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author | johndoe123 | 2016-03-26 22:39:37 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 5e919fd3084d12f1d9ff9c9921e5993b8ae318eb (patch) | |
tree | b3033d48e6d5a3c4d0d92c4884416d74a9193d31 /engines/illusions/actor.cpp | |
parent | 2bd13865285058d72e13150ab64462dbbe23163c (diff) | |
download | scummvm-rg350-5e919fd3084d12f1d9ff9c9921e5993b8ae318eb.tar.gz scummvm-rg350-5e919fd3084d12f1d9ff9c9921e5993b8ae318eb.tar.bz2 scummvm-rg350-5e919fd3084d12f1d9ff9c9921e5993b8ae318eb.zip |
ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman and BBDOU)
Diffstat (limited to 'engines/illusions/actor.cpp')
-rw-r--r-- | engines/illusions/actor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/illusions/actor.cpp b/engines/illusions/actor.cpp index 591ad184dd..a99a124057 100644 --- a/engines/illusions/actor.cpp +++ b/engines/illusions/actor.cpp @@ -946,7 +946,7 @@ void Control::fillActor(byte color) { bool Control::isPixelCollision(Common::Point &pt) { Frame *frame = &(*_actor->_frames)[_actor->_frameIndex - 1]; - return _vm->_screen->isSpritePixelSolid16(pt, _position, _actor->_position, + return _vm->_screen->isSpritePixelSolid(pt, _position, _actor->_position, _actor->_surfInfo, _actor->_scale, frame->_flags, frame->_compressedPixels); } |