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authorathrxx2019-01-26 01:31:34 +0100
committerathrxx2019-03-06 20:48:15 +0100
commit1dfdcc7252ac83643cae7a7447c025da2af63843 (patch)
treeb6736d006bf67d5264dd171c336f0915695d1f88 /engines/kyra/engine/kyra_rpg.cpp
parent8b53d20b51771680c3d31aa02c0285b7a8be4e85 (diff)
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KYRA: cleanup dir
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
Diffstat (limited to 'engines/kyra/engine/kyra_rpg.cpp')
-rw-r--r--engines/kyra/engine/kyra_rpg.cpp366
1 files changed, 366 insertions, 0 deletions
diff --git a/engines/kyra/engine/kyra_rpg.cpp b/engines/kyra/engine/kyra_rpg.cpp
new file mode 100644
index 0000000000..3d7a4df208
--- /dev/null
+++ b/engines/kyra/engine/kyra_rpg.cpp
@@ -0,0 +1,366 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#if defined(ENABLE_EOB) || defined(ENABLE_LOL)
+
+#include "kyra/engine/kyra_rpg.h"
+#include "kyra/sound/sound.h"
+
+#include "common/system.h"
+
+namespace Kyra {
+
+KyraRpgEngine::KyraRpgEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(system, flags), _numFlyingObjects(_flags.gameID == GI_LOL ? 8 : 10) {
+ _txt = 0;
+ _mouseClick = 0;
+ _preserveEvents = _buttonListChanged = false;
+
+ _sceneXoffset = 0;
+ _sceneShpDim = 5;
+
+ _activeButtons = 0;
+
+ _currentLevel = 0;
+
+ _vcnBlocks = 0;
+ _vcfBlocks = 0;
+ _vcnTransitionMask = 0;
+ _vcnShift = 0;
+ _vcnColTable = 0;
+ _vcnBpp = flags.useHiColorMode ? 2 : 1;
+ _vmpPtr = 0;
+ _blockBrightness = _wllVcnOffset = 0;
+ _blockDrawingBuffer = 0;
+ _sceneWindowBuffer = 0;
+ _monsterShapes = _monsterPalettes = 0;
+
+ _doorShapes = 0;
+
+ _levelDecorationProperties = 0;
+ _levelDecorationData = 0;
+ _levelDecorationShapes = 0;
+ _decorationCount = 0;
+ _mappedDecorationsCount = 0;
+ memset(_visibleBlockIndex, 0, sizeof(_visibleBlockIndex));
+
+ _lvlShapeTop = _lvlShapeBottom = _lvlShapeLeftRight = 0;
+ _levelBlockProperties = 0;
+ _hasTempDataFlags = 0;
+
+ _wllVmpMap = _specialWallTypes = _wllWallFlags = 0;
+ _wllShapeMap = 0;
+
+ _sceneDrawVarDown = _sceneDrawVarRight = _sceneDrawVarLeft = _wllProcessFlag = 0;
+
+ _currentBlock = 0;
+ _currentDirection = 0;
+ _compassDirection = -1;
+ _updateFlags = _clickedSpecialFlag = 0;
+ _sceneDefaultUpdate = 0;
+ _sceneUpdateRequired = false;
+
+ _flyingObjectsPtr = 0;
+ _flyingObjectStructSize = sizeof(EoBFlyingObject);
+
+ _clickedShapeXOffs = _clickedShapeYOffs = 0;
+
+ _dscShapeX = 0;
+ _dscTileIndex = 0;
+ _dscDoorScaleOffs = 0;
+ _dscDim1 = 0;
+ _dscDim2 = 0;
+ _dscBlockMap = 0;
+ _dscBlockIndex = 0;
+ _dscShapeIndex = 0;
+ _dscDimMap = 0;
+ _dscDoorShpIndex = 0;
+ _dscDoorY2 = 0;
+ _dscDoorFrameY1 = 0;
+ _dscDoorFrameY2 = 0;
+ _dscDoorFrameIndex1 = 0;
+ _dscDoorFrameIndex2 = 0;
+
+ _shpDmX1 = _shpDmX2 = 0;
+
+ memset(_openDoorState, 0, sizeof(_openDoorState));
+ memset(_dialogueButtonString, 0, 3 * sizeof(const char *));
+ _dialogueButtonPosX = 0;
+ _dialogueButtonPosY = 0;
