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author | johndoe123 | 2014-08-01 22:53:07 +0200 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | 297996a0900acca177ecfd3ffa51907ad8d284fa (patch) | |
tree | 0f91f6c87cac520b5d7e334fd11e8e88a564e89e /engines/illusions/scriptopcodes_duckman.cpp | |
parent | ad2c0aaf3d81688f9c575eef64b571cb73249997 (diff) | |
download | scummvm-rg350-297996a0900acca177ecfd3ffa51907ad8d284fa.tar.gz scummvm-rg350-297996a0900acca177ecfd3ffa51907ad8d284fa.tar.bz2 scummvm-rg350-297996a0900acca177ecfd3ffa51907ad8d284fa.zip |
ILLUSIONS: Add sound effects (still buggy)
Diffstat (limited to 'engines/illusions/scriptopcodes_duckman.cpp')
-rw-r--r-- | engines/illusions/scriptopcodes_duckman.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/illusions/scriptopcodes_duckman.cpp b/engines/illusions/scriptopcodes_duckman.cpp index e8daf6a999..541ad18e11 100644 --- a/engines/illusions/scriptopcodes_duckman.cpp +++ b/engines/illusions/scriptopcodes_duckman.cpp @@ -30,6 +30,7 @@ #include "illusions/scriptman.h" #include "illusions/scriptresource.h" #include "illusions/scriptthread.h" +#include "illusions/sound.h" #include "illusions/specialcode.h" #include "illusions/talkresource.h" @@ -369,8 +370,6 @@ void ScriptOpcodes_Duckman::opStartFade(ScriptThread *scriptThread, OpCall &opCa ARG_INT16(firstIndex); ARG_INT16(lastIndex); _vm->startFader(duration, minValue, maxValue, firstIndex, lastIndex, opCall._threadId); - //DEBUG Resume calling thread, later done when the fading is finished - //_vm->notifyThreadId(opCall._threadId); } void ScriptOpcodes_Duckman::opSetDisplay(ScriptThread *scriptThread, OpCall &opCall) { @@ -560,13 +559,13 @@ void ScriptOpcodes_Duckman::opRunSpecialCode(ScriptThread *scriptThread, OpCall void ScriptOpcodes_Duckman::opStartSound(ScriptThread *scriptThread, OpCall &opCall) { ARG_INT16(volume); ARG_UINT32(soundEffectId); - // TODO _vm->startSound(soundEffectId, volume, pan); + _vm->_soundMan->playSound(soundEffectId, volume, 0); } void ScriptOpcodes_Duckman::opStopSound(ScriptThread *scriptThread, OpCall &opCall) { ARG_SKIP(2); ARG_UINT32(soundEffectId); - // TODO _vm->stopSound(soundEffectId); + _vm->_soundMan->stopSound(soundEffectId); } void ScriptOpcodes_Duckman::opStartMidiMusic(ScriptThread *scriptThread, OpCall &opCall) { |