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authorEugene Sandulenko2009-01-01 15:06:43 +0000
committerEugene Sandulenko2009-01-01 15:06:43 +0000
commit696897b0583ad52ebc6f7666525277847619a8ce (patch)
tree5ac2be2991e94dce32c5bb7fdb0dcc4188221503 /engines
parent05d3633eb32ead8e11435b85a9db1ddaa1482fcb (diff)
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Whoa! Removing trailing spaces.
svn-id: r35648
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/detection.cpp14
-rw-r--r--engines/agi/loader_v3.cpp2
-rw-r--r--engines/agi/saveload.cpp2
-rw-r--r--engines/agos/agos.cpp6
-rw-r--r--engines/agos/detection.cpp4
-rw-r--r--engines/agos/sound.cpp4
-rw-r--r--engines/agos/subroutine.cpp2
-rw-r--r--engines/agos/vga_s1.cpp2
-rw-r--r--engines/cine/anim.cpp2
-rw-r--r--engines/cine/bg_list.cpp2
-rw-r--r--engines/cine/cine.cpp4
-rw-r--r--engines/cine/detection.cpp6
-rw-r--r--engines/cine/gfx.cpp4
-rw-r--r--engines/cine/main_loop.cpp4
-rw-r--r--engines/cine/msg.cpp2
-rw-r--r--engines/cine/pal.cpp2
-rw-r--r--engines/cine/part.cpp4
-rw-r--r--engines/cine/saveload.cpp28
-rw-r--r--engines/cine/script_os.cpp2
-rw-r--r--engines/cine/unpack.h2
-rw-r--r--engines/cine/various.cpp18
-rw-r--r--engines/cruise/ctp.cpp4
-rw-r--r--engines/cruise/overlay.cpp8
-rw-r--r--engines/dialogs.cpp12
-rw-r--r--engines/drascula/animation.cpp2
-rw-r--r--engines/drascula/converse.cpp6
-rw-r--r--engines/drascula/drascula.cpp10
-rw-r--r--engines/drascula/graphics.cpp6
-rw-r--r--engines/drascula/objects.cpp2
-rw-r--r--engines/drascula/rooms.cpp16
-rw-r--r--engines/drascula/talk.cpp8
-rw-r--r--engines/engine.cpp6
-rw-r--r--engines/engine.h14
-rw-r--r--engines/game.cpp4
-rw-r--r--engines/game.h4
-rw-r--r--engines/gob/coktelvideo.cpp6
-rw-r--r--engines/gob/driver_vga.cpp4
-rw-r--r--engines/gob/game_v6.cpp6
-rw-r--r--engines/gob/goblin_v4.cpp8
-rw-r--r--engines/gob/indeo3.h2
-rw-r--r--engines/gob/mult_v2.cpp4
-rw-r--r--engines/gob/saveload.cpp2
-rw-r--r--engines/gob/saveload.h2
-rw-r--r--engines/gob/saveload_v2.cpp2
-rw-r--r--engines/gob/saveload_v3.cpp4
-rw-r--r--engines/gob/saveload_v4.cpp2
-rw-r--r--engines/gob/saveload_v6.cpp2
-rw-r--r--engines/gob/sound/soundblaster.cpp2
-rw-r--r--engines/gob/util.cpp4
-rw-r--r--engines/gob/video_v6.cpp2
-rw-r--r--engines/gob/videoplayer.cpp2
-rw-r--r--engines/groovie/cell.cpp8
-rw-r--r--engines/groovie/detection.cpp18
-rw-r--r--engines/groovie/font.cpp4
-rw-r--r--engines/groovie/groovie.cpp8
-rw-r--r--engines/groovie/module.mk2
-rw-r--r--engines/groovie/roq.cpp2
-rw-r--r--engines/groovie/script.cpp68
-rw-r--r--engines/groovie/vdx.cpp4
-rw-r--r--engines/kyra/animator_hof.cpp4
-rw-r--r--engines/kyra/animator_mr.cpp4
-rw-r--r--engines/kyra/debugger.cpp4
-rw-r--r--engines/kyra/detection.cpp30
-rw-r--r--engines/kyra/gui.cpp4
-rw-r--r--engines/kyra/gui_hof.cpp24
-rw-r--r--engines/kyra/gui_lok.cpp2
-rw-r--r--engines/kyra/gui_mr.cpp32
-rw-r--r--engines/kyra/gui_v2.cpp12
-rw-r--r--engines/kyra/gui_v2.h2
-rw-r--r--engines/kyra/items_mr.cpp12
-rw-r--r--engines/kyra/kyra_hof.cpp18
-rw-r--r--engines/kyra/kyra_hof.h4
-rw-r--r--engines/kyra/kyra_mr.cpp20
-rw-r--r--engines/kyra/kyra_mr.h8
-rw-r--r--engines/kyra/kyra_v1.cpp6
-rw-r--r--engines/kyra/kyra_v1.h2
-rw-r--r--engines/kyra/kyra_v2.cpp2
-rw-r--r--engines/kyra/kyra_v2.h2
-rw-r--r--engines/kyra/lol.cpp106
-rw-r--r--engines/kyra/lol.h24
-rw-r--r--engines/kyra/resource.cpp2
-rw-r--r--engines/kyra/resource_intern.cpp52
-rw-r--r--engines/kyra/saveload.cpp2
-rw-r--r--engines/kyra/saveload_hof.cpp6
-rw-r--r--engines/kyra/saveload_lok.cpp6
-rw-r--r--engines/kyra/saveload_mr.cpp4
-rw-r--r--engines/kyra/scene_hof.cpp4
-rw-r--r--engines/kyra/scene_mr.cpp2
-rw-r--r--engines/kyra/screen.cpp34
-rw-r--r--engines/kyra/screen.h4
-rw-r--r--engines/kyra/screen_lok.h2
-rw-r--r--engines/kyra/screen_lol.cpp4
-rw-r--r--engines/kyra/screen_lol.h2
-rw-r--r--engines/kyra/screen_v2.cpp8
-rw-r--r--engines/kyra/screen_v2.h4
-rw-r--r--engines/kyra/script_hof.cpp32
-rw-r--r--engines/kyra/script_lok.cpp2
-rw-r--r--engines/kyra/script_mr.cpp10
-rw-r--r--engines/kyra/script_tim.cpp38
-rw-r--r--engines/kyra/script_tim.h16
-rw-r--r--engines/kyra/sequences_hof.cpp28
-rw-r--r--engines/kyra/sequences_mr.cpp6
-rw-r--r--engines/kyra/sound.h6
-rw-r--r--engines/kyra/sound_adlib.cpp2
-rw-r--r--engines/kyra/sound_digital.cpp8
-rw-r--r--engines/kyra/sound_midi.cpp10
-rw-r--r--engines/kyra/sound_towns.cpp66
-rw-r--r--engines/kyra/staticres.cpp22
-rw-r--r--engines/kyra/text_mr.cpp22
-rw-r--r--engines/kyra/timer.cpp2
-rw-r--r--engines/kyra/vqa.cpp2
-rw-r--r--engines/kyra/wsamovie.cpp2
-rw-r--r--engines/lure/detection.cpp2
-rw-r--r--engines/lure/game.cpp6
-rw-r--r--engines/lure/hotspots.cpp4
-rw-r--r--engines/lure/intro.cpp2
-rw-r--r--engines/lure/lure.cpp6
-rw-r--r--engines/lure/res_struct.cpp4
-rw-r--r--engines/lure/sound.cpp2
-rw-r--r--engines/m4/actor.cpp8
-rw-r--r--engines/m4/actor.h2
-rw-r--r--engines/m4/animation.cpp8
-rw-r--r--engines/m4/animation.h2
-rw-r--r--engines/m4/assets.cpp14
-rw-r--r--engines/m4/assets.h2
-rw-r--r--engines/m4/compression.cpp10
-rw-r--r--engines/m4/console.cpp6
-rw-r--r--engines/m4/converse.cpp50
-rw-r--r--engines/m4/events.cpp12
-rw-r--r--engines/m4/events.h6
-rw-r--r--engines/m4/font.cpp14
-rw-r--r--engines/m4/globals.cpp10
-rw-r--r--engines/m4/globals.h12
-rw-r--r--engines/m4/graphics.cpp58
-rw-r--r--engines/m4/graphics.h14
-rw-r--r--engines/m4/gui.cpp124
-rw-r--r--engines/m4/gui.h34
-rw-r--r--engines/m4/hotspot.cpp2
-rw-r--r--engines/m4/m4.cpp16
-rw-r--r--engines/m4/m4.h2
-rw-r--r--engines/m4/m4_menus.cpp54
-rw-r--r--engines/m4/m4_views.cpp28
-rw-r--r--engines/m4/m4_views.h6
-rw-r--r--engines/m4/mads_anim.cpp26
-rw-r--r--engines/m4/mads_anim.h2
-rw-r--r--engines/m4/mads_menus.cpp38
-rw-r--r--engines/m4/midi.h4
-rw-r--r--engines/m4/rails.cpp10
-rw-r--r--engines/m4/resource.cpp14
-rw-r--r--engines/m4/saveload.cpp6
-rw-r--r--engines/m4/scene.cpp6
-rw-r--r--engines/m4/scene.h2
-rw-r--r--engines/m4/script.cpp76
-rw-r--r--engines/m4/script.h14
-rw-r--r--engines/m4/sound.cpp10
-rw-r--r--engines/m4/sprite.cpp2
-rw-r--r--engines/m4/viewmgr.cpp16
-rw-r--r--engines/m4/viewmgr.h4
-rw-r--r--engines/m4/woodscript.cpp20
-rw-r--r--engines/m4/woodscript.h16
-rw-r--r--engines/m4/ws_machine.cpp4
-rw-r--r--engines/m4/ws_sequence.cpp32
-rw-r--r--engines/made/database.cpp14
-rw-r--r--engines/made/database.h8
-rw-r--r--engines/made/detection.cpp2
-rw-r--r--engines/made/graphics.cpp2
-rw-r--r--engines/made/made.cpp4
-rw-r--r--engines/made/pmvplayer.cpp10
-rw-r--r--engines/made/redreader.cpp4
-rw-r--r--engines/made/resource.cpp14
-rw-r--r--engines/made/resource.h2
-rw-r--r--engines/made/screen.cpp68
-rw-r--r--engines/made/screen.h34
-rw-r--r--engines/made/script.cpp16
-rw-r--r--engines/made/scriptfuncs.cpp16
-rw-r--r--engines/made/scriptfuncs.h2
-rw-r--r--engines/made/sound.cpp2
-rw-r--r--engines/metaengine.h12
-rw-r--r--engines/queen/queen.cpp6
-rw-r--r--engines/queen/queen.h2
-rw-r--r--engines/saga/detection.cpp12
-rw-r--r--engines/saga/interface.cpp8
-rw-r--r--engines/saga/introproc_fta2.cpp6
-rw-r--r--engines/saga/itedata.cpp2
-rw-r--r--engines/saga/music.cpp4
-rw-r--r--engines/saga/render.cpp2
-rw-r--r--engines/saga/resource_hrs.cpp2
-rw-r--r--engines/saga/saga.cpp2
-rw-r--r--engines/saga/script.cpp2
-rw-r--r--engines/saga/sfuncs.cpp2
-rw-r--r--engines/saga/sndres.cpp6
-rw-r--r--engines/saga/sound.cpp14
-rw-r--r--engines/saga/sound.h2
-rw-r--r--engines/saga/sprite.cpp2
-rw-r--r--engines/scumm/actor.cpp6
-rw-r--r--engines/scumm/detection.cpp10
-rw-r--r--engines/scumm/dialogs.cpp20
-rw-r--r--engines/scumm/gfx.cpp6
-rw-r--r--engines/scumm/he/resource_he.cpp2
-rw-r--r--engines/scumm/he/script_v80he.cpp4
-rw-r--r--engines/scumm/he/wiz_he.cpp2
-rw-r--r--engines/scumm/player_v2a.cpp4
-rw-r--r--engines/scumm/scumm.h2
-rw-r--r--engines/scumm/smush/codec47.cpp2
-rw-r--r--engines/scumm/smush/imuse_channel.cpp2
-rw-r--r--engines/sky/detection.cpp6
-rw-r--r--engines/sword1/control.cpp10
-rw-r--r--engines/sword1/detection.cpp10
-rw-r--r--engines/sword2/sword2.cpp2
-rw-r--r--engines/tinsel/actors.cpp10
-rw-r--r--engines/tinsel/anim.cpp6
-rw-r--r--engines/tinsel/bg.cpp2
-rw-r--r--engines/tinsel/bmv.cpp10
-rw-r--r--engines/tinsel/cliprect.cpp4
-rw-r--r--engines/tinsel/config.cpp4
-rw-r--r--engines/tinsel/coroutine.h4
-rw-r--r--engines/tinsel/cursor.cpp6
-rw-r--r--engines/tinsel/debugger.cpp2
-rw-r--r--engines/tinsel/detection.cpp10
-rw-r--r--engines/tinsel/dialogs.cpp56
-rw-r--r--engines/tinsel/dialogs.h2
-rw-r--r--engines/tinsel/events.cpp6
-rw-r--r--engines/tinsel/graphics.cpp20
-rw-r--r--engines/tinsel/handle.cpp2
-rw-r--r--engines/tinsel/heapmem.cpp2
-rw-r--r--engines/tinsel/move.cpp4
-rw-r--r--engines/tinsel/music.cpp6
-rw-r--r--engines/tinsel/object.cpp2
-rw-r--r--engines/tinsel/palette.cpp4
-rw-r--r--engines/tinsel/pcode.cpp10
-rw-r--r--engines/tinsel/pcode.h4
-rw-r--r--engines/tinsel/pdisplay.cpp8
-rw-r--r--engines/tinsel/play.cpp30
-rw-r--r--engines/tinsel/play.h2
-rw-r--r--engines/tinsel/polygons.cpp32
-rw-r--r--engines/tinsel/rince.cpp10
-rw-r--r--engines/tinsel/saveload.cpp12
-rw-r--r--engines/tinsel/savescn.cpp10
-rw-r--r--engines/tinsel/scene.cpp4
-rw-r--r--engines/tinsel/sched.cpp14
-rw-r--r--engines/tinsel/sched.h26
-rw-r--r--engines/tinsel/scn.cpp2
-rw-r--r--engines/tinsel/scroll.cpp8
-rw-r--r--engines/tinsel/serializer.h8
-rw-r--r--engines/tinsel/sound.cpp6
-rw-r--r--engines/tinsel/sound.h4
-rw-r--r--engines/tinsel/strres.cpp14
-rw-r--r--engines/tinsel/sysvar.h2
-rw-r--r--engines/tinsel/text.cpp6
-rw-r--r--engines/tinsel/text.h2
-rw-r--r--engines/tinsel/timers.cpp2
-rw-r--r--engines/tinsel/tinlib.cpp52
-rw-r--r--engines/tinsel/tinsel.cpp44
253 files changed, 1393 insertions, 1393 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index a9f49b64c6..5763f8e63b 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -2186,7 +2186,7 @@ SaveStateList AgiMetaEngine::listSaves(const char *target) const {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
-
+
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
@@ -2250,7 +2250,7 @@ SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int sl
int year = saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
-
+
int hour = (saveTime >> 8) & 0xFF;
int minutes = saveTime & 0xFF;
@@ -2264,7 +2264,7 @@ SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int sl
return desc;
}
-
+
return SaveStateDescriptor();
}
@@ -2414,8 +2414,8 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSL
// Check if we found a match with any of the fallback methods
if (matchedUsingWag || matchedUsingFilenames) {
_extra = description + (!_extra.empty() ? " " : "") + _extra; // Let's combine the description and extra
-
- // Override the gameid & extra values in g_fallbackDesc.desc. This only works
+
+ // Override the gameid & extra values in g_fallbackDesc.desc. This only works
// until the fallback detector is called again, and while the MetaEngine instance
// is alive (as else the string storage is modified/deleted).
