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authorEugene Sandulenko2019-07-03 19:24:58 +0200
committerEugene Sandulenko2019-09-03 17:17:10 +0200
commit9369775b76951aeb3f24189c43b34bcadf9d897c (patch)
treefd45da3202599439659c0e89434c0f8c44330482 /engines/hdb/ai-funcs.cpp
parent37b09c6e3d39347ab7f6ec1ca639c8220e4c736c (diff)
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HDB: Fix compilation
Diffstat (limited to 'engines/hdb/ai-funcs.cpp')
-rw-r--r--engines/hdb/ai-funcs.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp
index bc1e9924ce..ecd5e52b39 100644
--- a/engines/hdb/ai-funcs.cpp
+++ b/engines/hdb/ai-funcs.cpp
@@ -1870,13 +1870,6 @@ void AI::moveEnts() {
debug(9, "STUB: moveEnts: Laser Looping Sound Channel");
}
-int AI::checkForTouchplate(int x, int y) {
- int tileIndex = g_hdb->_map->getMapBGTileIndex(x, y);
- if (tileIndex == _touchplateOff || tileIndex == _templeTouchpOff)
- return tileIndex;
- return 0;
-}
-
bool AI::findPath(AIEntity *e) {
int x, y, xv = 0, yv = 0, max;
ArrowPath *here;