diff options
author | Florian Kagerer | 2009-04-25 13:15:05 +0000 |
---|---|---|
committer | Florian Kagerer | 2009-04-25 13:15:05 +0000 |
commit | ccb64ad81e6c56eaa2350197f964d470d8610ed9 (patch) | |
tree | 308379b40196a5a934c2161bdaa28673a007940f /engines/kyra/screen_v2.cpp | |
parent | f1893d8f25b8f4fc5f6ed48e61dec0c2050bd567 (diff) | |
download | scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.tar.gz scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.tar.bz2 scummvm-rg350-ccb64ad81e6c56eaa2350197f964d470d8610ed9.zip |
LOL: - Started implementing the fighting system. The damage inflicted is wrong, however (at least the damage inflicted by the monsters). I'm sowewhat clueless about that bug atm.
- added support for monsters with distance attacks (like those orcs in front of roland's house)
- lots of small bug fixes
- Some startup support for the pc-98 16 color version. The intro will run, but the font drawing/coloring is still wrong.
svn-id: r40144
Diffstat (limited to 'engines/kyra/screen_v2.cpp')
-rw-r--r-- | engines/kyra/screen_v2.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp index ff8d228c56..50333cd44a 100644 --- a/engines/kyra/screen_v2.cpp +++ b/engines/kyra/screen_v2.cpp @@ -119,7 +119,8 @@ void Screen_v2::getFadeParams(const uint8 *palette, int delay, int &delayInc, in int maxDiff = 0; diff = 0; - for (int i = 0; i < 768; ++i) { + int len = _use16ColorMode ? 48 : 768; + for (int i = 0; i < len; ++i) { diff = ABS(palette[i] - _screenPalette[i]); maxDiff = MAX(maxDiff, diff); } |