diff options
author | Paul Gilbert | 2012-10-27 20:19:21 +1100 |
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committer | Paul Gilbert | 2012-10-27 20:19:21 +1100 |
commit | 1651bb07d9d3dedb643eb2ac2cb4070980f33ba5 (patch) | |
tree | 51306ffae26167ec2f4a87361e952e50fb6888da /engines/hopkins | |
parent | 9b00ee5c8c8683640e31738663224386e6e5ae78 (diff) | |
download | scummvm-rg350-1651bb07d9d3dedb643eb2ac2cb4070980f33ba5.tar.gz scummvm-rg350-1651bb07d9d3dedb643eb2ac2cb4070980f33ba5.tar.bz2 scummvm-rg350-1651bb07d9d3dedb643eb2ac2cb4070980f33ba5.zip |
HOPKINS: Move Save/Load dialog code from menu.cpp to dialogs.cpp
Diffstat (limited to 'engines/hopkins')
-rw-r--r-- | engines/hopkins/dialogs.cpp | 270 | ||||
-rw-r--r-- | engines/hopkins/dialogs.h | 4 | ||||
-rw-r--r-- | engines/hopkins/events.cpp | 2 | ||||
-rw-r--r-- | engines/hopkins/events.h | 1 | ||||
-rw-r--r-- | engines/hopkins/menu.cpp | 264 | ||||
-rw-r--r-- | engines/hopkins/menu.h | 4 | ||||
-rw-r--r-- | engines/hopkins/saveload.cpp | 69 | ||||
-rw-r--r-- | engines/hopkins/saveload.h | 17 |
8 files changed, 362 insertions, 269 deletions
diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp index a77c919c8f..f979caa4b6 100644 --- a/engines/hopkins/dialogs.cpp +++ b/engines/hopkins/dialogs.cpp @@ -460,9 +460,10 @@ LABEL_7: if (_vm->_eventsManager.btsouris == 1) showOptionsDialog(); if (_vm->_eventsManager.btsouris == 3) - _vm->_menuManager.CHARGE_PARTIE(); + _vm->_dialogsManager.CHARGE_PARTIE(); if (_vm->_eventsManager.btsouris == 2) - _vm->_menuManager.SAUVE_PARTIE(); + _vm->_dialogsManager.SAUVE_PARTIE(); + _vm->_eventsManager.btsouris = 4; _vm->_eventsManager.CHANGE_MOUSE(4); _vm->_objectsManager.old_cady = 0; @@ -534,4 +535,269 @@ void DialogsManager::TEST_INVENT() { } } +// Load Game +void DialogsManager::CHARGE_PARTIE() { + int v1; + char v3; + byte *v4; + int v5; + Common::String s; + Common::String v8; + char v9; + char v10; + char v11; + Common::String v12; + char v13; + char v14; + char v15; + char v16; + char v17; + Common::File f; + + _vm->_eventsManager.VBL(); + LOAD_SAUVE(2); + do { + do { + v1 = CHERCHE_PARTIE(); + _vm->_eventsManager.VBL(); + } while (_vm->_eventsManager.BMOUSE() != 1); + } while (!v1); + _vm->_objectsManager.SL_FLAG = 0; + _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60); + _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, 457, 413); + _vm->_objectsManager.BOBTOUS = 1; + _vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR); + _vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2); + _vm->_objectsManager.SL_X = 0; + _vm->_objectsManager.SL_Y = 0; + if (v1 != 7) { + s = Common::String::format("%d", v1); + v8 = 80; + v9 = 65; + v10 = 82; + v11 = 84; + v12 = s; + v13 = 46; + v14 = 68; + v15 = 65; + v16 = 84; + v17 = 0; + _vm->_fileManager.CONSTRUIT_LINUX(v8); + if (f.open(_vm->_globals.NFICHIER)) { + f.close(); + + v3 = _vm->_globals.SAUVEGARDE->data[svField10]; + _vm->_fileManager.CONSTRUIT_LINUX(v8); + _vm->_fileManager.bload(_vm->_globals.NFICHIER, &_vm->_globals.SAUVEGARDE->data[0]); + + v4 = &_vm->_globals.SAUVEGARDE->data[svField1300]; + v5 = 0; + do { + _vm->_globals.INVENTAIRE[v5] = (int16)READ_LE_UINT16(v4 + 2 * v5); + ++v5; + } while (v5 <= 