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-rw-r--r--engines/lastexpress/entities/ivo.cpp829
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diff --git a/engines/lastexpress/entities/ivo.cpp b/engines/lastexpress/entities/ivo.cpp
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+++ b/engines/lastexpress/entities/ivo.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "lastexpress/entities/ivo.h"
+
+#include "lastexpress/game/action.h"
+#include "lastexpress/game/entities.h"
+#include "lastexpress/game/fight.h"
+#include "lastexpress/game/logic.h"
+#include "lastexpress/game/object.h"
+#include "lastexpress/game/savepoint.h"
+#include "lastexpress/game/scenes.h"
+#include "lastexpress/game/sound.h"
+#include "lastexpress/game/state.h"
+
+#include "lastexpress/lastexpress.h"
+#include "lastexpress/helpers.h"
+
+namespace LastExpress {
+
+Ivo::Ivo(LastExpressEngine *engine) : Entity(engine, kEntityIvo) {
+ ADD_CALLBACK_FUNCTION(Ivo, reset);
+ ADD_CALLBACK_FUNCTION(Ivo, draw);
+ ADD_CALLBACK_FUNCTION(Ivo, enterExitCompartment);
+ ADD_CALLBACK_FUNCTION(Ivo, updateFromTime);
+ ADD_CALLBACK_FUNCTION(Ivo, updateFromTicks);
+ ADD_CALLBACK_FUNCTION(Ivo, updateEntity);
+ ADD_CALLBACK_FUNCTION(Ivo, callbackActionOnDirection);
+ ADD_CALLBACK_FUNCTION(Ivo, playSound);
+ ADD_CALLBACK_FUNCTION(Ivo, callbackActionRestaurantOrSalon);
+ ADD_CALLBACK_FUNCTION(Ivo, savegame);
+ ADD_CALLBACK_FUNCTION(Ivo, function11);
+ ADD_CALLBACK_FUNCTION(Ivo, sitAtTableWithSalko);
+ ADD_CALLBACK_FUNCTION(Ivo, leaveTableWithSalko);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter1);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter1Handler);
+ ADD_CALLBACK_FUNCTION(Ivo, function16);
+ ADD_CALLBACK_FUNCTION(Ivo, function17);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter2);
+ ADD_CALLBACK_FUNCTION(Ivo, function19);
+ ADD_CALLBACK_FUNCTION(Ivo, function20);
+ ADD_CALLBACK_FUNCTION(Ivo, function21);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter3);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter3Handler);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter4);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter4Handler);
+ ADD_CALLBACK_FUNCTION(Ivo, function26);
+ ADD_CALLBACK_FUNCTION(Ivo, function27);
+ ADD_CALLBACK_FUNCTION(Ivo, function28);
+ ADD_CALLBACK_FUNCTION(Ivo, function29);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter5);
+ ADD_CALLBACK_FUNCTION(Ivo, chapter5Handler);
+ ADD_CALLBACK_FUNCTION(Ivo, fight);
+ ADD_CALLBACK_FUNCTION(Ivo, function33);
+ ADD_CALLBACK_FUNCTION(Ivo, function34);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(1, Ivo, reset)
+ Entity::reset(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_S(2, Ivo, draw)
+ Entity::draw(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_SI(3, Ivo, enterExitCompartment, ObjectIndex)
+ Entity::enterExitCompartment(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_I(4, Ivo, updateFromTime, uint32)
+ Entity::updateFromTime(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_I(5, Ivo, updateFromTicks, uint32)
+ Entity::updateFromTicks(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_II(6, Ivo, updateEntity, CarIndex, EntityPosition)
+ if (savepoint.action == kActionExcuseMeCath || savepoint.action == kActionExcuseMe) {
+ getSound()->playSound(kEntityPlayer, "CAT1127A");
+ return;
+ }
+
+ Entity::updateEntity(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(7, Ivo, callbackActionOnDirection)
+ Entity::callbackActionOnDirection(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_NOSETUP(8, Ivo, playSound)
+ Entity::playSound(savepoint, true);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(9, Ivo, callbackActionRestaurantOrSalon)
+ Entity::callbackActionRestaurantOrSalon(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION_II(10, Ivo, savegame, SavegameType, uint32)
+ Entity::savegame(savepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(11, Ivo, function11)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ if (getEntities()->isDistanceBetweenEntities(kEntityIvo, kEntitySalko, 750) || getEntities()->checkDistanceFromPosition(kEntitySalko, kPosition_2740, 500)) {
+ getSavePoints()->push(kEntityIvo, kEntitySalko, kAction123668192);
+
+ setCallback(4);
+ setup_enterExitCompartment("613Ah", kObjectCompartmentH);
+ }
+ break;
+
+ case kActionDefault:
+ getEntities()->drawSequenceRight(kEntityIvo, "809DS");
+ if (getEntities()->isInRestaurant(kEntityPlayer))
