 12, 0, 15, 11, 0, 8, 5, 0, 0, 0, 0, 0, 0 };
+const uint16 AdLib::kTomParams [kParamCount] = {
+ 0, 4, 0, 15, 11, 0, 7, 5, 0, 0, 0, 0, 0, 0 };
+const uint16 AdLib::kCymbalParams [kParamCount] = {
+ 0, 1, 0, 15, 11, 0, 5, 5, 0, 0, 0, 0, 0, 0 };
+const uint16 AdLib::kHihatParams [kParamCount] = {
+ 0, 1, 0, 15, 11, 0, 7, 5, 0, 0, 0, 0, 0, 0 };
+
+
+AdLib::AdLib(Audio::Mixer &mixer) : _mixer(&mixer), _opl(0),
+ _toPoll(0), _repCount(0), _first(true), _playing(false), _ended(true) {
+
+ _rate = _mixer->getOutputRate();
+
+ createOPL();
+ initOPL();
+
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle,
+ this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
AdLib::~AdLib() {
- Common::StackLock slock(_mutex);
-
_mixer->stopHandle(_handle);
- OPLDestroy(_opl);
- if (_data && _freeData)
- delete[] _data;
+
+ delete _opl;
}
-void AdLib::init() {
- _index = -1;
- _data = 0;
- _playPos = 0;
- _dataSize = 0;
+// Creates the OPL. Try to use the DOSBox emulator, unless that one is not compiled in,
+// or the user explicitly wants the MAME emulator. The MAME one is slightly buggy, leading
+// to some wrong sounds, especially noticeable in the title music of Gobliins 2, so we
+// really don't want to use it, if we can help it.
+void AdLib::createOPL() {
+ Common::String oplDriver = ConfMan.get("opl_driver");
- _rate = _mixer->getOutputRate();
+ if (oplDriver.empty() || (oplDriver == "auto") || (OPL::Config::parse(oplDriver) == -1)) {
+ // User has selected OPL driver auto detection or an invalid OPL driver.
+ // Set it to our preferred driver (DOSBox), if we can.
- _opl = makeAdLibOPL(_rate);
+ if (OPL::Config::parse("db") <= 0) {
+ warning("The DOSBox AdLib emulator is not compiled in. Please keep in mind that the MAME one is buggy");
+ } else
+ oplDriver = "db";
- _first = true;
- _ended = false;
- _playing = false;
+ } else if (oplDriver == "mame") {
+ // User has selected the MAME OPL driver. It is buggy, so warn the user about that.
- _freeData = false;
-
- _repCount = -1;
- _samplesTillPoll = 0;
+ warning("You have selected the MAME AdLib emulator. It is buggy; AdLib music might be slightly glitchy now");
+ }
- for (int i = 0; i < 16; i ++)
- _pollNotes[i] = 0;
- setFreqs();
+ _opl = OPL::Config::create(OPL::Config::parse(oplDriver), OPL::Config::kOpl2);
+ if (!_opl || !_opl->init(_rate)) {
+ delete _opl;
- _mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle,
- this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ error("Could not create an AdLib emulator");
+ }
}
int AdLib::readBuffer(int16 *buffer, const int numSamples) {
Common::StackLock slock(_mutex);
- int samples;
- int render;
- if (!_playing || (numSamples < 0)) {
- memset(buffer, 0, numSamples * sizeof(int16));
- return numSamples;
- }
- if (_first) {
+ // Nothing to do, fill with silence
+ if (!_playing) {
memset(buffer, 0, numSamples * sizeof(int16));
- pollMusic();
return numSamples;
}
- samples = numSamples;
+ // Read samples from the OPL, polling in more music when necessary
+ uint32 samples = numSamples;
while (samples && _playing) {
- if (_samplesTillPoll) {
- render = (samples > _samplesTillPoll) ? (_samplesTillPoll) : (samples);
+ if (_toPoll) {
+ const uint32 render = MIN(samples, _toPoll);
+
+ _opl->readBuffer(buffer, render);
+
+ buffer += render;
samples -= render;
- _samplesTillPoll -= render;
- YM3812UpdateOne(_opl, buffer, render);
