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author | athrxx | 2019-04-14 17:51:03 +0200 |
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committer | athrxx | 2019-04-15 21:51:47 +0200 |
commit | 9d527463343c627eac305d8b17a273c0583ffa63 (patch) | |
tree | dbeb2f9379ae76bba2c01b039968196158fb0b96 /engines/kyra/sound/sound_pc98_v2.cpp | |
parent | a563817db0cb7e3927a11d921a702607758da460 (diff) | |
download | scummvm-rg350-9d527463343c627eac305d8b17a273c0583ffa63.tar.gz scummvm-rg350-9d527463343c627eac305d8b17a273c0583ffa63.tar.bz2 scummvm-rg350-9d527463343c627eac305d8b17a273c0583ffa63.zip |
KYRA: sound files/classes reorganization step #3
Untangle FM-Towns and PC-98 sound classes and move them to separate files.
Diffstat (limited to 'engines/kyra/sound/sound_pc98_v2.cpp')
-rw-r--r-- | engines/kyra/sound/sound_pc98_v2.cpp | 269 |
1 files changed, 269 insertions, 0 deletions
diff --git a/engines/kyra/sound/sound_pc98_v2.cpp b/engines/kyra/sound/sound_pc98_v2.cpp new file mode 100644 index 0000000000..64c805a0b3 --- /dev/null +++ b/engines/kyra/sound/sound_pc98_v2.cpp @@ -0,0 +1,269 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "kyra/sound/sound_intern.h" +#include "kyra/resource/resource.h" + +#include "audio/softsynth/fmtowns_pc98/towns_pc98_driver.h" + +#include "common/config-manager.h" + +#include "backends/audiocd/audiocd.h" + +#include "audio/audiostream.h" +#include "audio/decoders/raw.h" + +namespace Kyra { + +SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) : + Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false), _currentResourceSet(0) { + memset(&_resInfo, 0, sizeof(_resInfo)); +} + +SoundTownsPC98_v2::~SoundTownsPC98_v2() { + delete[] _musicTrackData; + delete[] _sfxTrackData; + delete _driver; + for (int i = 0; i < 3; i++) + initAudioResourceInfo(i, 0); +} + +bool SoundTownsPC98_v2::init() { + _driver = new TownsPC98_AudioDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ? + TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns); + + if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { + if (_resInfo[_currentResourceSet]) + if (_resInfo[_currentResourceSet]->cdaTableSize) + _vm->checkCD(); + + // Initialize CD for audio + bool hasRealCD = g_system->getAudioCDManager()->open(); + + // FIXME: While checking for 'track1.XXX(X)' looks like + // a good idea, we should definitely not be doing this + // here. Basically our filenaming scheme could change + // or we could add support for other audio formats. Also + // this misses the possibility that we play the tracks + // right off CD. So we should find another way to + // check if we have access to CD audio. + Resource *r = _vm->resource(); + if (_musicEnabled && + (hasRealCD || r->exists("track1.mp3") || r->exists("track1.ogg") || r->exists("track1.flac") || r->exists("track1.fla") + || r->exists("track01.mp3") || r->exists("track01.ogg") || r->exists("track01.flac") || r->exists("track01.fla"))) + _musicEnabled = 2; + else + _musicEnabled = 1; + _useFmSfx = false; + + } else { + _useFmSfx = true; + } + + bool reslt = _driver->init(); + updateVolumeSettings(); + return reslt; +} + +void SoundTownsPC98_v2::initAudioResourceInfo(int set, void *info) { + if (set >= kMusicIntro && set <= kMusicFinale) { + delete _resInfo[set]; + _resInfo[set] = info ? new SoundResourceInfo_TownsPC98V2(*(SoundResourceInfo_TownsPC98V2*)info) : 0; + } +} + +void SoundTownsPC98_v2::selectAudioResourceSet(int set) { + if (set >= kMusicIntro && set <= kMusicFinale) { + if (_resInfo[set]) + _currentResourceSet = set; + } +} + +bool SoundTownsPC98_v2::hasSoundFile(uint file) const { + if (file < res()->fileListSize) + return (res()->fileList[file] != 0); + return false; +} + +void SoundTownsPC98_v2::loadSoundFile(Common::String