g_fallbackDesc.desc.gameid = _gameid.c_str();
@@ -2454,11 +2454,11 @@ Common::Error AgiBase::saveGameState(int slot, const char *desc) {
return Common::kNoError; // TODO: return success/failure
}
-bool AgiBase::canLoadGameStateCurrently() {
+bool AgiBase::canLoadGameStateCurrently() {
return (!(getGameType() == GType_PreAGI) && getflag(fMenusWork));
}
-bool AgiBase::canSaveGameStateCurrently() {
+bool AgiBase::canSaveGameStateCurrently() {
return (!(getGameType() == GType_PreAGI) && getflag(fMenusWork));
}
diff --git a/engines/agi/loader_v3.cpp b/engines/agi/loader_v3.cpp
index bea57069c0..e784dad323 100644
--- a/engines/agi/loader_v3.cpp
+++ b/engines/agi/loader_v3.cpp
@@ -230,7 +230,7 @@ uint8 *AgiLoader_v3::loadVolRes(AgiDir *agid) {
debugC(3, kDebugLevelResources, "offset = %d", agid->offset);
debugC(3, kDebugLevelResources, "x = %x %x", x[0], x[1]);
error("ACK! BAD RESOURCE");
-
+
_vm->quitGame();
}
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index a551394697..a3c3f0a035 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -46,7 +46,7 @@
* Version 1 (Sarien): view table has 256 entries (needed in KQ3)
* Version 2 (ScummVM): first ScummVM version
* Version 3 (ScummVM): added AGIPAL save/load support
- * Version 4 (ScummVM): added thumbnails and save creation date/time
+ * Version 4 (ScummVM): added thumbnails and save creation date/time
*/
namespace Agi {
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 641c6e707e..a2c7467412 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -555,7 +555,7 @@ Common::Error AGOSEngine::init() {
// Setup midi driver
int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI);
_nativeMT32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
-
+
_driver = MidiDriver::createMidi(midiDriver);
if (_nativeMT32) {
@@ -890,7 +890,7 @@ AGOSEngine::~AGOSEngine() {
free(_tablesHeapPtr - _tablesHeapCurPos);
free(_mouseData);
-
+
free(_gameOffsetsPtr);
free(_iconFilePtr);
free(_itemArrayPtr);
@@ -1029,7 +1029,7 @@ Common::Error AGOSEngine::go() {
/* I do not think that this will be used
- *
+ *
void AGOSEngine::shutdown() {
// Sync with AGOSEngine::~AGOSEngine()
// In Simon 2, this gets deleted along with _sound further down
diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp
index 5ca640d96c..4c400859f6 100644
--- a/engines/agos/detection.cpp
+++ b/engines/agos/detection.cpp
@@ -102,7 +102,7 @@ static const Common::ADParams detectionParams = {
class AgosMetaEngine : public Common::AdvancedMetaEngine {
public:
AgosMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
-
+
virtual const char *getName() const {
return "AGOS";
}
@@ -110,7 +110,7 @@ public:
virtual const char *getCopyright() const {
return "AGOS (C) Adventure Soft";
}
-
+
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index 4d60bbdbed..5558e9025a 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -58,7 +58,7 @@ public:
BaseSound(Audio::Mixer *mixer, File *file, uint32 *offsets, bool bigEndian = false);
virtual ~BaseSound();
void close();
-
+
void playSound(uint sound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0) {
playSound(sound, sound, type, handle, flags, vol);
}
@@ -563,7 +563,7 @@ void Sound::readSfxFile(const char *filename) {
void Sound::loadSfxTable(File *gameFile, uint32 base) {
stopAll();
-
+
if (_effects)
_effects->close();
diff --git a/engines/agos/subroutine.cpp b/engines/agos/subroutine.cpp
index 1d4f2e8ba6..07eb7306d8 100644
--- a/engines/agos/subroutine.cpp
+++ b/engines/agos/subroutine.cpp
@@ -541,7 +541,7 @@ int AGOSEngine::startSubroutine(Subroutine *sub) {
error("Recursion error");
// WORKAROUND: If the game is saved, right after Simon is thrown in the dungeon of Sordid's Fortress of Doom,
- // the saved game fails to load correctly. When loading the saved game, the sequence of Simon waking is started,
+ // the saved game fails to load correctly. When loading the saved game, the sequence of Simon waking is started,
// before the scene is actually reloaded, due to a script bug. We manually add the extra script code from DOS CD
// release, which fixed this particular script bug.
if (getGameType() == GType_SIMON2 && !(getFeatures() & GF_TALKIE) && sub->id == 12101) {
diff --git a/engines/agos/vga_s1.cpp b/engines/agos/vga_s1.cpp
index b3ee374595..b1ae26437e 100644
--- a/engines/agos/vga_s1.cpp
+++ b/engines/agos/vga_s1.cpp
@@ -138,7 +138,7 @@ void AGOSEngine::vc22_setPaletteNew() {
palptr[3] = 0;
palptr += 4;
- };
+ };
}
_paletteFlag = 2;
diff --git a/engines/cine/anim.cpp b/engines/cine/anim.cpp
index a0f998e02f..11ea4ea25c 100644
--- a/engines/cine/anim.cpp
+++ b/engines/cine/anim.cpp
@@ -585,7 +585,7 @@ int loadAni(const char *resourceName, int16 idx) {
transparentColor = getAnimTransparentColor(resourceName);
- // TODO: Merge this special case hack into getAnimTransparentColor somehow.
+ // TODO: Merge this special case hack into getAnimTransparentColor somehow.
// HACK: Versions of TITRE.ANI with height 37 use color 0xF for transparency.
// Versions of TITRE.ANI with height 57 use color 0x0 for transparency.
// Fixes bug #2057619: FW: Glitches in title display of demo (regression).
diff --git a/engines/cine/bg_list.cpp b/engines/cine/bg_list.cpp
index fddca078e5..8a79bfeea1 100644
--- a/engines/cine/bg_list.cpp
+++ b/engines/cine/bg_list.cpp
@@ -98,7 +98,7 @@ void loadBgIncrustFromSave(Common::SeekableReadStream &fHandle) {
tmp.y = fHandle.readUint16BE();
tmp.frame = fHandle.readUint16BE();
tmp.part = fHandle.readUint16BE();
-
+
bgIncrustList.push_back(tmp);
if (tmp.param == 0) {
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 3a2954f7d6..13991f0dec 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -98,7 +98,7 @@ Common::Error CineEngine::go() {
delete renderer;
delete[] collisionPage;
delete g_sound;
-
+
return Common::kNoError;
}
@@ -130,7 +130,7 @@ void CineEngine::initialize() {
Common::set_to(zoneData.begin(), zoneData.end(), 0);
// Resize zone query table to its correct size and reset all its elements
- zoneQuery.resize(NUM_MAX_ZONE);
+ zoneQuery.resize(NUM_MAX_ZONE);
Common::set_to(zoneQuery.begin(), zoneQuery.end(), 0);
_timerDelayMultiplier = 12; // Set default speed
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index 7b4e34c645..d7351879ba 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -589,7 +589,7 @@ SaveStateList CineMetaEngine::listSaves(const char *target) const {
if (pos < (sizeof(saveDesc) - 1)) {
if (ch < 32 || in->eos()) {
saveDesc[pos++] = '\0';
- }
+ }
else if (ch >= 32) {
saveDesc[pos++] = ch;
}
@@ -697,11 +697,11 @@ Common::Error CineEngine::saveGameState(int slot, const char *desc) {
return Common::kNoError;
}
-bool CineEngine::canLoadGameStateCurrently() {
+bool CineEngine::canLoadGameStateCurrently() {
return (!disableSystemMenu && !inMenu);
}
-bool CineEngine::canSaveGameStateCurrently() {
+bool CineEngine::canSaveGameStateCurrently() {
return (allowPlayerInput && !disableSystemMenu && !inMenu);
}
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index e743d4227c..d388a9e206 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -329,7 +329,7 @@ void FWRenderer::drawPlainBox(int x, int y, int width, int height, byte color) {
Common::Rect screenRect(320, 200);
boxRect.clip(screenRect);
- // Draw the filled rectangle
+ // Draw the filled rectangle
byte *dest = _backBuffer + boxRect.top * 320 + boxRect.left;
for (int i = 0; i < boxRect.height(); i++) {
memset(dest + i * 320, color, boxRect.width());
@@ -1092,7 +1092,7 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) {
}
_messageLen += messageTable[it->objIdx].size();
- drawMessage(messageTable[it->objIdx].c_str(), it->x, it->y, it->width, it->color);
+ drawMessage(messageTable[it->objIdx].c_str(), it->x, it->y, it->width, it->color);
if (it->color >= 0) { // This test isn't in Future Wars's implementation
waitForPlayerClick = 1;
}
diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp
index e88340479f..c6bca84e46 100644
--- a/engines/cine/main_loop.cpp
+++ b/engines/cine/main_loop.cpp
@@ -265,7 +265,7 @@ void CineEngine::mainLoop(int bootScriptIdx) {
errorVar = 0;
- addScriptToGlobalScripts(bootScriptIdx);
+ addScriptToGlobalScripts(bootScriptIdx);
menuVar = 0;
@@ -337,7 +337,7 @@ void CineEngine::mainLoop(int bootScriptIdx) {
stopMusicAfterFadeOut();
di = executePlayerInput();
-
+
// Clear the zoneQuery table (Operation Stealth specific)
if (g_cine->getGameType() == Cine::GType_OS) {
Common::set_to(zoneQuery.begin(), zoneQuery.end(), 0);
diff --git a/engines/cine/msg.cpp b/engines/cine/msg.cpp
index c826db3bf3..08b16524fd 100644
--- a/engines/cine/msg.cpp
+++ b/engines/cine/msg.cpp
@@ -57,7 +57,7 @@ void loadMsg(char *pMsgName) {
// buffer (e.g. message indexes 58-254 in BATEAU.MSG in PROCS08 in Operation Stealth).
if (messageDataPos < sourceSize) {
messageTable.push_back((const char *)(dataPtr + messageDataPos));
- } else {
+ } else {
if (messageLen > 0) { // Only warn about overflowing non-empty strings
warning("loadMsg(%s): message (%d. / %d) is overflowing the input buffer. Replacing it with an empty string", pMsgName, i + 1, count);
} else {
diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp
index c06f39fe03..78fea6b861 100644
--- a/engines/cine/pal.cpp
+++ b/engines/cine/pal.cpp
@@ -44,7 +44,7 @@ void loadPal(const char *fileName) {
if (!palFileHandle.open(buffer))
error("loadPal(): Cannot open file %s", fileName);
- uint16 palEntriesCount = palFileHandle.readUint16LE();
+ uint16 palEntriesCount = palFileHandle.readUint16LE();
palFileHandle.readUint16LE(); // entry size
palArray.resize(palEntriesCount);
diff --git a/engines/cine/part.cpp b/engines/cine/part.cpp
index 7679d9d380..2cf9a52569 100644
--- a/engines/cine/part.cpp
+++ b/engines/cine/part.cpp
@@ -80,7 +80,7 @@ static Common::String fixVolCnfFileName(const uint8 *src, uint len) {
// so that's why we have to convert them first. There's no trailing zero in them
// either and they're always of the full length 11 with padding spaces. Extension
// can be always found at offset 8 onwards.
- //
+ //
// Examples of filename mappings:
// "AEROPORTMSG" -> "AEROPORT.MSG"
// "MITRAILLHP " -> "MITRAILL.HP" (Notice the trailing space after the extension)
@@ -160,7 +160,7 @@ void CineEngine::readVolCnf() {
// US Amiga release. It uses a compressed 'vol.cnf' file but still uses
// file names of length 13. So we try to deduce the file name length from
// the data in the 'vol.cnf' file.
- int fileNameLength;
+ int fileNameLength;
if (fileNameLenMod11 != fileNameLenMod13) {
// All file name blocks' sizes were divisible by either 11 or 13, but not with both.
fileNameLength = (fileNameLenMod11 ? 11 : 13);
diff --git a/engines/cine/saveload.cpp b/engines/cine/saveload.cpp
index 75581565e2..2917ad6d1b 100644
--- a/engines/cine/saveload.cpp
+++ b/engines/cine/saveload.cpp
@@ -103,7 +103,7 @@ enum CineSaveGameFormat detectSaveGameFormat(Common::SeekableReadStream &fHandle
overlayEntrySize,
bgIncrustEntrySize
};
-
+
uint animEntrySize = animEntrySizeChoices[i];
// Jump over the animDataTable entries and the screen parameters
int32 newPos = animDataTableStart + animEntrySize * animEntriesCount + sizeofScreenParams;
@@ -128,7 +128,7 @@ enum CineSaveGameFormat detectSaveGameFormat(Common::SeekableReadStream &fHandle
}
fHandle.seek(newPos);
}
-
+
// If we could walk the chain successfully and
// got exactly to the end of file then we've got a match.
if (chainWalkSuccess && fHandle.pos() == fHandle.size()) {
@@ -145,7 +145,7 @@ enum CineSaveGameFormat detectSaveGameFormat(Common::SeekableReadStream &fHandle
assert(animEntrySize == oldAnimEntrySize || animEntrySize == newAnimEntrySize);
if (animEntrySize == oldAnimEntrySize) {
result = ANIMSIZE_23;
- } else { // animEntrySize == newAnimEntrySize
+ } else { // animEntrySize == newAnimEntrySize
// Check data and mask pointers in all of the animDataTable entries
// to see whether we've got the version with the broken data and mask pointers or not.
// In the broken format all data and mask pointers were always zero.
@@ -484,7 +484,7 @@ bool CineEngine::loadTempSaveOS(Common::SeekableReadStream &in) {
return false;
} else if (hdr.version > CURRENT_OS_SAVE_VER) {
warning("loadTempSaveOS: Detected newer format version. Not loading savegame");
- return false;
+ return false;
} else if ((int)hdr.version < (int)CURRENT_OS_SAVE_VER) {
warning("loadTempSaveOS: Detected older format version. Trying to load nonetheless. Things may break");
} else { // hdr.id == TEMP_OS_FORMAT_ID && hdr.version == CURRENT_OS_SAVE_VER
@@ -499,7 +499,7 @@ bool CineEngine::loadTempSaveOS(Common::SeekableReadStream &in) {
// Ok, so we've got a correct header for a temporary Operation Stealth savegame.