- buffer += render;
+ _toPoll -= render;
+
} else {
- pollMusic();
+ // Song ended, fill the rest with silence
if (_ended) {
memset(buffer, 0, samples * sizeof(int16));
samples = 0;
+ break;
}
+
+ // Poll more music
+ _toPoll = pollMusic(_first);
+ _first = false;
}
}
+ // Song ended, loop if requested
if (_ended) {
- _first = true;
- _ended = false;
+ _toPoll = 0;
- rewind();
+ // _repCount == 0: No looping (anymore); _repCount < 0: Infinite looping
+ if (_repCount != 0) {
+ if (_repCount > 0)
+ _repCount--;
+
+ _first = true;
+ _ended = false;
- _samplesTillPoll = 0;
- if (_repCount == -1) {
- reset();
- setVoices();
- } else if (_repCount > 0) {
- _repCount--;
reset();
- setVoices();
- }
- else
+ rewind();
+ } else
_playing = false;
}
- return numSamples;
-}
-
-void AdLib::writeOPL(byte reg, byte val) {
- debugC(6, kDebugSound, "AdLib::writeOPL (%02X, %02X)", reg, val);
- OPLWriteReg(_opl, reg, val);
-}
-void AdLib::setFreqs() {
- byte lin;
- byte col;
- long val = 0;
-
- // Run through the 11 channels
- for (lin = 0; lin < 11; lin ++) {
- _notes[lin] = 0;
- _notCol[lin] = 0;
- _notLin[lin] = 0;
- _notOn[lin] = false;
- }
-
- // Run through the 25 lines
- for (lin = 0; lin < 25; lin ++) {
- // Run through the 12 columns
- for (col = 0; col < 12; col ++) {
- if (!col)
- val = (((0x2710L + lin * 0x18) * 0xCB78 / 0x3D090) << 0xE) *
- 9 / 0x1B503;
- _freqs[lin][col] = (short)((val + 4) >> 3);
- val = val * 0x6A / 0x64;
- }
- }
+ return numSamples;
}
-void AdLib::reset() {
- _first = true;
- OPLResetChip(_opl);
- _samplesTillPoll = 0;
-
- setFreqs();
- // Set frequencies and octave to 0; notes off
- for (int i = 0; i < 9; i++) {
- writeOPL(0xA0 | i, 0);
- writeOPL(0xB0 | i, 0);
- writeOPL(0xE0 | _operators[i] , 0);
- writeOPL(0xE0 |(_operators[i] + 3), 0);
- }
-
- // Authorize the control of the waveformes
- writeOPL(0x01, 0x20);
-}
-
-void AdLib::setKey(byte voice, byte note, bool on, bool spec) {
- short freq = 0;
- short octa = 0;
-
- // Instruction AX
- if (spec) {
- // 0x7F donne 0x16B;
- // 7F
- // << 7 = 3F80
- // + E000 = 11F80
- // & FFFF = 1F80
- // * 19 = 31380
- // / 2000 = 18 => Ligne 18h, colonne 0 => freq 16B
-
- // 0x3A donne 0x2AF;
- // 3A
- // << 7 = 1D00
- // + E000 = FD00 negatif
- // * 19 = xB500
- // / 2000 = -2 => Ligne 17h, colonne -1
-
- // 2E
- // << 7 = 1700
- // + E000 = F700 negatif
- // * 19 = x1F00
- // / 2000 =
- short a;
- short lin;
- short col;
-
- a = (note << 7) + 0xE000; // Volontairement tronque
- a = (short)((long)a * 25 / 0x2000);
- if (a < 0) {
- col = - ((24 - a) / 25);
- lin = (-a % 25);
- if (lin)
- lin = 25 - lin;
- }
- else {
- col = a / 25;
- lin = a % 25;
- }
-
- _notCol[voice] = col;
- _notLin[voice] = lin;
- note = _notes[voice];
- }
- // Instructions 0X 9X 8X
- else {
- note -= 12;
- _notOn[voice] = on;
- }
-
- _notes[voice] = note;
- note += _notCol[voice];
- note = MIN((byte) 0x5F, note);
- octa = note / 12;
- freq = _freqs[_notLin[voice]][note - octa * 12];
-
- writeOPL(0xA0 + voice, freq & 0xFF);
- writeOPL(0xB0 + voice, (freq >> 8) | (octa << 2) | (0x20 * (on ? 1 : 0)));
-
- if (!freq)
- warning("AdLib::setKey Voice %d, note %02X unknown", voice, note);
+bool AdLib::isStereo() const {
+ return _opl->isStereo();
}
-void AdLib::setVolume(byte voice, byte volume) {
- debugC(6, kDebugSound, "AdLib::setVolume(%d, %d)", voice, volume);
- //assert(voice >= 0 && voice <= 9);
