diff options
author | Arnaud Boutonné | 2010-10-25 14:03:01 +0000 |
---|---|---|
committer | Arnaud Boutonné | 2010-10-25 14:03:01 +0000 |
commit | f4ae774751a82c934203e371b93a144ef1991e7d (patch) | |
tree | eefa9ef683b492965dee04df40c49e729a9f56a9 /engines/hugo/object_v2d.cpp | |
parent | 35f220ace2ae1839f8a0706fc0e3de1ad39a6045 (diff) | |
download | scummvm-rg350-f4ae774751a82c934203e371b93a144ef1991e7d.tar.gz scummvm-rg350-f4ae774751a82c934203e371b93a144ef1991e7d.tar.bz2 scummvm-rg350-f4ae774751a82c934203e371b93a144ef1991e7d.zip |
HUGO: Add a debug channel for Object functions
svn-id: r53826
Diffstat (limited to 'engines/hugo/object_v2d.cpp')
-rw-r--r-- | engines/hugo/object_v2d.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hugo/object_v2d.cpp b/engines/hugo/object_v2d.cpp index 983c422500..11146de0b1 100644 --- a/engines/hugo/object_v2d.cpp +++ b/engines/hugo/object_v2d.cpp @@ -56,7 +56,7 @@ ObjectHandler_v2d::~ObjectHandler_v2d() { // 2. Display new object frames/positions in dib // Finally, cycle any animating objects to next frame void ObjectHandler_v2d::updateImages() { - debugC(5, kDebugEngine, "updateImages"); + debugC(5, kDebugObject, "updateImages"); // Initialise the index array to visible objects in current screen int num_objs = 0; @@ -169,7 +169,7 @@ void ObjectHandler_v2d::updateImages() { // Update all object positions. Process object 'local' events // including boundary events and collisions void ObjectHandler_v2d::moveObjects() { - debugC(4, kDebugEngine, "moveObjects"); + debugC(4, kDebugObject, "moveObjects"); // Added to DOS version in order to handle mouse properly // If route mode enabled, do special route processing |