// Let's start loading the plain savegame data then.
- currentDisk = in.readUint16BE();
+ currentDisk = in.readUint16BE();
in.read(currentPartName, 13);
in.read(currentPrcName, 13);
in.read(currentRelName, 13);
@@ -509,7 +509,7 @@ bool CineEngine::loadTempSaveOS(Common::SeekableReadStream &in) {
for (uint i = 0; i < 8; i++) {
in.read(bgNames[i], 13);
}
-
+
in.read(currentCtName, 13);
// Moved the loading of current procedure, relation,
@@ -571,7 +571,7 @@ bool CineEngine::loadTempSaveOS(Common::SeekableReadStream &in) {
// TODO: Use the loaded value (Is music playing? (Uint16BE, Boolean)).
in.readUint16BE();
- renderer->_cmdY = in.readUint16BE();
+ renderer->_cmdY = in.readUint16BE();
in.readUint16BE(); // Some unknown variable that seems to always be zero
allowPlayerInput = in.readUint16BE();
playerCommand = in.readUint16BE();
@@ -583,7 +583,7 @@ bool CineEngine::loadTempSaveOS(Common::SeekableReadStream &in) {
var2 = in.readUint16BE();
commandVar2 = in.readUint16BE();
renderer->_messageBg = in.readUint16BE();
-
+
// TODO: Use the loaded value (adBgVar1 (Uint16BE)).
in.readUint16BE();
@@ -625,7 +625,7 @@ bool CineEngine::loadTempSaveOS(Common::SeekableReadStream &in) {
// TODO: Palette handling?
if (in.pos() == in.size()) {
- debug(3, "loadTempSaveOS: Loaded the whole savefile.");
+ debug(3, "loadTempSaveOS: Loaded the whole savefile.");
} else {
warning("loadTempSaveOS: Loaded the savefile but didn't exhaust it completely. Something was left over");
}
@@ -784,7 +784,7 @@ bool CineEngine::makeLoad(char *saveName) {
// 0x2315 + (255 * 30) + (2 * 6) + (206 + 206 + 20 + 20) * 512 = ~242kB
//
// I think it extremely unlikely that there would be over 512 global scripts, object scripts,
- // overlays and background incrusts so 256kB seems like quite a safe upper limit.
+ // overlays and background incrusts so 256kB seems like quite a safe upper limit.
// NOTE: If the savegame format is changed then this value might have to be re-evaluated!
// Hopefully devices with more limited memory can also cope with this memory allocation.
saveSize = 256 * 1024;
@@ -815,7 +815,7 @@ bool CineEngine::makeLoad(char *saveName) {
if (load) {
// Reset the engine's state
resetEngine();
-
+
if (saveGameFormat == TEMP_OS_FORMAT) {
// Load the temporary Operation Stealth savegame format
result = loadTempSaveOS(*in);
@@ -882,7 +882,7 @@ void CineEngine::makeSaveFW(Common::OutSaveFile &out) {
void CineEngine::makeSaveOS(Common::OutSaveFile &out) {
int i;
- // Make a temporary Operation Stealth savegame format chunk header and save it.
+ // Make a temporary Operation Stealth savegame format chunk header and save it.
ChunkHeader header;
header.id = TEMP_OS_FORMAT_ID;
header.version = CURRENT_OS_SAVE_VER;
@@ -918,7 +918,7 @@ void CineEngine::makeSaveOS(Common::OutSaveFile &out) {
// 0x2934: Is music playing? (Uint16BE, Boolean).
out.writeUint16BE(0);
- out.writeUint16BE(renderer->_cmdY);
+ out.writeUint16BE(renderer->_cmdY);
out.writeUint16BE(0); // Some unknown variable that seems to always be zero
out.writeUint16BE(allowPlayerInput);
out.writeUint16BE(playerCommand);
@@ -930,7 +930,7 @@ void CineEngine::makeSaveOS(Common::OutSaveFile &out) {
out.writeUint16BE(var2);
out.writeUint16BE(commandVar2);
out.writeUint16BE(renderer->_messageBg);
-
+
// FIXME: Save proper value for this variable, currently writing zero.
// An unknown variable at 0x295E: adBgVar1 (Uint16BE).
out.writeUint16BE(0);
diff --git a/engines/cine/script_os.cpp b/engines/cine/script_os.cpp
index e8f16ebfcc..792e75b42f 100644
--- a/engines/cine/script_os.cpp
+++ b/engines/cine/script_os.cpp
@@ -459,7 +459,7 @@ int FWScript::o2_modifySeqListElement() {
byte e = getNextByte();
debugC(5, kCineDebugScript, "Line: %d: o2_modifySeqListElement(%d,%d,%d,%d,%d)", _line, a, b, c, d, e);
- modifySeqListElement(a, 0, b, c, d, e);
+ modifySeqListElement(a, 0, b, c, d, e);
return 0;
}
diff --git a/engines/cine/unpack.h b/engines/cine/unpack.h
index 2355df5ee1..96d6d20158 100644
--- a/engines/cine/unpack.h
+++ b/engines/cine/unpack.h
@@ -76,7 +76,7 @@ private:
/**
* Get bits from the source stream.
* @note Changes the bit position in the source stream.
- * @param numBits Number of bits to read from the source stream.
+ * @param numBits Number of bits to read from the source stream.
* @return Integer value consisting of the bits read from the source stream (In range [0, (2 ** numBits) - 1]).
* @return Later the bit was read from the source, the less significant it is in the return value.
*/
diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp
index 3a826fab97..5b54bccc25 100644
--- a/engines/cine/various.cpp
+++ b/engines/cine/various.cpp
@@ -318,7 +318,7 @@ void CineEngine::resetEngine() {
currentAdditionalBgIdx2 = 0;
// TODO: Add resetting of the following variables
// adBgVar1 = 0;
- // adBgVar0 = 0;
+ // adBgVar0 = 0;
// gfxFadeOutCompleted = 0;
}
}
@@ -602,7 +602,7 @@ void makeCommandLine(void) {
}
}
}
-
+
if (g_cine->getGameType() == Cine::GType_OS || !(playerCommand != -1 && choiceResultTable[playerCommand] == 2)) {
if (playerCommand == 2) {
getMouseData(mouseUpdateStatus, &dummyU16, &x, &y);
@@ -829,7 +829,7 @@ uint16 executePlayerInput(void) {
renderer->setCommand(commandBuffer);
isDrawCommandEnabled = 0;
}
-
+
getMouseData(mouseUpdateStatus, &mouseButton, &mouseX, &mouseY);
while (mouseButton && currentEntry < 200) {
@@ -870,7 +870,7 @@ uint16 executePlayerInput(void) {
commandBuffer += " ";
commandBuffer += objectTable[si].name;
-
+
isDrawCommandEnabled = 1;
@@ -1408,14 +1408,14 @@ uint16 addAni(uint16 param1, uint16 objIdx, const int8 *ptr, SeqListElement &ele
return 1;
}
-/*!
+/*!
* Permutates the overlay list into a different order according to some logic.
* \todo Check this function for correctness (Wasn't very easy to reverse engineer so there may be errors)
*/
void resetGfxEntityEntry(uint16 objIdx) {
Common::List<overlay>::iterator it, bObjsCutPoint;
Common::List<overlay> aReverseObjs, bObjs;
- bool foundCutPoint = false;
+ bool foundCutPoint = false;
// Go through the overlay list and partition the whole list into two categories (Type A and type B objects)
for (it = overlayList.begin(); it != overlayList.end(); ++it) {
@@ -1429,14 +1429,14 @@ void resetGfxEntityEntry(uint16 objIdx) {
} else {
objectMask = objectTable[it->objIdx].mask;
}
-
+
if (objectTable[objIdx].mask > objectMask) { // Check for B objects' cut point
bObjsCutPoint = bObjs.reverse_begin();
foundCutPoint = true;
}
}
}
-
+
// Recreate the overlay list in a different order.
overlayList.clear();
if (foundCutPoint) {
@@ -1461,7 +1461,7 @@ void processSeqListElement(SeqListElement &element) {
int16 var_10;
int16 var_4;
int16 var_2;
-
+
// Initial interpretations for variables addressed through ptr1 (8-bit addressing):
// These may be inaccurate!
// 0: ?
diff --git a/engines/cruise/ctp.cpp b/engines/cruise/ctp.cpp
index b45b6dc866..3c81c4d561 100644
--- a/engines/cruise/ctp.cpp
+++ b/engines/cruise/ctp.cpp
@@ -154,7 +154,7 @@ void makeCtStruct(uint8* str, int16 table[][40], int num, int z) {
a1 = a2 = (int16*)str;
a2 += sizeof(int16*) / sizeof(int16) + 6; // skip header
-
+
int16* XArray = XMIN_XMAX;
int minY = *XArray++;
@@ -179,7 +179,7 @@ void makeCtStruct(uint8* str, int16 table[][40], int num, int z) {
adrStructPoly = (uint8*)a2;
*(uint16**)a2 = (uint16*)-1; //chained list terminator
-
+
a1+=sizeof(int16*);
*a1++=num;
*a1++=walkboxColor[num];
diff --git a/engines/cruise/overlay.cpp b/engines/cruise/overlay.cpp
index 4d476ceaf1..5538e4cd9f 100644
--- a/engines/cruise/overlay.cpp
+++ b/engines/cruise/overlay.cpp
@@ -134,7 +134,7 @@ int loadOverlay(const char *scriptName) {
// Skip pointers
s.skip(60);
-
+
ovlData->arrayProc = NULL;
ovlData->ptr1 = NULL;
ovlData->arrayObject = NULL;
@@ -221,7 +221,7 @@ int loadOverlay(const char *scriptName) {
if (!ovlData->arrayNameRelocGlob) {
return (-2);
}
-
+
s.read(ovlData->arrayNameRelocGlob, ovlData->nameExportSize);
}
@@ -341,7 +341,7 @@ int loadOverlay(const char *scriptName) {
ovlData->ptr1[i].var18 = s.readUint16BE();
ovlData->ptr1[i].var1A = s.readUint16BE();
}
-
+
tempPtr = (ovlData3Struct *) ovlData->ptr1;
for (i = 0; i < ovlData->numRel; i++) {
@@ -400,7 +400,7 @@ int loadOverlay(const char *scriptName) {
ovlData->arrayObject[i]._numStates = s.readUint16BE();
ovlData->arrayObject[i]._varTableIdx = s.readUint16BE();
ovlData->arrayObject[i]._firstStateIdx = s.readUint16BE();
- ovlData->arrayObject[i]._stateTableIdx = s.readUint16BE();
+ ovlData->arrayObject[i]._stateTableIdx = s.readUint16BE();
}
// allocate states for object with multiple states
diff --git a/engines/dialogs.cpp b/engines/dialogs.cpp
index fb634bee97..26c3ca1217 100644
--- a/engines/dialogs.cpp
+++ b/engines/dialogs.cpp
@@ -19,7 +19,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
- * $Id$
+ * $Id$
*/
#include "base/version.h"
@@ -87,13 +87,13 @@ MainMenuDialog::MainMenuDialog(Engine *engine)
StaticTextWidget *version = new StaticTextWidget(this, "GlobalMenu.Version", gScummVMVersionDate);
version->setAlign(Graphics::kTextAlignCenter);
-
+
new GUI::ButtonWidget(this, "GlobalMenu.Resume", "Resume", kPlayCmd, 'P');
_loadButton = new GUI::ButtonWidget(this, "GlobalMenu.Load", "Load", kLoadCmd, 'L');
// TODO: setEnabled -> setVisible
_loadButton->setEnabled(_engine->hasFeature(Engine::kSupportsLoadingDuringRuntime));
-
+
_saveButton = new GUI::ButtonWidget(this, "GlobalMenu.Save", "Save", kSaveCmd, 'S');
// TODO: setEnabled -> setVisible
_saveButton->setEnabled(_engine->hasFeature(Engine::kSupportsSavingDuringRuntime));
@@ -102,7 +102,7 @@ MainMenuDialog::MainMenuDialog(Engine *engine)
new GUI::ButtonWidget(this, "GlobalMenu.About", "About", kAboutCmd, 'A');
- _rtlButton = new GUI::ButtonWidget(this, "GlobalMenu.RTL", "Return to Launcher", kRTLCmd, 'R');
+ _rtlButton = new GUI::ButtonWidget(this, "GlobalMenu.RTL", "Return to Launcher", kRTLCmd, 'R');
_rtlButton->setEnabled(_engine->hasFeature(Engine::kSupportsRTL));
@@ -184,7 +184,7 @@ void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
eventRTL.type = Common::EVENT_RTL;
g_system->getEventManager()->pushEvent(eventRTL);
close();
- }
+ }
break;
case kQuitCmd: {
Common::Event eventQ;
@@ -199,7 +199,7 @@ void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
}
void MainMenuDialog::reflowLayout() {
- if (_engine->hasFeature(Engine::kSupportsLoadingDuringRuntime))
+ if (_engine->hasFeature(Engine::kSupportsLoadingDuringRuntime))
_loadButton->setEnabled(_engine->canLoadGameStateCurrently());
if (_engine->hasFeature(Engine::kSupportsSavingDuringRuntime))
_saveButton->setEnabled(_engine->canSaveGameStateCurrently());
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp
index ad7fe64d0e..d8177441e5 100644
--- a/engines/drascula/animation.cpp
+++ b/engines/drascula/animation.cpp
@@ -152,7 +152,7 @@ void DrasculaEngine::animation_1_1() {
copyBackground(0, 0, 320 - l, 0, l, 200, drawSurface3, screenSurface);
copyBackground(l, 0, 0, 0, 320 - l, 200, bgSurface, screenSurface);
- copyRect(interf_x[l2], interf_y[l2], 156 - l, 45, 63, 31,
+ copyRect(interf_x[l2], interf_y[l2], 156 - l, 45, 63, 31,
drawSurface2, screenSurface);
updateScreen();
p++;
diff --git a/engines/drascula/converse.cpp b/engines/drascula/converse.cpp
index cef1a17486..81d9c9741a 100644
--- a/engines/drascula/converse.cpp
+++ b/engines/drascula/converse.cpp