34); + + _vm->_globals.SAUVEGARDE->data[svField10] = v3; + _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->data[svField5]; + _vm->_globals.SAUVEGARDE->data[svField6] = 0; + _vm->_globals.ECRAN = 0; + } + } + + _vm->_objectsManager.CHANGE_OBJET(14); +} + +// Save Game +void DialogsManager::SAUVE_PARTIE() { + byte *v1; + int slotNumber; + byte *invItemP; + int v4; + Common::String s; + Common::String v7; + char v12; + char v13; + char v14; + char v15; + char v16; + + _vm->_eventsManager.VBL(); + v1 = _vm->_globals.dos_malloc2(0x2DB4u); + _vm->_graphicsManager.Reduc_Ecran(_vm->_graphicsManager.VESA_BUFFER, v1, _vm->_eventsManager.start_x, 20, + SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80); + _vm->_graphicsManager.INIT_TABLE(45, 80, _vm->_graphicsManager.Palette); + _vm->_graphicsManager.Trans_bloc2(v1, _vm->_graphicsManager.TABLE_COUL, 11136); + LOAD_SAUVE(1); + do { + do { + slotNumber = CHERCHE_PARTIE(); + _vm->_eventsManager.VBL(); + } while (_vm->_eventsManager.BMOUSE() != 1); + } while (!slotNumber); + _vm->_objectsManager.SL_FLAG = 0; + _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60); + _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, _vm->_eventsManager.start_x + 457, 413); + _vm->_objectsManager.BOBTOUS = 1; + _vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR); + _vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2); + _vm->_objectsManager.SL_X = 0; + _vm->_objectsManager.SL_Y = 0; + + if (slotNumber != 7) { + // Set the selected slot number + _vm->_globals.SAUVEGARDE->data[svField10] = slotNumber; + + // Set up the inventory + invItemP = &_vm->_globals.SAUVEGARDE->data[svField1300]; + v4 = 0; + do { + WRITE_LE_UINT16(invItemP + 2 * v4, _vm->_globals.INVENTAIRE[v4]); + ++v4; + } while (v4 <= 34); + + _vm->_fileManager.CONSTRUIT_LINUX(v7); +// SAUVE_FICHIER(_vm->_globals.NFICHIER, &_vm->_globals.SAUVEGARDE->data[0], 0x7D0u); + v12 = 46; + v13 = 69; + v14 = 67; + v15 = 82; + v16 = 0; + _vm->_fileManager.CONSTRUIT_LINUX(v7); + _vm->_saveLoadManager.SAUVE_FICHIER(_vm->_globals.NFICHIER, v1, 0x2B80u); + } + _vm->_globals.dos_free2(v1); +} + + +// Load Save +void DialogsManager::LOAD_SAUVE(int a1) { + int v1; +// byte *v2; +// byte *v3; + Common::String s; + Common::File f; + + switch (_vm->_globals.FR) { + case 0: + _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEAN.SPR"); + break; + case 1: + _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEFR.SPR"); + break; + case 2: + _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEES.SPR"); + break; + } + + _vm->_objectsManager.SL_SPR = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER); + _vm->_fileManager.CONSTRUIT_SYSTEM("SAVE2.SPR"); + _vm->_objectsManager.SL_SPR2 = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER); + _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 483, 360, 0); + + if (_vm->_globals.FR) { + if (a1 == 1) + _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 525, 375, 1); + if (a1 == 2) + _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 515, 375, 2); + } else { + if (a1 == 1) + _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 535, 372, 1); + if (a1 == 2) + _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 539, 372, 2); + } + + v1 = 1; + do { + s = Common::String::format("ART%d.ECR", v1); + + _vm->_fileManager.CONSTRUIT_LINUX(s); +/* TODO: Get from save file manager as part of save files + if (f.exists(_vm->_globals.NFICHIER)) { + v2 = _vm->_fileManager.CHARGE_FICHIER(_vm->_globals.NFICHIER); + v3 = v2; + if (v1 == 1) + _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v2, _vm->_eventsManager.start_x + 190, 112, 0x80u, 87); + if (v1 == 2) + _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 112, 0x80u, 87); + if (v1 == 3) + _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 190, 203, 0x80u, 87); + if (v1 == 4) + _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 203, 0x80u, 87); + if (v1 == 5) + _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 190, 294, 0x80u, 87); + if (v1 == 6) + _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 294, 0x80u, 87); + _vm->_globals.dos_free2(v3); + } +*/ + ++v1; + } while (v1 <= 6); + _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 183, 60, 0x112u, 353); + _vm->_objectsManager.SL_FLAG = 1; + _vm->_objectsManager.SL_MODE = a1; + _vm->_objectsManager.SL_X = 0; + _vm->_objectsManager.SL_Y = 0; +} + +// Search Game +int DialogsManager::CHERCHE_PARTIE() { + int v0; + int v1; + int v2; + + v0 = 0; + v1 = _vm->_eventsManager.XMOUSE(); + v2 = _vm->_eventsManager.YMOUSE(); + _vm->_graphicsManager.ofscroll = _vm->_eventsManager.start_x; + if ((uint16)(v2 - 112) <= 0x56u) { + if (v1 > _vm->_eventsManager.start_x + 189 && v1 < _vm->_eventsManager.start_x + 318) + v0 = 1; + if ((uint16)(v2 - 112) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452) + v0 = 2; + } + if ((uint16)(v2 - 203) <= 0x56u) { + if (v1 > _vm->_graphicsManager.ofscroll + 189 && v1 < _vm->_graphicsManager.ofscroll + 318) + v0 = 3; + if ((uint16)(v2 - 203) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452) + v0 = 4; + } + if ((uint16)(v2 - 294) <= 0x56u) { + if (v1 > _vm->_graphicsManager.ofscroll + 189 && v1 < _vm->_graphicsManager.ofscroll + 318) + v0 = 5; + if ((uint16)(v2 - 294) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452) + v0 = 6; + } + if ((uint16)(v2 - 388) <= 0x10u && v1 > _vm->_graphicsManager.ofscroll + 273 && v1 < _vm->_graphicsManager.ofscroll + 355) + v0 = 7; + if (v0 == 1) { + _vm->_objectsManager.SL_X = 189; + _vm->_objectsManager.SL_Y = 111; + } + if (v0 == 2) { + _vm->_objectsManager.SL_X = 322; + _vm->_objectsManager.SL_Y = 111; + } + if (v0 == 3) { + _vm->_objectsManager.SL_X = 189; + _vm->_objectsManager.SL_Y = 202; + } + if (v0 == 4) { + _vm->_objectsManager.SL_X = 322; + _vm->_objectsManager.SL_Y = 202; + } + if (v0 == 5) { + _vm->_objectsManager.SL_X = 189; + _vm->_objectsManager.SL_Y = 293; + } + if (v0 == 6) { + _vm->_objectsManager.SL_X = 322; + _vm->_objectsManager.SL_Y = 293; + } + if (v0 == 7 || !v0) { + _vm->_objectsManager.SL_X = 0; + _vm->_objectsManager.SL_Y = 0; + } + return v0; +} + } // End of namespace Hopkins diff --git a/engines/hopkins/dialogs.h b/engines/hopkins/dialogs.h index ddec3fb4a1..7e049bf717 100644 --- a/engines/hopkins/dialogs.h +++ b/engines/hopkins/dialogs.h @@ -56,6 +56,10 @@ public: void INVENT_ANIM(); void TEST_INVENT(); + void CHARGE_PARTIE(); + void SAUVE_PARTIE(); + void LOAD_SAUVE(int a1); + int CHERCHE_PARTIE(); }; } // End of namespace Hopkins diff --git a/engines/hopkins/events.cpp b/engines/hopkins/events.cpp index 9bcdeda735..0eb65c8f01 100644 --- a/engines/hopkins/events.cpp +++ b/engines/hopkins/events.cpp @@ -41,6 +41,7 @@ EventsManager::EventsManager() { souris_bb = 0; souris_b = 0; pointeur_souris = NULL; + _gameCounter = 0; lItCounter = 0; ESC_KEY = false; KEY_INVENT = false; @@ -204,6 +205,7 @@ void EventsManager::checkForNextFrameCounter() { while ((milli - _priorCounterTime) >= 10) { _priorCounterTime += 10; lItCounter += 3; + ++_gameCounter; } // Check for next game frame diff --git a/engines/hopkins/events.h b/engines/hopkins/events.h index 3181b77d5f..8aa87e0cdc 100644 --- a/engines/hopkins/events.h +++ b/engines/hopkins/events.h @@ -54,6 +54,7 @@ public: int souris_bb; int souris_b; byte *pointeur_souris; + uint32 _gameCounter; uint32 lItCounter; uint32 _priorCounterTime; uint32 _priorFrameTime; diff --git a/engines/hopkins/menu.cpp b/engines/hopkins/menu.cpp index 1de66a103c..cfa9ed2c0f 100644 --- a/engines/hopkins/menu.cpp +++ b/engines/hopkins/menu.cpp @@ -189,7 +189,7 @@ int MenuManager::MENU() { _vm->_eventsManager.delay(200); _vm->_globals.SORTIE = -1; - CHARGE_PARTIE(); + _vm->_dialogsManager.CHARGE_PARTIE(); if (_vm->_globals.SORTIE != -1) { v6 = _vm->_globals.SORTIE; @@ -233,138 +233,6 @@ int MenuManager::MENU() { return v6; } -// Load Game -void MenuManager::CHARGE_PARTIE() { - int v1; - char v3; - byte *v4; - int v5; - Common::String s; - Common::String v8; - char v9; - char v10; - char v11; - Common::String v12; - char v13; - char v14; - char v15; - char v16; - char v17; - Common::File f; - - _vm->_eventsManager.VBL(); - LOAD_SAUVE(2); - do { - do { - v1 = CHERCHE_PARTIE(); - _vm->_eventsManager.VBL(); - } while (_vm->_eventsManager.BMOUSE() != 1); - } while (!v1); - _vm->_objectsManager.SL_FLAG = 0; - _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60); - _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, 457, 413); - _vm->_objectsManager.BOBTOUS = 1; - _vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR); - _vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2); - _vm->_objectsManager.SL_X = 0; - _vm->_objectsManager.SL_Y = 0; - if (v1 != 7) { - s = Common::String::format("%d", v1); - v8 = 80; - v9 = 65; - v10 = 82; - v11 = 84; - v12 = s; - v13 = 46; - v14 = 68; - v15 = 65; - v16 = 84; - v17 = 0; - _vm->_fileManager.CONSTRUIT_LINUX(v8); - if (f.open(_vm->_globals.NFICHIER)) { - f.close(); - - v3 = _vm->_globals.SAUVEGARDE->data[svField10]; - _vm->_fileManager.CONSTRUIT_LINUX(v8); - _vm->_fileManager.bload(_vm->_globals.NFICHIER, &_vm->_globals.SAUVEGARDE->data[0]); - - v4 = &_vm->_globals.SAUVEGARDE->data[svField1300]; - v5 = 0; - do { - _vm->_globals.INVENTAIRE[v5] = (int16)READ_LE_UINT16(v4 + 2 * v5); - ++v5; - } while (v5 <= 34); - - _vm->_globals.SAUVEGARDE->data[svField10] = v3; - _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->data[svField5]; - _vm->_globals.SAUVEGARDE->data[svField6] = 0; - _vm->_globals.ECRAN = 0; - } - } - - _vm->_objectsManager.CHANGE_OBJET(14); -} - -// Save Game -void MenuManager::SAUVE_PARTIE() { - byte *v1; - int v2; - byte *v3; - int v4; - Common::String s; - Common::String v7; - char v12; - char v13; - char v14; - char v15; - char v16; - - _vm->_eventsManager.VBL(); - v1 = _vm->_globals.dos_malloc2(0x2DB4u); - _vm->_graphicsManager.Reduc_Ecran(_vm->_graphicsManager.VESA_BUFFER, v1, _vm->_eventsManager.start_x, 20, - SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80); - _vm->_graphicsManager.INIT_TABLE(45, 80, _vm->_graphicsManager.Palette); - _vm->_graphicsManager.Trans_bloc2(v1, _vm->_graphicsManager.TABLE_COUL, 11136); - LOAD_SAUVE(1); - do { - do { - v2 = CHERCHE_PARTIE(); - _vm->_eventsManager.VBL(); - } while (_vm->_eventsManager.BMOUSE() != 1); - } while (!v2); - _vm->_objectsManager.SL_FLAG = 0; - _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60); - _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, _vm->_eventsManager.start_x + 457, 413); - _vm->_objectsManager.BOBTOUS = 1; - _vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR); - _vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2); - _vm->_objectsManager.SL_X = 0; - _vm->_objectsManager.SL_Y = 0; - if (v2 != 7) { - s = Common::String::format("%d", v2); - v7 = Common::String::format("PART%c.DAT", s[0]); - - _vm->_globals.SAUVEGARDE->data[svField10] = v2; - v3 = &_vm->_globals.SAUVEGARDE->data[svField1300]; - v4 = 0; - do { - WRITE_LE_UINT16(v3 + 2 * v4, _vm->_globals.INVENTAIRE[v4]); - ++v4; - } while (v4 <= 34); - - _vm->_fileManager.CONSTRUIT_LINUX(v7); - _vm->_saveLoadManager.SAUVE_FICHIER(_vm->_globals.NFICHIER, &_vm->_globals.SAUVEGARDE->data[0], 0x7D0u); - v12 = 46; - v13 = 69; - v14 = 67; - v15 = 82; - v16 = 0; - _vm->_fileManager.CONSTRUIT_LINUX(v7); - _vm->_saveLoadManager.SAUVE_FICHIER(_vm->_globals.NFICHIER, v1, 0x2B80u); - } - _vm->_globals.dos_free2(v1); -} - void MenuManager::COMPUT_HOPKINS(int idx) { // This is a text mode display? warning("TODO: COMPUT_HOPKINS"); @@ -562,135 +430,5 @@ void MenuManager::COMPUT_HOPKINS(int idx) { */ } -// Load Save -void MenuManager::LOAD_SAUVE(int a1) { - int v1; -// byte *v2; -// byte *v3; - Common::String s; - Common::File f; - - switch (_vm->_globals.FR) { - case 0: - _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEAN.SPR"); - break; - case 1: - _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEFR.SPR"); - break; - case 2: - _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEES.SPR"); - break; - } - - _vm->_objectsManager.SL_SPR = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER); - _vm->_fileManager.CONSTRUIT_SYSTEM("SAVE2.SPR"); - _vm->_objectsManager.SL_SPR2 = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER); - _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 483, 360, 0); - - if (_vm->_globals.FR) { - if (a1 == 1) - _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 525, 375, 1); - if (a1 == 2) - _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 515, 375, 2); - } else { - if (a1 == 1) - _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 535, 372, 1); - if (a1 == 2) - _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 539, 372, 2); - } - - v1 = 1; - do { - s = Common::String::format("ART%d.ECR", v1); - - _vm->_fileManager.CONSTRUIT_LINUX(s); -/* TODO: Get from save file manager as part of save files - if (f.exists(_vm->_globals.NFICHIER)) { - v2 = _vm->_fileManager.CHARGE_FICHIER(_vm->_globals.NFICHIER); - v3 = v2; - if (v1 == 1) - _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v2, _vm->_eventsManager.start_x + 190, 112, 0x80u, 87); - if (v1 == 2) - _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 112, 0x80u, 87); - if (v1 == 