- volume = 0x3F - ((volume * 0x7E) + 0x7F) / 0xFE;
- writeOPL(0x40 + _volRegNums[voice], volume);
+bool AdLib::endOfData() const {
+ return !_playing;
}
-void AdLib::pollMusic() {
- if ((_playPos > (_data + _dataSize)) && (_dataSize != 0xFFFFFFFF)) {
- _ended = true;
- return;
- }
-
- interpret();
+bool AdLib::endOfStream() const {
+ return false;
}
-void AdLib::unload() {
- _playing = false;
- _index = -1;
-
- if (_data && _freeData)
- delete[] _data;
-
- _freeData = false;
+int AdLib::getRate() const {
+ return _rate;
}
bool AdLib::isPlaying() const {
return _playing;
}
-bool AdLib::getRepeating() const {
- return _repCount != 0;
+int32 AdLib::getRepeating() const {
+ Common::StackLock slock(_mutex);
+
+ return _repCount;
}
void AdLib::setRepeating(int32 repCount) {
+ Common::StackLock slock(_mutex);
+
_repCount = repCount;
}
-int AdLib::getIndex() const {
- return _index;
+uint32 AdLib::getSamplesPerSecond() const {
+ return _rate * (isStereo() ? 2 : 1);
}
void AdLib::startPlay() {
- if (_data) _playing = true;
+ Common::StackLock slock(_mutex);
+
+ _playing = true;
+ _ended = false;
+ _first = true;
+
+ reset();
+ rewind();
}
void AdLib::stopPlay() {
Common::StackLock slock(_mutex);
+
+ end(true);
+
_playing = false;
}
-ADLPlayer::ADLPlayer(Audio::Mixer &mixer) : AdLib(mixer) {
-}
+void AdLib::writeOPL(byte reg, byte val) {
+ debugC(6, kDebugSound, "AdLib::writeOPL (%02X, %02X)", reg, val);
-ADLPlayer::~ADLPlayer() {
+ _opl->writeReg(reg, val);
}
-bool ADLPlayer::load(const char *fileName) {
- Common::File song;
+void AdLib::reset() {
+ allOff();
+ initOPL();
+}
- unload();
- song.open(fileName);
- if (!song.isOpen())
- return false;
+void AdLib::allOff() {
+ // NOTE: Explicit casts are necessary, because of 5.16 paragraph 4 of the C++ standard
+ int numVoices = isPercussionMode() ? (int)kMaxVoiceCount : (int)kMelodyVoiceCount;
- _freeData = true;
- _dataSize = song.size();
- _data = new byte[_dataSize];
- song.read(_data, _dataSize);
- song.close();
+ for (int i = 0; i < numVoices; i++)
+ noteOff(i);
+}
+void AdLib::end(bool killRepeat) {
reset();
- setVoices();
- _playPos = _data + 3 + (_data[1] + 1) * 0x38;
- return true;
+ _ended = true;
+
+ if (killRepeat)
+ _repCount = 0;
}
-bool ADLPlayer::load(byte *data, uint32 size, int index) {
- unload();
- _repCount = 0;
+void AdLib::initOPL() {
+ _tremoloDepth = false;
+ _vibratoDepth = false;
+ _keySplit = false;
- _dataSize = size;
- _data = data;
- _index = index;
+ _enableWaveSelect = true;
- reset();
- setVoices();
- _playPos = _data + 3 + (_data[1] + 1) * 0x38;
+ for (int i = 0; i < kMaxVoiceCount; i++) {
+ _voiceNote[i] = 0;
+ _voiceOn [i] = 0;
+ }
+
+ _opl->reset();
+
+ initOperatorVolumes();
+ initFreqs();
+
+ setPercussionMode(false);
+
+ setTremoloDepth(false);
+ setVibratoDepth(false);
+ setKeySplit(false);
- return true;
+ for(int i = 0; i < kMelodyVoiceCount; i++)
+ voiceOff(i);
+
+ setPitchRange(1);
+
+ enableWaveSelect(true);
}
-void ADLPlayer::unload() {
- AdLib::unload();
+bool AdLib::isPercussionMode() const {
+ return _percussionMode;
}
-void ADLPlayer::interpret() {
- unsigned char instr;
- byte channel;
- byte note;
- byte volume;
- uint16 tempo;
+void AdLib::setPercussionMode(bool percussion) {
+ if (percussion) {
+ voiceOff(kVoiceBaseDrum);
+ voiceOff(kVoiceSnareDrum);
+ voiceOff(kVoiceTom);
- // First tempo, we'll ignore it...