@@ -34,11 +34,11 @@ void DrasculaEngine::playTalkSequence(int sequence) {
if (_talkSequences[i].chapter == currentChapter &&
_talkSequences[i].sequence == sequence) {
seen = true;
-
+
doTalkSequenceCommand(_talkSequences[i]);
} else if (seen) // Stop searching down the list
break;
- }
+ }
}
void DrasculaEngine::doTalkSequenceCommand(TalkSequenceCommand cmd) {
@@ -138,7 +138,7 @@ void DrasculaEngine::converse(int index) {
error("missing data file %s", fileName);
int size = _arj.size();
- int game1 = kDialogOptionUnselected,
+ int game1 = kDialogOptionUnselected,
game2 = kDialogOptionUnselected,
game3 = kDialogOptionUnselected;
char phrase1[78], phrase2[78], phrase3[78], phrase4[78];
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 62a758bf9f..2016860f87 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -473,7 +473,7 @@ bool DrasculaEngine::runCurrentChapter() {
if (menuScreen == 0 && takeObject == 1)
checkObjects();
-
+
#ifdef _WIN32_WCE
if (rightMouseButton)
if (menuScreen) {
@@ -502,7 +502,7 @@ bool DrasculaEngine::runCurrentChapter() {
// Do not show the inventory screen in chapter 5, if the right mouse button is clicked
// while the plug (object 16) is held
// Fixes bug #2059621 - "DRASCULA: Plug bug"
- if (rightMouseButton == 1 && menuScreen == 0 &&
+ if (rightMouseButton == 1 && menuScreen == 0 &&
!(currentChapter == 5 && pickedObject == 16)) {
#endif
delay(100);
@@ -578,7 +578,7 @@ bool DrasculaEngine::runCurrentChapter() {
} else if (currentChapter == 6 && key == Common::KEYCODE_0 && roomNumber == 61) {
loadPic("alcbar.alg", bgSurface, 255);
}
-
+
if (leftMouseButton != 0 || rightMouseButton != 0 || key != 0)
if (currentChapter != 3)
framesWithoutAction = 0;
@@ -799,7 +799,7 @@ void DrasculaEngine::reduce_hare_chico(int xx1, int yy1, int xx2, int yy2, int w
for (n = 0; n < newHeight; n++) {
for (m = 0; m < newWidth; m++) {
- copyRect((int)pixelX, (int)pixelY, xx2 + m, yy2 + n,
+ copyRect((int)pixelX, (int)pixelY, xx2 + m, yy2 + n,
1, 1, dir_inicio, dir_fin);
pixelX += totalX;
@@ -874,7 +874,7 @@ bool DrasculaEngine::loadDrasculaDat() {
}
ver = in.readByte();
-
+
if (ver != DRASCULA_DAT_VER) {
snprintf(buf, 256, "File 'drascula.dat' is wrong version. Expected %d but got %d. Get it from the ScummVM website", DRASCULA_DAT_VER, ver);
GUIErrorMessage(buf);
diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp
index de35de5ab2..d97f95c5ef 100644
--- a/engines/drascula/graphics.cpp
+++ b/engines/drascula/graphics.cpp
@@ -224,7 +224,7 @@ void DrasculaEngine::print_abc(const char *said, int screenX, int screenY) {
} // if
} // for
- copyRect(letterX, letterY, screenX, screenY,
+ copyRect(letterX, letterY, screenX, screenY,
CHAR_WIDTH, CHAR_HEIGHT, tableSurface, screenSurface);
screenX = screenX + CHAR_WIDTH;
@@ -276,7 +276,7 @@ void DrasculaEngine::print_abc_opc(const char *said, int screenY, int game) {
} // if
} // for
- copyRect(letterX, letterY, screenX, screenY,
+ copyRect(letterX, letterY, screenX, screenY,
CHAR_WIDTH_OPC, CHAR_HEIGHT_OPC, backSurface, screenSurface);
screenX = screenX + CHAR_WIDTH_OPC;
@@ -516,7 +516,7 @@ int DrasculaEngine::playFrameSSN() {
free(BufferSSN);
waitFrameSSN();
if (FrameSSN)
- mixVideo(VGA, screenSurface);
+ mixVideo(VGA, screenSurface);
else
memcpy(VGA, screenSurface, 64000);
_system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
diff --git a/engines/drascula/objects.cpp b/engines/drascula/objects.cpp
index c9c99aafa8..a64ee7e0cc 100644
--- a/engines/drascula/objects.cpp
+++ b/engines/drascula/objects.cpp
@@ -207,7 +207,7 @@ int DrasculaEngine::whichObject() {
for (n = 1; n < 43; n++) {
if (mouseX > _itemLocations[n].x && mouseY > _itemLocations[n].y &&
- mouseX < _itemLocations[n].x + OBJWIDTH &&
+ mouseX < _itemLocations[n].x + OBJWIDTH &&
mouseY < _itemLocations[n].y + OBJHEIGHT)
break;
}
diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp
index 027685f56a..7aa4af059d 100644
--- a/engines/drascula/rooms.cpp
+++ b/engines/drascula/rooms.cpp
@@ -1060,7 +1060,7 @@ void DrasculaEngine::updateRefresh() {
// Check generic updaters
for (int i = 0; i < _roomUpdatesSize; i++) {
if (_roomUpdates[i].roomNum == roomNumber) {
- if (_roomUpdates[i].flag < 0 ||
+ if (_roomUpdates[i].flag < 0 ||
flags[_roomUpdates[i].flag] == _roomUpdates[i].flagValue) {
if (_roomUpdates[i].type == 0) {
copyBackground(_roomUpdates[i].sourceX, _roomUpdates[i].sourceY,
@@ -1174,7 +1174,7 @@ void DrasculaEngine::update_2() {
h = 22;
}
- copyRect(batX[actorFrames[kFrameBat]], batY[actorFrames[kFrameBat]],
+ copyRect(batX[actorFrames[kFrameBat]], batY[actorFrames[kFrameBat]],
239, 19, w, h, drawSurface3, screenSurface);
difference = getTime() - savedTime;
if (difference >= 6) {
@@ -1214,7 +1214,7 @@ void DrasculaEngine::update_9_pre() {
int blindY[] = {51, 51, 51, 51, 51, 51, 51, 127, 127};
int difference;
- copyRect(blindX[actorFrames[kFrameBlind]], blindY[actorFrames[kFrameBlind]],
+ copyRect(blindX[actorFrames[kFrameBlind]], blindY[actorFrames[kFrameBlind]],
122, 57, 41, 72, drawSurface3, screenSurface);
if (flags[9] == 0) {
difference = getTime() - savedTime;
@@ -1299,7 +1299,7 @@ void DrasculaEngine::update_18_pre() {
if (flags[21] == 0) {
copyBackground(1, 69, 120, 58, 56, 61, drawSurface3, screenSurface);
- copyBackground(snore_x[actorFrames[kFrameSnore]],
+ copyBackground(snore_x[actorFrames[kFrameSnore]],
snore_y[actorFrames[kFrameSnore]],
124, 59, 40, 37, drawSurface3, screenSurface);
} else
@@ -1877,7 +1877,7 @@ bool DrasculaEngine::exitRoom(int l) {
int roomNum = 0;
// Player can't exit the inn in chapter 1
- if (currentChapter == 1 && objectNum[l] == 104) {
+ if (currentChapter == 1 && objectNum[l] == 104) {
return false;
}
@@ -1887,7 +1887,7 @@ bool DrasculaEngine::exitRoom(int l) {
}
updateDoor(l);
- if (isDoor[l] != 0 &&
+ if (isDoor[l] != 0 &&
((currentChapter != 3 && currentChapter != 5) || visible[l] == 1)) {
hideCursor();
@@ -1918,7 +1918,7 @@ bool DrasculaEngine::exitRoom(int l) {
if (objectNum[l] == 173) {
animation_35_2();
return true;
- }
+ }
if (objectNum[l] == 146 && flags[39] == 1) {
flags[5] = 1;
flags[11] = 1;
@@ -1966,7 +1966,7 @@ void DrasculaEngine::updateDoor(int doorNum) {
return;
for (int i = 0; i < ARRAYSIZE(doors); i++) {
- if (doors[i].chapter == currentChapter &&
+ if (doors[i].chapter == currentChapter &&
objectNum[doorNum] == doors[i].doorNum) {
isDoor[doorNum] = flags[doors[i].flag];
return;
diff --git a/engines/drascula/talk.cpp b/engines/drascula/talk.cpp
index 4ecc3e20f2..8fc52a18b5 100644
--- a/engines/drascula/talk.cpp
+++ b/engines/drascula/talk.cpp
@@ -75,7 +75,7 @@ void DrasculaEngine::talk_igor(int index, int talkerType) {
copyBackground();
updateRefresh_pre();
}
-
+
if (talkerType == kIgorDch) {
placeIgor();
placeDrascula();
@@ -119,7 +119,7 @@ void DrasculaEngine::talk_igor(int index, int talkerType) {
}
} while (!isTalkFinished());
- if ((talkerType == kIgorFront && currentChapter == 6) ||
+ if ((talkerType == kIgorFront && currentChapter == 6) ||
talkerType == kIgorDoor || talkerType == kIgorSeated || talkerType == kIgorWig) {
updateRoom();
}
@@ -776,7 +776,7 @@ void DrasculaEngine::talk_htel(int index) {
copyBackground(x_talk[face], 1, 45, 24, 92, 108, frontSurface, screenSurface);
else
copyBackground(x_talk[face], 1, 45, 24, 92, 108, backSurface, screenSurface);
-
+
if (!_subtitlesDisabled)
centerText(said, 90, 50);
@@ -912,7 +912,7 @@ void DrasculaEngine::talk_generic(const char* said, const char* filename, int* f
copyBackground();
updateRefresh_pre();
- copyBackground(faces[face], coords[0], coords[1], coords[2],
+ copyBackground(faces[face], coords[0], coords[1], coords[2],
coords[3], coords[4], surface, screenSurface);
moveCharacters();
updateRefresh();
diff --git a/engines/engine.cpp b/engines/engine.cpp
index 7831651a02..c0de2df66e 100644
--- a/engines/engine.cpp
+++ b/engines/engine.cpp
@@ -76,7 +76,7 @@ Engine::Engine(OSystem *syst)
Engine::~Engine() {
_mixer->stopAll();
-
+
delete _mainMenuDialog;
g_engine = NULL;
}
@@ -156,9 +156,9 @@ void initGraphics(int width, int height, bool defaultTo1xScaler) {
message += "'.";
GUI::MessageDialog dialog(message);
- dialog.runModal();
+ dialog.runModal();
}
-
+
if (gfxError & OSystem::kTransactionAspectRatioFailed) {
GUI::MessageDialog dialog("Could not apply aspect ratio setting.");
dialog.runModal();
diff --git a/engines/engine.h b/engines/engine.h
index 0a84a122da..ac001de756 100644
--- a/engines/engine.h
+++ b/engines/engine.h
@@ -76,12 +76,12 @@ protected:
Common::TimerManager *_timer;
Common::EventManager *_eventMan;
Common::SaveFileManager *_saveFileMan;
-
+
GUI::Dialog *_mainMenuDialog;
virtual int runDialog(GUI::Dialog &dialog);
const Common::String _targetName; // target name for saves
-
+
const Common::FSNode _gameDataDir; // FIXME: Get rid of this
private:
@@ -108,8 +108,8 @@ public:
* the result of the Engine::shouldQuit() method appropriately).
*/
kSupportsRTL,
-
- /**
+
+ /**
* Loading savestates during runtime is supported, that is, this engine
* implements loadGameState() and canLoadGameStateCurrently().
* If this feature is supported, then the corresponding MetaEngine *must*
@@ -117,7 +117,7 @@ public:
*/
kSupportsLoadingDuringRuntime,
- /**
+ /**
* Loading savestates during runtime is supported, that is, this engine
* implements saveGameState() and canSaveGameStateCurrently().
* If this feature is supported, then the corresponding MetaEngine *must*
@@ -166,7 +166,7 @@ public:
* Determine whether the engine supports the specified feature.
*/
virtual bool hasFeature(EngineFeature f) const { return false; }
-
+
// virtual EnginePlugin *getMetaEnginePlugin() const;
/**
@@ -177,7 +177,7 @@ public:
*/
virtual void syncSoundSettings();
- /**
+ /**
* Load a game state.
* @param slot the slot from which a savestate should be loaded
* @return returns kNoError on success, else an error code.
diff --git a/engines/game.cpp b/engines/game.cpp
index 3e6cdc2e79..c8cfcc663b 100644
--- a/engines/game.cpp
+++ b/engines/game.cpp
@@ -98,11 +98,11 @@ bool SaveStateDescriptor::getBool(const Common::String &key) const {
if (contains(key)) {
Common::String value = getVal(key);
if (value.equalsIgnoreCase("true") ||
- value.equalsIgnoreCase("yes") ||
+ value.equalsIgnoreCase("yes") ||
value.equals("1"))
return true;
if (value.equalsIgnoreCase("false") ||
- value.equalsIgnoreCase("no") ||
+ value.equalsIgnoreCase("no") ||
value.equals("0"))
return false;
error("SaveStateDescriptor: %s '%s' has unknown value '%s' for boolean '%s'",
diff --git a/engines/game.h b/engines/game.h
index 21bfbce0f5..6c73941577 100644
--- a/engines/game.h
+++ b/engines/game.h
@@ -80,7 +80,7 @@ public:
const Common::String &description() const { return getVal("description"); }
Common::Language language() const { return contains("language") ? Common::parseLanguage(getVal("language")) : Common::UNK_LANG; }
Common::Platform platform() const { return contains("platform") ? Common::parsePlatform(getVal("platform")) : Common::kPlatformUnknown; }
-
+
const Common::String &preferredtarget() const {
return contains("preferredtarget") ? getVal("preferredtarget") : getVal("gameid");
}
@@ -169,7 +169,7 @@ public:
* ratio of the game. If another ratio is required, contact the core team.
*/
const Graphics::Surface *getThumbnail() const { return _thumbnail.get(); }
-
+
/**
* Set a thumbnail graphics surface representing the savestate visually.
