diff options
author | Eric Fry | 2018-06-26 22:35:31 +1000 |
---|---|---|
committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 989d8d9b8abecee3f0b72c92a05067e128fc6cdd (patch) | |
tree | 6879c75dccd45e4ae6f2396ee62425f625494f37 /engines/illusions/duckman/illusions_duckman.cpp | |
parent | 7cadb7ad0ce7b24c28d3fa9d842f7083ae5b9056 (diff) | |
download | scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.tar.gz scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.tar.bz2 scummvm-rg350-989d8d9b8abecee3f0b72c92a05067e128fc6cdd.zip |
ILLUSIONS: Formatting, remove trailing whitespace.
Diffstat (limited to 'engines/illusions/duckman/illusions_duckman.cpp')
-rw-r--r-- | engines/illusions/duckman/illusions_duckman.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/illusions/duckman/illusions_duckman.cpp b/engines/illusions/duckman/illusions_duckman.cpp index 7ffa312948..e08d1b0096 100644 --- a/engines/illusions/duckman/illusions_duckman.cpp +++ b/engines/illusions/duckman/illusions_duckman.cpp @@ -89,7 +89,7 @@ Common::Error IllusionsEngine_Duckman::run() { SearchMan.addSubDirectoryMatching(gameDataDir, "voice"); _dict = new Dictionary(); - + _resReader = new ResourceReaderGamArchive("duckman.gam"); _resSys = new ResourceSystem(this); @@ -106,7 +106,7 @@ Common::Error IllusionsEngine_Duckman::run() { _screen = new Screen8Bit(this, 320, 200); _screenPalette = new ScreenPalette(this); _screenText = new ScreenText(this); - _input = new Input(); + _input = new Input(); _actorInstances = new ActorInstanceList(this); _backgroundInstances = new BackgroundInstanceList(this); _camera = new Camera(this); @@ -119,7 +119,7 @@ Common::Error IllusionsEngine_Duckman::run() { _gameState = new Duckman_GameState(this); _fader = new Fader(); - + _dialogSys = new DuckmanDialogSystem(this); _screen->setColorKey1(0); @@ -130,7 +130,7 @@ Common::Error IllusionsEngine_Duckman::run() { _scriptOpcodes = new ScriptOpcodes_Duckman(this); _stack = new ScriptStack(); - + // TODO Move to own class _resGetCtr = 0; _unpauseControlActorFlag = false; @@ -230,9 +230,9 @@ Common::Error IllusionsEngine_Duckman::run() { delete _resSys; delete _resReader; delete _dict; - + debug("Ok"); - + return Common::kNoError; } @@ -1015,7 +1015,7 @@ void IllusionsEngine_Duckman::updateGameState2() { Control *overlappedControl; _cursor._control->_actor->_position = cursorPos; - + foundOverlapped = _controls->getOverlappedObject(_cursor._control, convMousePos, &overlappedControl, 0); if (cursorPos.y < 8 && !_camera->isAtPanLimit(1)) { @@ -1188,7 +1188,7 @@ uint32 IllusionsEngine_Duckman::runTriggerCause(uint32 verbId, uint32 objectId2, if (!getTriggerCause(verbId, objectId2, objectId, triggerThreadId)) return 0; - + playTriggerCauseSound(verbId, objectId2, objectId); uint32 tempThreadId = newTempThreadId(); |