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authorathrxx2019-01-26 01:31:34 +0100
committerathrxx2019-03-06 20:48:15 +0100
commit1dfdcc7252ac83643cae7a7447c025da2af63843 (patch)
treeb6736d006bf67d5264dd171c336f0915695d1f88 /engines/kyra/sound/sound_intern.h
parent8b53d20b51771680c3d31aa02c0285b7a8be4e85 (diff)
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KYRA: cleanup dir
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
Diffstat (limited to 'engines/kyra/sound/sound_intern.h')
-rw-r--r--engines/kyra/sound/sound_intern.h407
1 files changed, 407 insertions, 0 deletions
diff --git a/engines/kyra/sound/sound_intern.h b/engines/kyra/sound/sound_intern.h
new file mode 100644
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+++ b/engines/kyra/sound/sound_intern.h
@@ -0,0 +1,407 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef KYRA_SOUND_INTERN_H
+#define KYRA_SOUND_INTERN_H
+
+
+
+#include "kyra/sound/sound.h"
+#include "kyra/sound/sound_adlib.h"
+
+#include "common/mutex.h"
+
+#include "audio/softsynth/fmtowns_pc98/towns_pc98_driver.h"
+#include "audio/softsynth/fmtowns_pc98/towns_euphony.h"
+
+#include "audio/softsynth/emumidi.h"
+#include "audio/midiparser.h"
+
+namespace Audio {
+class PCSpeaker;
+class MaxTrax;
+} // End of namespace Audio
+
+namespace Kyra {
+
+class MidiOutput;
+
+/**
+ * MIDI output device.
+ *
+ * This device supports both MT-32 MIDI, as used in
+ * Kyrandia 1 and 2, and GM MIDI, as used in Kyrandia 2.
+ */
+class SoundMidiPC : public Sound {
+public:
+ SoundMidiPC(KyraEngine_v1 *vm, Audio::Mixer *mixer, MidiDriver *driver, kType type);
+ virtual ~SoundMidiPC();
+
+ virtual kType getMusicType() const { return _type; }
+
+ virtual bool init();
+
+ virtual void updateVolumeSettings();
+
+ virtual void initAudioResourceInfo(int set, void *info);
+ virtual void selectAudioResourceSet(int set);
+ virtual bool hasSoundFile(uint file) const;
+ virtual void loadSoundFile(uint file);
+ virtual void loadSoundFile(Common::String file);
+ virtual void loadSfxFile(Common::String file);
+
+ virtual void playTrack(uint8 track);
+ virtual void haltTrack();
+ virtual bool isPlaying() const;
+
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF);
+ virtual void stopAllSoundEffects();
+
+ virtual void beginFadeOut();
+
+ virtual void pause(bool paused);
+private:
+ static void onTimer(void *data);
+
+ // Our channel handling
+ int _musicVolume, _sfxVolume;
+
+ uint32 _fadeStartTime;
+ bool _fadeMusicOut;
+
+ // Midi file related
+ Common::String _mFileName, _sFileName;
+ byte *_musicFile, *_sfxFile;
+
+ MidiParser *_music;
+ MidiParser *_sfx[3];
+
+ const SoundResourceInfo_PC *res() const {return _resInfo[_currentResourceSet]; }
+ SoundResourceInfo_PC *_resInfo[3];
+ int _currentResourceSet;
+
+ // misc
+ kType _type;
+ Common::String getFileName(const Common::String &str);
+
+ bool _nativeMT32;
+ MidiDriver *_driver;
+ MidiOutput *_output;
+
+ Common::Mutex _mutex;
+};
+
+class SoundTowns : public Sound {
+public:
+ SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundTowns();
+
+ virtual kType getMusicType() const { return kTowns; }
+
+ virtual bool init();
+ virtual void process();
+
+ virtual void initAudioResourceInfo(int set, void *info);
+ virtual void selectAudioResourceSet(int set);
+ virtual bool hasSoundFile(uint file) const;
+ virtual void loadSoundFile(uint file);
+ virtual void loadSoundFile(Common::String) {}
+
+ virtual void playTrack(uint8 track);
+ virtual void haltTrack();
+
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF);
