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authorFlorian Kagerer2009-10-11 18:40:21 +0000
committerFlorian Kagerer2009-10-11 18:40:21 +0000
commit16e852159a57d59f4b57a2752a50eb7611c5ab78 (patch)
treea4c1571b2d51dbc4ea2b62880f06a34da2c040e2 /engines/kyra/screen.cpp
parent6fda9a5067ca642ccf569a0845e170a6a74ce442 (diff)
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LOL/PC-98: fix king richard healing sequence
svn-id: r44936
Diffstat (limited to 'engines/kyra/screen.cpp')
-rw-r--r--engines/kyra/screen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index a3a9e8355d..9216b5e432 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -1361,7 +1361,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
&Screen::drawShapePlotType13, // used by Kyra 1
&Screen::drawShapePlotType14, // used by Kyra 1 (invisibility)
&Screen::drawShapePlotType11_15, // used by Kyra 1 (invisibility)
- &Screen::drawShapePlotType16, // used by LoL PC-98/16 Colors (teleporters),
+ &Screen::drawShapePlotType16, // used by LoL PC-98/16 Colors (teleporters),
0, 0, 0,
&Screen::drawShapePlotType20, // used by LoL (heal spell effect)
&Screen::drawShapePlotType21, // used by LoL (white tower spirits)