* Ownership of the surface is transferred to the SaveStateDescriptor.
diff --git a/engines/gob/coktelvideo.cpp b/engines/gob/coktelvideo.cpp
index 9803dba6eb..9d0ca76f87 100644
--- a/engines/gob/coktelvideo.cpp
+++ b/engines/gob/coktelvideo.cpp
@@ -127,7 +127,7 @@ bool Imd::load(Common::SeekableReadStream &stream) {
return false;
}
- _soundSliceLength = (uint32) (((double) (1000 << 16)) /
+ _soundSliceLength = (uint32) (((double) (1000 << 16)) /
((double) _soundFreq / (double) _soundSliceSize));
_frameLength = _soundSliceLength >> 16;
@@ -1027,7 +1027,7 @@ bool Vmd::load(Common::SeekableReadStream &stream) {
_soundSliceSize = -_soundSliceSize;
}
- _soundSliceLength = (uint32) (((double) (1000 << 16)) /
+ _soundSliceLength = (uint32) (((double) (1000 << 16)) /
((double) _soundFreq / (double) _soundSliceSize));
_frameLength = _soundSliceLength >> 16;
@@ -1116,7 +1116,7 @@ bool Vmd::load(Common::SeekableReadStream &stream) {
if ((((uint32) data.realSize) >= ssize) || (data.name[0] == 0))
continue;
-
+
_extraData.push_back(data);
} else
diff --git a/engines/gob/driver_vga.cpp b/engines/gob/driver_vga.cpp
index e9830cf197..b182700dba 100644
--- a/engines/gob/driver_vga.cpp
+++ b/engines/gob/driver_vga.cpp
@@ -90,7 +90,7 @@ void VGAVideoDriver::drawLetter(unsigned char item, int16 x, int16 y,
int width = fontDesc->itemWidth;
for (int k = 0; k < nWidth; k++) {
-
+
data = *src++;
for (int j = 0; j < MIN(8, width); j++) {
if (data & 0x80)
@@ -128,7 +128,7 @@ void VGAVideoDriver::drawSprite(SurfaceDesc *source, SurfaceDesc *dest,
byte *destPos = dest->getVidMem() + (y * dest->getWidth()) + x;
uint32 size = width * height;
-
+
if (transp) {
while (height--) {
diff --git a/engines/gob/game_v6.cpp b/engines/gob/game_v6.cpp
index 2e2813d712..739531d899 100644
--- a/engines/gob/game_v6.cpp
+++ b/engines/gob/game_v6.cpp
@@ -161,7 +161,7 @@ void Game_v6::prepareStart(void) {
if (Common::File::exists("cd1.itk") && Common::File::exists("cd2.itk") &&
Common::File::exists("cd3.itk") && Common::File::exists("cd4.itk")) {
_noCd = true;
- }
+ }
Game_v2::prepareStart();
}
@@ -344,7 +344,7 @@ int16 Game_v6::checkCollisions(byte handleMouse, int16 deltaTime, int16 *pResId,
_lastCollKey = checkMousePoint(1, &_lastCollId, &_lastCollAreaIndex);
if ((_lastCollKey != 0) && (_lastCollId & 0x8000))
collAreaSub(_lastCollAreaIndex, 1);
- } else
+ } else
sub_1BA78();
}
@@ -356,7 +356,7 @@ int16 Game_v6::checkCollisions(byte handleMouse, int16 deltaTime, int16 *pResId,
*pResIndex = 0;
return 0;
-
+
} else if (handleMouse != 0)
_vm->_draw->animateCursor(-1);
diff --git a/engines/gob/goblin_v4.cpp b/engines/gob/goblin_v4.cpp
index 1df5aab606..057e598727 100644
--- a/engines/gob/goblin_v4.cpp
+++ b/engines/gob/goblin_v4.cpp
@@ -615,19 +615,19 @@ int16 Goblin_v4::sub_20430(int16 state, uint16 dir) {
case Map::kDirN:
cx = 2;
break;
-
+
case Map::kDirNE:
cx = 3;
break;
-
+
case Map::kDirW:
cx = 0;
break;
-
+
case Map::kDirE:
cx = 4;
break;
-
+
case Map::kDirSW:
cx = 7;
break;
diff --git a/engines/gob/indeo3.h b/engines/gob/indeo3.h
index f30b47806a..339581e2ea 100644
--- a/engines/gob/indeo3.h
+++ b/engines/gob/indeo3.h
@@ -75,7 +75,7 @@ private:
uint16 y_w, y_h;
uint16 uv_w, uv_h;
};
-
+
int16 _width;
int16 _height;
YUVBufs _iv_frame[2];
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp
index 6bd4ddb625..ffdcb5b1c3 100644
--- a/engines/gob/mult_v2.cpp
+++ b/engines/gob/mult_v2.cpp
@@ -517,7 +517,7 @@ void Mult_v2::playMultInit() {
}
delete[] _objects;
-
+
_vm->_util->setFrameRate(_multData->frameRate);
_animTop = 0;
_animLeft = 0;
@@ -762,7 +762,7 @@ void Mult_v2::newCycleAnim(Mult_Object &animObj) {
_vm->_vidPlayer->slotClose(animObj.videoSlot - 1);
animObj.videoSlot = 0;
}
-
+
break;
case 6:
diff --git a/engines/gob/saveload.cpp b/engines/gob/saveload.cpp
index 3d711ed0b5..e45ea661b7 100644
--- a/engines/gob/saveload.cpp
+++ b/engines/gob/saveload.cpp
@@ -313,7 +313,7 @@ uint32 StagedSave::getSize() const {
else
size += _stages[i].size;
}
-
+
return size;
}
diff --git a/engines/gob/saveload.h b/engines/gob/saveload.h
index c00351e555..c14b4f2680 100644
--- a/engines/gob/saveload.h
+++ b/engines/gob/saveload.h
@@ -51,7 +51,7 @@ public:
bool toBuffer(byte *buffer, int32 size, bool palette) const;
bool fromBuffer(const byte *buffer, int32 size, bool palette);
-
+
private:
byte *_sprite;
int16 _width;
diff --git a/engines/gob/saveload_v2.cpp b/engines/gob/saveload_v2.cpp
index fc11950368..69bda7de31 100644
--- a/engines/gob/saveload_v2.cpp
+++ b/engines/gob/saveload_v2.cpp
@@ -223,7 +223,7 @@ bool SaveLoad_v2::loadGame(SaveFile &saveFile,
int slot = getSlot(offset);
int slotRem = getSlotRemainder(offset);
- debugC(2, kDebugSaveLoad, "Loading from slot %d", slot);
+ debugC(2, kDebugSaveLoad, "Loading from slot %d", slot);
SaveLoad::setCurrentSlot(saveFile.destName, slot);
diff --git a/engines/gob/saveload_v3.cpp b/engines/gob/saveload_v3.cpp
index dab5fd9385..265f8a2c62 100644
--- a/engines/gob/saveload_v3.cpp
+++ b/engines/gob/saveload_v3.cpp
@@ -308,7 +308,7 @@ bool SaveLoad_v3::loadGame(SaveFile &saveFile,
saveFile.slot = getSlot(offset);
int slotRem = getSlotRemainder(offset);
- debugC(2, kDebugSaveLoad, "Loading from slot %d", saveFile.slot);
+ debugC(2, kDebugSaveLoad, "Loading from slot %d", saveFile.slot);
SaveLoad::setCurrentSlot(saveFile.destName, saveFile.slot);
@@ -569,7 +569,7 @@ bool SaveLoad_v3::saveScreenshot(SaveFile &saveFile,
if (!_screenshot.savePalette(_vm->_global->_pPaletteDesc->vgaPal))
return false;
-
+
byte *buffer = new byte[_screenshotSize];
if (!_screenshot.toBuffer(buffer, _screenshotSize, palette)) {
diff --git a/engines/gob/saveload_v4.cpp b/engines/gob/saveload_v4.cpp
index 0bd3dc03e6..28a2a61604 100644
--- a/engines/gob/saveload_v4.cpp
+++ b/engines/gob/saveload_v4.cpp
@@ -291,7 +291,7 @@ bool SaveLoad_v4::loadGame(SaveFile &saveFile,
int slot = getSlot(offset);
int slotRem = getSlotRemainder(offset);
- debugC(2, kDebugSaveLoad, "Loading from slot %d", slot);
+ debugC(2, kDebugSaveLoad, "Loading from slot %d", slot);
SaveLoad::setCurrentSlot(saveFile.destName, slot);
diff --git a/engines/gob/saveload_v6.cpp b/engines/gob/saveload_v6.cpp
index 7396642e33..408b9fa6bd 100644
--- a/engines/gob/saveload_v6.cpp
+++ b/engines/gob/saveload_v6.cpp
@@ -190,7 +190,7 @@ bool SaveLoad_v6::loadGame(SaveFile &saveFile,
int slot = getSlot(offset);
int slotRem = getSlotRemainder(offset);
- debugC(2, kDebugSaveLoad, "Loading from slot %d", slot);
+ debugC(2, kDebugSaveLoad, "Loading from slot %d", slot);
if ((slot >= 60) || (slotRem != 0)) {
warning("Invalid loading procedure (%d, %d, %d, %d, %d)",
diff --git a/engines/gob/sound/soundblaster.cpp b/engines/gob/sound/soundblaster.cpp
index eeedfaa3cb..23eea90688 100644
--- a/engines/gob/sound/soundblaster.cpp
+++ b/engines/gob/sound/soundblaster.cpp
@@ -88,7 +88,7 @@ void SoundBlaster::playComposition(int16 *composition, int16 freqVal,
SoundDesc *sndDescs, int8 sndCount) {
_compositionSamples = sndDescs;
- _compositionSampleCount = sndCount;
+ _compositionSampleCount = sndCount;
int i = -1;
do {
diff --git a/engines/gob/util.cpp b/engines/gob/util.cpp
index e535505a87..58430f0d41 100644
--- a/engines/gob/util.cpp
+++ b/engines/gob/util.cpp
@@ -334,12 +334,12 @@ void Util::setScrollOffset(int16 x, int16 y) {
processInput();
if (x >= 0)
- _vm->_video->_scrollOffsetX = x;
+ _vm->_video->_scrollOffsetX = x;
else
_vm->_video->_scrollOffsetX = _vm->_draw->_scrollOffsetX;
if (y >= 0)
- _vm->_video->_scrollOffsetY = y;
+ _vm->_video->_scrollOffsetY = y;
else
_vm->_video->_scrollOffsetY = _vm->_draw->_scrollOffsetY;
diff --git a/engines/gob/video_v6.cpp b/engines/gob/video_v6.cpp
index b3db7702aa..6cfe7be819 100644
--- a/engines/gob/video_v6.cpp
+++ b/engines/gob/video_v6.cpp
@@ -284,7 +284,7 @@ void Video_v6::drawYUV(SurfaceDesc *destDesc, int16 x, int16 y,
}
delete dither;
-}
+}
const byte Video_v6::_ditherPalette[768] = {
0x00,0x80,0x80,0x26,0x6B,0xC0,0x4B,0x56,0x4B,0x71,0x41,0x8B,
diff --git a/engines/gob/videoplayer.cpp b/engines/gob/videoplayer.cpp
index ef9d663b6f..9f07b550be 100644
--- a/engines/gob/videoplayer.cpp
+++ b/engines/gob/videoplayer.cpp
@@ -398,7 +398,7 @@ int VideoPlayer::getNextFreeSlot() {
if (slot == _videoSlots.size())
_videoSlots.push_back(0);
-
+
return slot;
}
diff --git a/engines/groovie/cell.cpp b/engines/groovie/cell.cpp
index c1ddedff9d..a6954c3921 100644
--- a/engines/groovie/cell.cpp
+++ b/engines/groovie/cell.cpp
@@ -50,7 +50,7 @@ int8 CellGame::calcMove(byte *origboard, uint8 color, uint8 depth) {
if (0 == depth) {
return 0;
}
-
+
for (i = 0; BOARDSIZE > i; i++) { // For every square on the board
for (j = 0; BOARDSIZE > j; j++) { //
if (color == *(origboard + i + (BOARDSIZE * j))) { // If the square is the desired colour
@@ -62,7 +62,7 @@ int8 CellGame::calcMove(byte *origboard, uint8 color, uint8 depth) {
int8 nextlevel;
debugC(5, kGroovieDebugCell | kGroovieDebugAll, "Depth: %d: Valid move %d, %d-> %d, %d", depth, i, j, i+di, j+dj);
execMove (newboard, color, i, j, i+di, j+dj);
-
+
nextlevel = calcMove (newboard, oppColor, depth - 1);
debugC(5, kGroovieDebugCell | kGroovieDebugAll, "Depth: %d: Next level down returned %d", depth, nextlevel);
currDiff = countBoard(newboard, color) - origBoardCount - nextlevel;
@@ -84,7 +84,7 @@ int8 CellGame::calcMove(byte *origboard, uint8 color, uint8 depth) {
}
}
}
-
+
_startX = bestStartX;
_startY = bestStartY;
_endX = bestEndX;
@@ -161,7 +161,7 @@ byte CellGame::getStartY() {
byte CellGame::getEndX() {
if (_endX > BOARDSIZE) {
warning ("CellGame::getEndX: not calculated yet!");
- return 1;
+ return 1;
} else {
return _endX;
}
diff --git a/engines/groovie/detection.cpp b/engines/groovie/detection.cpp
index 4052149ed2..fef63c3c74 100644
--- a/engines/groovie/detection.cpp
+++ b/engines/groovie/detection.cpp
@@ -54,7 +54,7 @@ static const PlainGameDescriptor groovieGames[] = {
static const GroovieGameDescription gameDescriptions[] = {
// The 7th Guest DOS English
- {
+ {
{
"t7g", "",
AD_ENTRY1s("script.grv", "d1b8033b40aa67c076039881eccce90d", 16659),
@@ -74,7 +74,7 @@ static const GroovieGameDescription gameDescriptions[] = {
},
// The 7th Guest DOS Russian (Akella)
- {
+ {
{
"t7g", "",
{
@@ -89,7 +89,7 @@ static const GroovieGameDescription gameDescriptions[] = {
#ifdef GROOVIE_EXPERIMENTAL
// The 11th Hour DOS English
- {
+ {
{
"11h", "",
AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
@@ -97,7 +97,7 @@ static const GroovieGameDescription gameDescriptions[] = {
},
kGroovieV2, 1
},
-
+
// The 11th Hour DOS Demo English
{
{
@@ -109,7 +109,7 @@ static const GroovieGameDescription gameDescriptions[] = {
},
// The Making of The 11th Hour DOS English
- {
+ {
{
"making11h", "",
AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
@@ -119,7 +119,7 @@ static const GroovieGameDescription gameDescriptions[] = {
},
// Clandestiny Trailer DOS English
- {
+ {
{
"clantrailer", "",
AD_ENTRY1s("disk.1", "5c0428cd3659fc7bbcd0aa16485ed5da", 227),
@@ -129,7 +129,7 @@ static const GroovieGameDescription gameDescriptions[] = {
},
// Clandestiny DOS English
- {
+ {
{
"clandestiny", "",
AD_ENTRY1s("disk.1", "f79fc1515174540fef6a34132efc4c53", 76),
@@ -139,7 +139,7 @@ static const GroovieGameDescription gameDescriptions[] = {
},
// Uncle Henry's Playhouse PC English
- {
+ {
{
"unclehenry", "",
AD_ENTRY1s("disk.1", "0e1b1d3cecc4fc7efa62a968844d1f7a", 72),
@@ -149,7 +149,7 @@ static const GroovieGameDescription gameDescriptions[] = {
},
// Tender Loving Care PC English
- {
+ {
{
"tlc", "",
AD_ENTRY1s("disk.1", "32a1afa68478f1f9d2b25eeea427f2e3", 84),
diff --git a/engines/groovie/font.cpp b/engines/groovie/font.cpp
index 6b77984469..e7365fcfa5 100644
--- a/engines/groovie/font.cpp
+++ b/engines/groovie/font.cpp
@@ -56,7 +56,7 @@ void Font::printstring(char *messagein) {
Common::Rect topbar(640, 80);
Graphics::Surface *gamescreen;
gamescreen = _syst->lockScreen();
- gamescreen->fillRect(topbar, 0);
+ gamescreen->fillRect(topbar, 0);
_syst->unlockScreen();
for (i = 0; i < 14; i++) {
@@ -121,7 +121,7 @@ uint8 Font::printletter(char letter, uint16 xoffset) {
_sphinxfnt->read(data, width * height);
_syst->copyRectToScreen(data, width, xoffset, 16, width, height);
delete[] data;
-
+
return width;
}
diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp
index bbae45da3a..554ae792de 100644
--- a/engines/groovie/groovie.cpp
+++ b/engines/groovie/groovie.cpp
@@ -136,7 +136,7 @@ Common::Error GroovieEngine::init() {
return Common::kUnknownError;
}
}
-
+
// Check the script file extension
if (!filename.hasSuffix(".grv")) {
error("%s isn't a valid script filename", filename.c_str());
@@ -162,7 +162,7 @@ Common::Error GroovieEngine::init() {
Common::Error GroovieEngine::go() {
// Check that the game files and the audio tracks aren't together run from
// the same cd
-
+
checkCD();
// Game timer counter
@@ -224,7 +224,7 @@ Common::Error GroovieEngine::go() {
_cursorMan->animate();
_system->updateScreen();
tmr++;
- // Wait a little bit between increments. While mouse is moving, this triggers
+ // Wait a little bit between increments. While mouse is moving, this triggers
// only negligably slower.