+ virtual void stopAllSoundEffects();
+
+ virtual void beginFadeOut();
+
+ virtual void updateVolumeSettings();
+
+private:
+ bool loadInstruments();
+ void playEuphonyTrack(uint32 offset, int loop);
+
+ void fadeOutSoundEffects();
+
+ int _lastTrack;
+ Audio::SoundHandle _sfxHandle;
+
+ uint8 *_musicTrackData;
+
+ uint _sfxFileIndex;
+ uint8 *_sfxFileData;
+ uint8 _sfxChannel;
+
+ EuphonyPlayer *_player;
+
+ bool _cdaPlaying;
+
+ const SoundResourceInfo_Towns *res() const {return _resInfo[_currentResourceSet]; }
+ SoundResourceInfo_Towns *_resInfo[3];
+ int _currentResourceSet;
+
+ const uint8 *_musicFadeTable;
+ const uint8 *_sfxBTTable;
+ const uint8 *_sfxWDTable;
+};
+
+class SoundPC98 : public Sound {
+public:
+ SoundPC98(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundPC98();
+
+ virtual kType getMusicType() const override { return kPC98; }
+
+ virtual bool init() override;
+
+ virtual void initAudioResourceInfo(int set, void *info) override;
+ virtual void selectAudioResourceSet(int set) override;
+ virtual bool hasSoundFile(uint file) const override;
+ virtual void loadSoundFile(uint file) override;
+ virtual void loadSoundFile(Common::String file) override;
+
+ virtual void playTrack(uint8 track) override;
+ virtual void haltTrack() override;
+ virtual void beginFadeOut() override;
+
+ virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool isSfx) override { return -1; }
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF) override;
+
+ virtual void updateVolumeSettings() override;
+
+private:
+ int _lastTrack;
+ uint8 *_musicTrackData;
+ uint8 *_sfxTrackData;
+ TownsPC98_AudioDriver *_driver;
+
+ const char *resPattern() {return _resInfo[_currentResourceSet]->c_str(); }
+ Common::String *_resInfo[3];
+ int _currentResourceSet;
+};
+
+class SoundTownsPC98_v2 : public Sound {
+public:
+ SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundTownsPC98_v2();
+
+ virtual kType getMusicType() const override { return _vm->gameFlags().platform == Common::kPlatformFMTowns ? kTowns : kPC98; }
+
+ virtual bool init() override;
+ virtual void process() override;
+
+ virtual void initAudioResourceInfo(int set, void *info) override;
+ virtual void selectAudioResourceSet(int set) override;
+ virtual bool hasSoundFile(uint file) const override;
+ virtual void loadSoundFile(uint file) override {}
+ virtual void loadSoundFile(Common::String file) override;
+
+ virtual void playTrack(uint8 track) override;
+ virtual void haltTrack() override;
+ virtual void beginFadeOut() override;
+
+ virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume = 255, uint8 priority = 255, bool isSfx = true) override;
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF) override;
+
+ virtual void updateVolumeSettings() override;
+
+private:
+ Audio::AudioStream *_currentSFX;
+ int _lastTrack;
+ bool _useFmSfx;
+
+ uint8 *_musicTrackData;
+ uint8 *_sfxTrackData;
+ TownsPC98_AudioDriver *_driver;
+
+ const SoundResourceInfo_TownsPC98V2 *res() const {return _resInfo[_currentResourceSet]; }
+ SoundResourceInfo_TownsPC98V2 *_resInfo[3];
+ int _currentResourceSet;
+};
+
+// PC Speaker MIDI driver
+class MidiDriver_PCSpeaker : public MidiDriver_Emulated {
+public:
+ MidiDriver_PCSpeaker(Audio::Mixer *mixer);
+ ~MidiDriver_PCSpeaker();
+
+ // MidiDriver interface
+ virtual void close() {}
+
+ virtual void send(uint32 data);
+
+ virtual MidiChannel *allocateChannel() { return 0; }
+ virtual MidiChannel *getPercussionChannel() { return 0; }
+
+ // MidiDriver_Emulated interface
+ void generateSamples(int16 *buffer, int numSamples);
