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author | Nipun Garg | 2019-06-19 15:53:22 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:16:49 +0200 |
commit | bbf32c1870afbadec658dce91bbb43bc163f592e (patch) | |
tree | 270625953526ddf13d93833be400aff7e8b72261 /engines/hdb/hdb.h | |
parent | 29eb8cc4e976f12cbcb8e46fc13cedfa2dd1f401 (diff) | |
download | scummvm-rg350-bbf32c1870afbadec658dce91bbb43bc163f592e.tar.gz scummvm-rg350-bbf32c1870afbadec658dce91bbb43bc163f592e.tar.bz2 scummvm-rg350-bbf32c1870afbadec658dce91bbb43bc163f592e.zip |
HDB: Add init code for all AI Entities
Diffstat (limited to 'engines/hdb/hdb.h')
-rw-r--r-- | engines/hdb/hdb.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/hdb/hdb.h b/engines/hdb/hdb.h index 8f81865290..6cad15168a 100644 --- a/engines/hdb/hdb.h +++ b/engines/hdb/hdb.h @@ -42,6 +42,7 @@ #include "hdb/lua-script.h" #include "hdb/map-loader.h" #include "hdb/ai.h" +#include "hdb/ai-player.h" #define MAX_SNDCACHE_MEM 0x400000 // 4Mb of sounds in memory #define MAX_TILES_CACHED 3500 // Max no of tiles in memory at once |