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author | Strangerke | 2012-06-13 21:18:37 +0200 |
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committer | Strangerke | 2012-06-13 21:18:37 +0200 |
commit | 179427c78f2a634beb4485661bf2b1fc78ef559f (patch) | |
tree | b18cf25a985bd6eb4a032cda89f058e8dfdb6fef /engines/hugo/object_v3d.cpp | |
parent | 999ae29de43444118b5990a272a98031c4707ee0 (diff) | |
download | scummvm-rg350-179427c78f2a634beb4485661bf2b1fc78ef559f.tar.gz scummvm-rg350-179427c78f2a634beb4485661bf2b1fc78ef559f.tar.bz2 scummvm-rg350-179427c78f2a634beb4485661bf2b1fc78ef559f.zip |
HUGO: Rename pointers
Diffstat (limited to 'engines/hugo/object_v3d.cpp')
-rw-r--r-- | engines/hugo/object_v3d.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/hugo/object_v3d.cpp b/engines/hugo/object_v3d.cpp index 13c9c8c93d..7bb4b95b4a 100644 --- a/engines/hugo/object_v3d.cpp +++ b/engines/hugo/object_v3d.cpp @@ -66,7 +66,7 @@ void ObjectHandler_v3d::moveObjects() { for (int i = 0; i < _numObj; i++) { Object *obj = &_objects[i]; // Get pointer to object Seq *currImage = obj->_currImagePtr; // Get ptr to current image - if (obj->_screenIndex == *_vm->_screen_p) { + if (obj->_screenIndex == *_vm->_screenPtr) { switch (obj->_pathType) { case kPathChase: case kPathChase2: { @@ -167,7 +167,7 @@ void ObjectHandler_v3d::moveObjects() { // Move objects, allowing for boundaries for (int i = 0; i < _numObj; i++) { Object *obj = &_objects[i]; // Get pointer to object - if ((obj->_screenIndex == *_vm->_screen_p) && (obj->_vx || obj->_vy)) { + if ((obj->_screenIndex == *_vm->_screenPtr) && (obj->_vx || obj->_vy)) { // Only process if it's moving // Do object movement. Delta_x,y return allowed movement in x,y @@ -222,7 +222,7 @@ void ObjectHandler_v3d::moveObjects() { for (int i = 0; i < _numObj; i++) { Object *obj = &_objects[i]; // Get pointer to object Seq *currImage = obj->_currImagePtr; // Get ptr to current image - if ((obj->_screenIndex == *_vm->_screen_p) && (obj->_cycling > kCycleAlmostInvisible) && (obj->_priority == kPriorityFloating)) + if ((obj->_screenIndex == *_vm->_screenPtr) && (obj->_cycling > kCycleAlmostInvisible) && (obj->_priority == kPriorityFloating)) clearBoundary(obj->_oldx + currImage->_x1, obj->_oldx + currImage->_x2, obj->_oldy + currImage->_y2); } |