3) - _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 190, 203, 0x80u, 87); - if (v1 == 4) - _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 203, 0x80u, 87); - if (v1 == 5) - _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 190, 294, 0x80u, 87); - if (v1 == 6) - _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 294, 0x80u, 87); - _vm->_globals.dos_free2(v3); - } -*/ - ++v1; - } while (v1 <= 6); - _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 183, 60, 0x112u, 353); - _vm->_objectsManager.SL_FLAG = 1; - _vm->_objectsManager.SL_MODE = a1; - _vm->_objectsManager.SL_X = 0; - _vm->_objectsManager.SL_Y = 0; -} - -// Search Game -int MenuManager::CHERCHE_PARTIE() { - int v0; - int v1; - int v2; - - v0 = 0; - v1 = _vm->_eventsManager.XMOUSE(); - v2 = _vm->_eventsManager.YMOUSE(); - _vm->_graphicsManager.ofscroll = _vm->_eventsManager.start_x; - if ((uint16)(v2 - 112) <= 0x56u) { - if (v1 > _vm->_eventsManager.start_x + 189 && v1 < _vm->_eventsManager.start_x + 318) - v0 = 1; - if ((uint16)(v2 - 112) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452) - v0 = 2; - } - if ((uint16)(v2 - 203) <= 0x56u) { - if (v1 > _vm->_graphicsManager.ofscroll + 189 && v1 < _vm->_graphicsManager.ofscroll + 318) - v0 = 3; - if ((uint16)(v2 - 203) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452) - v0 = 4; - } - if ((uint16)(v2 - 294) <= 0x56u) { - if (v1 > _vm->_graphicsManager.ofscroll + 189 && v1 < _vm->_graphicsManager.ofscroll + 318) - v0 = 5; - if ((uint16)(v2 - 294) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452) - v0 = 6; - } - if ((uint16)(v2 - 388) <= 0x10u && v1 > _vm->_graphicsManager.ofscroll + 273 && v1 < _vm->_graphicsManager.ofscroll + 355) - v0 = 7; - if (v0 == 1) { - _vm->_objectsManager.SL_X = 189; - _vm->_objectsManager.SL_Y = 111; - } - if (v0 == 2) { - _vm->_objectsManager.SL_X = 322; - _vm->_objectsManager.SL_Y = 111; - } - if (v0 == 3) { - _vm->_objectsManager.SL_X = 189; - _vm->_objectsManager.SL_Y = 202; - } - if (v0 == 4) { - _vm->_objectsManager.SL_X = 322; - _vm->_objectsManager.SL_Y = 202; - } - if (v0 == 5) { - _vm->_objectsManager.SL_X = 189; - _vm->_objectsManager.SL_Y = 293; - } - if (v0 == 6) { - _vm->_objectsManager.SL_X = 322; - _vm->_objectsManager.SL_Y = 293; - } - if (v0 == 7 || !v0) { - _vm->_objectsManager.SL_X = 0; - _vm->_objectsManager.SL_Y = 0; - } - return v0; -} } // End of namespace Hopkins diff --git a/engines/hopkins/menu.h b/engines/hopkins/menu.h index 8b2812b476..58788fca46 100644 --- a/engines/hopkins/menu.h +++ b/engines/hopkins/menu.h @@ -40,11 +40,7 @@ public: void setParent(HopkinsEngine *vm); int MENU(); - void CHARGE_PARTIE(); - void SAUVE_PARTIE(); void COMPUT_HOPKINS(int a1); - void LOAD_SAUVE(int a1); - int CHERCHE_PARTIE(); }; } // End of namespace Hopkins diff --git a/engines/hopkins/saveload.cpp b/engines/hopkins/saveload.cpp index 1c29eca36f..364a02ae67 100644 --- a/engines/hopkins/saveload.cpp +++ b/engines/hopkins/saveload.cpp @@ -22,12 +22,20 @@ #include "common/system.h" #include "common/savefile.h" +#include "graphics/surface.h" +#include "graphics/scaler.h" +#include "graphics/thumbnail.h" #include "hopkins/saveload.h" #include "hopkins/files.h" #include "hopkins/globals.h" +#include "hopkins/graphics.h" +#include "hopkins/hopkins.h" namespace