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authorjohndoe1232014-12-02 13:27:49 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commitfaf7b31ff802786ded2bd177da6503e98fca3ebf (patch)
treeeff6d9cc366d6ef1d13dce82078a27c102f89efa /engines/illusions/threads/causethread_duckman.cpp
parentace0d042ec9d31956bdbb2c2f2e116a8e9860983 (diff)
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ILLUSIONS: Move thread-related files into threads subdirectory
Diffstat (limited to 'engines/illusions/threads/causethread_duckman.cpp')
-rw-r--r--engines/illusions/threads/causethread_duckman.cpp58
1 files changed, 58 insertions, 0 deletions
diff --git a/engines/illusions/threads/causethread_duckman.cpp b/engines/illusions/threads/causethread_duckman.cpp
new file mode 100644
index 0000000000..091b85c78d
--- /dev/null
+++ b/engines/illusions/threads/causethread_duckman.cpp
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions_duckman.h"
+#include "illusions/threads/causethread_duckman.h"
+#include "illusions/actor.h"
+#include "illusions/input.h"
+
+namespace Illusions {
+
+// CauseThread_Duckman
+
+CauseThread_Duckman::CauseThread_Duckman(IllusionsEngine_Duckman *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 triggerThreadId)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _vm(vm), _triggerThreadId(triggerThreadId), _flag(false) {
+ _type = kTTCauseThread;
+ _tag = _vm->getCurrentScene();
+}
+
+int CauseThread_Duckman::onUpdate() {
+ if (_flag) {
+ if (_vm->getCurrentScene() == _tag) {
+ Control *cursorCursor = _vm->getObjectControl(0x40004);
+ cursorCursor->appearActor();
+ _vm->_input->discardButtons(1);
+ }
+ return kTSTerminate;
+ } else {
+ _tag = _vm->getCurrentScene();
+ Control *cursorCursor = _vm->getObjectControl(0x40004);
+ cursorCursor->disappearActor();
+ _vm->_input->discardButtons(1);
+ _vm->startScriptThread(_triggerThreadId, _threadId);
+ _flag = true;
+ return kTSSuspend;
+ }
+}
+
+} // End of namespace Illusions