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authorStrangerke2013-01-31 23:52:01 +0100
committerStrangerke2013-01-31 23:52:01 +0100
commit334968c5ffed9cfd24ab47860ac980f571eb5c8b (patch)
tree74689eb5f6f51da87aedc2b4bd050e0f87b9d319 /engines/hopkins/computer.cpp
parent7d743c9e77ee12049bfeb220557f236a9dd2f2d6 (diff)
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HOPKINS: More refactoring in AnimationManager and ComputerManager
Diffstat (limited to 'engines/hopkins/computer.cpp')
-rw-r--r--engines/hopkins/computer.cpp117
1 files changed, 49 insertions, 68 deletions
diff --git a/engines/hopkins/computer.cpp b/engines/hopkins/computer.cpp
index 38b464cf68..903185e329 100644
--- a/engines/hopkins/computer.cpp
+++ b/engines/hopkins/computer.cpp
@@ -591,14 +591,14 @@ void ComputerManager::loadHiscore() {
for (int scoreIndex = 0; scoreIndex < 6; ++scoreIndex) {
for (int i = 0; i < 5; ++i) {
- nextChar = ptr[i + (16 * scoreIndex)];
+ nextChar = ptr[(16 * scoreIndex) + i];
if (!nextChar)
nextChar = ' ';
_score[scoreIndex]._name += nextChar;
}
for (int i = 0; i < 9; ++i) {
- nextChar = ptr[i + scoreIndex * 16 + 6];
+ nextChar = ptr[(scoreIndex * 16) + 6 + i];
if (!nextChar)
nextChar = '0';
_score[scoreIndex]._score += nextChar;
@@ -941,61 +941,49 @@ void ComputerManager::displayScoreChar(int charPos, int charDisp) {
* Save Hiscore in file
*/
void ComputerManager::saveScore() {
- int v1;
- int v2;
- int v4;
- int v6;
- int v9;
- int v14;
- int v16[6];
- int v17[6];
-
- for (int v0 = 0; v0 <= 5; v0++) {
- v1 = atol(_score[v0]._score.c_str());
- v17[v0] = v1;
- if (!v1)
- v17[v0] = 5;
+ int scorePlace[6];
+ int scores[6];
+
+ // Load high scores in an array
+ for (int i = 0; i <= 5; i++) {
+ scores[i] = atol(_score[i]._score.c_str());
+ if (!scores[i])
+ scores[i] = 5;
}
- for (int v13 = 0; v13 <= 5; v13++) {
- v2 = 0;
- bool v3 = false;
- do {
- v4 = v17[v2];
- if (v4 && v17[0] <= v4 && v17[1] <= v4 && v17[2] <= v4 && v17[3] <= v4
- && v17[4] <= v4 && v17[5] <= v4)
- v3 = true;
- if (v3) {
- v16[v13] = v2;
- v17[v2] = 0;
- } else {
- ++v2;
+ // order high scores
+ for (int scorePlaceIdx = 0; scorePlaceIdx <= 5; scorePlaceIdx++) {
+ for(int i = 0;;i++) {
+ int curScore = scores[i];
+ if (curScore && scores[0] <= curScore && scores[1] <= curScore && scores[2] <= curScore && scores[3] <= curScore
+ && scores[4] <= curScore && scores[5] <= curScore) {
+ scorePlace[scorePlaceIdx] = i;
+ scores[i] = 0;
+ break;
}
- } while (!v3);
+ }
}
byte *ptr = _vm->_globals.allocMemory(100);
memset(ptr, 0, 99);
- for (int v5 = 0; v5 <= 5; v5++) {
- v6 = 16 * v5;
- v14 = v16[v5];
+ for (int scorePlaceIdx = 0; scorePlaceIdx <= 5; scorePlaceIdx++) {
+ int curBufPtr = 16 * scorePlaceIdx;
for (int namePos = 0; namePos <= 4; namePos++) {
- char curChar = _score[v14]._name[namePos];
+ char curChar = _score[scorePlace[scorePlaceIdx]]._name[namePos];
if (!curChar)
curChar = ' ';
- ptr[v6 + namePos] = curChar;
+ ptr[curBufPtr + namePos] = curChar;
