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author | Colin Snover | 2017-01-10 12:40:31 -0600 |
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committer | Colin Snover | 2017-01-11 11:13:44 -0600 |
commit | e00c773d9529ba7915d1ef9443df289ef8eb34a5 (patch) | |
tree | a06b6d96588c595e062a897cd274ff4fa25f66aa /engines/lab | |
parent | 4eecd48c64792c327bb1e5e85f38b75717da0947 (diff) | |
download | scummvm-rg350-e00c773d9529ba7915d1ef9443df289ef8eb34a5.tar.gz scummvm-rg350-e00c773d9529ba7915d1ef9443df289ef8eb34a5.tar.bz2 scummvm-rg350-e00c773d9529ba7915d1ef9443df289ef8eb34a5.zip |
SCI32: Remove backslashes from PQ:SWAT extra save game files
The original interpreter created subdirectories for each in-game
profile, but copying this behaviour would add a lot of
superfluous complexity to the save game system in ScummVM, and
may not be portable to all supported platforms. Instead, when the
game tries to save its files to a subdirectory, the backslash in
the file name is replaced with an underscore so it can be created
successfully on filesystems where backslash is an illegal file
name character.
This has a side-effect of causing all save games to be displayed
under all profiles, instead of just the ones "belonging" to a
particular profile, but this seems like a reasonable trade-off
given that there is no reason to play this game with more than one
profile.
Diffstat (limited to 'engines/lab')
0 files changed, 0 insertions, 0 deletions