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authorEugene Sandulenko2010-10-18 19:17:38 +0000
committerEugene Sandulenko2010-10-18 19:17:38 +0000
commit86d650926f9b991b6398e4ad4b0613ac264dfbaa (patch)
tree5e6791249fa5fce7dd3e1a6406dff4bf720ca085 /engines/lastexpress/data/snd.cpp
parentc92d2bc234f2f73a9629b3622cd5e66c57439cda (diff)
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LASTEXPRESS: Merge in the engine.
svn-id: r53579
Diffstat (limited to 'engines/lastexpress/data/snd.cpp')
-rw-r--r--engines/lastexpress/data/snd.cpp141
1 files changed, 141 insertions, 0 deletions
diff --git a/engines/lastexpress/data/snd.cpp b/engines/lastexpress/data/snd.cpp
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+++ b/engines/lastexpress/data/snd.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Based on the Xentax Wiki documentation:
+// http://wiki.xentax.com/index.php/The_Last_Express_SND
+
+#include "lastexpress/data/snd.h"
+
+#include "lastexpress/debug.h"
+
+#include "sound/decoders/adpcm.h"
+#include "sound/audiostream.h"
+
+namespace LastExpress {
+
+//////////////////////////////////////////////////////////////////////////
+// Sound
+//////////////////////////////////////////////////////////////////////////
+SimpleSound::SimpleSound() : _size(0), _blocks(0), _blockSize(0) {}
+
+SimpleSound::~SimpleSound() {
+ stop();
+}
+
+// Stop the sound
+void SimpleSound::stop() const {
+ g_system->getMixer()->stopHandle(_handle);
+}
+
+void SimpleSound::loadHeader(Common::SeekableReadStream *in) {
+ _size = in->readUint32LE();
+ _blocks = in->readUint16LE();
+ debugC(5, kLastExpressDebugSound, " sound header data: size=\"%d\", %d blocks", _size, _blocks);
+
+ assert (_size % _blocks == 0);
+ _blockSize = _size / _blocks;
+}
+
+Audio::AudioStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size) const {
+ return Audio::makeADPCMStream(in, DisposeAfterUse::YES, size, Audio::kADPCMMSImaLastExpress, 44100, 1, _blockSize);
+}
+
+void SimpleSound::play(Audio::AudioStream *as) {
+ g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, as);
+}
+
+//////////////////////////////////////////////////////////////////////////
+// StreamedSound
+//////////////////////////////////////////////////////////////////////////
+StreamedSound::StreamedSound() {}
+StreamedSound::~StreamedSound() {}
+
+bool StreamedSound::load(Common::SeekableReadStream *stream) {
+ if (!stream)
+ return false;
+
+ g_system->getMixer()->stopHandle(_handle);
+
+ loadHeader(stream);
+
+ // Start decoding the input stream
+ Audio::AudioStream *as = makeDecoder(stream, _size);
+
+ // Start playing the decoded audio stream
+ play(as);
+
+ return true;
+}
+
+//////////////////////////////////////////////////////////////////////////
+// StreamedSound
+//////////////////////////////////////////////////////////////////////////
+AppendableSound::AppendableSound() : SimpleSound() {
+ // Create an audio stream where the decoded chunks will be appended
+ _as = Audio::makeQueuingAudioStream(44100, false);
+ _finished = false;
+
+ // Start playing the decoded audio stream
+ play(_as);
+
+ // Initialize the block size
+ // TODO: get it as an argument?
+ _blockSize = 739;
+}
+
+AppendableSound::~AppendableSound() {
+ finish();
+
+ _as = NULL;
+}
+
+void AppendableSound::queueBuffer(const byte *data, uint32 size) {
+ Common::MemoryReadStream *buffer = new Common::MemoryReadStream(data, size);
+ queueBuffer(buffer);
+}
+
+void AppendableSound::queueBuffer(Common::SeekableReadStream *bufferIn) {
+ if (!_as)
+ error("AppendableSound::queueBuffer - internal error: the audio stream is invalid!");
+
+ // Setup the ADPCM decoder
+ uint32 sizeIn = (uint32)bufferIn->size();
+ Audio::AudioStream *adpcm = makeDecoder(bufferIn, sizeIn);
+
+ // Queue the stream
+ _as->queueAudioStream(adpcm);
+}
+
+void AppendableSound::finish() {
+ if (!_as)
+ error("AppendableSound::queueBuffer - internal error: the audio stream is invalid!");
+
+ if (!_finished)
+ _as->finish();
+
+ _finished = true;
+}
+
+} // End of namespace LastExpress