aboutsummaryrefslogtreecommitdiff
path: root/engines/hugo/object_v3d.cpp
diff options
context:
space:
mode:
authorStrangerke2012-06-13 21:18:37 +0200
committerStrangerke2012-06-13 21:18:37 +0200
commit179427c78f2a634beb4485661bf2b1fc78ef559f (patch)
treeb18cf25a985bd6eb4a032cda89f058e8dfdb6fef /engines/hugo/object_v3d.cpp
parent999ae29de43444118b5990a272a98031c4707ee0 (diff)
downloadscummvm-rg350-179427c78f2a634beb4485661bf2b1fc78ef559f.tar.gz
scummvm-rg350-179427c78f2a634beb4485661bf2b1fc78ef559f.tar.bz2
scummvm-rg350-179427c78f2a634beb4485661bf2b1fc78ef559f.zip
HUGO: Rename pointers
Diffstat (limited to 'engines/hugo/object_v3d.cpp')
-rw-r--r--engines/hugo/object_v3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/hugo/object_v3d.cpp b/engines/hugo/object_v3d.cpp
index 13c9c8c93d..7bb4b95b4a 100644
--- a/engines/hugo/object_v3d.cpp
+++ b/engines/hugo/object_v3d.cpp
@@ -66,7 +66,7 @@ void ObjectHandler_v3d::moveObjects() {
for (int i = 0; i < _numObj; i++) {
Object *obj = &_objects[i]; // Get pointer to object
Seq *currImage = obj->_currImagePtr; // Get ptr to current image
- if (obj->_screenIndex == *_vm->_screen_p) {
+ if (obj->_screenIndex == *_vm->_screenPtr) {
switch (obj->_pathType) {
case kPathChase:
case kPathChase2: {
@@ -167,7 +167,7 @@ void ObjectHandler_v3d::moveObjects() {
// Move objects, allowing for boundaries
for (int i = 0; i < _numObj; i++) {
Object *obj = &_objects[i]; // Get pointer to object
- if ((obj->_screenIndex == *_vm->_screen_p) && (obj->_vx || obj->_vy)) {
+ if ((obj->_screenIndex == *_vm->_screenPtr) && (obj->_vx || obj->_vy)) {
// Only process if it's moving
// Do object movement. Delta_x,y return allowed movement in x,y
@@ -222,7 +222,7 @@ void ObjectHandler_v3d::moveObjects() {
for (int i = 0; i < _numObj; i++) {
Object *obj = &_objects[i]; // Get pointer to object
Seq *currImage = obj->_currImagePtr; // Get ptr to current image
- if ((obj->_screenIndex == *_vm->_screen_p) && (obj->_cycling > kCycleAlmostInvisible) && (obj->_priority == kPriorityFloating))
+ if ((obj->_screenIndex == *_vm->_screenPtr) && (obj->_cycling > kCycleAlmostInvisible) && (obj->_priority == kPriorityFloating))
clearBoundary(obj->_oldx + currImage->_x1, obj->_oldx + currImage->_x2, obj->_oldy + currImage->_y2);
}