};
- ptr[v6 + 5] = 0;
- v9 = v6 + 6;
+ ptr[curBufPtr + 5] = 0;
for (int scorePos = 0; scorePos <= 8; scorePos++) {
- char curChar = _score[v14]._score[scorePos];
+ char curChar = _score[scorePlace[scorePlaceIdx]]._score[scorePos];
if (!curChar)
curChar = '0';
- ptr[v9 + scorePos] = curChar;
+ ptr[curBufPtr + 6 + scorePos] = curChar;
};
- ptr[v9 + 9] = 0;
+ ptr[curBufPtr + 15] = 0;
}
_vm->_saveLoadManager.saveFile("HISCORE.DAT", ptr, 100);
@@ -1078,24 +1066,22 @@ int ComputerManager::moveBall() {
}
if (_ballPosition.y >= 186 && _ballPosition.y <= 194) {
_vm->_soundManager.playSample(2, 6);
- if (_ballPosition.x > _padPositionX - 2) {
- int v2 = _ballPosition.x + 6;
- if (v2 < _padPositionX + 36) {
- _ballUpFl = false;
- if (v2 <= _padPositionX + 15) {
- _ballRightFl = false;
- if (_ballPosition.x >= _padPositionX && v2 <= _padPositionX + 5)
- _ballPosition.x -= 4;
- if (_ballPosition.x >= _padPositionX + 5 && _ballPosition.x + 6 <= _padPositionX + 10)
- _ballPosition.x -= 2;
- }
- if (_ballPosition.x >= _padPositionX + 19 && _ballPosition.x + 6 <= _padPositionX + 36) {
- _ballRightFl = true;
- if (_ballPosition.x >= _padPositionX + 29)
- _ballPosition.x += 4;
- if (_ballPosition.x >= _padPositionX + 24 && _ballPosition.x + 6 <= _padPositionX + 29)
- _ballPosition.x += 2;
- }
+ int ballPosXRight = _ballPosition.x + 6;
+ if ((_ballPosition.x > _padPositionX - 2) && (ballPosXRight < _padPositionX + 36)) {
+ _ballUpFl = false;
+ if (ballPosXRight <= _padPositionX + 15) {
+ _ballRightFl = false;
+ if (_ballPosition.x >= _padPositionX && ballPosXRight <= _padPositionX + 5)
+ _ballPosition.x -= 4;
+ if (_ballPosition.x >= _padPositionX + 5 && _ballPosition.x + 6 <= _padPositionX + 10)
+ _ballPosition.x -= 2;
+ }
+ if (_ballPosition.x >= _padPositionX + 19 && _ballPosition.x + 6 <= _padPositionX + 36) {
+ _ballRightFl = true;
+ if (_ballPosition.x >= _padPositionX + 29)
+ _ballPosition.x += 4;
+ if (_ballPosition.x >= _padPositionX + 24 && _ballPosition.x + 6 <= _padPositionX + 29)
+ _ballPosition.x += 2;
}
}
}
@@ -1114,11 +1100,6 @@ int ComputerManager::moveBall() {
*/
void ComputerManager::checkBallCollisions() {
int cellLeft;
- int cellRight;
- int cellType;
- bool collisionFl;
- int cellBottom;
- int cellUp;
bool brickDestroyedFl = false;
// TODO: Check if correct
@@ -1131,12 +1112,12 @@ void ComputerManager::checkBallCollisions() {
uint16 levelIdx = 0;
do {
cellLeft = level[levelIdx];
- cellUp = level[levelIdx + 1];
- cellRight = level[levelIdx + 2];
- cellBottom = level[levelIdx + 3];
- cellType = level[levelIdx + 4];
+ int cellUp = level[levelIdx + 1];
+ int cellRight = level[levelIdx + 2];
+ int cellBottom = level[levelIdx + 3];
+ int cellType = level[levelIdx + 4];
if (level[levelIdx + 5] == 1 && cellLeft != -1) {
- collisionFl = false;
+ bool collisionFl = false;
if (ballTop <= cellBottom && ballBottom >= cellBottom) {
if (ballLeft >= cellLeft && ballRight <= cellRight) {
collisionFl = true;