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authorArnaud Boutonné2010-12-22 22:56:42 +0000
committerArnaud Boutonné2010-12-22 22:56:42 +0000
commit18d3e588258bc104c70621b76eb07fa5164fc46c (patch)
tree0e1358c9c4e18b10b3a6b5a6e3e1568869839275 /engines/hugo/game.h
parent6d30449d5aeaf21c810e31ee15776cf9a4522251 (diff)
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HUGO: Suppress some obsolete volume related variables
svn-id: r55019
Diffstat (limited to 'engines/hugo/game.h')
-rw-r--r--engines/hugo/game.h11
1 files changed, 4 insertions, 7 deletions
diff --git a/engines/hugo/game.h b/engines/hugo/game.h
index 275f083d09..649ff63c23 100644
--- a/engines/hugo/game.h
+++ b/engines/hugo/game.h
@@ -777,9 +777,9 @@ struct object_t {
/**
* Following is structure of verbs and nouns for 'background' objects
-* These are objects that appear in the various screens, but nothing
-* interesting ever happens with them. Rather than just be dumb and say
-* "don't understand" we produce an interesting msg to keep user sane.
+* These are objects that appear in the various screens, but nothing
+* interesting ever happens with them. Rather than just be dumb and say
+* "don't understand" we produce an interesting msg to keep user sane.
*/
struct background_t {
uint16 verbIndex;
@@ -849,10 +849,7 @@ struct config_t { // User's config (saved)
bool musicFl; // State of Music button/menu item
bool soundFl; // State of Sound button/menu item
bool turboFl; // State of Turbo button/menu item
- bool backgroundMusicFl; // Continue music when task inactive
- byte musicVolume; // Music volume percentage
- byte soundVolume; // Sound volume percentage
- bool playlist[MAX_TUNES]; // Tune playlist
+ bool playlist[MAX_TUNES]; // Tune playlist
};
struct target_t { // Secondary target for action