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author | Florian Kagerer | 2009-06-15 20:52:09 +0000 |
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committer | Florian Kagerer | 2009-06-15 20:52:09 +0000 |
commit | 583a89be627f300488ea12d8c96c699ff2c684f4 (patch) | |
tree | d37fe5ac9885ce937b827c19a0b715ed423f7f3b /engines/kyra/gui_v2.cpp | |
parent | f2e3ddf72a91f1b4857a74b4c6ee228aa5d6d0d8 (diff) | |
download | scummvm-rg350-583a89be627f300488ea12d8c96c699ff2c684f4.tar.gz scummvm-rg350-583a89be627f300488ea12d8c96c699ff2c684f4.tar.bz2 scummvm-rg350-583a89be627f300488ea12d8c96c699ff2c684f4.zip |
LOL: - started on the ingame menu code (death menu, load menu and main menu)
- fixed regression in kyra gui code (broken menu highlighting)
- fixed minor bug in animation code
svn-id: r41557
Diffstat (limited to 'engines/kyra/gui_v2.cpp')
-rw-r--r-- | engines/kyra/gui_v2.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp index 7e3d2b5afb..5a4648c372 100644 --- a/engines/kyra/gui_v2.cpp +++ b/engines/kyra/gui_v2.cpp @@ -601,7 +601,7 @@ int GUI_v2::saveMenu(Button *caller) { updateAllMenuButtons(); while (_isSaveMenu) { - processHighlights(_saveMenu, _vm->_mouseX, _vm->_mouseY); + processHighlights(_saveMenu); getInput(); } @@ -697,7 +697,7 @@ int GUI_v2::deleteMenu(Button *caller) { updateAllMenuButtons(); while (_isDeleteMenu) { - processHighlights(_saveMenu, _vm->_mouseX, _vm->_mouseY); + processHighlights(_saveMenu); getInput(); } @@ -749,7 +749,7 @@ const char *GUI_v2::nameInputProcess(char *buffer, int x, int y, uint8 c1, uint8 _cancelNameInput = _finishNameInput = false; while (running && !_vm->shouldQuit()) { checkTextfieldInput(); - processHighlights(_savenameMenu, _vm->_mouseX, _vm->_mouseY); + processHighlights(_savenameMenu); if (_keyPressed.keycode == Common::KEYCODE_RETURN || _keyPressed.keycode == Common::KEYCODE_KP_ENTER || _finishNameInput) { if (checkSavegameDescription(buffer, curPos)) { buffer[curPos] = 0; @@ -840,7 +840,7 @@ bool GUI_v2::choiceDialog(int name, bool type) { _choice = false; while (_isChoiceMenu) { - processHighlights(_choiceMenu, _vm->_mouseX, _vm->_mouseY); + processHighlights(_choiceMenu); getInput(); } |