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author | Torbjörn Andersson | 2017-08-06 13:30:51 +0200 |
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committer | Torbjörn Andersson | 2017-08-06 13:30:51 +0200 |
commit | 70a2ca8b7d64e993fdab89c7b8b0d30ab4334824 (patch) | |
tree | 2e0686f9a69dc65cf8f2aeb801ccae8f2352b635 /engines/hugo | |
parent | 38a8015b830f8cec32f07bb9262d47cf096644e5 (diff) | |
download | scummvm-rg350-70a2ca8b7d64e993fdab89c7b8b0d30ab4334824.tar.gz scummvm-rg350-70a2ca8b7d64e993fdab89c7b8b0d30ab4334824.tar.bz2 scummvm-rg350-70a2ca8b7d64e993fdab89c7b8b0d30ab4334824.zip |
JANITORIAL: Silence more GCC 7 warnings
All these fall through were marked as deliberate, so again I've only
changed the comment to silence GCC.
Diffstat (limited to 'engines/hugo')
-rw-r--r-- | engines/hugo/schedule.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/schedule.cpp b/engines/hugo/schedule.cpp index 36501d4a7d..0c3c1f44bd 100644 --- a/engines/hugo/schedule.cpp +++ b/engines/hugo/schedule.cpp @@ -1162,7 +1162,7 @@ void Scheduler::insertAction(Act *action) { // Workaround: When dying, switch to storyMode in order to block the keyboard. case GAMEOVER: _vm->getGameStatus()._storyModeFl = true; - // No break on purpose + // fall through default: curEvent->_localActionFl = true; // Rest are for current screen only break; |