if (tmr > 4) {
_script.timerTick();
@@ -280,4 +280,4 @@ void GroovieEngine::waitForInput() {
_waitingForInput = true;
}
-} // End of namespace Groovie
+} // End of namespace Groovie
diff --git a/engines/groovie/module.mk b/engines/groovie/module.mk
index 4a5d79cfb8..d4216d3437 100644
--- a/engines/groovie/module.mk
+++ b/engines/groovie/module.mk
@@ -21,5 +21,5 @@ ifeq ($(ENABLE_GROOVIE), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
-# Include common rules
+# Include common rules
include $(srcdir)/rules.mk
diff --git a/engines/groovie/roq.cpp b/engines/groovie/roq.cpp
index 589251da31..0acf035b14 100644
--- a/engines/groovie/roq.cpp
+++ b/engines/groovie/roq.cpp
@@ -225,7 +225,7 @@ bool ROQPlayer::processBlockQuadVector(ROQBlockHeader &blockHeader) {
// Upsample the 4x4 pixel block
break;
}
- case 3: // CCC:
+ case 3: // CCC:
//printf("coding type 3:\n");
processBlockQuadVectorSub(blockHeader);
break;
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp
index 0799ea913d..0f70bb36ca 100644
--- a/engines/groovie/script.cpp
+++ b/engines/groovie/script.cpp
@@ -139,7 +139,7 @@ bool Script::loadScript(Common::String filename) {
_code[0x03C2] = 0x38;
} else if (filename.equals("maze.grv")) {
// GRAPHICS ENHANCEMENT - Leave a skeleton in the maze.
- // Replaces one normal T intersection with the unused(?)
+ // Replaces one normal T intersection with the unused(?)
// skeleton T intersection graphics.
assert(_codeSize == 3652);
@@ -147,7 +147,7 @@ bool Script::loadScript(Common::String filename) {
_code[0x0769] = 0x46;
_code[0x0774] = 0x3E;
_code[0x077A] = 0x42;
-
+
// T with branch on right
_code[0x08E2] = 0x43;
_code[0x08D7] = 0x44;
@@ -380,7 +380,7 @@ void Script::savegame(uint slot) {
for (int i = 0; i < 15; i++) {
newchar = _variables[i] + 0x30;
if ((newchar < 0x30 || newchar > 0x39) && (newchar < 0x41 || newchar > 0x7A)) {
- save[i] = '\0';
+ save[i] = '\0';
break;
} else {
save[i] = newchar;
@@ -478,7 +478,7 @@ void Script::o_videofromref() { // 0x09
debugScript(1, true, "Use external file if available");
}
break;
-
+
case 0x400D: // floating objects in music room
case 0x5060: // a sound from gamwav?
case 0x5098: // a sound from gamwav?
@@ -723,7 +723,7 @@ void Script::o_random() {
void Script::o_jmp() {
uint16 address = readScript16bits();
-
+
debugScript(1, true, "JMP @0x%04X", address);
// Set the current address
@@ -732,7 +732,7 @@ void Script::o_jmp() {
void Script::o_loadstring() {
uint16 varnum = readScript8or16bits();
-
+
debugScript(1, false, "LOADSTRING var[0x%04X..] =", varnum);
do {
setVariable(varnum++, readScriptChar(true, true, true));
@@ -743,7 +743,7 @@ void Script::o_loadstring() {
void Script::o_ret() {
uint8 val = readScript8bits();
-
+
debugScript(1, true, "RET %d", val);
// Set the return value
@@ -760,7 +760,7 @@ void Script::o_ret() {
void Script::o_call() {
uint16 address = readScript16bits();
-
+
debugScript(1, true, "CALL @0x%04X", address);
// Save return address in the call stack
@@ -773,7 +773,7 @@ void Script::o_call() {
void Script::o_sleep() {
uint16 time = readScript16bits();
-
+
debugScript(1, true, "SLEEP 0x%04X", time);
_vm->_system->delayMillis(time * 3);
@@ -852,7 +852,7 @@ void Script::o_vdxtransition() { // 0x1C
void Script::o_swap() {
uint16 varnum1 = readScript8or16bits();
uint16 varnum2 = readScript16bits();
-
+
debugScript(1, true, "SWAP var[0x%04X] <-> var[0x%04X]", varnum1, varnum2);
uint8 tmp = _variables[varnum1];
@@ -862,7 +862,7 @@ void Script::o_swap() {
void Script::o_inc() {
uint16 varnum = readScript8or16bits();
-
+
debugScript(1, true, "INC var[0x%04X]", varnum);
setVariable(varnum, _variables[varnum] + 1);
@@ -870,7 +870,7 @@ void Script::o_inc() {
void Script::o_dec() {
uint16 varnum = readScript8or16bits();
-
+
debugScript(1, true, "DEC var[0x%04X]", varnum);
setVariable(varnum, _variables[varnum] - 1);
@@ -878,7 +878,7 @@ void Script::o_dec() {
void Script::o_strcmpnejmp_var() { // 0x21
uint16 data = readScriptVar();
-
+
if (data > 9) {
data -= 7;
}
@@ -887,7 +887,7 @@ void Script::o_strcmpnejmp_var() { // 0x21
do {
if (_variables[data++] != readScriptChar(true, true, true)) {
stringsmatch = 0;
- }
+ }
} while (!(getCodeByte(_currentInstruction - 1) & 0x80));
uint16 offset = readScript16bits();
@@ -905,7 +905,7 @@ void Script::o_strcmpeqjmp() { // 0x23
uint16 varnum = readScript8or16bits();
uint8 val;
uint8 result = 1;
-
+
debugScript(1, false, "STRCMP-EQJMP: var[0x%04X..],", varnum);
do {
val = readScriptChar(true, true, true);
@@ -938,7 +938,7 @@ void Script::o_mov() {
void Script::o_add() {
uint16 varnum1 = readScript8or16bits();
uint16 varnum2 = readScript16bits();
-
+
debugScript(1, true, "ADD var[0x%04X] += var[0x%04X]", varnum1, varnum2);
setVariable(varnum1, _variables[varnum1] + _variables[varnum2]);
@@ -996,7 +996,7 @@ void Script::o_endscript() {
void Script::o_sethotspottop() {
uint16 address = readScript16bits();
uint8 cursor = readScript8bits();
-
+
debugScript(5, true, "SETHOTSPOTTOP @0x%04X cursor=%d", address, cursor);
_hotspotTopAction = address;
@@ -1006,7 +1006,7 @@ void Script::o_sethotspottop() {
void Script::o_sethotspotbottom() {
uint16 address = readScript16bits();
uint8 cursor = readScript8bits();
-
+
debugScript(5, true, "SETHOTSPOTBOTTOM @0x%04X cursor=%d", address, cursor);
_hotspotBottomAction = address;
@@ -1016,7 +1016,7 @@ void Script::o_sethotspotbottom() {
void Script::o_loadgame() {
uint16 varnum = readScript8or16bits();
uint8 slot = _variables[varnum];
-
+
debugScript(1, true, "LOADGAME var[0x%04X] -> slot=%d (TODO)", varnum, slot);
loadgame(slot);
@@ -1026,7 +1026,7 @@ void Script::o_loadgame() {
void Script::o_savegame() {
uint16 varnum = readScript8or16bits();
uint8 slot = _variables[varnum];
-
+
debugScript(1, true, "SAVEGAME var[0x%04X] -> slot=%d (TODO)", varnum, slot);
savegame(slot);
@@ -1034,7 +1034,7 @@ void Script::o_savegame() {
void Script::o_hotspotbottom_4() { //0x30
uint16 address = readScript16bits();
-
+
debugScript(5, true, "HOTSPOT-BOTTOM @0x%04X", address);
// Mark the 80 pixels under the game area
@@ -1045,7 +1045,7 @@ void Script::o_hotspotbottom_4() { //0x30
void Script::o_midivolume() {
uint16 arg1 = readScript16bits();
uint16 arg2 = readScript16bits();
-
+
debugScript(1, true, "MIDI volume: %d %d", arg1, arg2);
_vm->_musicPlayer->setGameVolume(arg1, arg2);
}
@@ -1054,7 +1054,7 @@ void Script::o_jne() {
int16 varnum1 = readScript8or16bits();
uint16 varnum2 = readScript16bits();
uint16 address = readScript16bits();
-
+
debugScript(1, false, "JNE: var[var[0x%04X] - 0x31] != var[0x%04X] @0x%04X", varnum1, varnum2, address);
if (_variables[_variables[varnum1] - 0x31] != _variables[varnum2]) {
@@ -1067,7 +1067,7 @@ void Script::o_jne() {
void Script::o_loadstringvar() {
uint16 varnum = readScript8or16bits();
-
+
varnum = _variables[varnum] - 0x31;
debugScript(1, false, "LOADSTRINGVAR var[0x%04X..] =", varnum);
do {
@@ -1239,7 +1239,7 @@ void Script::o_hotspot_slot() {
Graphics::Surface *gamescreen;
gamescreen = _vm->_system->lockScreen();
- gamescreen->fillRect(topbar, 0);
+ gamescreen->fillRect(topbar, 0);
_vm->_system->unlockScreen();
@@ -1288,7 +1288,7 @@ void Script::o_checkvalidsaves() {
for (i = 0; i < 15; i++) {
file->read(&temp, 1);
savename[i] = temp + 0x30;
- }
+ }
delete file;
} else {
@@ -1359,7 +1359,7 @@ void Script::o_setvideoorigin() {
// Read the two offset arguments
int16 origX = readScript16bits();
int16 origY = readScript16bits();
-
+
// Set bitflag 7
_bitflags |= 1 << 7;
@@ -1403,8 +1403,8 @@ void Script::o_cellmove() {
startY = staufsMove.getStartY();
endX = staufsMove.getEndX();
endY = staufsMove.getEndY();
-
-
+
+
// Set the movement origin
setVariable(0, startY); // y
setVariable(1, startX); // x
@@ -1491,7 +1491,7 @@ void Script::o_getcd() {
void Script::o_playcd() {
uint8 val = readScript8bits();
-
+
debugScript(1, true, "PLAYCD %d", val);
if (val == 2) {
@@ -1507,7 +1507,7 @@ void Script::o_hotspot_outrect() {
uint16 right = readScript16bits();
uint16 bottom = readScript16bits();
uint16 address = readScript16bits();
-
+
debugScript(1, true, "HOTSPOT-OUTRECT(%d,%d,%d,%d) @0x%04X (TODO)", left, top, right, bottom, address);
// Test if the current mouse position is outside the specified rectangle
@@ -1525,20 +1525,20 @@ void Script::o_stub56() {
uint32 val1 = readScript32bits();
uint8 val2 = readScript8bits();
uint8 val3 = readScript8bits();
-
+
debugScript(1, true, "STUB56: 0x%08X 0x%02X 0x%02X", val1, val2, val3);
}
void Script::o_stub59() {
uint16 val1 = readScript8or16bits();
uint8 val2 = readScript8bits();
-
+
debugScript(1, true, "STUB59: 0x%04X 0x%02X", val1, val2);
}
Script::OpcodeFunc Script::_opcodes[NUM_OPCODES] = {
&Script::o_nop, // 0x00
- &Script::o_nop,
+ &Script::o_nop,
&Script::o_playsong,
&Script::o_bf9on,
&Script::o_palfadeout, // 0x04
diff --git a/engines/groovie/vdx.cpp b/engines/groovie/vdx.cpp
index 137333c362..247d2c885e 100644
--- a/engines/groovie/vdx.cpp
+++ b/engines/groovie/vdx.cpp
@@ -65,7 +65,7 @@ uint16 VDXPlayer::loadInternal() {
// - 1 Puzzle piece? Skip palette, don't redraw full screen, draw still to b/ack buffer
// - 2 Transparent colour is 0xFF
// - 5 Skip still chunks
- // - 7
+ // - 7
// - 8 Just show the first frame
// - 9 Start a palette fade in
_flagZero = ((_flags & (1 << 0)) != 0);
@@ -161,7 +161,7 @@ bool VDXPlayer::playFrameInternal() {
}
// Wait until the current frame can be shown
-
+
if (!(Common::getEnabledSpecialDebugLevels() & kGroovieDebugFast)) {
waitFrame();
}
diff --git a/engines/kyra/animator_hof.cpp b/engines/kyra/animator_hof.cpp
index c5d44d10af..5cc44f1b38 100644
--- a/engines/kyra/animator_hof.cpp
+++ b/engines/kyra/animator_hof.cpp
@@ -124,10 +124,10 @@ void KyraEngine_HoF::updateItemAnimations() {
bool nextFrame = false;
if (_itemAnimData[0].itemIndex == -1 || _inventorySaved)
- return;
+ return;
const ItemAnimData_v2 *s = &_itemAnimData[_nextAnimItem];
- ActiveItemAnim *a = &_activeItemAnim[_nextAnimItem];
+ ActiveItemAnim *a = &_activeItemAnim[_nextAnimItem];
_nextAnimItem = ++_nextAnimItem % _itemAnimDataSize;
uint32 ctime = _system->getMillis();
diff --git a/engines/kyra/animator_mr.cpp b/engines/kyra/animator_mr.cpp
index 9702499fe7..5a26f9bcfd 100644
--- a/engines/kyra/animator_mr.cpp
+++ b/engines/kyra/animator_mr.cpp
@@ -201,7 +201,7 @@ void KyraEngine_MR::updateItemAnimations() {
bool nextFrame = false;
if (_itemAnimData[0].itemIndex == -1)
- return;
+ return;
const ItemAnimData_v2 *s = &_itemAnimData[_nextAnimItem];
ActiveItemAnim *a = &_activeItemAnim[_nextAnimItem];
@@ -438,7 +438,7 @@ void KyraEngine_MR::setCharacterAnimDim(int w, int h) {
_charBackUpWidth2 = _animObjects[0].width2;
_charBackUpHeight = _animObjects[0].height;
_charBackUpHeight2 = _animObjects[0].height2;
-
+
_animObjects[0].width2 = (w - _charBackUpWidth) / 2;
_animObjects[0].height2 = h - _charBackUpHeight;
_animObjects[0].width = w;
diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp
index 7ae5414d82..94238f31b8 100644
--- a/engines/kyra/debugger.cpp
+++ b/engines/kyra/debugger.cpp
@@ -449,8 +449,8 @@ bool Debugger_HoF::cmd_passcodes(int argc, const char **argv) {
DebugPrintf("value must be either 1 (on) or 0 (off)\n");
return true;
}
-
- _vm->_dbgPass = val;
