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author | Arnaud Boutonné | 2010-09-22 20:37:03 +0000 |
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committer | Arnaud Boutonné | 2010-09-22 20:37:03 +0000 |
commit | 0db9a4d6b4a5ed8bd7d706dca9835b38ac4b673b (patch) | |
tree | 4fe1d5e7fcdd784378926538c28cf6f07fa022d8 /engines/hugo/intro.cpp | |
parent | 4b7a9b29fe36a47e7071b6980378a11f31ca9b96 (diff) | |
download | scummvm-rg350-0db9a4d6b4a5ed8bd7d706dca9835b38ac4b673b.tar.gz scummvm-rg350-0db9a4d6b4a5ed8bd7d706dca9835b38ac4b673b.tar.bz2 scummvm-rg350-0db9a4d6b4a5ed8bd7d706dca9835b38ac4b673b.zip |
HUGO: Fix intro in H3 Win
This fixes the path on the world map, during intro
svn-id: r52858
Diffstat (limited to 'engines/hugo/intro.cpp')
-rw-r--r-- | engines/hugo/intro.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/hugo/intro.cpp b/engines/hugo/intro.cpp index c856985f47..2b4d910183 100644 --- a/engines/hugo/intro.cpp +++ b/engines/hugo/intro.cpp @@ -109,9 +109,15 @@ bool intro_v3w::introPlay() { //TODO : Add proper check of story mode //#if STORY // SetBkMode(TRANSPARENT); + +// FIXME: This initialization shouldn't be there, as all the fonts should be loaded directly + _vm.screen().loadFont(0); + if (introTicks < introSize) { // Scale viewport x_intro,y_intro to screen (offsetting y) - _vm.screen().writeChar(_vm._introX[introTicks], _vm._introY[introTicks] - DIBOFF_Y, 'x', _TBRIGHTWHITE); + _vm.screen().writeStr(_vm._introX[introTicks], _vm._introY[introTicks] - DIBOFF_Y, "x", _TBRIGHTWHITE); + _vm.screen().displayBackground(); + // Text boxes at various times switch (introTicks) { |