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author | Johannes Schickel | 2012-06-10 05:04:59 +0200 |
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committer | Johannes Schickel | 2012-06-10 05:04:59 +0200 |
commit | 49fafb48a7f089c97ed3baa9aefe65ec56dce682 (patch) | |
tree | 1e9ce4431017539cc4ecf519869f29cd394bd3f9 /engines/gob/sound/musplayer.cpp | |
parent | 7c5cf1b400808865a5f601f70d624ad6704a0c8c (diff) | |
download | scummvm-rg350-49fafb48a7f089c97ed3baa9aefe65ec56dce682.tar.gz scummvm-rg350-49fafb48a7f089c97ed3baa9aefe65ec56dce682.tar.bz2 scummvm-rg350-49fafb48a7f089c97ed3baa9aefe65ec56dce682.zip |
GUI: Refactor default savegame description creation.
Formerly the GMM, AGI and SCI duplicated the logic for USE_SAVEGAME_TIMESTAMP.
Now I added a method to SaveLoadChooser instead, which takes care of this. This
might not be the best placement of such a functionality, thus I added a TODO
which talks about moving it to a better place.
Diffstat (limited to 'engines/gob/sound/musplayer.cpp')
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