+
+ _vm->_dbgPass = val;
} else {
DebugPrintf("Syntax: pass_codes <0/1>\n");
}
diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp
index 6902c03a81..d0a73800e6 100644
--- a/engines/kyra/detection.cpp
+++ b/engines/kyra/detection.cpp
@@ -478,7 +478,7 @@ const KYRAGameDescription adGameDescs[] = {
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
- {
+ {
{
"kyra2",
"CD",
@@ -490,7 +490,7 @@ const KYRAGameDescription adGameDescs[] = {
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
- {
+ {
{
"kyra2",
"CD",
@@ -502,7 +502,7 @@ const KYRAGameDescription adGameDescs[] = {
KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY)
},
- {
+ {
{
"kyra2",
"CD",
@@ -608,9 +608,9 @@ const KYRAGameDescription adGameDescs[] = {
},
// Kyra3
-
+
// non installed version
- {
+ {
{
"kyra3",
0,
@@ -657,7 +657,7 @@ const KYRAGameDescription adGameDescs[] = {
},
// installed version
- {
+ {
{
"kyra3",
0,
@@ -704,7 +704,7 @@ const KYRAGameDescription adGameDescs[] = {
},
// Mac version
- {
+ {
{
"kyra3",
0,
@@ -843,7 +843,7 @@ const KYRAGameDescription adGameDescs[] = {
},
KYRA3_CD_FAN_FLAGS(Common::IT_ITA, Common::FR_FRA)
},
-
+
// Lands of Lore CD
{
{
@@ -860,7 +860,7 @@ const KYRAGameDescription adGameDescs[] = {
},
LOL_CD_FLAGS
},
-
+
{
{
"lol",
@@ -876,7 +876,7 @@ const KYRAGameDescription adGameDescs[] = {
},
LOL_CD_FLAGS
},
-
+
{
{
"lol",
@@ -908,7 +908,7 @@ const KYRAGameDescription adGameDescs[] = {
},
LOL_CD_FLAGS
},
-
+
{
{
"lol",
@@ -924,7 +924,7 @@ const KYRAGameDescription adGameDescs[] = {
},
LOL_CD_FLAGS
},
-
+
{
{
"lol",
@@ -1144,7 +1144,7 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
-
+
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
@@ -1184,7 +1184,7 @@ SaveStateDescriptor KyraMetaEngine::querySaveMetaInfos(const char *target, int s
error = Kyra::KyraEngine_v1::readSaveHeader(in, true, header);
delete in;
-
+
if (error == Kyra::KyraEngine_v1::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
@@ -1195,7 +1195,7 @@ SaveStateDescriptor KyraMetaEngine::querySaveMetaInfos(const char *target, int s
return desc;
}
}
-
+
return SaveStateDescriptor();
}
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp
index 7ec667dfe3..a0ce40f491 100644
--- a/engines/kyra/gui.cpp
+++ b/engines/kyra/gui.cpp
@@ -153,7 +153,7 @@ void GUI::initMenu(Menu &menu) {
scrollUpButton->buttonCallback = getScrollUpButtonHandler();
scrollUpButton->nextButton = 0;
scrollUpButton->mouseWheel = -1;
-
+
_menuButtonList = addButtonToList(_menuButtonList, scrollUpButton);
updateMenuButton(scrollUpButton);
@@ -348,7 +348,7 @@ void GUI::checkTextfieldInput() {
if (event.kbd.keycode == 'q' && event.kbd.flags == Common::KBD_CTRL)
_vm->quitGame();
else
- _keyPressed = event.kbd;
+ _keyPressed = event.kbd;
running = false;
break;
diff --git a/engines/kyra/gui_hof.cpp b/engines/kyra/gui_hof.cpp
index c134745956..7930dbf2a0 100644
--- a/engines/kyra/gui_hof.cpp
+++ b/engines/kyra/gui_hof.cpp
@@ -320,7 +320,7 @@ void KyraEngine_HoF::scrollInventoryWheel() {
int KyraEngine_HoF::bookButton(Button *button) {
if (!queryGameFlag(1)) {
- objectChat(getTableString(0xEB, _cCodeBuffer, 1), 0, 0x83, 0xEB);
+ objectChat(getTableString(0xEB, _cCodeBuffer, 1), 0, 0x83, 0xEB);
return 0;
}
@@ -418,7 +418,7 @@ void KyraEngine_HoF::loadBookBkgd() {
strcpy(filename, (_bookBkgd == 0) ? "_BOOKD.CPS" : "_BOOKC.CPS");
_bookBkgd ^= 1;
-
+
if (_flags.isTalkie) {
if (!_bookCurPage)
strcpy(filename, "_XBOOKB.CPS");
@@ -475,7 +475,7 @@ void KyraEngine_HoF::showBookPage() {
rightPage = _res->fileData(filename, 0);
}
}
-
+
int rightPageY = _bookPageYOffset[_bookCurPage+1];
_screen->hideMouse();
@@ -508,7 +508,7 @@ void KyraEngine_HoF::bookLoop() {
bookButtons[4].buttonCallback = BUTTON_FUNCTOR(KyraEngine_HoF, this, &KyraEngine_HoF::bookNextPage);
Button *buttonList = 0;
-
+
for (uint i = 0; i < ARRAYSIZE(bookButtons); ++i)
buttonList = _gui->addButtonToList(buttonList, &bookButtons[i]);
@@ -539,7 +539,7 @@ void KyraEngine_HoF::bookDecodeText(uint8 *str) {
while (*op != 0x1A) {
while (*op != 0x1A && *op != 0x0D)
*dst++ = *op++;
-
+
if (*op == 0x1A)
break;
@@ -619,7 +619,7 @@ int KyraEngine_HoF::cauldronButton(Button *button) {
return 0;
if (queryGameFlag(0xE4)) {
- snd_playSoundEffect(0x0D);
+ snd_playSoundEffect(0x0D);
return 0;
}
@@ -724,7 +724,7 @@ int GUI_HoF::optionsButton(Button *button) {
initMenuLayout(_saveMenu);
initMenuLayout(_savenameMenu);
initMenuLayout(_deathMenu);
-
+
_currentMenu = &_mainMenu;
if (_vm->_menuDirectlyToLoad) {
@@ -732,7 +732,7 @@ int GUI_HoF::optionsButton(Button *button) {
setupPalette();
_loadedSave = false;
-
+
loadMenu(0);
if (_loadedSave) {
@@ -1004,7 +1004,7 @@ int GUI_HoF::gameOptionsTalkie(Button *caller) {
if (_vm->_lang != lang) {
_reloadTemporarySave = true;
-
+
Graphics::Surface thumb;
createScreenThumbnail(thumb);
_vm->saveGameState(999, "Autosave", &thumb);
@@ -1053,7 +1053,7 @@ void GUI_HoF::setupOptionsButtons() {
case 0:
_gameOptions.item[1].itemId = 31;
break;
-
+
case 1:
_gameOptions.item[1].itemId = 32;
break;
@@ -1079,7 +1079,7 @@ int GUI_HoF::sliderHandler(Button *caller) {
assert(button >= 0 && button <= 3);
int oldVolume = 0;
-
+
if (_vm->gameFlags().isTalkie) {
oldVolume = _vm->getVolume(KyraEngine_v1::kVolumeEntry(button));
} else {
@@ -1151,7 +1151,7 @@ int GUI_HoF::sliderHandler(Button *caller) {
_vm->_configTextspeed = newVolume;
}
}
-
+
drawSliderBar(button, _vm->_buttonShapes[17]);
if (playSoundEffect)
_vm->snd_playSoundEffect(0x18);
diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp
index 6af4841084..665c38115b 100644
--- a/engines/kyra/gui_lok.cpp
+++ b/engines/kyra/gui_lok.cpp
@@ -275,7 +275,7 @@ int GUI_LoK::processButtonList(Button *list, uint16 inputFlag, int8 mouseWheel)
list->flags2 &= 0xFFFE;
processButton(list);
}
-
+
if (list->flags2 & 4) {
list->flags2 &= 0xFFFB;
processButton(list);
diff --git a/engines/kyra/gui_mr.cpp b/engines/kyra/gui_mr.cpp
index e3f250c20e..38b8c5a5a3 100644
--- a/engines/kyra/gui_mr.cpp
+++ b/engines/kyra/gui_mr.cpp
@@ -189,10 +189,10 @@ void KyraEngine_MR::showInventory() {
redrawInventory(30);
drawMalcolmsMoodPointer(-1, 30);
drawScore(30, 215, 191);
-
+
if (queryGameFlag(0x97))
drawJestersStaff(1, 30);
-
+
_screen->hideMouse();
if (_itemInHand < 0) {
@@ -238,7 +238,7 @@ void KyraEngine_MR::showInventory() {
times = 0;
waitTill = _system->getMillis() + _tickLength;
}
-
+
height += _inventoryScrollSpeed;
y -= _inventoryScrollSpeed;
}
@@ -260,10 +260,10 @@ void KyraEngine_MR::hideInventory() {
_inventoryState = false;
updateCLState();
initMainButtonList(true);
-
+
_screen->copyBlockToPage(3, 0, 0, 320, 56, _interface);
_screen->hideMouse();
-
+
restorePage3();
flagAnimObjsForRefresh();
drawAnimObjects();
@@ -306,7 +306,7 @@ void KyraEngine_MR::hideInventory() {
times = 0;
waitTill = _system->getMillis() + _tickLength;
}
-
+
y += _inventoryScrollSpeed;
y2 += _inventoryScrollSpeed;
}
@@ -479,9 +479,9 @@ void KyraEngine_MR::redrawInventory(int page) {
_screen->showMouse();
_screen->_curPage = pageBackUp;
-
+
if (page == 0 || page == 1)
- _screen->updateScreen();
+ _screen->updateScreen();
}
void KyraEngine_MR::clearInventorySlot(int slot, int page) {
@@ -602,7 +602,7 @@ int KyraEngine_MR::buttonMoodChange(Button *button) {
drawMalcolmsMoodText();
updateDlgIndex();
-
+
EMCData data;
EMCState state;
memset(&data, 0, sizeof(data));
@@ -717,7 +717,7 @@ void KyraEngine_MR::showAlbum() {
_album.leftPage.wsa->setX(_albumWSAX[_album.nextPage+0]);
_album.leftPage.wsa->setY(_albumWSAY[_album.nextPage+0]);
_album.leftPage.wsa->setDrawPage(2);
-
+
_album.leftPage.wsa->displayFrame(_album.leftPage.curFrame, 0x4000);
}
if (_album.rightPage.wsa->opened()) {
@@ -865,7 +865,7 @@ void KyraEngine_MR::processAlbum() {
Button *buttonList = 0;
for (int i = 0; i < 5; ++i)
buttonList = _gui->addButtonToList(buttonList, &albumButtons[i]);
-
+
_album.leftPage.timer = _album.rightPage.timer = _system->getMillis();
albumNewPage();
_album.running = true;
@@ -876,7 +876,7 @@ void KyraEngine_MR::processAlbum() {
removeInputTop();
musicUpdate(0);
-
+
if (_album.curPage != _album.nextPage) {
int oldPage = _album.curPage;
_album.curPage = _album.nextPage;
@@ -930,7 +930,7 @@ void KyraEngine_MR::albumNewPage() {
int id = _album.curPage / 2 + 100;
albumChat((const char *)getTableEntry(_album.file, id), 205, id);
-
+
if (id == 107) {
_screen->copyRegion(76, 100, 76, 100, 244, 100, 2, 0, Screen::CR_NO_P_CHECK);
albumChat((const char *)getTableEntry(_album.file, 108), 205, 108);
@@ -1303,7 +1303,7 @@ int GUI_MR::optionsButton(Button *button) {
initMenuLayout(_saveMenu);
initMenuLayout(_savenameMenu);
initMenuLayout(_deathMenu);
-
+
_currentMenu = &_mainMenu;
_vm->musicUpdate(0);
@@ -1312,7 +1312,7 @@ int GUI_MR::optionsButton(Button *button) {
backUpPage1(_vm->_screenBuffer);
_loadedSave = false;
-
+
--_loadMenu.numberOfItems;
loadMenu(0);
++_loadMenu.numberOfItems;
@@ -1503,7 +1503,7 @@ void GUI_MR::setupOptionsButtons() {
case 0:
_gameOptions.item[1].itemId = 31;
break;
-
+
case 1:
_gameOptions.item[1].itemId = 32;
break;
diff --git a/engines/kyra/gui_v2.cpp b/engines/kyra/gui_v2.cpp
index 500d816cb9..012a5b901b 100644
--- a/engines/kyra/gui_v2.cpp
+++ b/engines/kyra/gui_v2.cpp
@@ -65,7 +65,7 @@ void GUI_v2::processButton(Button *button) {
}
return;
}
-
+
int entry = button->flags2 & 5;
byte val1 = 0, val2 = 0, val3 = 0;
@@ -365,7 +365,7 @@ int GUI_v2::processButtonList(Button *buttonList, uint16 inputFlag, int8 mouseWh
if ((*buttonList->buttonCallback.get())(buttonList))
break;
}
-
+
if (buttonList->flags & 0x20)
break;
}
@@ -544,7 +544,7 @@ int GUI_v2::toggleWalkspeed(Button *caller) {
int GUI_v2::toggleText(Button *caller) {
updateMenuButton(caller);
-
+
if (_vm->textEnabled()) {
if (_vm->speechEnabled())
_vm->_configVoice = 1;
@@ -636,7 +636,7 @@ int GUI_v2::clickSaveSlot(Button *caller) {
int index = caller->index - _menuButtons[0].index;
assert(index >= 0 && index <= 6);
MenuItem &item = _saveMenu.item[index];
-
+
if (item.saveSlot >= 0) {
if (_isDeleteMenu) {
_slotToDelete = item.saveSlot;
@@ -701,7 +701,7 @@ int GUI_v2::deleteMenu(Button *caller) {
processHighlights(_saveMenu, _vm->_mouseX, _vm->_mouseY);
getInput();
}
-
+
if (_slotToDelete < 1) {
restorePage1(_vm->_screenBuffer);
backUpPage1(_vm->_screenBuffer);
@@ -729,7 +729,7 @@ int GUI_v2::deleteMenu(Button *caller) {
Common::String oldName = _vm->getSavegameFilename(*i);
Common::String newName = _vm->getSavegameFilename(*i-1);
_vm->_saveFileMan->renameSavefile(oldName.c_str(), newName.c_str());
- }
+ }
_saveMenu.menuNameId = _vm->gameFlags().isTalkie ? 9 : 17;
return 0;
}
diff --git a/engines/kyra/gui_v2.h b/engines/kyra/gui_v2.h
index a8e14d8831..3c162c8cc2 100644
--- a/engines/kyra/gui_v2.h
+++ b/engines/kyra/gui_v2.h
@@ -128,7 +128,7 @@ protected:
virtual void restorePalette() {}
virtual char *getTableString(int id) = 0;
-
+
virtual uint8 textFieldColor1() const = 0;
virtual uint8 textFieldColor2() const = 0;
virtual uint8 textFieldColor3() const = 0;
diff --git a/engines/kyra/items_mr.cpp b/engines/kyra/items_mr.cpp
index 299c826e80..f93ecc8d0c 100644
--- a/engines/kyra/items_mr.cpp
+++ b/engines/kyra/items_mr.cpp
