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Diffstat (limited to 'engines/kyra/sound_lol.cpp')
-rw-r--r-- | engines/kyra/sound_lol.cpp | 317 |
1 files changed, 317 insertions, 0 deletions
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp new file mode 100644 index 0000000000..862788d524 --- /dev/null +++ b/engines/kyra/sound_lol.cpp @@ -0,0 +1,317 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "kyra/sound.h" +#include "kyra/lol.h" +#include "kyra/resource.h" + +namespace Kyra { + +bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) { + if (!_speechFlag) + return false; + + if (speaker < 65) { + if (_characters[speaker].flags & 1) + speaker = (int) _characters[speaker].name[0]; + else + speaker = 0; + } + + if (_lastSpeechId == id && speaker == _lastSpeaker) + return true; + + _lastSpeechId = id; + _lastSpeaker = speaker; + _nextSpeechId = _nextSpeaker = -1; + + char pattern1[8]; + char pattern2[5]; + char file1[13]; + char file2[13]; + char file3[13]; + file3[0] = 0; + + Common::List<const char*> playList; + + snprintf(pattern2, sizeof(pattern2), "%02d", id & 0x4000 ? 0 : _curTlkFile); + + if (id & 0x4000) { + snprintf(pattern1, sizeof(pattern1), "%03X", id & 0x3fff); + } else if (id < 1000) { + snprintf(pattern1, sizeof(pattern1), "%03d", id); + } else { + snprintf(file3, sizeof(file3), "@%04d%c.%s", id - 1000, (char)speaker, pattern2); + if (_res->exists(file3)) { + char *f = new char[strlen(file3) + 1]; + strcpy(f, file3); + playList.push_back(f); + } + } + + if (!file3[0]) { + for (char i = 0; ; i++) { + char symbol = '0' + i; + snprintf(file1, sizeof(file1), "%s%c%c.%s", pattern1, (char)speaker, symbol, pattern2); + snprintf(file2, sizeof(file2), "%s%c%c.%s", pattern1, '_', symbol, pattern2); + if (_res->exists(file1)) { + char *f = new char[strlen(file1) + 1]; + strcpy(f, file1); + playList.push_back(f); + } else if (_res->exists(file2)) { + char *f = new char[strlen(file2) + 1]; + strcpy(f, file2); + playList.push_back(f); + } else { + break; + } + } + } + + if (playList.empty()) + return false; + + while (_sound->voiceIsPlaying(_activeVoiceFile)) + delay(_tickLength, true, false); + + while (_sound->allVoiceChannelsPlaying()) + delay(_tickLength, false, true); + + strcpy(_activeVoiceFile, *playList.begin()); + + _activeVoiceFileTotalTime = 0; + for (Common::List<Audio::AudioStream *>::iterator i = _speechList.begin(); i != _speechList.end(); ++i) + delete *i; + _speechList.clear(); + + int32 pt = 0; + for (Common::List<const char*>::iterator i = playList.begin(); i != playList.end(); ++i) { + Audio::AudioStream *a = _sound->getVoiceStream(*i, &pt, false); + _speechList.push_back(a); + _activeVoiceFileTotalTime += pt; + } + + //_activeVoiceFileTotalTime = _sound->voicePlay(_activeVoiceFile, 255, false, false); + _sound->playVoiceStream(*_speechList.begin(), _activeVoiceFile); + _speechList.pop_front(); + + playList.clear(); + //for (Common::List<const char*>::iterator i = _speechPlayList.begin(); i != _speechPlayList.end(); ++i) + // _activeVoiceFileTotalTime += _sound->getTotalPlayTime(*i, false); + /*if (_speechPlayList.begin() != _speechPlayList.end()) + _activeVoiceFileTotalTime |= 0x80000000;*/ + + if (!_activeVoiceFileTotalTime) + return false; + + _tim->_abortFlag = 0; + + return true; +} + +int LoLEngine::snd_updateCharacterSpeech() { + if (_sound->voiceIsPlaying(_activeVoiceFile)) + return 2; + + if (_speechList.begin() != _speechList.end()) { + _sound->playVoiceStream(*_speechList.begin(), _activeVoiceFile); + _speechList.pop_front(); + return 2; + + } else if (_nextSpeechId != -1) { + _lastSpeechId = _lastSpeaker = -1; + _activeVoiceFileTotalTime = 0; + if (snd_playCharacterSpeech(_nextSpeechId, _nextSpeaker, 0)) + return 2; + } + + _lastSpeechId = _lastSpeaker = -1; + _activeVoiceFileTotalTime = 0; + + return 0; +} + +void LoLEngine::snd_stopSpeech(bool setFlag) { + if (!