+ _dialogueNumButtons = _dialogueButtonYoffs = _dialogueHighlightedButton = 0;
+ _currentControlMode = 0;
+ _specialSceneFlag = 0;
+ _updateCharNum = -1;
+ _activeVoiceFileTotalTime = 0;
+ _updatePortraitSpeechAnimDuration = _resetPortraitAfterSpeechAnim = _needSceneRestore = 0;
+ _fadeText = false;
+
+ memset(_lvlTempData, 0, sizeof(_lvlTempData));
+
+ _dialogueField = false;
+
+ _environmentSfx = _environmentSfxVol = _envSfxDistThreshold = 0;
+ _monsterStepCounter = _monsterStepMode = 0;
+}
+
+KyraRpgEngine::~KyraRpgEngine() {
+ delete[] _wllVmpMap;
+ delete[] _wllShapeMap;
+ delete[] _specialWallTypes;
+ delete[] _wllWallFlags;
+
+ delete[] _vmpPtr;
+ delete[] _vcnColTable;
+ delete[] _vcnBlocks;
+ delete[] _vcfBlocks;
+ delete[] _vcnTransitionMask;
+ delete[] _vcnShift;
+ delete[] _blockDrawingBuffer;
+ delete[] _sceneWindowBuffer;
+
+ delete[] _lvlShapeTop;
+ delete[] _lvlShapeBottom;
+ delete[] _lvlShapeLeftRight;
+
+ delete[] _doorShapes;
+
+ delete[] _levelDecorationShapes;
+ delete[] _levelDecorationData;
+ delete[] _levelDecorationProperties;
+ delete[] _levelBlockProperties;
+}
+
+Common::Error KyraRpgEngine::init() {
+ gui_resetButtonList();
+
+ _levelDecorationProperties = new LevelDecorationProperty[100];
+ memset(_levelDecorationProperties, 0, 100 * sizeof(LevelDecorationProperty));
+ _levelDecorationShapes = new uint8*[400];
+ memset(_levelDecorationShapes, 0, 400 * sizeof(uint8 *));
+ _levelBlockProperties = new LevelBlockProperty[1025];
+ memset(_levelBlockProperties, 0, 1025 * sizeof(LevelBlockProperty));
+
+ _wllVmpMap = new uint8[256];
+ memset(_wllVmpMap, 0, 256);
+ _wllShapeMap = new int8[256];
+ memset(_wllShapeMap, 0, 256);
+ _specialWallTypes = new uint8[256];
+ memset(_specialWallTypes, 0, 256);
+ _wllWallFlags = new uint8[256];
+ memset(_wllWallFlags, 0, 256);
+
+ _blockDrawingBuffer = new uint16[1320];
+ memset(_blockDrawingBuffer, 0, 1320 * sizeof(uint16));
+ int windowBufferSize = _flags.useHiColorMode ? 42240 : 21120;
+ _sceneWindowBuffer = new uint8[windowBufferSize];
+ memset(_sceneWindowBuffer, 0, windowBufferSize);
+
+ _lvlShapeTop = new int16[18];
+ memset(_lvlShapeTop, 0, 18 * sizeof(int16));
+ _lvlShapeBottom = new int16[18];
+ memset(_lvlShapeBottom, 0, 18 * sizeof(int16));
+ _lvlShapeLeftRight = new int16[36];
+ memset(_lvlShapeLeftRight, 0, 36 * sizeof(int16));
+
+ _vcnColTable = new uint8[128];
+ for (int i = 0; i < 128; i++)
+ _vcnColTable[i] = i & 0x0F;
+
+ _doorShapes = new uint8*[6];
+ memset(_doorShapes, 0, 6 * sizeof(uint8 *));
+
+ initStaticResource();
+
+ _envSfxDistThreshold = (_flags.gameID == GI_EOB2 || _sound->getSfxType() == Sound::kAdLib || _sound->getSfxType() == Sound::kPCSpkr) ? 15 : 3;
+
+ _dialogueButtonLabelColor1 = guiSettings()->buttons.labelColor1;
+ _dialogueButtonLabelColor2 = guiSettings()->buttons.labelColor2;
+ _dialogueButtonWidth = guiSettings()->buttons.width;
+
+ return Common::kNoError;
+}
+
+bool KyraRpgEngine::posWithinRect(int posX, int posY, int x1, int y1, int x2, int y2) {
