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authorArnaud Boutonné2010-10-21 17:09:57 +0000
committerArnaud Boutonné2010-10-21 17:09:57 +0000
commit0101a0e0bb7076c19b243c7f5ae2004653e5fc45 (patch)
treea39c61adc6a8d5556c5fea5f53382c41023279aa /engines/hugo/object.h
parentd251521f63b0d3d0e8dbaf16a867b043e6ddfedb (diff)
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HUGO: Moved _objects to a separate file
also suppressed some dereferencing svn-id: r53674
Diffstat (limited to 'engines/hugo/object.h')
-rw-r--r--engines/hugo/object.h90
1 files changed, 90 insertions, 0 deletions
diff --git a/engines/hugo/object.h b/engines/hugo/object.h
new file mode 100644
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+++ b/engines/hugo/object.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on original Hugo Trilogy source code
+ *
+ * Copyright (c) 1989-1995 David P. Gray
+ *
+ */
+
+#ifndef HUGO_OBJECT_H
+#define HUGO_OBJECT_H
+
+#include "common/file.h"
+
+#define MAXOBJECTS 128 // Used in Update_images()
+
+namespace Hugo {
+
+class ObjectHandler {
+public:
+ ObjectHandler(HugoEngine *vm);
+ ~ObjectHandler();
+
+ object_t *_objects;
+
+ bool isCarrying(uint16 wordIndex);
+
+ int16 findObject(uint16 x, uint16 y);
+
+ void lookObject(object_t *obj);
+ void freeObjects();
+ void loadObject(Common::File &in);
+ void moveObjects();
+ void restoreSeq(object_t *obj);
+ void saveSeq(object_t *obj);
+ void showTakeables();
+ void swapImages(int objNumb1, int objNumb2);
+ void updateImages();
+ void useObject(int16 objId);
+
+ static int y2comp(const void *a, const void *b);
+
+ bool isCarried(int objIndex) {
+ return _objects[objIndex].carriedFl;
+ }
+
+ void setCarry(int objIndex, bool val) {
+ _objects[objIndex].carriedFl = val;
+ }
+
+ void setVelocity(int objIndex, int8 vx, int8 vy) {
+ _objects[objIndex].vx = vx;
+ _objects[objIndex].vy = vy;
+ }
+
+ void setPath(int objIndex, path_t pathType, int16 vxPath, int16 vyPath) {
+ _objects[objIndex].pathType = pathType;
+ _objects[objIndex].vxPath = vxPath;
+ _objects[objIndex].vyPath = vyPath;
+ }
+private:
+ HugoEngine *_vm;
+};
+
+} // End of namespace Hugo
+
+#endif //HUGO_OBJECT_H