diff options
author | Eugene Sandulenko | 2010-10-18 19:17:38 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2010-10-18 19:17:38 +0000 |
commit | 86d650926f9b991b6398e4ad4b0613ac264dfbaa (patch) | |
tree | 5e6791249fa5fce7dd3e1a6406dff4bf720ca085 /engines/lastexpress/entities/ivo.cpp | |
parent | c92d2bc234f2f73a9629b3622cd5e66c57439cda (diff) | |
download | scummvm-rg350-86d650926f9b991b6398e4ad4b0613ac264dfbaa.tar.gz scummvm-rg350-86d650926f9b991b6398e4ad4b0613ac264dfbaa.tar.bz2 scummvm-rg350-86d650926f9b991b6398e4ad4b0613ac264dfbaa.zip |
LASTEXPRESS: Merge in the engine.
svn-id: r53579
Diffstat (limited to 'engines/lastexpress/entities/ivo.cpp')
-rw-r--r-- | engines/lastexpress/entities/ivo.cpp | 829 |
1 files changed, 829 insertions, 0 deletions
diff --git a/engines/lastexpress/entities/ivo.cpp b/engines/lastexpress/entities/ivo.cpp new file mode 100644 index 0000000000..d56c184c15 --- /dev/null +++ b/engines/lastexpress/entities/ivo.cpp @@ -0,0 +1,829 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "lastexpress/entities/ivo.h" + +#include "lastexpress/game/action.h" +#include "lastexpress/game/entities.h" +#include "lastexpress/game/fight.h" +#include "lastexpress/game/logic.h" +#include "lastexpress/game/object.h" +#include "lastexpress/game/savepoint.h" +#include "lastexpress/game/scenes.h" +#include "lastexpress/game/sound.h" +#include "lastexpress/game/state.h" + +#include "lastexpress/lastexpress.h" +#include "lastexpress/helpers.h" + +namespace LastExpress { + +Ivo::Ivo(LastExpressEngine *engine) : Entity(engine, kEntityIvo) { + ADD_CALLBACK_FUNCTION(Ivo, reset); + ADD_CALLBACK_FUNCTION(Ivo, draw); + ADD_CALLBACK_FUNCTION(Ivo, enterExitCompartment); + ADD_CALLBACK_FUNCTION(Ivo, updateFromTime); + ADD_CALLBACK_FUNCTION(Ivo, updateFromTicks); + ADD_CALLBACK_FUNCTION(Ivo, updateEntity); + ADD_CALLBACK_FUNCTION(Ivo, callbackActionOnDirection); + ADD_CALLBACK_FUNCTION(Ivo, playSound); + ADD_CALLBACK_FUNCTION(Ivo, callbackActionRestaurantOrSalon); + ADD_CALLBACK_FUNCTION(Ivo, savegame); + ADD_CALLBACK_FUNCTION(Ivo, function11); + ADD_CALLBACK_FUNCTION(Ivo, sitAtTableWithSalko); + ADD_CALLBACK_FUNCTION(Ivo, leaveTableWithSalko); + ADD_CALLBACK_FUNCTION(Ivo, chapter1); + ADD_CALLBACK_FUNCTION(Ivo, chapter1Handler); + ADD_CALLBACK_FUNCTION(Ivo, function16); + ADD_CALLBACK_FUNCTION(Ivo, function17); + ADD_CALLBACK_FUNCTION(Ivo, chapter2); + ADD_CALLBACK_FUNCTION(Ivo, function19); + ADD_CALLBACK_FUNCTION(Ivo, function20); + ADD_CALLBACK_FUNCTION(Ivo, function21); + ADD_CALLBACK_FUNCTION(Ivo, chapter3); + ADD_CALLBACK_FUNCTION(Ivo, chapter3Handler); + ADD_CALLBACK_FUNCTION(Ivo, chapter4); + ADD_CALLBACK_FUNCTION(Ivo, chapter4Handler); + ADD_CALLBACK_FUNCTION(Ivo, function26); + ADD_CALLBACK_FUNCTION(Ivo, function27); + ADD_CALLBACK_FUNCTION(Ivo, function28); + ADD_CALLBACK_FUNCTION(Ivo, function29); + ADD_CALLBACK_FUNCTION(Ivo, chapter5); + ADD_CALLBACK_FUNCTION(Ivo, chapter5Handler); + ADD_CALLBACK_FUNCTION(Ivo, fight); + ADD_CALLBACK_FUNCTION(Ivo, function33); + ADD_CALLBACK_FUNCTION(Ivo, function34); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(1, Ivo, reset) + Entity::reset(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_S(2, Ivo, draw) + Entity::draw(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_SI(3, Ivo, enterExitCompartment, ObjectIndex) + Entity::enterExitCompartment(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_I(4, Ivo, updateFromTime, uint32) + Entity::updateFromTime(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_I(5, Ivo, updateFromTicks, uint32) + Entity::updateFromTicks(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_II(6, Ivo, updateEntity, CarIndex, EntityPosition) + if (savepoint.action == kActionExcuseMeCath || savepoint.action == kActionExcuseMe) { + getSound()->playSound(kEntityPlayer, "CAT1127A"); + return; + } + + Entity::updateEntity(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(7, Ivo, callbackActionOnDirection) + Entity::callbackActionOnDirection(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_NOSETUP(8, Ivo, playSound) + Entity::playSound(savepoint, true); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(9, Ivo, callbackActionRestaurantOrSalon) + Entity::callbackActionRestaurantOrSalon(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION_II(10, Ivo, savegame, SavegameType, uint32) + Entity::savegame(savepoint); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(11, Ivo, function11) + switch (savepoint.action) { + default: + break; + + case kActionNone: + if (getEntities()->isDistanceBetweenEntities(kEntityIvo, kEntitySalko, 750) || getEntities()->checkDistanceFromPosition(kEntitySalko, kPosition_2740, 500)) { + getSavePoints()->push(kEntityIvo, kEntitySalko, kAction123668192); + + setCallback(4); + setup_enterExitCompartment("613Ah", kObjectCompartmentH); + } + break; + + case kActionDefault: + getEntities()->drawSequenceRight(kEntityIvo, "809DS"); + if (getEntities()->isInRestaurant(kEntityPlayer)) + getEntities()->updateFrame(kEntityIvo); + + setCallback(1); + setup_callbackActionOnDirection(); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getSavePoints()->push(kEntityIvo, kEntitySalko, kAction125242096); + + setCallback(2); + setup_updateEntity(kCarRedSleeping, kPosition_2740); + break; + + case 2: + if (getEntities()->isDistanceBetweenEntities(kEntityIvo, kEntitySalko, 750) || getEntities()->checkDistanceFromPosition(kEntitySalko, kPosition_2740, 500)) { + getSavePoints()->push(kEntityIvo, kEntitySalko, kAction123668192); + + setCallback(3); + setup_enterExitCompartment("613Ah", kObjectCompartmentH); + } else { + getEntities()->drawSequenceLeft(kEntityIvo, "613Hh"); + getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH, true); + } + break; + + case 3: + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityIvo); + + CALLBACK_ACTION(); + break; + + case 4: + getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true); + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityIvo); + + CALLBACK_ACTION(); + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(12, Ivo, sitAtTableWithSalko) + switch (savepoint.action) { + default: + break; + + case kActionExitCompartment: + getEntities()->clearSequences(kEntitySalko); + getSavePoints()->push(kEntityIvo, kEntityTables2, kAction136455232); + + CALLBACK_ACTION(); + break; + + case kActionDefault: + getEntities()->drawSequenceRight(kEntityIvo, "023A1"); + getEntities()->drawSequenceRight(kEntitySalko, "023A2"); + getEntities()->drawSequenceRight(kEntityTables2, "023A3"); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(13, Ivo, leaveTableWithSalko) + switch (savepoint.action) { + default: + break; + + case kActionExitCompartment: + getSavePoints()->push(kEntityIvo, kEntityTables2, kActionDrawTablesWithChairs, "009E"); + getEntities()->clearSequences(kEntitySalko); + + CALLBACK_ACTION(); + break; + + case kActionDefault: + getEntities()->drawSequenceRight(kEntityIvo, "023D1"); + getEntities()->drawSequenceRight(kEntitySalko, "023D2"); + getEntities()->drawSequenceRight(kEntityTables2, "023D3"); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(14, Ivo, chapter1) + switch (savepoint.action) { + default: + break; + + case kActionNone: + TIME_CHECK_CHAPTER1(setup_chapter1Handler); + break; + + case kActionDefault: + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObject47, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); + + getData()->entityPosition = kPosition_4691; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRestaurant; + + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(15, Ivo, chapter1Handler) + switch (savepoint.action) { + default: + break; + + case kActionNone: + getData()->entityPosition = getEntityData(kEntityMilos)->entityPosition; + getData()->location = getEntityData(kEntityMilos)->location; + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + setCallback(2); + setup_function11(); + break; + + case 2: + getSavePoints()->push(kEntityIvo, kEntityMilos, kAction135024800); + setup_function16(); + break; + } + break; + + case kAction125242096: + setCallback(1); + setup_updateFromTicks(75); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(16, Ivo, function16) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + getEntities()->clearSequences(kEntityIvo); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getEntities()->drawSequenceLeft(kEntityIvo, "613Ch"); + getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH); + getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction88652208); + break; + + case 2: + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + + getEntities()->clearSequences(kEntityIvo); + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + break; + } + break; + + case kAction122865568: + getData()->location = kLocationOutsideCompartment; + + setCallback(1); + setup_enterExitCompartment("613Bh", kObjectCompartmentH); + break; + + case kAction123852928: + getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true); + + setCallback(2); + setup_enterExitCompartment("613Dh", kObjectCompartmentH); + break; + + case kAction221683008: + getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction123199584); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(17, Ivo, function17) + if (savepoint.action == kActionDefault) { + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + + getEntities()->clearSequences(kEntityIvo); + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(18, Ivo, chapter2) + switch (savepoint.action) { + default: + break; + + case kActionNone: + TIME_CHECK(kTime1777500, params->param1, setup_function19); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityIvo); + + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + getObjects()->update(kObject47, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue); + + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(19, Ivo, function19) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + setCallback(1); + setup_enterExitCompartment("613FH", kObjectCompartmentH); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getData()->location = kLocationOutsideCompartment; + if (getData()->entityPosition < kPosition_2087) + getData()->entityPosition = kPosition_2088; + + setCallback(2); + setup_updateEntity(kCarRestaurant, kPosition_850); + break; + + case 2: + getSavePoints()->push(kEntityIvo, kEntitySalko, kAction136184016); + break; + + case 3: + getData()->entityPosition = kPosition_1540; + getData()->location = kLocationOutsideCompartment; + + setCallback(4); + setup_draw("809US"); + break; + + case 4: + setCallback(5); + setup_sitAtTableWithSalko(); + break; + + case 5: + getData()->location = kLocationInsideCompartment; + setup_function20(); + break; + } + break; + + case kAction102675536: + setCallback(3); + setup_callbackActionRestaurantOrSalon(); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(20, Ivo, function20) + switch (savepoint.action) { + default: + break; + + case kActionNone: + if (getState()->time > kTime1809000 && params->param1) { + if (getEntities()->isSomebodyInsideRestaurantOrSalon()) { + getData()->location = kLocationOutsideCompartment; + + setCallback(2); + setup_leaveTableWithSalko(); + } + } + break; + + case kActionDefault: + getSavePoints()->push(kEntityIvo, kEntityServers1, kAction189688608); + getEntities()->drawSequenceLeft(kEntityIvo, "023B"); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getSavePoints()->push(kEntityIvo, kEntityServers1, kAction101106391); + getEntities()->drawSequenceLeft(kEntityIvo, "023B"); + params->param1 = 1; + break; + + case 2: + setCallback(3); + setup_function11(); + break; + + case 3: + getSavePoints()->push(kEntityIvo, kEntityServers1, kAction236237423); + setup_function21(); + break; + } + break; + + case kAction123712592: + getEntities()->drawSequenceLeft(kEntityIvo, "023C2"); + + setCallback(1); + setup_updateFromTime(450); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(21, Ivo, function21) + if (savepoint.action == kActionDefault) { + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(22, Ivo, chapter3) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chapter3Handler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityIvo); + + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + getData()->clothes = kClothesDefault; + getData()->inventoryItem = kItemNone; + + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(23, Ivo, chapter3Handler) + if (savepoint.action == kActionDefault) + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(24, Ivo, chapter4) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chapter4Handler(); + break; + + case kActionDefault: + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRestaurant; + getData()->inventoryItem = kItemNone; + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(25, Ivo, chapter4Handler) + switch (savepoint.action) { + default: + break; + + case kActionNone: + if (getState()->time > kTime2361600 && getEntities()->isSomebodyInsideRestaurantOrSalon()) { + getData()->location = kLocationOutsideCompartment; + setup_function26(); + } + break; + + case kActionDefault: + getSavePoints()->push(kEntityIvo, kEntityTables2, kAction136455232); + getEntities()->drawSequenceLeft(kEntityIvo, "023B"); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(26, Ivo, function26) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + setCallback(1); + setup_leaveTableWithSalko(); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + setCallback(2); + setup_function11(); + break; + + case 2: + setup_function27(); + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(27, Ivo, function27) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getData()->location = kLocationOutsideCompartment; + + if (getData()->entityPosition < kPosition_2087) + getData()->entityPosition = kPosition_2088; + + setCallback(2); + setup_updateEntity(kCarRestaurant, kPosition_850); + break; + + case 2: + getEntities()->clearSequences(kEntityIvo); + setup_function28(); + break; + + case 3: + getEntities()->drawSequenceLeft(kEntityIvo, "613Ch"); + getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH, true); + getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction88652208); + break; + + case 4: + getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true); + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getEntities()->clearSequences(kEntityIvo); + break; + } + break; + + case kAction55996766: + setCallback(1); + setup_enterExitCompartment("613FH", kObjectCompartmentH); + break; + + case kAction122865568: + getData()->location = kLocationOutsideCompartment; + + setCallback(3); + setup_enterExitCompartment("613Bh", kObjectCompartmentH); + break; + + case kAction123852928: + setCallback(4); + setup_enterExitCompartment("613Dh", kObjectCompartmentH); + break; + + case kAction221683008: + getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction123199584); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(28, Ivo, function28) + switch (savepoint.action) { + default: + break; + + case kActionNone: + if (getState()->time > kTime2425500 && !params->param1) { + params->param1 = 1; + setCallback(1); + setup_updateEntity(kCarRedSleeping, kPosition_2740); + } + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + setCallback(2); + setup_enterExitCompartment("613EH", kObjectCompartmentH); + break; + + case 2: + setup_function29(); + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(29, Ivo, function29) + if (savepoint.action == kActionDefault) { + getEntities()->clearSequences(kEntityIvo); + getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand); + + getData()->entityPosition = kPosition_2740; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarRedSleeping; + getData()->inventoryItem = kItemNone; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(30, Ivo, chapter5) + switch (savepoint.action) { + default: + break; + + case kActionNone: + setup_chapter5Handler(); + break; + + case kActionDefault: + getEntities()->clearSequences(kEntityIvo); + + getData()->entityPosition = kPosition_540; + getData()->location = kLocationInsideCompartment; + getData()->car = kCarBaggageRear; + getData()->inventoryItem = kItemNone; + + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(31, Ivo, chapter5Handler) + if (savepoint.action == kActionProceedChapter5) + setup_fight(); +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(32, Ivo, fight) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + getData()->location = kLocationOutsideCompartment; + getData()->entityPosition = kPosition_540; + getData()->car = kCarBaggageRear; + getData()->inventoryItem = kItemNone; + + setCallback(1); + setup_savegame(kSavegameTypeEvent, kEventCathIvoFight); + break; + + case kActionCallback: + switch (getCallback()) { + default: + break; + + case 1: + getSound()->playSound(kEntityPlayer, "LIB090"); + getAction()->playAnimation(kEventCathIvoFight); + + setCallback(2); + setup_savegame(kSavegameTypeTime, kTimeNone); + break; + + case 2: + params->param1 = getFight()->setup(kFightIvo); + if (params->param1) { + getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, true); + } else { + getScenes()->loadSceneFromPosition(kCarBaggageRear, 96); + setup_function33(); + } + break; + } + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(33, Ivo, function33) + switch (savepoint.action) { + default: + break; + + case kActionDefault: + getState()->time += 1800; + + setCallback(1); + setup_savegame(kSavegameTypeTime, kTimeNone); + break; + + case kActionCallback: + if (getCallback() == 1) + getObjects()->update(kObject94, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue); + + break; + + case kAction135800432: + setup_function34(); + break; + } +} + +////////////////////////////////////////////////////////////////////////// +IMPLEMENT_FUNCTION(34, Ivo, function34) + if (savepoint.action == kActionDefault) + getEntities()->clearSequences(kEntityIvo); +} + +} // End of namespace LastExpress |