+ getEntities()->updateFrame(kEntityIvo);
+
+ setCallback(1);
+ setup_callbackActionOnDirection();
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getSavePoints()->push(kEntityIvo, kEntitySalko, kAction125242096);
+
+ setCallback(2);
+ setup_updateEntity(kCarRedSleeping, kPosition_2740);
+ break;
+
+ case 2:
+ if (getEntities()->isDistanceBetweenEntities(kEntityIvo, kEntitySalko, 750) || getEntities()->checkDistanceFromPosition(kEntitySalko, kPosition_2740, 500)) {
+ getSavePoints()->push(kEntityIvo, kEntitySalko, kAction123668192);
+
+ setCallback(3);
+ setup_enterExitCompartment("613Ah", kObjectCompartmentH);
+ } else {
+ getEntities()->drawSequenceLeft(kEntityIvo, "613Hh");
+ getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH, true);
+ }
+ break;
+
+ case 3:
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getEntities()->clearSequences(kEntityIvo);
+
+ CALLBACK_ACTION();
+ break;
+
+ case 4:
+ getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true);
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getEntities()->clearSequences(kEntityIvo);
+
+ CALLBACK_ACTION();
+ break;
+ }
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(12, Ivo, sitAtTableWithSalko)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionExitCompartment:
+ getEntities()->clearSequences(kEntitySalko);
+ getSavePoints()->push(kEntityIvo, kEntityTables2, kAction136455232);
+
+ CALLBACK_ACTION();
+ break;
+
+ case kActionDefault:
+ getEntities()->drawSequenceRight(kEntityIvo, "023A1");
+ getEntities()->drawSequenceRight(kEntitySalko, "023A2");
+ getEntities()->drawSequenceRight(kEntityTables2, "023A3");
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(13, Ivo, leaveTableWithSalko)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionExitCompartment:
+ getSavePoints()->push(kEntityIvo, kEntityTables2, kActionDrawTablesWithChairs, "009E");
+ getEntities()->clearSequences(kEntitySalko);
+
+ CALLBACK_ACTION();
+ break;
+
+ case kActionDefault:
+ getEntities()->drawSequenceRight(kEntityIvo, "023D1");
+ getEntities()->drawSequenceRight(kEntitySalko, "023D2");
+ getEntities()->drawSequenceRight(kEntityTables2, "023D3");
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(14, Ivo, chapter1)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ TIME_CHECK_CHAPTER1(setup_chapter1Handler);
+ break;
+
+ case kActionDefault:
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObject47, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
+
+ getData()->entityPosition = kPosition_4691;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarRestaurant;
+
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(15, Ivo, chapter1Handler)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ getData()->entityPosition = getEntityData(kEntityMilos)->entityPosition;
+ getData()->location = getEntityData(kEntityMilos)->location;
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ setCallback(2);
+ setup_function11();
+ break;
+
+ case 2:
+ getSavePoints()->push(kEntityIvo, kEntityMilos, kAction135024800);
+ setup_function16();
+ break;
+ }
+ break;
+
+ case kAction125242096:
+ setCallback(1);
+ setup_updateFromTicks(75);
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(16, Ivo, function16)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionDefault:
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarRedSleeping;
+
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getEntities()->clearSequences(kEntityIvo);
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getEntities()->drawSequenceLeft(kEntityIvo, "613Ch");
+ getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH);
+ getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction88652208);
+ break;
+
+ case 2:
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+
+ getEntities()->clearSequences(kEntityIvo);
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ break;
+ }
+ break;
+
+ case kAction122865568:
+ getData()->location = kLocationOutsideCompartment;
+
+ setCallback(1);
+ setup_enterExitCompartment("613Bh", kObjectCompartmentH);
+ break;
+
+ case kAction123852928:
+ getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true);
+
+ setCallback(2);
+ setup_enterExitCompartment("613Dh", kObjectCompartmentH);
+ break;
+
+ case kAction221683008:
+ getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction123199584);
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(17, Ivo, function17)
+ if (savepoint.action == kActionDefault) {