file) { + delete[] _sfxTrackData; + _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0); +} + +void SoundTownsPC98_v2::process() { + g_system->getAudioCDManager()->update(); +} + +void SoundTownsPC98_v2::playTrack(uint8 track) { + if (track == _lastTrack && _musicEnabled) + return; + + int trackNum = -1; + if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { + for (uint i = 0; i < res()->cdaTableSize; i++) { + if (track == (uint8)READ_LE_UINT16(&res()->cdaTable[i * 2])) { + trackNum = (int)READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1; + break; + } + } + } + + beginFadeOut(); + + Common::String musicFile = res()->pattern ? Common::String::format(res()->pattern, track) : (res()->fileList ? res()->fileList[track] : 0); + if (musicFile.empty()) + return; + + delete[] _musicTrackData; + + _musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0); + _driver->loadMusicData(_musicTrackData, true); + + if (_musicEnabled == 2 && trackNum != -1) { + g_system->getAudioCDManager()->play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0); + g_system->getAudioCDManager()->update(); + } else if (_musicEnabled) { + _driver->cont(); + } + + _lastTrack = track; +} + +void SoundTownsPC98_v2::haltTrack() { + _lastTrack = -1; + g_system->getAudioCDManager()->stop(); + g_system->getAudioCDManager()->update(); + _driver->reset(); +} + +void SoundTownsPC98_v2::beginFadeOut() { + if (!_driver->musicPlaying()) + return; + + for (int i = 0; i < 20; i++) { + _driver->fadeStep(); + _vm->delay(32); + } + + haltTrack(); +} + +int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool) { + static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 }; + static const char patternHOF[] = "%s.PCM"; + static const char patternLOL[] = "%s.VOC"; + + int h = 0; + if (_currentSFX) { + while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h].handle)) + h++; + + if (h >= kNumChannelHandles) { + h = 0; + while (h < kNumChannelHandles && _soundChannels[h].priority > priority) + ++h; + if (h < kNumChannelHandles) + voiceStop(&_soundChannels[h].handle); + } + + if (h >= kNumChannelHandles) + return 0; + } + + Common::String fileName = Common::String::format( _vm->game() == GI_LOL ? patternLOL : patternHOF, file); + + uint8 *data = _vm->resource()->fileData(fileName.c_str(), 0); + uint8 *src = data; + if (!src) + return 0; + + uint16 sfxRate = rates[READ_LE_UINT16(src)]; + src += 2; + bool compressed = (READ_LE_UINT16(src) & 1) ? true : false; + src += 2; + uint32 outsize = READ_LE_UINT32(src); + uint8 *sfx = (uint8 *)malloc(outsize); + uint8 *dst = sfx; + src += 4; + + if (compressed) { + for (uint32 i = outsize; i;) { + uint8 cnt = *src++; + if (cnt & 0x80) { + cnt &= 0x7F; + memset(dst, *src++, cnt); + } else { + memcpy(dst, src, cnt); + src += cnt; + } + dst += cnt; + i -= cnt; + } + } else { + memcpy(dst, src, outsize); + } + + for (uint32 i = 0; i < outsize; i++) { + uint8 cmd = sfx[i]; + if (cmd & 0x80) { + cmd = ~cmd; + } else { + cmd |= 0x80; + if (cmd == 0xFF) + cmd--; + } + if (cmd < 0x80) + cmd = 0x80 - cmd; + sfx[i] = cmd; + } + + _currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN); + _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h].handle, _currentSFX, -1, volume); + _soundChannels[h].priority = priority; + if (handle) + *handle = _soundChannels[h].handle; + + delete[] data; + return 1; +} + +void SoundTownsPC98_v2::playSoundEffect(uint8 track, uint8) { + if (!_useFmSfx || !_sfxTrackData) + return; + + _driver->loadSoundEffectData(_sfxTrackData, track); +} + +void SoundTownsPC98_v2::updateVolumeSettings() { + if (!_driver) + return; + + bool mute = false; + if (ConfMan.hasKey("mute")) + mute = ConfMan.getBool("mute"); + + _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume"))); + _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume"))); +} + +} // End of namespace Kyra + |