aboutsummaryrefslogtreecommitdiff
path: root/engines/illusions/duckman/illusions_duckman.cpp
AgeCommit message (Expand)Author
2019-11-16ILLUSIONS: Fix Missing Default Switch CasesD G Turner
2019-09-23ILLUSIONS: DUCKMAN: Fix endless SFX bug #11161Eric Fry
2018-07-20ILLUSIONS: Minor cleanupjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement video playerjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Clear fader when loading/unpausing backgroundsEric Fry
2018-07-20ILLUSIONS: Formatting fixesEric Fry
2018-07-20ILLUSIONS: always use braces for loopsEric Fry
2018-07-20ILLUSIONS: Formatting, remove trailing whitespace.Eric Fry
2018-07-20ILLUSIONS: Replace spaces with tabsEric Fry
2018-07-20ILLUSIONS: Pause voice when entering in-game menuEric Fry
2018-07-20ILLUSIONS: Wire up subtitle text duration config sliderEric Fry
2018-07-20ILLUSIONS: Pause actors when entering menuEric Fry
2018-07-20ILLUSIONS: Add debug cheat code supportEric Fry
2018-07-20ILLUSIONS: Replace 0x40004 with CURSOR_OBJECT_ID constantEric Fry
2018-07-20ILLUSIONS: Implement convertPanXCoord() to support audio panning.Eric Fry
2018-07-20ILLUSIONS: Rename some actor flagsEric Fry
2018-07-20ILLUSIONS: Replace actor flag magic values with enum definitionsEric Fry
2018-07-20Save description with savegameEric Fry
2018-07-20Work on save supportEric Fry
2018-07-20ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman ...johndoe123
2018-07-20ILLUSIONS: Move palette code from Screen to new ScreenPalette classjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement load game from the game's menu systemjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Extract trigger cause sound playing to methodjohndoe123
2018-07-20ILLUSIONS: Implement save/load functionalityjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 and 160021johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 16001Ajohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and reduc...johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement special opcode 160012 and related codejohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcode 85 and 86, actual save/load not implemen...johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcode 21johndoe123
2018-07-20ILLUSIONS: DUCKMAN: Start implementing the menu systemjohndoe123
2018-07-20ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing during the ...johndoe123
2018-07-20ILLUSIONS: Terminate update functions on scene exit; fix bugs and use constantsjohndoe123
2018-07-20ILLUSIONS: Rename ProgInfo -> SceneInfojohndoe123
2018-07-20ILLUSIONS: Rename tag -> sceneIdjohndoe123
2018-07-20ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/...johndoe123
2018-07-20ILLUSIONS: Add text drawing to BBDOUjohndoe123
2018-07-20ILLUSIONS: Refactor the input systemjohndoe123
2018-07-20ILLUSIONS: Move script opcode files to game specific directoriesjohndoe123
2018-07-20ILLUSIONS: Move Duckman dialog code to own filejohndoe123
2018-07-20ILLUSIONS: Move Duckman inventory code to own class and filejohndoe123
2018-07-20ILLUSIONS: Move Duckman property timer code to own class and filejohndoe123
2018-07-20ILLUSIONS: Move Duckman special code to own class and filejohndoe123
2018-07-20ILLUSIONS: Move game-specific files into own subdirectoriesjohndoe123