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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef KYRA_SOUND_INTERN_H
+#define KYRA_SOUND_INTERN_H
+
+
+
+#include "kyra/sound/sound.h"
+#include "kyra/sound/sound_adlib.h"
+
+#include "common/mutex.h"
+
+#include "audio/softsynth/fmtowns_pc98/towns_pc98_driver.h"
+#include "audio/softsynth/fmtowns_pc98/towns_euphony.h"
+
+#include "audio/softsynth/emumidi.h"
+#include "audio/midiparser.h"
+
+namespace Audio {
+class PCSpeaker;
+class MaxTrax;
+} // End of namespace Audio
+
+namespace Kyra {
+
+class MidiOutput;
+
+/**
+ * MIDI output device.
+ *
+ * This device supports both MT-32 MIDI, as used in
+ * Kyrandia 1 and 2, and GM MIDI, as used in Kyrandia 2.
+ */
+class SoundMidiPC : public Sound {
+public:
+ SoundMidiPC(KyraEngine_v1 *vm, Audio::Mixer *mixer, MidiDriver *driver, kType type);
+ virtual ~SoundMidiPC();
+
+ virtual kType getMusicType() const { return _type; }
+
+ virtual bool init();
+
+ virtual void updateVolumeSettings();
+
+ virtual void initAudioResourceInfo(int set, void *info);
+ virtual void selectAudioResourceSet(int set);
+ virtual bool hasSoundFile(uint file) const;
+ virtual void loadSoundFile(uint file);
+ virtual void loadSoundFile(Common::String file);
+ virtual void loadSfxFile(Common::String file);
+
+ virtual void playTrack(uint8 track);
+ virtual void haltTrack();
+ virtual bool isPlaying() const;
+
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF);
+ virtual void stopAllSoundEffects();
+
+ virtual void beginFadeOut();
+
+ virtual void pause(bool paused);
+private:
+ static void onTimer(void *data);
+
+ // Our channel handling
+ int _musicVolume, _sfxVolume;
+
+ uint32 _fadeStartTime;
+ bool _fadeMusicOut;
+
+ // Midi file related
+ Common::String _mFileName, _sFileName;
+ byte *_musicFile, *_sfxFile;
+
+ MidiParser *_music;
+ MidiParser *_sfx[3];
+
+ const SoundResourceInfo_PC *res() const {return _resInfo[_currentResourceSet]; }
+ SoundResourceInfo_PC *_resInfo[3];
+ int _currentResourceSet;
+
+ // misc
+ kType _type;
+ Common::String getFileName(const Common::String &str);
+
+ bool _nativeMT32;
+ MidiDriver *_driver;
+ MidiOutput *_output;
+
+ Common::Mutex _mutex;
+};
+
+class SoundTowns : public Sound {
+public:
+ SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundTowns();
+
+ virtual kType getMusicType() const { return kTowns; }
+
+ virtual bool init();
+ virtual void process();
+
+ virtual void initAudioResourceInfo(int set, void *info);
+ virtual void selectAudioResourceSet(int set);
+ virtual bool hasSoundFile(uint file) const;
+ virtual void loadSoundFile(uint file);
+ virtual void loadSoundFile(Common::String) {}
+
+ virtual void playTrack(uint8 track);
+ virtual void haltTrack();
+
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF);
+ virtual void stopAllSoundEffects();
+
+ virtual void beginFadeOut();
+
+ virtual void updateVolumeSettings();
+
+private:
+ bool loadInstruments();
+ void playEuphonyTrack(uint32 offset, int loop);
+
+ void fadeOutSoundEffects();
+
+ int _lastTrack;
+ Audio::SoundHandle _sfxHandle;
+
+ uint8 *_musicTrackData;
+
+ uint _sfxFileIndex;
+ uint8 *_sfxFileData;
+ uint8 _sfxChannel;
+
+ EuphonyPlayer *_player;
+
+ bool _cdaPlaying;
+
+ const SoundResourceInfo_Towns *res() const {return _resInfo[_currentResourceSet]; }
