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author | johndoe123 | 2014-03-21 17:21:55 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 762be35a364fe66359d29b85b650c6e7add80e47 (patch) | |
tree | 61a1d7dd5849f7d79f961f4f46ce77036a88ade9 /engines/illusions/scriptopcodes.h | |
parent | 43cd806f17377d5244e575b863519f013e5f033c (diff) | |
download | scummvm-rg350-762be35a364fe66359d29b85b650c6e7add80e47.tar.gz scummvm-rg350-762be35a364fe66359d29b85b650c6e7add80e47.tar.bz2 scummvm-rg350-762be35a364fe66359d29b85b650c6e7add80e47.zip |
ILLUSIONS: Add more script opcodes and fix/add stuff along the way
- Unload backgrounds
- Add transparent sprite drawing
- Add AbortableThread
Diffstat (limited to 'engines/illusions/scriptopcodes.h')
-rw-r--r-- | engines/illusions/scriptopcodes.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/engines/illusions/scriptopcodes.h b/engines/illusions/scriptopcodes.h index 5187c9e057..060171d50a 100644 --- a/engines/illusions/scriptopcodes.h +++ b/engines/illusions/scriptopcodes.h @@ -54,6 +54,7 @@ public: protected: IllusionsEngine *_vm; ScriptOpcode *_opcodes[256]; + Common::String _opcodeNames[256]; void initOpcodes(); void freeOpcodes(); @@ -66,6 +67,7 @@ protected: void opStartTempScriptThread(ScriptThread *scriptThread, OpCall &opCall); void opStartTimerThread(ScriptThread *scriptThread, OpCall &opCall); void opSetThreadSceneId(ScriptThread *scriptThread, OpCall &opCall); + void opEndTalkThreads(ScriptThread *scriptThread, OpCall &opCall); void opLoadResource(ScriptThread *scriptThread, OpCall &opCall); void opEnterScene(ScriptThread *scriptThread, OpCall &opCall); void opChangeScene(ScriptThread *scriptThread, OpCall &opCall); @@ -74,8 +76,10 @@ protected: void opSetProperty(ScriptThread *scriptThread, OpCall &opCall); void opPlaceActor(ScriptThread *scriptThread, OpCall &opCall); void opStartSequenceActor(ScriptThread *scriptThread, OpCall &opCall); + void opStartTalkThread(ScriptThread *scriptThread, OpCall &opCall); void opAppearActor(ScriptThread *scriptThread, OpCall &opCall); void opDisappearActor(ScriptThread *scriptThread, OpCall &opCall); + void opActivateObject(ScriptThread *scriptThread, OpCall &opCall); void opDeactivateObject(ScriptThread *scriptThread, OpCall &opCall); void opSetSelectSfx(ScriptThread *scriptThread, OpCall &opCall); void opSetMoveSfx(ScriptThread *scriptThread, OpCall &opCall); @@ -83,6 +87,8 @@ protected: void opSetAdjustUpSfx(ScriptThread *scriptThread, OpCall &opCall); void opSetAdjustDnSfx(ScriptThread *scriptThread, OpCall &opCall); void opStartMusic(ScriptThread *scriptThread, OpCall &opCall); + void opStackPushRandom(ScriptThread *scriptThread, OpCall &opCall); + void opIfLte(ScriptThread *scriptThread, OpCall &opCall); void opAddMenuChoice(ScriptThread *scriptThread, OpCall &opCall); void opDisplayMenu(ScriptThread *scriptThread, OpCall &opCall); void opSwitchMenuChoice(ScriptThread *scriptThread, OpCall &opCall); @@ -90,13 +96,17 @@ protected: void opDeactivateButton(ScriptThread *scriptThread, OpCall &opCall); void opActivateButton(ScriptThread *scriptThread, OpCall &opCall); void opJumpIf(ScriptThread *scriptThread, OpCall &opCall); + void opBoolNot(ScriptThread *scriptThread, OpCall &opCall); void opGetProperty(ScriptThread *scriptThread, OpCall &opCall); void opCompareBlockCounter(ScriptThread *scriptThread, OpCall &opCall); void opDebug126(ScriptThread *scriptThread, OpCall &opCall); void opPlayVideo(ScriptThread *scriptThread, OpCall &opCall); + void opStackPop(ScriptThread *scriptThread, OpCall &opCall); + void opStackDup(ScriptThread *scriptThread, OpCall &opCall); void opLoadSpecialCodeModule(ScriptThread *scriptThread, OpCall &opCall); void opRunSpecialCode(ScriptThread *scriptThread, OpCall &opCall); void opSetActorUsePan(ScriptThread *scriptThread, OpCall &opCall); + void opStartAbortableThread(ScriptThread *scriptThread, OpCall &opCall); void opSetSceneIdThreadId(ScriptThread *scriptThread, OpCall &opCall); void opStackPush0(ScriptThread *scriptThread, OpCall &opCall); void opSetFontId(ScriptThread *scriptThread, OpCall &opCall); |