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author | Vincent Bénony | 2016-01-06 16:20:23 +0100 |
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committer | Vincent Bénony | 2016-01-06 16:20:23 +0100 |
commit | efdb5679ce6304dbc854afbbc511e633d7513338 (patch) | |
tree | e680a240e5f6018fc3a4cce53b50060caa22a929 /engines/lab/image.cpp | |
parent | 4687ff6d6d2863cc95c8137543ecf9c39bc01723 (diff) | |
parent | b72c02bad44749a1355acefdb198e36b2e772575 (diff) | |
download | scummvm-rg350-efdb5679ce6304dbc854afbbc511e633d7513338.tar.gz scummvm-rg350-efdb5679ce6304dbc854afbbc511e633d7513338.tar.bz2 scummvm-rg350-efdb5679ce6304dbc854afbbc511e633d7513338.zip |
IOS: Merge branch 'master' into ios-fix
Diffstat (limited to 'engines/lab/image.cpp')
-rw-r--r-- | engines/lab/image.cpp | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/engines/lab/image.cpp b/engines/lab/image.cpp new file mode 100644 index 0000000000..ec516718e8 --- /dev/null +++ b/engines/lab/image.cpp @@ -0,0 +1,136 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Labyrinth of Time code with assistance of + * + * Copyright (c) 1993 Terra Nova Development + * Copyright (c) 2004 The Wyrmkeep Entertainment Co. + * + */ + +#include "common/file.h" + +#include "lab/lab.h" + +#include "lab/dispman.h" +#include "lab/image.h" + +namespace Lab { + +Image::Image(Common::File *s, LabEngine *vm) : _vm(vm) { + _width = s->readUint16LE(); + _height = s->readUint16LE(); + s->skip(4); + + uint32 size = _width * _height; + if (size & 1) + size++; + + _imageData = new byte[size]; + s->read(_imageData, size); + _autoFree = true; +} + +Image::~Image() { + if (_autoFree) + delete[] _imageData; +} + +void Image::setData(byte *d, bool autoFree) { + if (_autoFree) + delete[] _imageData; + _imageData = d; + _autoFree = autoFree; +} + +void Image::blitBitmap(uint16 srcX, uint16 srcY, Image *imgDest, + uint16 destX, uint16 destY, uint16 width, uint16 height, byte masked) { + int clipWidth = width; + int clipHeight = height; + int destWidth = (imgDest) ? imgDest->_width : _vm->_graphics->_screenWidth; + int destHeight = (imgDest) ? imgDest->_height : _vm->_graphics->_screenHeight; + byte *destBuffer = (imgDest) ? imgDest->_imageData : _vm->_graphics->getCurrentDrawingBuffer(); + + if (destX + clipWidth > destWidth) + clipWidth = destWidth - destX; + + if (destY + clipHeight > destHeight) + clipHeight = destHeight - destY; + + if ((clipWidth > 0) && (clipHeight > 0)) { + byte *img = _imageData + srcY * _width + srcX; + byte *dest = destBuffer + destY * destWidth + destX; + + if (!masked) { + for (int i = 0; i < clipHeight; i++) { + memcpy(dest, img, clipWidth); + img += _width; + dest += destWidth; + } + } else { + for (int i = 0; i < clipHeight; i++) { + for (int j = 0; j < clipWidth; j++) { + byte c = img[j]; + + if (c) + dest[j] = c - 1; + } + + img += _width; + dest += destWidth; + } + } + } +} + +void Image::drawImage(uint16 x, uint16 y) { + blitBitmap(0, 0, nullptr, x, y, _width, _height, false); +} + +void Image::drawMaskImage(uint16 x, uint16 y) { + blitBitmap(0, 0, nullptr, x, y, _width, _height, true); +} + +void Image::readScreenImage(uint16 x, uint16 y) { + int clipWidth = _width; + int clipHeight = _height; + + if (x + clipWidth > _vm->_graphics->_screenWidth) + clipWidth = _vm->_graphics->_screenWidth - x; + + if (y + clipHeight > _vm->_graphics->_screenHeight) + clipHeight = _vm->_graphics->_screenHeight - y; + + if ((clipWidth > 0) && (clipHeight > 0)) { + byte *img = _imageData; + byte *screen = _vm->_graphics->getCurrentDrawingBuffer() + y * _vm->_graphics->_screenWidth + x; + + while (clipHeight-- > 0) { + memcpy(img, screen, clipWidth); + img += _width; + screen += _vm->_graphics->_screenWidth; + } + } +} + +} // End of namespace Lab |