+
+ // AudioStream interface
+ bool isStereo() const { return false; }
+ int getRate() const { return _rate; }
+private:
+ Common::Mutex _mutex;
+ Audio::PCSpeaker *_speaker;
+ int _rate;
+
+ struct Channel {
+ uint8 pitchBendLow, pitchBendHigh;
+ uint8 hold;
+ uint8 modulation;
+ uint8 voiceProtect;
+ uint8 noteCount;
+ } _channel[2];
+
+ void resetController(int channel);
+
+ struct Note {
+ bool enabled;
+ uint8 hardwareChannel;
+ uint8 midiChannel;
+ uint8 note;
+ bool processHold;
+ uint8 flags;
+ uint8 hardwareFlags;
+ uint16 priority;
+ int16 modulation;
+ uint16 precedence;
+ } _note[2];
+
+ void noteOn(int channel, int note);
+ void noteOff(int channel, int note);
+
+ void turnNoteOn(int note);
+ void overwriteNote(int note);
+ void turnNoteOff(int note);
+
+ void setupTone(int note);
+
+ uint16 _countdown;
+ uint8 _hardwareChannel[1];
+ bool _modulationFlag;
+
+ uint8 _timerValue;
+ void onTimer();
+
+ static const uint8 _noteTable1[];
+ static const uint8 _noteTable2[];
+};
+
+// for StaticResource (maybe we can find a nicer way to handle it)
+struct AmigaSfxTable {
+ uint8 note;
+ uint8 patch;
+ uint16 duration;
+ uint8 volume;
+ uint8 pan;
+};
+
+class SoundAmiga : public Sound {
+public:
+ SoundAmiga(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundAmiga();
+
+ virtual kType getMusicType() const override { return kAmiga; } //FIXME
+
+ virtual bool init() override;
+
+ virtual void initAudioResourceInfo(int set, void *info) override;
+ virtual void selectAudioResourceSet(int set) override;
+ virtual bool hasSoundFile(uint file) const override;
+ virtual void loadSoundFile(uint file) override;
+ virtual void loadSoundFile(Common::String) override {}
+
+ virtual void playTrack(uint8 track) override;
+ virtual void haltTrack() override;
+ virtual void beginFadeOut() override;
+
+ virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool isSfx) override { return -1; }
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF) override;
+
+protected:
+ Audio::MaxTrax *_driver;
+ Audio::SoundHandle _musicHandle;
+ enum FileType { kFileNone = -1, kFileIntro = 0, kFileGame = 1, kFileFinal = 2 } _fileLoaded;
+
+ const AmigaSfxTable *_tableSfxIntro;
+ int _tableSfxIntro_Size;
+
+ const AmigaSfxTable *_tableSfxGame;
+ int _tableSfxGame_Size;
+};
+
+class SoundTowns_Darkmoon : public Sound, public TownsAudioInterfacePluginDriver {
+public:
+ SoundTowns_Darkmoon(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundTowns_Darkmoon();
+
+ virtual kType getMusicType() const { return kTowns; }
+
+ virtual bool init();
+
+ void timerCallback(int timerId);
+
+ virtual void initAudioResourceInfo(int set, void *info);
+ virtual void selectAudioResourceSet(int set);
+ virtual bool hasSoundFile(uint file) const;
+ virtual void loadSoundFile(uint file) {}
+ virtual void loadSoundFile(Common::String name);
+
+ virtual void playTrack(uint8 track);
+ virtual void haltTrack();
+ virtual bool isPlaying() const;
+
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF);
+ virtual void stopAllSoundEffects();
+
+ virtual void beginFadeOut();
+
+ virtual void updateVolumeSettings();
+
+ virtual int checkTrigger();
+
+ virtual void resetTrigger();
+
+private:
+ struct SoundTableEntry {
+ int8 type;
+ int32 para1;
+ int16 para2;
+ } _soundTable[120];
+
+ uint8 _lastSfxChan;
+ uint8 _lastEnvChan;
+ uint8 *_pcmData;
+ uint32 _pcmDataSize;
+ uint8 _pcmVol;
+
+ int _timer;
+ int _timerSwitch;
+
+ SoundResourceInfo_TownsEoB *_pcmResource[3];
+
+ TownsAudioInterface *_intf;
+};
+
+} // End of namespace Kyra
+
+#endif