- if (_first) {
- tempo = *(_playPos++);
- // Tempo on 2 bytes
- if (tempo & 0x80)
- tempo = ((tempo & 3) << 8) | *(_playPos++);
- }
- _first = false;
-
- // Instruction
- instr = *(_playPos++);
- channel = instr & 0x0F;
-
- switch (instr & 0xF0) {
- // Note on + Volume
- case 0x00:
- note = *(_playPos++);
- _pollNotes[channel] = note;
- setVolume(channel, *(_playPos++));
- setKey(channel, note, true, false);
- break;
- // Note on
- case 0x90:
- note = *(_playPos++);
- _pollNotes[channel] = note;
- setKey(channel, note, true, false);
- break;
- // Last note off
- case 0x80:
- note = _pollNotes[channel];
- setKey(channel, note, false, false);
- break;
- // Frequency on/off
- case 0xA0:
- note = *(_playPos++);
- setKey(channel, note, _notOn[channel], true);
- break;
- // Volume
- case 0xB0:
- volume = *(_playPos++);
- setVolume(channel, volume);
- break;
- // Program change
- case 0xC0:
- setVoice(channel, *(_playPos++), false);
- break;
- // Special
- case 0xF0:
- switch (instr & 0x0F) {
- case 0xF: // End instruction
- _ended = true;
- _samplesTillPoll = 0;
- return;
- default:
- warning("ADLPlayer: Unknown special command %X, stopping playback",
- instr & 0x0F);
- _repCount = 0;
- _ended = true;
- break;
- }
- break;
- default:
- warning("ADLPlayer: Unknown command %X, stopping playback",
- instr & 0xF0);
- _repCount = 0;
- _ended = true;
- break;
+ /* set the frequency for the last 4 percussion voices: */
+ setFreq(kVoiceTom, kPitchTom, 0);
+ setFreq(kVoiceSnareDrum, kPitchSnareDrum, 0);
}
- // Temporization
- tempo = *(_playPos++);
- // End tempo
- if (tempo == 0xFF) {
- _ended = true;
- return;
- }
- // Tempo on 2 bytes
- if (tempo & 0x80)
- tempo = ((tempo & 3) << 8) | *(_playPos++);
- if (!tempo)
- tempo ++;
+ _percussionMode = percussion;
+ _percussionBits = 0;
- _samplesTillPoll = tempo * (_rate / 1000);
+ initOperatorParams();
+ writeTremoloVibratoDepthPercMode();
}
-void ADLPlayer::reset() {
- AdLib::reset();
+void AdLib::enableWaveSelect(bool enable) {
+ _enableWaveSelect = enable;
+
+ for (int i = 0; i < kOperatorCount; i++)
+ writeOPL(0xE0 + kOperatorOffset[i], 0);
+
+ writeOPL(0x011, _enableWaveSelect ? 0x20 : 0);
}
-void ADLPlayer::rewind() {
- _playPos = _data + 3 + (_data[1] + 1) * 0x38;
+void AdLib::setPitchRange(uint8 range) {
+ _pitchRange = CLIP<uint8>(range, 0, 12);
+ _pitchRangeStep = _pitchRange * kPitchStepCount;
}
-void ADLPlayer::setVoices() {
- // Definitions of the 9 instruments
- for (int i = 0; i < 9; i++)
- setVoice(i, i, true);
+void AdLib::setTremoloDepth(bool tremoloDepth) {
+ _tremoloDepth = tremoloDepth;
+
+ writeTremoloVibratoDepthPercMode();
}
-void ADLPlayer::setVoice(byte voice, byte instr, bool set) {
- uint16 strct[27];
- byte channel;
- byte *dataPtr;
+void AdLib::setVibratoDepth(bool vibratoDepth) {
+ _vibratoDepth = vibratoDepth;
- // i = 0 : 0 1 2 3 4 5 6 7 8 9 10 11 12 26
- // i = 1 : 13 14 15 16 17 18 19 20 21 22 23 24 25 27
- for (int i = 0; i < 2; i++) {
- dataPtr = _data + 3 + instr * 0x38 + i * 0x1A;
- for (int j = 0; j < 27; j++) {
- strct[j] = READ_LE_UINT16(dataPtr);
- dataPtr += 2;
- }
- channel = _operators[voice] + i * 3;
- writeOPL(0xBD, 0x00);
- writeOPL(0x08, 0x00);
- writeOPL(0x40 | channel, ((strct[0] & 3) << 6) | (strct[8] & 0x3F));
- if (!i)
- writeOPL(0xC0 | voice,
- ((strct[2] & 7) << 1) | (1 - (strct[12] & 1)));
- writeOPL(0x60 | channel, ((strct[3] & 0xF) << 4) | (strct[6] & 0xF));
- writeOPL(0x80 | channel, ((strct[4] & 0xF) << 4) | (strct[7] & 0xF));
- writeOPL(0x20 | channel, ((strct[9] & 1) << 7) |
- ((strct[10] & 1) << 6) | ((strct[5] & 1) << 5) |
- ((strct[11] & 1) << 4) | (strct[1] & 0xF));
- if (!i)
- writeOPL(0xE0 | channel, (strct[26] & 3));
- else
- writeOPL(0xE0 | channel, (strct[14] & 3));
- if (i && set)
- writeOPL(0x40 | channel, 0);
+ writeTremoloVibratoDepthPercMode();
+}
+
+void AdLib::setKeySplit(bool keySplit) {
+ _keySplit = keySplit;
+
+ writeKeySplit();
+}
+
+void AdLib::setVoiceTimbre(uint8 voice, const uint16 *params) {
+ const uint16 *params0 = params;
+ const uint16 *params1 = params + kParamCount - 1;