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarRedSleeping;
+
+ getEntities()->clearSequences(kEntityIvo);
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(18, Ivo, chapter2)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ TIME_CHECK(kTime1777500, params->param1, setup_function19);
+ break;
+
+ case kActionDefault:
+ getEntities()->clearSequences(kEntityIvo);
+
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarRedSleeping;
+ getData()->clothes = kClothesDefault;
+ getData()->inventoryItem = kItemNone;
+
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ getObjects()->update(kObject47, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
+
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(19, Ivo, function19)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionDefault:
+ setCallback(1);
+ setup_enterExitCompartment("613FH", kObjectCompartmentH);
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getData()->location = kLocationOutsideCompartment;
+ if (getData()->entityPosition < kPosition_2087)
+ getData()->entityPosition = kPosition_2088;
+
+ setCallback(2);
+ setup_updateEntity(kCarRestaurant, kPosition_850);
+ break;
+
+ case 2:
+ getSavePoints()->push(kEntityIvo, kEntitySalko, kAction136184016);
+ break;
+
+ case 3:
+ getData()->entityPosition = kPosition_1540;
+ getData()->location = kLocationOutsideCompartment;
+
+ setCallback(4);
+ setup_draw("809US");
+ break;
+
+ case 4:
+ setCallback(5);
+ setup_sitAtTableWithSalko();
+ break;
+
+ case 5:
+ getData()->location = kLocationInsideCompartment;
+ setup_function20();
+ break;
+ }
+ break;
+
+ case kAction102675536:
+ setCallback(3);
+ setup_callbackActionRestaurantOrSalon();
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(20, Ivo, function20)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ if (getState()->time > kTime1809000 && params->param1) {
+ if (getEntities()->isSomebodyInsideRestaurantOrSalon()) {
+ getData()->location = kLocationOutsideCompartment;
+
+ setCallback(2);
+ setup_leaveTableWithSalko();
+ }
+ }
+ break;
+
+ case kActionDefault:
+ getSavePoints()->push(kEntityIvo, kEntityServers1, kAction189688608);
+ getEntities()->drawSequenceLeft(kEntityIvo, "023B");
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getSavePoints()->push(kEntityIvo, kEntityServers1, kAction101106391);
+ getEntities()->drawSequenceLeft(kEntityIvo, "023B");
+ params->param1 = 1;
+ break;
+
+ case 2:
+ setCallback(3);
+ setup_function11();
+ break;
+
+ case 3:
+ getSavePoints()->push(kEntityIvo, kEntityServers1, kAction236237423);
+ setup_function21();
+ break;
+ }
+ break;
+
+ case kAction123712592:
+ getEntities()->drawSequenceLeft(kEntityIvo, "023C2");
+
+ setCallback(1);
+ setup_updateFromTime(450);
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(21, Ivo, function21)
+ if (savepoint.action == kActionDefault) {
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarRedSleeping;
+
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(22, Ivo, chapter3)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ setup_chapter3Handler();
+ break;
+
+ case kActionDefault:
+ getEntities()->clearSequences(kEntityIvo);
+
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarRedSleeping;
+ getData()->clothes = kClothesDefault;
+ getData()->inventoryItem = kItemNone;
+
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(23, Ivo, chapter3Handler)
+ if (savepoint.action == kActionDefault)
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(24, Ivo, chapter4)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ setup_chapter4Handler();
+ break;
+
+ case kActionDefault:
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarRestaurant;
+ getData()->inventoryItem = kItemNone;
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(25, Ivo, chapter4Handler)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ if (getState()->time > kTime2361600 && getEntities()->isSomebodyInsideRestaurantOrSalon()) {
+ getData()->location = kLocationOutsideCompartment;
+ setup_function26();
+ }
+ break;
+
+ case kActionDefault:
+ getSavePoints()->push(kEntityIvo, kEntityTables2, kAction136455232);
+ getEntities()->drawSequenceLeft(kEntityIvo, "023B");
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(26, Ivo, function26)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionDefault:
+ setCallback(1);
+ setup_leaveTableWithSalko();
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ setCallback(2);
+ setup_function11();
+ break;
+
+ case 2:
+ setup_function27();
