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author | johndoe123 | 2014-04-26 00:08:37 +0200 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | ad2c0aaf3d81688f9c575eef64b571cb73249997 (patch) | |
tree | 188ab3b052b4340b8ee7b17c5dc550ae6dd4c4f9 /engines/illusions/sequenceopcodes.h | |
parent | 9885a050f2e9b718e3fb7bab224dcfdc18292231 (diff) | |
download | scummvm-rg350-ad2c0aaf3d81688f9c575eef64b571cb73249997.tar.gz scummvm-rg350-ad2c0aaf3d81688f9c575eef64b571cb73249997.tar.bz2 scummvm-rg350-ad2c0aaf3d81688f9c575eef64b571cb73249997.zip |
ILLUSIONS: Add sound effects
- Fix priority bugs in Duckman
- Add more script and sequence opcodes
Diffstat (limited to 'engines/illusions/sequenceopcodes.h')
-rw-r--r-- | engines/illusions/sequenceopcodes.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/illusions/sequenceopcodes.h b/engines/illusions/sequenceopcodes.h index 48241e11b1..4d5cb7ab53 100644 --- a/engines/illusions/sequenceopcodes.h +++ b/engines/illusions/sequenceopcodes.h @@ -78,6 +78,7 @@ protected: void opSetPriorityLayer(Control *control, OpCall &opCall); void opDisableAutoRegionLayer(Control *control, OpCall &opCall); void opSetRegionLayer(Control *control, OpCall &opCall); + void opSetPalette(Control *control, OpCall &opCall); void opShiftPalette(Control *control, OpCall &opCall); void opPlaySound(Control *control, OpCall &opCall); void opStopSound(Control *control, OpCall &opCall); |