+ const uint16 *waves = params + 2 * (kParamCount - 1);
+
+ const int voicePerc = voice - kVoiceBaseDrum;
+
+ if (!isPercussionMode() || (voice < kVoiceBaseDrum)) {
+ setOperatorParams(kVoiceMelodyOperator[0][voice], params0, waves[0]);
+ setOperatorParams(kVoiceMelodyOperator[1][voice], params1, waves[1]);
+ } else if (voice == kVoiceBaseDrum) {
+ setOperatorParams(kVoicePercussionOperator[0][voicePerc], params0, waves[0]);
+ setOperatorParams(kVoicePercussionOperator[1][voicePerc], params1, waves[1]);
+ } else {
+ setOperatorParams(kVoicePercussionOperator[0][voicePerc], params0, waves[0]);
}
}
+void AdLib::setVoiceVolume(uint8 voice, uint8 volume) {
+ int oper;
+
+ const int voicePerc = voice - kVoiceBaseDrum;
+
+ if (!isPercussionMode() || (voice < kVoiceBaseDrum))
+ oper = kVoiceMelodyOperator[1][ voice];
+ else
+ oper = kVoicePercussionOperator[voice == kVoiceBaseDrum ? 1 : 0][voicePerc];
-MDYPlayer::MDYPlayer(Audio::Mixer &mixer) : AdLib(mixer) {
- init();
+ _operatorVolume[oper] = MIN<uint8>(volume, kMaxVolume);
+ writeKeyScaleLevelVolume(oper);
}
-MDYPlayer::~MDYPlayer() {
+void AdLib::bendVoicePitch(uint8 voice, uint16 pitchBend) {
+ if (isPercussionMode() && (voice > kVoiceBaseDrum))
+ return;
+
+ changePitch(voice, MIN<uint16>(pitchBend, kMaxPitch));
+ setFreq(voice, _voiceNote[voice], _voiceOn[voice]);
}
-void MDYPlayer::init() {
- _soundMode = 0;
+void AdLib::noteOn(uint8 voice, uint8 note) {
+ note = MAX<int>(0, note - (kStandardMidC - kOPLMidC));
+
+ if (isPercussionMode() && (voice >= kVoiceBaseDrum)) {
+
+ if (voice == kVoiceBaseDrum) {
+ setFreq(kVoiceBaseDrum , note , false);
+ } else if (voice == kVoiceTom) {
+ setFreq(kVoiceTom , note , false);
+ setFreq(kVoiceSnareDrum, note + kPitchTomToSnare, false);
+ }
+
+ _percussionBits |= kPercussionMasks[voice - kVoiceBaseDrum];
+ writeTremoloVibratoDepthPercMode();
- _timbres = 0;
- _tbrCount = 0;
- _tbrStart = 0;
- _timbresSize = 0;
+ } else
+ setFreq(voice, note, true);
}
-bool MDYPlayer::loadMDY(Common::SeekableReadStream &stream) {
- unloadMDY();
+void AdLib::noteOff(uint8 voice) {
+ if (isPercussionMode() && (voice >= kVoiceBaseDrum)) {
+ _percussionBits &= ~kPercussionMasks[voice - kVoiceBaseDrum];
+ writeTremoloVibratoDepthPercMode();
+ } else
+ setFreq(voice, _voiceNote[voice], false);
+}
- _freeData = true;
+void AdLib::writeKeyScaleLevelVolume(uint8 oper) {
+ uint16 volume = 0;
- byte mdyHeader[70];
- stream.read(mdyHeader, 70);
+ volume = (63 - (_operatorParams[oper][kParamLevel] & 0x3F)) * _operatorVolume[oper];
+ volume = 63 - ((2 * volume + kMaxVolume) / (2 * kMaxVolume));
- _tickBeat = mdyHeader[36];
- _beatMeasure = mdyHeader[37];
- _totalTick = mdyHeader[38] + (mdyHeader[39] << 8) + (mdyHeader[40] << 16) + (mdyHeader[41] << 24);
- _dataSize = mdyHeader[42] + (mdyHeader[43] << 8) + (mdyHeader[44] << 16) + (mdyHeader[45] << 24);
- _nrCommand = mdyHeader[46] + (mdyHeader[47] << 8) + (mdyHeader[48] << 16) + (mdyHeader[49] << 24);
-// _soundMode is either 0 (melodic) or 1 (percussive)
- _soundMode = mdyHeader[58];
- assert((_soundMode == 0) || (_soundMode == 1));
+ uint8 keyScale = _operatorParams[oper][kParamKeyScaleLevel] << 6;
- _pitchBendRangeStep = 25*mdyHeader[59];
- _basicTempo = mdyHeader[60] + (mdyHeader[61] << 8);
+ writeOPL(0x40 + kOperatorOffset[oper], volume | keyScale);
+}
- if (_pitchBendRangeStep < 25)
- _pitchBendRangeStep = 25;
- else if (_pitchBendRangeStep > 300)
- _pitchBendRangeStep = 300;
+void AdLib::writeKeySplit() {
+ writeOPL(0x08, _keySplit ? 0x40 : 0);
+}
- _data = new byte[_dataSize];
- stream.read(_data, _dataSize);
+void AdLib::writeFeedbackFM(uint8 oper) {
+ if (kOperatorType[oper] == 1)
+ return;
- reset();
- _playPos = _data;
+ uint8 value = 0;
+
+ value |= _operatorParams[oper][kParamFeedback] << 1;
+ value |= _operatorParams[oper][kParamFM] ? 0 : 1;
- return true;
+ writeOPL(0xC0 + kOperatorVoice[oper], value);
}
-bool MDYPlayer::loadMDY(const char *fileName) {
- Common::File song;
+void AdLib::writeAttackDecay(uint8 oper) {
+ uint8 value = 0;
