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authorathrxx2018-11-07 22:16:41 +0100
committerathrxx2018-11-14 17:22:23 +0100
commit09f513fb1134492ed69798897414611dd8a05e83 (patch)
tree1ccb6843f94482e6b1649e8020622a8a7cb5d52b /engines/kyra/text_rpg.cpp
parentb81493718e4474b995a94f552b3a01d157462251 (diff)
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KYRA: (EOB) - fix minor graphics glitch in FM-TOWNS version
(wrong text box shading in certain cut scenes)
Diffstat (limited to 'engines/kyra/text_rpg.cpp')
-rw-r--r--engines/kyra/text_rpg.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/kyra/text_rpg.cpp b/engines/kyra/text_rpg.cpp
index cc7ab068a7..3020a63fa6 100644
--- a/engines/kyra/text_rpg.cpp
+++ b/engines/kyra/text_rpg.cpp
@@ -727,11 +727,11 @@ void TextDisplayer_rpg::displayWaitButton() {
_screen->set16bitShadingLevel(4);
_screen->fillRect(_vm->_dialogueButtonPosX[0], _vm->_dialogueButtonPosY[0], _vm->_dialogueButtonPosX[0] + _vm->_dialogueButtonWidth - 1, _vm->_dialogueButtonPosY[0] + _vm->guiSettings()->buttons.height - 1, _vm->guiSettings()->colors.fill);
+ clearCurDim();
_screen->set16bitShadingLevel(0);
_screen->updateScreen();
_vm->_dialogueButtonWidth = 95;
SWAP(_vm->_dialogueButtonLabelColor1, _vm->_dialogueButtonLabelColor2);
- clearCurDim();
}
} // End of namespace Kyra