Hopkins { +const char *SAVEGAME_STR = "HOPKINS"; +#define SAVEGAME_STR_SIZE 13 + void SaveLoadManager::setParent(HopkinsEngine *vm) { _vm = vm; } @@ -68,4 +76,65 @@ void SaveLoadManager::bload(const Common::String &file, byte *buf) { delete f; } +bool SaveLoadManager::readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header) { + char saveIdentBuffer[SAVEGAME_STR_SIZE + 1]; + header.thumbnail = NULL; + + // Validate the header Id + in->read(saveIdentBuffer, SAVEGAME_STR_SIZE + 1); + if (strncmp(saveIdentBuffer, SAVEGAME_STR, SAVEGAME_STR_SIZE)) + return false; + + header.version = in->readByte(); + if (header.version > HOPKINS_SAVEGAME_VERSION) + return false; + + // Read in the string + header.saveName.clear(); + char ch; + while ((ch = (char)in->readByte()) != '\0') header.saveName += ch; + + // Get the thumbnail + header.thumbnail = Graphics::loadThumbnail(*in); + if (!header.thumbnail) + return false; + + // Read in save date/time + header.saveYear = in->readSint16LE(); + header.saveMonth = in->readSint16LE(); + header.saveDay = in->readSint16LE(); + header.saveHour = in->readSint16LE(); + header.saveMinutes = in->readSint16LE(); + header.totalFrames = in->readUint32LE(); + + return true; +} + +void SaveLoadManager::writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header) { + // Write out a savegame header + out->write(SAVEGAME_STR, SAVEGAME_STR_SIZE + 1); + + out->writeByte(HOPKINS_SAVEGAME_VERSION); + + // Write savegame name + out->write(header.saveName.c_str(), header.saveName.size() + 1); + + // Create a thumbnail and save it + Graphics::Surface *thumb = new Graphics::Surface(); +// ::createThumbnail(thumb, _vm->_graphicsManager.VESA_SCREEN, SCREEN_WIDTH, SCREEN_HEIGHT, NULL); + Graphics::saveThumbnail(*out, *thumb); + thumb->free(); + delete thumb; + + // Write out the save date/time + TimeDate td; + g_system->getTimeAndDate(td); + out->writeSint16LE(td.tm_year + 1900); + out->writeSint16LE(td.tm_mon + 1); + out->writeSint16LE(td.tm_mday); + out->writeSint16LE(td.tm_hour); + out->writeSint16LE(td.tm_min); + out->writeUint32LE(_vm->_eventsManager._gameCounter); +} + } // End of namespace Hopkins diff --git a/engines/hopkins/saveload.h b/engines/hopkins/saveload.h index 4777f33148..a1aa71532a 100644 --- a/engines/hopkins/saveload.h +++ b/engines/hopkins/saveload.h @@ -24,12 +24,24 @@ #define HOPKINS_SAVELOAD_H #include "common/scummsys.h" +#include "common/savefile.h" #include "common/str.h" namespace Hopkins { class HopkinsEngine; +#define HOPKINS_SAVEGAME_VERSION 1 + +struct hopkinsSavegameHeader { + uint8 version; + Common::String saveName; + Graphics::Surface *thumbnail; + int saveYear, saveMonth, saveDay; + int saveHour, saveMinutes; + int totalFrames; +}; + class SaveLoadManager { private: HopkinsEngine *_vm; @@ -40,6 +52,11 @@ public: bool bsave(const Common::String &file, const void *buf, size_t n); bool SAUVE_FICHIER(const Common::String &file, const void *buf, size_t n); void bload(const Common::String &file, byte *buf); + + static bool readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header); + void writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header); + Common::Error save(int slot, const Common::String &saveName); + Common::Error restore(int slot); }; } // End of namespace Hopkins |