- song.open(fileName);
- if (!song.isOpen())
- return false;
+ value |= _operatorParams[oper][kParamAttack] << 4;
+ value |= _operatorParams[oper][kParamDecay] & 0x0F;
- bool loaded = loadMDY(song);
+ writeOPL(0x60 + kOperatorOffset[oper], value);
+}
- song.close();
+void AdLib::writeSustainRelease(uint8 oper) {
+ uint8 value = 0;
- return loaded;
+ value |= _operatorParams[oper][kParamSustain] << 4;
+ value |= _operatorParams[oper][kParamRelease] & 0x0F;
+
+ writeOPL(0x80 + kOperatorOffset[oper], value);
}
-bool MDYPlayer::loadTBR(Common::SeekableReadStream &stream) {
- unloadTBR();
+void AdLib::writeTremoloVibratoSustainingKeyScaleRateFreqMulti(uint8 oper) {
+ uint8 value = 0;
+
+ value |= _operatorParams[oper][kParamAM] ? 0x80 : 0;
+ value |= _operatorParams[oper][kParamVib] ? 0x40 : 0;
+ value |= _operatorParams[oper][kParamSustaining] ? 0x20 : 0;
+ value |= _operatorParams[oper][kParamKeyScaleRate] ? 0x10 : 0;
+ value |= _operatorParams[oper][kParamFreqMulti] & 0x0F;
- _timbresSize = stream.size();
+ writeOPL(0x20 + kOperatorOffset[oper], value);
+}
- _timbres = new byte[_timbresSize];
- stream.read(_timbres, _timbresSize);
+void AdLib::writeTremoloVibratoDepthPercMode() {
+ uint8 value = 0;
- reset();
- setVoices();
+ value |= _tremoloDepth ? 0x80 : 0;
+ value |= _vibratoDepth ? 0x40 : 0;
+ value |= isPercussionMode() ? 0x20 : 0;
+ value |= _percussionBits;
- return true;
+ writeOPL(0xBD, value);
}
-bool MDYPlayer::loadTBR(const char *fileName) {
- Common::File timbres;
+void AdLib::writeWaveSelect(uint8 oper) {
+ uint8 wave = 0;
+ if (_enableWaveSelect)
+ wave = _operatorParams[oper][kParamWaveSelect] & 0x03;
- timbres.open(fileName);
- if (!timbres.isOpen())
- return false;
+ writeOPL(0xE0 + kOperatorOffset[ oper], wave);
+}
+
+void AdLib::writeAllParams(uint8 oper) {
+ writeTremoloVibratoDepthPercMode();
+ writeKeySplit();
+ writeKeyScaleLevelVolume(oper);
+ writeFeedbackFM(oper);
+ writeAttackDecay(oper);
+ writeSustainRelease(oper);
+ writeTremoloVibratoSustainingKeyScaleRateFreqMulti(oper);
+ writeWaveSelect(oper);
+}
- bool loaded = loadTBR(timbres);
+void AdLib::initOperatorParams() {
+ for (int i = 0; i < kOperatorCount; i++)
+ setOperatorParams(i, kPianoParams[kOperatorType[i]], kPianoParams[kOperatorType[i]][kParamCount - 1]);
- timbres.close();
+ if (isPercussionMode()) {
+ setOperatorParams(12, kBaseDrumParams [0], kBaseDrumParams [0][kParamCount - 1]);
+ setOperatorParams(15, kBaseDrumParams [1], kBaseDrumParams [1][kParamCount - 1]);
+ setOperatorParams(16, kSnareDrumParams , kSnareDrumParams [kParamCount - 1]);
+ setOperatorParams(14, kTomParams , kTomParams [kParamCount - 1]);
+ setOperatorParams(17, kCymbalParams , kCymbalParams [kParamCount - 1]);
+ setOperatorParams(13, kHihatParams , kHihatParams [kParamCount - 1]);
+ }
+}
- return loaded;
+void AdLib::initOperatorVolumes() {
+ for(int i = 0; i < kOperatorCount; i++)
+ _operatorVolume[i] = kMaxVolume;
}
-void MDYPlayer::unload() {
- unloadTBR();
- unloadMDY();
+void AdLib::setOperatorParams(uint8 oper, const uint16 *params, uint8 wave) {
+ byte *operParams = _operatorParams[oper];
+
+ for (int i = 0; i < (kParamCount - 1); i++)
+ operParams[i] = params[i];
+
+ operParams[kParamCount - 1] = wave & 0x03;
+
+ writeAllParams(oper);
}
-void MDYPlayer::unloadMDY() {
- AdLib::unload();
+void AdLib::voiceOff(uint8 voice) {
+ writeOPL(0xA0 + voice, 0);
+ writeOPL(0xB0 + voice, 0);
}
-void MDYPlayer::unloadTBR() {
- delete[] _timbres;
+int32 AdLib::calcFreq(int32 deltaDemiToneNum, int32 deltaDemiToneDenom) {
+ int32 freq = 0;
- _timbres = 0;
- _timbresSize = 0;
+ freq = ((deltaDemiToneDenom * 100) + 6 * deltaDemiToneNum) * 52088;
+ freq /= deltaDemiToneDenom * 2500;
+
+ return (freq * 147456) / 111875;
}
-void MDYPlayer::interpret() {
- unsigned char instr;
- byte channel;
- byte note;
- byte volume;
- uint8 tempoMult, tempoFrac;
- uint8 ctrlByte1, ctrlByte2;
- uint8 timbre;
+void AdLib::setFreqs(uint16 *freqs, int32 num, int32 denom) {
+ int32 val = calcFreq(num, denom);
-// TODO : Verify the loop for percussive mode (11 ?)