_sound->voiceIsPlaying(_activeVoiceFile)) + return; + + //_dlgTimer = 0; + _sound->voiceStop(_activeVoiceFile); + _activeVoiceFileTotalTime = 0; + _nextSpeechId = _nextSpeaker = -1; + + for (Common::List<Audio::AudioStream *>::iterator i = _speechList.begin(); i != _speechList.end(); ++i) + delete *i; + _speechList.clear(); + + if (setFlag) + _tim->_abortFlag = 1; +} + +void LoLEngine::snd_playSoundEffect(int track, int volume) { + if (track == 1 && (_lastSfxTrack == -1 || _lastSfxTrack == 1)) + return; + + _lastSfxTrack = track; + if (track == -1) + return; + + int16 volIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]); + + if (volIndex > 0) + volume = (volIndex * volume) >> 8; + else if (volIndex < 0) + volume = -volIndex; + + // volume TODO + volume = 254 - volume; + + int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]); + + bool hasVocFile = false; + if (vocIndex != -1) { + if (scumm_stricmp(_ingameSoundList[vocIndex], "EMPTY")) + hasVocFile = true; + } + + if (hasVocFile) { + _sound->voicePlay(_ingameSoundList[vocIndex], volume & 0xff, true); + } else if (_flags.platform == Common::kPlatformPC) { + if (_sound->getSfxType() == Sound::kMidiMT32) + track = track < _ingameMT32SoundIndexSize ? _ingameMT32SoundIndex[track] - 1 : -1; + else if (_sound->getSfxType() == Sound::kMidiGM) + track = track < _ingameGMSoundIndexSize ? _ingameGMSoundIndex[track] - 1: -1; + + if (track == 168) + track = 167; + + if (track != -1) + KyraEngine_v1::snd_playSoundEffect(track, volume); + } +} + +void LoLEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) { + if (!_sound->sfxEnabled()) + return; + + if (_environmentSfx) + snd_playSoundEffect(_environmentSfx, _environmentSfxVol); + + int dist = 0; + if (block) { + dist = getMonsterDistance(_currentBlock, block); + if (dist > _envSfxDistThreshold) { + _environmentSfx = 0; + return; + } + } + + _environmentSfx = soundId; + _environmentSfxVol = (15 - ((block || dist < 2) ? dist : 0)) << 4; + + if (block != _currentBlock) { + static const int8 blockShiftTable[] = { -32, -31, 1, 33, 32, 31, -1, -33 }; + uint16 cbl = _currentBlock; + + for (int i = 3; i > 0; i--) { + int dir = calcMonsterDirection(cbl & 0x1f, cbl >> 5, block & 0x1f, block >> 5); + cbl += blockShiftTable[dir]; + if (cbl != block) { + if (testWallFlag(cbl, 0, 1)) + _environmentSfxVol >>= 1; + } + } + } + + if (!soundId || _sceneUpdateRequired) + return; + + snd_processEnvironmentalSoundEffect(0, 0); +} + +void LoLEngine::snd_queueEnvironmentalSoundEffect(int soundId, int block) { + if (_envSfxUseQueue && _envSfxNumTracksInQueue < 10) { + _envSfxQueuedTracks[_envSfxNumTracksInQueue] = soundId; + _envSfxQueuedBlocks[_envSfxNumTracksInQueue] = block; + _envSfxNumTracksInQueue++; + } else { + snd_processEnvironmentalSoundEffect(soundId, block); + } +} + +void LoLEngine::snd_playQueuedEffects() { + for (int i = 0; i < _envSfxNumTracksInQueue; i++) + snd_processEnvironmentalSoundEffect(_envSfxQueuedTracks[i], _envSfxQueuedBlocks[i]); + _envSfxNumTracksInQueue = 0; +} + +void LoLEngine::snd_loadSoundFile(int track) { + if (_sound->musicEnabled()) { + char filename[13]; + int t = (track - 250) * 3; + + if (_curMusicFileIndex != _musicTrackMap[t] || _curMusicFileExt != (char)_musicTrackMap[t + 1]) { + snd_stopMusic(); + snprintf(filename, sizeof(filename), "LORE%02d%c", _musicTrackMap[t], (char)_musicTrackMap[t + 1]); + _sound->loadSoundFile(filename); + _curMusicFileIndex = _musicTrackMap[t]; + _curMusicFileExt = (char)_musicTrackMap[t + 1]; + } else { + snd_stopMusic(); + } + } else { + //XXX + } +} + +int LoLEngine::snd_playTrack(int track) { + if (track == -1) + return _lastMusicTrack; + + int res = _lastMusicTrack; + _lastMusicTrack = track; + + if (_sound->musicEnabled()) { + snd_loadSoundFile(track); + int t = (track - 250) * 3; + _sound->playTrack(_musicTrackMap[t + 2]); + } + + return res; +} + +int LoLEngine::snd_stopMusic() { + if (_sound->musicEnabled()) { + if (_sound->isPlaying()) { + _sound->beginFadeOut(); + _system->delayMillis(3 * _tickLength); + } + + _sound->haltTrack(); + } + return snd_playTrack(-1); +} + +} // end of namespace Kyra |