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author | johndoe123 | 2014-03-13 10:05:22 +0100 |
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committer | Eugene Sandulenko | 2018-07-20 06:43:33 +0000 |
commit | d2b036fa5b22f7a4802443b5b72adb6d444893c3 (patch) | |
tree | 6a0b4167b87630cb69526b0a3884ba8e9034ccf6 /engines/illusions/thread.h | |
parent | 4211f8ffcd74563c7f7a17c34cc14ebc7bdeee59 (diff) | |
download | scummvm-rg350-d2b036fa5b22f7a4802443b5b72adb6d444893c3.tar.gz scummvm-rg350-d2b036fa5b22f7a4802443b5b72adb6d444893c3.tar.bz2 scummvm-rg350-d2b036fa5b22f7a4802443b5b72adb6d444893c3.zip |
ILLUSIONS: Start with thread classes
Diffstat (limited to 'engines/illusions/thread.h')
-rw-r--r-- | engines/illusions/thread.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/engines/illusions/thread.h b/engines/illusions/thread.h new file mode 100644 index 0000000000..27d4c41657 --- /dev/null +++ b/engines/illusions/thread.h @@ -0,0 +1,75 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ILLUSIONS_THREAD_H +#define ILLUSIONS_THREAD_H + +#include "common/list.h" + +namespace Illusions { + +class IllusionsEngine; + +class Thread { +public: + Thread(IllusionsEngine *vm); + virtual ~Thread(); + virtual int onUpdate() = 0; + virtual void onSuspend() = 0; + virtual void onNotify() = 0; + virtual void onPause() = 0; + virtual void onResume() = 0; + virtual void onTerminated() = 0; + void pause(); + void resume(); + void suspend(); + void notify(); + int update(); + void terminate(); +public: + IllusionsEngine *_vm; + //field_0 dw + int _pauseCtr; + bool _terminated; + //field_6 dw + uint _type; + uint32 _threadId; + uint32 _callingThreadId; + uint32 _tag; + uint _notifyFlags; +}; + +class ThreadList { +public: + ThreadList(IllusionsEngine *vm); + void startThread(Thread *thread); + void updateThreads(); +protected: + typedef Common::List<Thread*> List; + typedef List::iterator Iterator; + IllusionsEngine *_vm; + List _threads; +}; + +} // End of namespace Illusions + +#endif // ILLUSIONS_THREAD_H |