- if (_first) {
- for (int i = 0; i < 9; i ++)
- setVolume(i, 0);
+ *freqs++ = (4 + val) >> 3;
-// TODO : Set pitch range
+ for (int i = 1; i < kHalfToneCount; i++) {
+ val = (val * 106) / 100;
- _tempo = _basicTempo;
- _wait = *(_playPos++);
- _first = false;
+ *freqs++ = (4 + val) >> 3;
}
- do {
- instr = *_playPos;
- debugC(6, kDebugSound, "MDYPlayer::interpret instr 0x%X", instr);
- switch (instr) {
- case 0xF8:
- _wait = *(_playPos++);
- break;
- case 0xFC:
- _ended = true;
- _samplesTillPoll = 0;
- return;
- case 0xF0:
- _playPos++;
- ctrlByte1 = *(_playPos++);
- ctrlByte2 = *(_playPos++);
- debugC(6, kDebugSound, "MDYPlayer::interpret ctrlBytes 0x%X 0x%X", ctrlByte1, ctrlByte2);
- if (ctrlByte1 != 0x7F || ctrlByte2 != 0) {
- _playPos -= 2;
- while (*(_playPos++) != 0xF7)
- ;
- } else {
- tempoMult = *(_playPos++);
- tempoFrac = *(_playPos++);
- _tempo = _basicTempo * tempoMult + (unsigned)(((long)_basicTempo * tempoFrac) >> 7);
- _playPos++;
- }
- _wait = *(_playPos++);
- break;
- default:
- if (instr >= 0x80) {
- _playPos++;
- }
- channel = (int)(instr & 0x0f);
-
- switch (instr & 0xf0) {
- case 0x90:
- note = *(_playPos++);
- volume = *(_playPos++);
- _pollNotes[channel] = note;
- setVolume(channel, volume);
- setKey(channel, note, true, false);
- break;
- case 0x80:
- _playPos += 2;
- note = _pollNotes[channel];
- setKey(channel, note, false, false);
- break;
- case 0xA0:
- setVolume(channel, *(_playPos++));
- break;
- case 0xC0:
- timbre = *(_playPos++);
- setVoice(channel, timbre, false);
- break;
- case 0xE0:
- warning("MDYPlayer: Pitch bend not yet implemented");
+}
- note = *(_playPos)++;
- note += (unsigned)(*(_playPos++)) << 7;
+void AdLib::initFreqs() {
+ const int numStep = 100 / kPitchStepCount;
- setKey(channel, note, _notOn[channel], true);
+ for (int i = 0; i < kPitchStepCount; i++)
+ setFreqs(_freqs[i], i * numStep, 100);
- break;
- case 0xB0:
- _playPos += 2;
- break;
- case 0xD0:
- _playPos++;
- break;
- default:
- warning("MDYPlayer: Bad MIDI instr byte: 0%X", instr);
- while ((*_playPos) < 0x80)
- _playPos++;
- if (*_playPos != 0xF8)
- _playPos--;
- break;
- } //switch instr & 0xF0
- _wait = *(_playPos++);
- break;
- } //switch instr
- } while (_wait == 0);
-
- if (_wait == 0xF8) {
- _wait = 0xF0;
- if (*_playPos != 0xF8)
- _wait += *(_playPos++) & 0x0F;
+ for (int i = 0; i < kMaxVoiceCount; i++) {
+ _freqPtr [i] = _freqs[0];
+ _halfToneOffset[i] = 0;
}
-// _playPos++;
- _samplesTillPoll = _wait * (_rate / 1000);
}
-void MDYPlayer::reset() {
- AdLib::reset();
+void AdLib::changePitch(uint8 voice, uint16 pitchBend) {
+
+ int full = 0;
+ int frac = 0;
+ int amount = ((pitchBend - kMidPitch) * _pitchRangeStep) / kMidPitch;
+
+ if (amount >= 0) {
+ // Bend up
+
+ full = amount / kPitchStepCount;
+ frac = amount % kPitchStepCount;
-// _soundMode 1 : Percussive mode.