+ if (posX < x1 || posX > x2 || posY < y1 || posY > y2)
+ return false;
+ return true;
+}
+
+void KyraRpgEngine::drawDialogueButtons() {
+ int cp = screen()->setCurPage(0);
+ Screen::FontId of = screen()->setFont((_flags.lang == Common::JA_JPN && _flags.use16ColorMode) ? Screen::FID_SJIS_FNT : ((_flags.gameID == GI_EOB2 && _flags.platform == Common::kPlatformFMTowns) ? Screen::FID_8_FNT : Screen::FID_6_FNT));
+
+ for (int i = 0; i < _dialogueNumButtons; i++) {
+ int x = _dialogueButtonPosX[i];
+ if (_flags.lang == Common::JA_JPN && _flags.use16ColorMode) {
+ gui_drawBox(x, ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) & ~7) - 1, 74, 10, 0xEE, 0xCC, -1);
+ screen()->printText(_dialogueButtonString[i], (x + 37 - (screen()->getTextWidth(_dialogueButtonString[i])) / 2) & ~3,
+ ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) + 2) & ~7, _dialogueHighlightedButton == i ? 0xC1 : 0xE1, 0);
+ } else {
+ int sjisYOffset = (_flags.gameID == GI_EOB2 && _flags.platform == Common::kPlatformFMTowns) ? 1 : ((_flags.lang == Common::JA_JPN && (_dialogueButtonString[i][0] & 0x80)) ? 2 : 0);
+ screen()->set16bitShadingLevel(4);
+ gui_drawBox(x, (_dialogueButtonYoffs + _dialogueButtonPosY[i]), _dialogueButtonWidth, guiSettings()->buttons.height, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill);
+ screen()->set16bitShadingLevel(0);
+ screen()->printText(_dialogueButtonString[i], x + (_dialogueButtonWidth >> 1) - (screen()->getTextWidth(_dialogueButtonString[i])) / 2,
+ (_dialogueButtonYoffs + _dialogueButtonPosY[i]) + 2 - sjisYOffset, _dialogueHighlightedButton == i ? _dialogueButtonLabelColor1 : _dialogueButtonLabelColor2, 0);
+ }
+ }
+ screen()->setFont(of);
+ screen()->setCurPage(cp);
+}
+
+uint16 KyraRpgEngine::processDialogue() {
+ int df = _dialogueHighlightedButton;
+ int res = 0;
+
+ for (int i = 0; i < _dialogueNumButtons; i++) {
+ int x = _dialogueButtonPosX[i];
+ int y = ((_flags.lang == Common::JA_JPN && _flags.use16ColorMode) ? ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) & ~7) - 1 : (_dialogueButtonYoffs + _dialogueButtonPosY[i]));
+ Common::Point p = getMousePos();
+ if (posWithinRect(p.x, p.y, x, y, x + _dialogueButtonWidth, y + guiSettings()->buttons.height)) {
+ _dialogueHighlightedButton = i;
+ break;
+ }
+ }
+
+ if (_dialogueNumButtons == 0) {
+ int e = checkInput(0, false) & 0xFF;
+ removeInputTop();
+
+ if (e) {
+ gui_notifyButtonListChanged();
+
+ if (e == _keyMap[Common::KEYCODE_SPACE] || e == _keyMap[Common::KEYCODE_RETURN]) {
+ snd_stopSpeech(true);
+ }
+ }
+
+ if (snd_updateCharacterSpeech() != 2) {
+ res = 1;
+ if (!shouldQuit()) {
+ removeInputTop();
+ gui_notifyButtonListChanged();
+ }
+ }
+ } else {
+ int e = checkInput(0, false, 0) & 0xFF;
+ removeInputTop();
+ if (e)
+ gui_notifyButtonListChanged();
+
+ if ((_flags.gameID == GI_LOL && (e == 200 || e == 202)) || (_flags.gameID != GI_LOL && (e == 199 || e == 201))) {
+ for (int i = 0; i < _dialogueNumButtons; i++) {
