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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on Labyrinth of Time code with assistance of
+ *
+ * Copyright (c) 1993 Terra Nova Development
+ * Copyright (c) 2004 The Wyrmkeep Entertainment Co.
+ *
+ */
+
+#include "common/file.h"
+
+#include "lab/lab.h"
+
+#include "lab/dispman.h"
+#include "lab/image.h"
+
+namespace Lab {
+
+Image::Image(Common::File *s, LabEngine *vm) : _vm(vm) {
+ _width = s->readUint16LE();
+ _height = s->readUint16LE();
+ s->skip(4);
+
+ uint32 size = _width * _height;
+ if (size & 1)
+ size++;
+
+ _imageData = new byte[size];
+ s->read(_imageData, size);
+ _autoFree = true;
+}
+
+Image::~Image() {
+ if (_autoFree)
+ delete[] _imageData;
+}
+
+void Image::setData(byte *d, bool autoFree) {
+ if (_autoFree)
+ delete[] _imageData;
+ _imageData = d;
+ _autoFree = autoFree;
+}
+
+void Image::blitBitmap(uint16 srcX, uint16 srcY, Image *imgDest,
+ uint16 destX, uint16 destY, uint16 width, uint16 height, byte masked) {
+ int clipWidth = width;
+ int clipHeight = height;
+ int destWidth = (imgDest) ? imgDest->_width : _vm->_graphics->_screenWidth;
+ int destHeight = (imgDest) ? imgDest->_height : _vm->_graphics->_screenHeight;
+ byte *destBuffer = (imgDest) ? imgDest->_imageData : _vm->_graphics->getCurrentDrawingBuffer();
+
+ if (destX + clipWidth > destWidth)
+ clipWidth = destWidth - destX;
+
+ if (destY + clipHeight > destHeight)
+ clipHeight = destHeight - destY;
+
+ if ((clipWidth > 0) && (clipHeight > 0)) {
+ byte *img = _imageData + srcY * _width + srcX;
+ byte *dest = destBuffer + destY * destWidth + destX;
+
+ if (!masked) {
+ for (int i = 0; i < clipHeight; i++) {
+ memcpy(dest, img, clipWidth);
+ img += _width;
+ dest += destWidth;
+ }
+ } else {
+ for (int i = 0; i < clipHeight; i++) {
+ for (int j = 0; j < clipWidth; j++) {
+ byte c = img[j];
+
+ if (c)
+ dest[j] = c - 1;
+ }
+
+ img += _width;
+ dest += destWidth;
+ }
+ }
+ }
+}
+
+void Image::drawImage(uint16 x, uint16 y) {
+ blitBitmap(0, 0, nullptr, x, y, _width, _height, false);
+}
+
+void Image::drawMaskImage(uint16 x, uint16 y) {
+ blitBitmap(0, 0, nullptr, x, y, _width, _height, true);
+}
+
+void Image::readScreenImage(uint16 x, uint16 y) {
+ int clipWidth = _width;
+ int clipHeight = _height;
+
+ if (x + clipWidth > _vm->_graphics->_screenWidth)
+ clipWidth = _vm->_graphics->_screenWidth - x;
+
+ if (y + clipHeight > _vm->_graphics->_screenHeight)
+ clipHeight = _vm->_graphics->_screenHeight - y;
+
+ if ((clipWidth > 0) && (clipHeight > 0)) {
+ byte *img = _imageData;
+ byte *screen = _vm->_graphics->getCurrentDrawingBuffer() + y * _vm->_graphics->_screenWidth + x;
+
+ while (clipHeight-- > 0) {
+ memcpy(img, screen, clipWidth);
+ img += _width;
+ screen += _vm->_graphics->_screenWidth;
+ }
+ }
+}
+
+} // End of namespace Lab