+ break;
+ }
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(27, Ivo, function27)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionDefault:
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getData()->location = kLocationOutsideCompartment;
+
+ if (getData()->entityPosition < kPosition_2087)
+ getData()->entityPosition = kPosition_2088;
+
+ setCallback(2);
+ setup_updateEntity(kCarRestaurant, kPosition_850);
+ break;
+
+ case 2:
+ getEntities()->clearSequences(kEntityIvo);
+ setup_function28();
+ break;
+
+ case 3:
+ getEntities()->drawSequenceLeft(kEntityIvo, "613Ch");
+ getEntities()->enterCompartment(kEntityIvo, kObjectCompartmentH, true);
+ getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction88652208);
+ break;
+
+ case 4:
+ getEntities()->exitCompartment(kEntityIvo, kObjectCompartmentH, true);
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getEntities()->clearSequences(kEntityIvo);
+ break;
+ }
+ break;
+
+ case kAction55996766:
+ setCallback(1);
+ setup_enterExitCompartment("613FH", kObjectCompartmentH);
+ break;
+
+ case kAction122865568:
+ getData()->location = kLocationOutsideCompartment;
+
+ setCallback(3);
+ setup_enterExitCompartment("613Bh", kObjectCompartmentH);
+ break;
+
+ case kAction123852928:
+ setCallback(4);
+ setup_enterExitCompartment("613Dh", kObjectCompartmentH);
+ break;
+
+ case kAction221683008:
+ getSavePoints()->push(kEntityIvo, kEntityCoudert, kAction123199584);
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(28, Ivo, function28)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ if (getState()->time > kTime2425500 && !params->param1) {
+ params->param1 = 1;
+ setCallback(1);
+ setup_updateEntity(kCarRedSleeping, kPosition_2740);
+ }
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ setCallback(2);
+ setup_enterExitCompartment("613EH", kObjectCompartmentH);
+ break;
+
+ case 2:
+ setup_function29();
+ break;
+ }
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(29, Ivo, function29)
+ if (savepoint.action == kActionDefault) {
+ getEntities()->clearSequences(kEntityIvo);
+ getObjects()->update(kObjectCompartmentH, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
+
+ getData()->entityPosition = kPosition_2740;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarRedSleeping;
+ getData()->inventoryItem = kItemNone;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(30, Ivo, chapter5)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionNone:
+ setup_chapter5Handler();
+ break;
+
+ case kActionDefault:
+ getEntities()->clearSequences(kEntityIvo);
+
+ getData()->entityPosition = kPosition_540;
+ getData()->location = kLocationInsideCompartment;
+ getData()->car = kCarBaggageRear;
+ getData()->inventoryItem = kItemNone;
+
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(31, Ivo, chapter5Handler)
+ if (savepoint.action == kActionProceedChapter5)
+ setup_fight();
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(32, Ivo, fight)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionDefault:
+ getData()->location = kLocationOutsideCompartment;
+ getData()->entityPosition = kPosition_540;
+ getData()->car = kCarBaggageRear;
+ getData()->inventoryItem = kItemNone;
+
+ setCallback(1);
+ setup_savegame(kSavegameTypeEvent, kEventCathIvoFight);
+ break;
+
+ case kActionCallback:
+ switch (getCallback()) {
+ default:
+ break;
+
+ case 1:
+ getSound()->playSound(kEntityPlayer, "LIB090");
+ getAction()->playAnimation(kEventCathIvoFight);
+
+ setCallback(2);
+ setup_savegame(kSavegameTypeTime, kTimeNone);
+ break;
+
+ case 2:
+ params->param1 = getFight()->setup(kFightIvo);
+ if (params->param1) {
+ getLogic()->gameOver(kSavegameTypeIndex, 0, kSceneNone, true);
+ } else {
+ getScenes()->loadSceneFromPosition(kCarBaggageRear, 96);
+ setup_function33();
+ }
+ break;
+ }
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(33, Ivo, function33)
+ switch (savepoint.action) {
+ default:
+ break;
+
+ case kActionDefault:
+ getState()->time += 1800;
+
+ setCallback(1);
+ setup_savegame(kSavegameTypeTime, kTimeNone);
+ break;
+
+ case kActionCallback:
+ if (getCallback() == 1)
+ getObjects()->update(kObject94, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
+
+ break;
+
+ case kAction135800432:
+ setup_function34();
+ break;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+IMPLEMENT_FUNCTION(34, Ivo, function34)
+ if (savepoint.action == kActionDefault)
+ getEntities()->clearSequences(kEntityIvo);
+}
+
+} // End of namespace LastExpress