+ int x = _dialogueButtonPosX[i];
+ int y = (gameFlags().use16ColorMode ? ((_dialogueButtonYoffs + _dialogueButtonPosY[i]) & ~7) - 1 : (_dialogueButtonYoffs + _dialogueButtonPosY[i]));
+ Common::Point p = getMousePos();
+ if (posWithinRect(p.x, p.y, x, y, x + _dialogueButtonWidth, y + guiSettings()->buttons.height)) {
+ _dialogueHighlightedButton = i;
+ res = _dialogueHighlightedButton + 1;
+ break;
+ }
+ }
+ } else if (e == _keyMap[Common::KEYCODE_SPACE] || e == _keyMap[Common::KEYCODE_RETURN]) {
+ snd_stopSpeech(true);
+ res = _dialogueHighlightedButton + 1;
+ } else if (e == _keyMap[Common::KEYCODE_LEFT] || e == _keyMap[Common::KEYCODE_DOWN]) {
+ if (_dialogueNumButtons > 1 && _dialogueHighlightedButton > 0)
+ _dialogueHighlightedButton--;
+ } else if (e == _keyMap[Common::KEYCODE_RIGHT] || e == _keyMap[Common::KEYCODE_UP]) {
+ if (_dialogueNumButtons > 1 && _dialogueHighlightedButton < (_dialogueNumButtons - 1))
+ _dialogueHighlightedButton++;
+ }
+ }
+
+ if (df != _dialogueHighlightedButton)
+ drawDialogueButtons();
+
+ screen()->updateScreen();
+
+ if (res == 0)
+ return 0;
+
+ stopPortraitSpeechAnim();
+
+ if (game() == GI_LOL) {
+ if (!textEnabled() && _currentControlMode) {
+ screen()->setScreenDim(5);
+ const ScreenDim *d = screen()->getScreenDim(5);
+ screen()->fillRect(d->sx, d->sy + d->h - 9, d->sx + d->w - 1, d->sy + d->h - 1, d->unkA);
+ } else {
+ const ScreenDim *d = screen()->_curDim;
+ if (gameFlags().use16ColorMode)
+ screen()->fillRect(d->sx, d->sy, d->sx + d->w - 3, d->sy + d->h - 2, d->unkA);
+ else
+ screen()->fillRect(d->sx, d->sy, d->sx + d->w - 2, d->sy + d->h - 1, d->unkA);
+ txt()->clearDim(4);
+ txt()->resetDimTextPositions(4);
+ }
+ }
+
+ return res;
+}
+
+void KyraRpgEngine::delayUntil(uint32 time, bool, bool doUpdate, bool isMainLoop) {
+ uint32 curTime = _system->getMillis();
+ if (time > curTime)
+ delay(time - curTime, doUpdate, isMainLoop);
+}
+
+int KyraRpgEngine::rollDice(int times, int pips, int inc) {
+ if (times <= 0 || pips <= 0)
+ return inc;
+
+ int res = 0;
+ while (times--)
+ res += _rnd.getRandomNumberRng(1, pips);
+
+ return res + inc;
+}
+
+bool KyraRpgEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) {
+ if (!_sound->sfxEnabled() || shouldQuit())
+ return false;
+
+ if (_environmentSfx)
+ snd_playSoundEffect(_environmentSfx, _environmentSfxVol);
+
+ int dist = 0;
+ if (block) {
+ dist = getBlockDistance(_currentBlock, block);
+ if (dist > _envSfxDistThreshold) {
+ _environmentSfx = 0;
+ return false;
+ }
+ }
+
+ _environmentSfx = soundId;
+ _environmentSfxVol = (_flags.gameID == GI_EOB2 && _flags.platform == Common::kPlatformFMTowns) ? (dist ? (16 - dist) * 8 - 1 : 127) : ((15 - ((block || (_flags.gameID == GI_LOL && dist < 2)) ? dist : 0)) << 4);
+
+ return true;
+}
+
+void KyraRpgEngine::updateEnvironmentalSfx(int soundId) {
+ snd_processEnvironmentalSoundEffect(soundId, _currentBlock);
+}
+
+} // End of namespace Kyra
+
+#endif // ENABLE_EOB || ENABLE_LOL