- if (_soundMode == 1) {
- writeOPL(0xA6, 0);
- writeOPL(0xB6, 0);
- writeOPL(0xA7, 0);
- writeOPL(0xB7, 0);
- writeOPL(0xA8, 0);
- writeOPL(0xB8, 0);
+ } else {
+ // Bend down
+
+ amount = kPitchStepCount - 1 - amount;
+
+ full = -(amount / kPitchStepCount);
+ frac = (amount - kPitchStepCount + 1) % kPitchStepCount;
+ if (frac)
+ frac = kPitchStepCount - frac;
-// TODO set the correct frequency for the last 4 percussive voices
}
+
+ _halfToneOffset[voice] = full;
+ _freqPtr [voice] = _freqs[frac];
}
-void MDYPlayer::rewind() {
- _playPos = _data;
-}
-
-void MDYPlayer::setVoices() {
- byte *timbrePtr;
-
- timbrePtr = _timbres;
- debugC(6, kDebugSound, "MDYPlayer::setVoices TBR version: %X.%X", timbrePtr[0], timbrePtr[1]);
- timbrePtr += 2;
-
- _tbrCount = READ_LE_UINT16(timbrePtr);
- debugC(6, kDebugSound, "MDYPlayer::setVoices Timbres counter: %d", _tbrCount);
- timbrePtr += 2;
- _tbrStart = READ_LE_UINT16(timbrePtr);
-
- timbrePtr += 2;
- for (int i = 0; i < _tbrCount; i++)
- setVoice(i, i, true);
-}
-
-void MDYPlayer::setVoice(byte voice, byte instr, bool set) {
-// uint16 strct[27];
- uint8 strct[27];
- byte channel;
- byte *timbrePtr;
- char timbreName[10];
-
- timbreName[9] = '\0';
- for (int j = 0; j < 9; j++)
- timbreName[j] = _timbres[6 + j + (instr * 9)];
- debugC(6, kDebugSound, "MDYPlayer::setVoice Loading timbre %s", timbreName);
-
- // i = 0 : 0 1 2 3 4 5 6 7 8 9 10 11 12 26
- // i = 1 : 13 14 15 16 17 18 19 20 21 22 23 24 25 27
- for (int i = 0; i < 2; i++) {
- timbrePtr = _timbres + _tbrStart + instr * 0x38 + i * 0x1A;
- for (int j = 0; j < 27; j++) {
- if (timbrePtr >= (_timbres + _timbresSize)) {
- warning("MDYPlayer: Instrument %d out of range (%d, %d)", instr,
- (uint32) (timbrePtr - _timbres), _timbresSize);
- strct[j] = 0;
- } else
- //strct[j] = READ_LE_UINT16(timbrePtr);
- strct[j] = timbrePtr[0];
- //timbrePtr += 2;
- timbrePtr++;
- }
- channel = _operators[voice] + i * 3;
- writeOPL(0xBD, 0x00);
- writeOPL(0x08, 0x00);
- writeOPL(0x40 | channel, ((strct[0] & 3) << 6) | (strct[8] & 0x3F));
- if (!i)
- writeOPL(0xC0 | voice,
- ((strct[2] & 7) << 1) | (1 - (strct[12] & 1)));
- writeOPL(0x60 | channel, ((strct[3] & 0xF) << 4) | (strct[6] & 0xF));
- writeOPL(0x80 | channel, ((strct[4] & 0xF) << 4) | (strct[7] & 0xF));
- writeOPL(0x20 | channel, ((strct[9] & 1) << 7) |
- ((strct[10] & 1) << 6) | ((strct[5] & 1) << 5) |
- ((strct[11] & 1) << 4) | (strct[1] & 0xF));
- if (!i)
- writeOPL(0xE0 | channel, (strct[26] & 3));
- else {
- writeOPL(0xE0 | channel, (strct[14] & 3));
- writeOPL(0x40 | channel, 0);
- }
- }
+void AdLib::setFreq(uint8 voice, uint16 note, bool on) {
+ _voiceOn [voice] = on;
+ _voiceNote[voice] = note;
+
+ note = CLIP<int>(note + _halfToneOffset[voice], 0, kNoteCount - 1);
+
+ uint16 freq = _freqPtr[voice][note % kHalfToneCount];
+
+ uint8 value = 0;
+ value |= on ? 0x20 : 0;
+ value |= ((note / kHalfToneCount) << 2) | ((freq >> 8) & 0x03);
+
+ writeOPL(0xA0 + voice, freq);
+ writeOPL(0xB0 + voice, value);
}
} // End of namespace Gob