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authorEugene Sandulenko2019-07-03 15:23:05 +0200
committerEugene Sandulenko2019-09-03 17:17:09 +0200
commit34a3e1685bef4b57f10d4acdbf568a217315fa32 (patch)
tree0381182d3ecd7e008cd871cd63cd0820ced3b2ab /engines/hdb/hdb.cpp
parentaf43070e150452c7876a6bc949c7ad36ae761508 (diff)
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HDB: Added stub for Menu class
Diffstat (limited to 'engines/hdb/hdb.cpp')
-rw-r--r--engines/hdb/hdb.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/hdb/hdb.cpp b/engines/hdb/hdb.cpp
index 6e19f1e389..0d10b506d9 100644
--- a/engines/hdb/hdb.cpp
+++ b/engines/hdb/hdb.cpp
@@ -32,6 +32,7 @@
#include "hdb/hdb.h"
#include "hdb/console.h"
+#include "hdb/menu.h"
namespace HDB {
@@ -45,6 +46,7 @@ HDBGame::HDBGame(OSystem *syst, const ADGameDescription *gameDesc) : Engine(syst
_fileMan = new FileMan;
_gfx = new Gfx;
_lua = new LuaScript;
+ _menu = new Menu;
_map = new Map;
_ai = new AI;
_input = new Input;
@@ -175,7 +177,7 @@ bool HDBGame::startMap(char *name) {
// don't save cine intro/outro/etc...OR map30 (secret star map)
//
if (!scumm_strnicmp(name, "map", 3) && scumm_stricmp(name, "map30")) {
- //_menu->fillSavegameSlots();
+ _menu->fillSavegameSlots();
saveSlot(0); // we ignore the slot parameter in everything else since we just keep saving...
}
return true;