+ SoundResourceInfo_Towns *_resInfo[3];
+ int _currentResourceSet;
+
+ const uint8 *_musicFadeTable;
+ const uint8 *_sfxBTTable;
+ const uint8 *_sfxWDTable;
+};
+
+class SoundPC98 : public Sound {
+public:
+ SoundPC98(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundPC98();
+
+ virtual kType getMusicType() const override { return kPC98; }
+
+ virtual bool init() override;
+
+ virtual void initAudioResourceInfo(int set, void *info) override;
+ virtual void selectAudioResourceSet(int set) override;
+ virtual bool hasSoundFile(uint file) const override;
+ virtual void loadSoundFile(uint file) override;
+ virtual void loadSoundFile(Common::String file) override;
+
+ virtual void playTrack(uint8 track) override;
+ virtual void haltTrack() override;
+ virtual void beginFadeOut() override;
+
+ virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool isSfx) override { return -1; }
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF) override;
+
+ virtual void updateVolumeSettings() override;
+
+private:
+ int _lastTrack;
+ uint8 *_musicTrackData;
+ uint8 *_sfxTrackData;
+ TownsPC98_AudioDriver *_driver;
+
+ const char *resPattern() {return _resInfo[_currentResourceSet]->c_str(); }
+ Common::String *_resInfo[3];
+ int _currentResourceSet;
+};
+
+class SoundTownsPC98_v2 : public Sound {
+public:
+ SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundTownsPC98_v2();
+
+ virtual kType getMusicType() const override { return _vm->gameFlags().platform == Common::kPlatformFMTowns ? kTowns : kPC98; }
+
+ virtual bool init() override;
+ virtual void process() override;
+
+ virtual void initAudioResourceInfo(int set, void *info) override;
+ virtual void selectAudioResourceSet(int set) override;
+ virtual bool hasSoundFile(uint file) const override;
+ virtual void loadSoundFile(uint file) override {}
+ virtual void loadSoundFile(Common::String file) override;
+
+ virtual void playTrack(uint8 track) override;
+ virtual void haltTrack() override;
+ virtual void beginFadeOut() override;
+
+ virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume = 255, uint8 priority = 255, bool isSfx = true) override;
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF) override;
+
+ virtual void updateVolumeSettings() override;
+
+private:
+ Audio::AudioStream *_currentSFX;
+ int _lastTrack;
+ bool _useFmSfx;
+
+ uint8 *_musicTrackData;
+ uint8 *_sfxTrackData;
+ TownsPC98_AudioDriver *_driver;
+
+ const SoundResourceInfo_TownsPC98V2 *res() const {return _resInfo[_currentResourceSet]; }
+ SoundResourceInfo_TownsPC98V2 *_resInfo[3];
+ int _currentResourceSet;
+};
+
+// PC Speaker MIDI driver
+class MidiDriver_PCSpeaker : public MidiDriver_Emulated {
+public:
+ MidiDriver_PCSpeaker(Audio::Mixer *mixer);
+ ~MidiDriver_PCSpeaker();
+
+ // MidiDriver interface
+ virtual void close() {}
+
+ virtual void send(uint32 data);
+
+ virtual MidiChannel *allocateChannel() { return 0; }
+ virtual MidiChannel *getPercussionChannel() { return 0; }
+
+ // MidiDriver_Emulated interface
+ void generateSamples(int16 *buffer, int numSamples);
+
+ // AudioStream interface
+ bool isStereo() const { return false; }
+ int getRate() const { return _rate; }
+private:
+ Common::Mutex _mutex;
+ Audio::PCSpeaker *_speaker;
+ int _rate;
+
+ struct Channel {
+ uint8 pitchBendLow, pitchBendHigh;
+ uint8 hold;
