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author | Filippos Karapetis | 2015-12-27 21:42:51 +0200 |
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committer | Filippos Karapetis | 2015-12-27 21:42:51 +0200 |
commit | ab8382418d98a22d22ce839f016be9e293f30f6e (patch) | |
tree | b153578eb142d43c04419451b0066a64e8907af4 /engines/lab/music.h | |
parent | 70822b32b0669221940c8f5b2f099de9d8511a0d (diff) | |
download | scummvm-rg350-ab8382418d98a22d22ce839f016be9e293f30f6e.tar.gz scummvm-rg350-ab8382418d98a22d22ce839f016be9e293f30f6e.tar.bz2 scummvm-rg350-ab8382418d98a22d22ce839f016be9e293f30f6e.zip |
LAB: Do not pause the background music when a sound effect is played
Diffstat (limited to 'engines/lab/music.h')
-rw-r--r-- | engines/lab/music.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/engines/lab/music.h b/engines/lab/music.h index a06bfca306..09bb9694ac 100644 --- a/engines/lab/music.h +++ b/engines/lab/music.h @@ -50,7 +50,6 @@ private: LabEngine *_vm; Common::File *_musicFile; - bool _musicPaused; uint16 _curRoomMusic; uint32 _storedPos; @@ -58,12 +57,7 @@ private: Audio::SoundHandle _sfxHandle; private: - /** - * Pauses the background music. - */ - void pauseBackMusic(); void readSound(bool waitTillFinished, bool loop, Common::File *file); - byte getSoundFlags(); public: @@ -92,11 +86,6 @@ public: */ bool loadSoundEffect(const Common::String filename, bool loop, bool waitTillFinished); - /** - * Resumes the paused background music. - */ - void resumeBackMusic(); - void stopSoundEffect(); }; |