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author | Sven Hesse | 2010-10-05 18:54:30 +0000 |
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committer | Sven Hesse | 2010-10-05 18:54:30 +0000 |
commit | b749b28c09cd2972e130b14260ee4925ef6bec72 (patch) | |
tree | 5d8984de964bd8753a98089c203fb4d6a76ef23f /engines/gob | |
parent | 0e0ab8b4024bf56bb8000bdf04bda19a0e8e3e00 (diff) | |
download | scummvm-rg350-b749b28c09cd2972e130b14260ee4925ef6bec72.tar.gz scummvm-rg350-b749b28c09cd2972e130b14260ee4925ef6bec72.tar.bz2 scummvm-rg350-b749b28c09cd2972e130b14260ee4925ef6bec72.zip |
GOB: Fix text display in Gob3 Windows/ADI
svn-id: r53032
Diffstat (limited to 'engines/gob')
-rw-r--r-- | engines/gob/init_v3.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/gob/init_v3.cpp b/engines/gob/init_v3.cpp index cb4a0b713f..b3816c10e9 100644 --- a/engines/gob/init_v3.cpp +++ b/engines/gob/init_v3.cpp @@ -39,10 +39,11 @@ Init_v3::~Init_v3() { } void Init_v3::updateConfig() { -// In the CD version of Goblins3, some texts are flagged 'subtitles' -// incorrectly and therefore should be displayed in all cases. +// In the CD and Windows version of Goblins3, some texts are flagged +// 'subtitles' incorrectly and therefore should be displayed in all cases. // The first obvious example is just after Death level. - if ((_vm->getGameType() == kGameTypeGob3) && _vm->isCD()) + if ((_vm->getGameType() == kGameTypeGob3) && + (_vm->isCD() || (_vm->getPlatform() == Common::kPlatformWindows))) _vm->_global->_doSubtitles = true; } |