diff options
author | Florian Kagerer | 2009-04-25 13:15:05 +0000 |
---|---|---|
committer | Florian Kagerer | 2009-04-25 13:15:05 +0000 |
commit | ccb64ad81e6c56eaa2350197f964d470d8610ed9 (patch) | |
tree | 308379b40196a5a934c2161bdaa28673a007940f /engines/kyra/kyra_v1.h | |
parent | f1893d8f25b8f4fc5f6ed48e61dec0c2050bd567 (diff) | |
download | scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.tar.gz scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.tar.bz2 scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.zip |
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.
svn-id: r40144
Diffstat (limited to 'engines/kyra/kyra_v1.h')
-rw-r--r-- | engines/kyra/kyra_v1.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h index 527739f19f..148da506c4 100644 --- a/engines/kyra/kyra_v1.h +++ b/engines/kyra/kyra_v1.h @@ -56,6 +56,7 @@ struct GameFlags { bool useAltShapeHeader : 1; // alternative shape header (uses 2 bytes more, those are unused though) bool isTalkie : 1; bool useHiResOverlay : 1; + bool use16ColorMode : 1; bool useDigSound : 1; bool useInstallerPackage : 1; @@ -70,10 +71,11 @@ enum { }; struct AudioDataStruct { - const char * const *_fileList; - int _fileListLen; - const void * _cdaTracks; - int _cdaNumTracks; + const char *const *fileList; + int fileListLen; + const void *cdaTracks; + int cdaNumTracks; + int extraOffset; }; // TODO: this is just the start of makeing the debug output of the kyra engine a bit more useable |