+ uint8 modulation;
+ uint8 voiceProtect;
+ uint8 noteCount;
+ } _channel[2];
+
+ void resetController(int channel);
+
+ struct Note {
+ bool enabled;
+ uint8 hardwareChannel;
+ uint8 midiChannel;
+ uint8 note;
+ bool processHold;
+ uint8 flags;
+ uint8 hardwareFlags;
+ uint16 priority;
+ int16 modulation;
+ uint16 precedence;
+ } _note[2];
+
+ void noteOn(int channel, int note);
+ void noteOff(int channel, int note);
+
+ void turnNoteOn(int note);
+ void overwriteNote(int note);
+ void turnNoteOff(int note);
+
+ void setupTone(int note);
+
+ uint16 _countdown;
+ uint8 _hardwareChannel[1];
+ bool _modulationFlag;
+
+ uint8 _timerValue;
+ void onTimer();
+
+ static const uint8 _noteTable1[];
+ static const uint8 _noteTable2[];
+};
+
+// for StaticResource (maybe we can find a nicer way to handle it)
+struct AmigaSfxTable {
+ uint8 note;
+ uint8 patch;
+ uint16 duration;
+ uint8 volume;
+ uint8 pan;
+};
+
+class SoundAmiga : public Sound {
+public:
+ SoundAmiga(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundAmiga();
+
+ virtual kType getMusicType() const override { return kAmiga; } //FIXME
+
+ virtual bool init() override;
+
+ virtual void initAudioResourceInfo(int set, void *info) override;
+ virtual void selectAudioResourceSet(int set) override;
+ virtual bool hasSoundFile(uint file) const override;
+ virtual void loadSoundFile(uint file) override;
+ virtual void loadSoundFile(Common::String) override {}
+
+ virtual void playTrack(uint8 track) override;
+ virtual void haltTrack() override;
+ virtual void beginFadeOut() override;
+
+ virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool isSfx) override { return -1; }
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF) override;
+
+protected:
+ Audio::MaxTrax *_driver;
+ Audio::SoundHandle _musicHandle;
+ enum FileType { kFileNone = -1, kFileIntro = 0, kFileGame = 1, kFileFinal = 2 } _fileLoaded;
+
+ const AmigaSfxTable *_tableSfxIntro;
+ int _tableSfxIntro_Size;
+
+ const AmigaSfxTable *_tableSfxGame;
+ int _tableSfxGame_Size;
+};
+
+class SoundTowns_Darkmoon : public Sound, public TownsAudioInterfacePluginDriver {
+public:
+ SoundTowns_Darkmoon(KyraEngine_v1 *vm, Audio::Mixer *mixer);
+ virtual ~SoundTowns_Darkmoon();
+
+ virtual kType getMusicType() const { return kTowns; }
+
+ virtual bool init();
+
+ void timerCallback(int timerId);
+
+ virtual void initAudioResourceInfo(int set, void *info);
+ virtual void selectAudioResourceSet(int set);
+ virtual bool hasSoundFile(uint file) const;
+ virtual void loadSoundFile(uint file) {}
+ virtual void loadSoundFile(Common::String name);
+
+ virtual void playTrack(uint8 track);
+ virtual void haltTrack();
+ virtual bool isPlaying() const;
+
+ virtual void playSoundEffect(uint8 track, uint8 volume = 0xFF);
+ virtual void stopAllSoundEffects();
+
+ virtual void beginFadeOut();
+
+ virtual void updateVolumeSettings();
+
+ virtual int checkTrigger();
+
+ virtual void resetTrigger();
+
+private:
+ struct SoundTableEntry {
+ int8 type;
+ int32 para1;
+ int16 para2;
+ } _soundTable[120];
+
+ uint8 _lastSfxChan;
+ uint8 _lastEnvChan;
+ uint8 *_pcmData;
+ uint32 _pcmDataSize;
+ uint8 _pcmVol;
+
+ int _timer;
+ int _timerSwitch;
+
+ SoundResourceInfo_TownsEoB *_pcmResource[3];
+
+ TownsAudioInterface *_intf;
+};
+
+} // End of namespace Kyra
+
+#endif