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author | Eugene Sandulenko | 2009-01-01 15:06:43 +0000 |
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committer | Eugene Sandulenko | 2009-01-01 15:06:43 +0000 |
commit | 696897b0583ad52ebc6f7666525277847619a8ce (patch) | |
tree | 5ac2be2991e94dce32c5bb7fdb0dcc4188221503 /engines/lure/game.cpp | |
parent | 05d3633eb32ead8e11435b85a9db1ddaa1482fcb (diff) | |
download | scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.tar.gz scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.tar.bz2 scummvm-rg350-696897b0583ad52ebc6f7666525277847619a8ce.zip |
Whoa! Removing trailing spaces.
svn-id: r35648
Diffstat (limited to 'engines/lure/game.cpp')
-rw-r--r-- | engines/lure/game.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp index cf3d4ac125..860c64be35 100644 --- a/engines/lure/game.cpp +++ b/engines/lure/game.cpp @@ -138,12 +138,12 @@ void Game::execute() { screen.empty(); screen.setPaletteEmpty(); - + bool _loadSavegame = false; - + if (engine.gameToLoad() != -1) _loadSavegame = engine.loadGame(engine.gameToLoad()); - + if (!_loadSavegame) { // Flag for starting game setState(GS_RESTART); |