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author | David Fioramonti | 2018-07-31 04:50:53 -0700 |
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committer | Eugene Sandulenko | 2018-08-03 14:51:12 +0200 |
commit | 2649c429dbf30e1035fbc2d59a70e390b30327b2 (patch) | |
tree | 0b37e5f059fe7bf1e9121bc145c02c8d2d6a48ba /engines/lab/lab.h | |
parent | bafe22c782909b6f92cc42cfbf82a65d1167dc29 (diff) | |
download | scummvm-rg350-2649c429dbf30e1035fbc2d59a70e390b30327b2.tar.gz scummvm-rg350-2649c429dbf30e1035fbc2d59a70e390b30327b2.tar.bz2 scummvm-rg350-2649c429dbf30e1035fbc2d59a70e390b30327b2.zip |
LAB: By default skip thumbnail loading for readSaveGameHeader
This changes the convention back to skipping the thumbnail loading
for readSaveGameHeader. querySaveMetaInfos is the only place it
shouldn't be skipped.
Diffstat (limited to 'engines/lab/lab.h')
-rw-r--r-- | engines/lab/lab.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/lab/lab.h b/engines/lab/lab.h index 3eba78b42e..aedf0181ec 100644 --- a/engines/lab/lab.h +++ b/engines/lab/lab.h @@ -502,7 +502,7 @@ private: void handleTrialWarning(); }; -WARN_UNUSED_RESULT bool readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &header, bool skipThumbnail = false); +WARN_UNUSED_RESULT bool readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &header, bool skipThumbnail = true); } // End of namespace Lab |