@@ -138,7 +138,7 @@ bool KyraEngine_MR::processItemDrop(uint16 sceneId, uint16 item, int x, int y, i
itemPos = -1;
if (itemPos >= 0) {
- exchangeMouseItem(itemPos, 1);
+ exchangeMouseItem(itemPos, 1);
return true;
}
@@ -304,7 +304,7 @@ void KyraEngine_MR::itemDropDown(int startX, int startY, int dstX, int dstY, int
}
restoreGfxRect32x32(x, y);
- }
+ }
}
_itemList[itemSlot].x = dstX;
@@ -439,7 +439,7 @@ bool KyraEngine_MR::itemListMagic(int handItem, int itemSlot) {
} else {
setGameFlag(0x1AE);
}
-
+
_timer->setCountdown(12, 1);
_timer->enable(12);
}
@@ -458,7 +458,7 @@ bool KyraEngine_MR::itemListMagic(int handItem, int itemSlot) {
_screen->hideMouse();
deleteItemAnimEntry(itemSlot);
addItemToAnimList(itemSlot);
-
+
if (newItem == 0xFE)
removeHandItem();
else if (newItem != 0xFF)
@@ -468,7 +468,7 @@ bool KyraEngine_MR::itemListMagic(int handItem, int itemSlot) {
if (_lang != 1)
updateItemCommand(resItem, 3, 0xFF);
- // Unlike the original we give points for when combining with scene items
+ // Unlike the original we give points for when combining with scene items
if (resItem == 7) {
updateScore(35, 100);
delay(60*_tickLength, true);
@@ -519,7 +519,7 @@ bool KyraEngine_MR::itemInventoryMagic(int handItem, int invSlot) {
_screen->hideMouse();
clearInventorySlot(invSlot, 0);
drawInventorySlot(0, resItem, invSlot);
-
+
if (newItem == 0xFE)
removeHandItem();
else if (newItem != 0xFF)
diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp
index 316e341a14..48986f1bda 100644
--- a/engines/kyra/kyra_hof.cpp
+++ b/engines/kyra/kyra_hof.cpp
@@ -97,7 +97,7 @@ KyraEngine_HoF::KyraEngine_HoF(OSystem *system, const GameFlags &flags) : KyraEn
_itemAnimData = 0;
_demoAnimData = 0;
_nextAnimItem = 0;
-
+
for (int i = 0; i < 15; i++)
memset(&_activeItemAnim[i], 0, sizeof(ActiveItemAnim));
@@ -212,7 +212,7 @@ void KyraEngine_HoF::pauseEngineIntern(bool pause) {
}
_nextIdleAnim += pausedTime;
-
+
for (int x = 0; x < _itemAnimDataSize; x++)
_activeItemAnim[x].nextFrame += pausedTime;
@@ -270,7 +270,7 @@ Common::Error KyraEngine_HoF::init() {
for (int i = 0; i < 2; i++)
addShapeToPool(shapes, i, i);
-
+
delete[] shapes;
_screen->setMouseCursor(0, 0, getShapePtr(0));
@@ -284,7 +284,7 @@ Common::Error KyraEngine_HoF::go() {
if (_flags.isDemo && !_flags.isTalkie) {
if (_flags.gameID == GI_LOL)
- seq_playSequences(kSequenceLolDemoScene1, kSequenceLolDemoScene6);
+ seq_playSequences(kSequenceLolDemoScene1, kSequenceLolDemoScene6);
else
seq_playSequences(kSequenceDemoVirgin, kSequenceDemoFisher);
_menuChoice = 4;
@@ -322,7 +322,7 @@ Common::Error KyraEngine_HoF::go() {
if (!shouldQuit())
runLoop();
cleanup();
-
+
if (_showOutro)
seq_playSequences(kSequenceFunters, kSequenceFrash);
}
@@ -1202,7 +1202,7 @@ int KyraEngine_HoF::inputSceneChange(int x, int y, int unk1, int unk2) {
int vocH = _flags.isTalkie ? 131 : -1;
if (_pathfinderFlag) {
- if (findItem(curScene, 13) >= 0 && _unk3 <= -3) {
+ if (findItem(curScene, 13) >= 0 && _unk3 <= -3) {
strId = 252;
} else if (_itemInHand == 72) {
strId = 257;
@@ -1539,7 +1539,7 @@ void KyraEngine_HoF::snd_playSoundEffect(int track, int volume) {
// TODO ?? Maybe there is a way to let users select whether they want
// voc, midi or adl sfx (even though it makes no sense to choose anything but voc).
- // The PC-98 version has support for non-pcm sound effects, but only for tracks
+ // The PC-98 version has support for non-pcm sound effects, but only for tracks
// which also have voc files. The syntax would be:
// KyraEngine_v1::snd_playSoundEffect(vocIndex);
}
@@ -1748,7 +1748,7 @@ void KyraEngine_HoF::cauldronItemAnim(int item) {
}
snd_playSoundEffect(0x17);
-
+
for (int i = 16; i > 0; i -= 2, curY += 2) {
_screen->setNewShapeHeight(shape, i);
restoreGfxRect32x32(x, y);
@@ -1992,7 +1992,7 @@ void KyraEngine_HoF::writeSettings() {
case 3:
_flags.lang = Common::JA_JPN;
break;
-
+
case 0:
default:
_flags.lang = Common::EN_ANY;
diff --git a/engines/kyra/kyra_hof.h b/engines/kyra/kyra_hof.h
index 31dc38b110..b1902103a6 100644
--- a/engines/kyra/kyra_hof.h
+++ b/engines/kyra/kyra_hof.h
@@ -724,7 +724,7 @@ protected:
int o2_displayWsaSequentialFrames(EMCState *script);
int o2_displayWsaSequence(EMCState *script);
int o2_addItemToInventory(EMCState *script);
- int o2_drawShape(EMCState *script);
+ int o2_drawShape(EMCState *script);
int o2_addItemToCurScene(EMCState *script);
int o2_loadSoundFile(EMCState *script);
int o2_removeSlotFromInventory(EMCState *script);
@@ -863,7 +863,7 @@ protected:
const uint16 *_ingameTalkObjIndex;
int _ingameTalkObjIndexSize;
const char *const *_ingameTimJpStr;
- int _ingameTimJpStrSize;
+ int _ingameTimJpStrSize;
const HofSeqData *_sequences;
const ItemAnimData_v2 *_itemAnimData;
int _itemAnimDataSize;
diff --git a/engines/kyra/kyra_mr.cpp b/engines/kyra/kyra_mr.cpp
index 6e5bba3dc0..acc0421a59 100644
--- a/engines/kyra/kyra_mr.cpp
+++ b/engines/kyra/kyra_mr.cpp
@@ -209,7 +209,7 @@ Common::Error KyraEngine_MR::init() {
KyraEngine_v1::init();
initStaticResource();
-
+
_debugger = new Debugger_v2(this);
assert(_debugger);
@@ -229,7 +229,7 @@ Common::Error KyraEngine_MR::init() {
_screen->setFont(Screen::FID_6_FNT);
_screen->setAnimBlockPtr(3500);
_screen->setScreenDim(0);
-
+
_res->loadFileToBuf("PALETTE.COL", _screen->getPalette(0), 768);
_screen->setScreenPalette(_screen->getPalette(0));
@@ -545,7 +545,7 @@ void KyraEngine_MR::playStudioSFX(const char *str) {
void KyraEngine_MR::preinit() {
debugC(9, kDebugLevelMain, "KyraEngine_MR::preinit()");
-
+
_itemBuffer1 = new int8[72];
_itemBuffer2 = new int8[144];
initMouseShapes();
@@ -583,7 +583,7 @@ void KyraEngine_MR::startup() {
_screen->setFont(Screen::FID_6_FNT);
- _stringBuffer = new char[500];
+ _stringBuffer = new char[500];
//XXX
musicUpdate(0);
//XXX
@@ -676,7 +676,7 @@ void KyraEngine_MR::startup() {
assert(_sceneList);
memset(_sceneList, 0, sizeof(SceneDesc)*98);
_sceneListSize = 98;
-
+
musicUpdate(0);
runStartupScript(1, 0);
_res->exists("MOODOMTR.WSA", true);
@@ -1014,7 +1014,7 @@ void KyraEngine_MR::runLoop() {
}
checkAutosave();
-
+
if (_system->getMillis() >= _nextIdleAnim)
showIdleAnim();
@@ -1054,7 +1054,7 @@ void KyraEngine_MR::handleInput(int x, int y) {
}
setNextIdleAnimTimer();
-
+
int skip = 0;
if (checkCharCollision(x, y) && _unk3 >= -1 && runSceneScript2()) {
@@ -1381,7 +1381,7 @@ char *KyraEngine_MR::appendLanguage(char *buf, int lang, int bufSize) {
int KyraEngine_MR::loadLanguageFile(const char *file, uint8 *&buffer) {
debugC(9, kDebugLevelMain, "KyraEngine_MR::loadLanguageFile('%s', %p)", file, (const void*)buffer);
- delete[] buffer;
+ delete[] buffer;
buffer = 0;
uint32 size = 0;
@@ -1487,7 +1487,7 @@ void KyraEngine_MR::scoreIncrease(int count, const char *str) {
drawScore(0, 215, 191);
_screen->updateScreen();
delay(20, true);
-
+
snd_playSoundEffect(0x0E, 0xC8);
drawOld = 0;
}
@@ -1498,7 +1498,7 @@ void KyraEngine_MR::scoreIncrease(int count, const char *str) {
#pragma mark -
void KyraEngine_MR::changeChapter(int newChapter, int sceneId, int malcolmShapes, int facing) {
- debugC(9, kDebugLevelMain, "KyraEngine_MR::changeChapter(%d, %d, %d, %d)", newChapter, sceneId, malcolmShapes, facing);
+ debugC(9, kDebugLevelMain, "KyraEngine_MR::changeChapter(%d, %d, %d, %d)", newChapter, sceneId, malcolmShapes, facing);
resetItemList();
_currentChapter = newChapter;
diff --git a/engines/kyra/kyra_mr.h b/engines/kyra/kyra_mr.h
index a0e0af93b0..6c06a84433 100644
--- a/engines/kyra/kyra_mr.h
+++ b/engines/kyra/kyra_mr.h
@@ -252,7 +252,7 @@ private:
void drawMalcolmsMoodText();
void drawMalcolmsMoodPointer(int frame, int page);
void drawJestersStaff(int type, int page);
-
+
void drawScore(int page, int x, int y);
void drawScoreCounting(int oldScore, int newScore, int drawOld, const int x);
int getScoreX(const char *str);
@@ -494,7 +494,7 @@ private:
// special script code
bool _useFrameTable;
-
+
int o3a_setCharacterFrame(EMCState *script);
// special shape code
@@ -523,7 +523,7 @@ private:
int _score;
int _scoreMax;
-
+
const uint8 *_scoreTable;
int _scoreTableSize;
@@ -564,7 +564,7 @@ private:
void printAlbumPageText();
void printAlbumText(int page, const char *str, int x, int y, uint8 c0);
-
+
void processAlbum();
void albumNewPage();
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index b7b3fc60b7..eb0f929096 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -411,7 +411,7 @@ void KyraEngine_v1::registerDefaultSettings() {
void KyraEngine_v1::readSettings() {
_configWalkspeed = ConfMan.getInt("walkspeed");
_configMusic = 0;
-
+
if (!ConfMan.getBool("music_mute")) {
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)
_configMusic = ConfMan.getBool("cdaudio") ? 2 : 1;
@@ -501,7 +501,7 @@ void KyraEngine_v1::setVolume(kVolumeEntry vol, uint8 value) {
case kVolumeSfx:
ConfMan.setInt("sfx_volume", convertValueToMixer(value));
break;
-
+
case kVolumeSpeech:
ConfMan.setInt("speech_volume", convertValueToMixer(value));
break;
@@ -524,7 +524,7 @@ uint8 KyraEngine_v1::getVolume(kVolumeEntry vol) {
case kVolumeSfx:
return convertValueFromMixer(ConfMan.getInt("sfx_volume"));
break;
-
+
case kVolumeSpeech:
if (speechEnabled())
return convertValueFromMixer(ConfMan.getInt("speech_volume"));
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index e38f0b0633..af7e0385cc 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -290,7 +290,7 @@ protected:
static const int8 _addYPosTable[];
// Character
-
+
static const int8 _charAddXPosTable[];
static const int8 _charAddYPosTable[];
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index 158206f73f..57f5cc029f 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -40,7 +40,7 @@ KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags, const Engi
_itemList = 0;
_itemListSize = 0;
-
+
_characterShapeFile = -1;
_updateCharPosNextUpdate = 0;
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index 2d261d8c7b..bb3afe1b22 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -267,7 +267,7 @@ protected:
int _characterShapeFile;
virtual void loadCharacterShapes(int shapes) = 0;
-
+
// pathfinder
int _movFacingTable[600];
int _pathfinderFlag;
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index 19a0a851e7..8daf1d857f 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -36,7 +36,7 @@ namespace Kyra {
LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(system, flags) {
_screen = 0;
-
+
switch (_flags.lang) {
case Common::EN_ANY:
case Common::EN_USA:
@@ -59,7 +59,7 @@ LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(sy
}
memset(_shapes, 0, sizeof(_shapes));
-
+
_chargenWSA = 0;
_lastUsedStringBuffer = 0;
_landsFile = 0;
@@ -74,7 +74,7 @@ LoLEngine::~LoLEngine() {
delete _screen;
delete _tim;
-
+
for (Common::Array<const TIMOpcode*>::iterator i = _timIntroOpcodes.begin(); i != _timIntroOpcodes.end(); ++i)
delete *i;
_timIntroOpcodes.clear();
@@ -90,10 +90,10 @@ Common::Error LoLEngine::init() {
_screen->setResolution();
KyraEngine_v1::init();
-
+
_tim = new TIMInterpreter(this, _screen, _system);
assert(_tim);
-
+
_screen->setAnimBlockPtr(10000);
_screen->setScreenDim(0);
@@ -210,9 +210,9 @@ void LoLEngine::preInit() {
_eventList.clear();
//loadTalkFile(0);
-
+
char filename[32];
- snprintf(filename, sizeof(filename), "LANDS.%s", _languageExt[_lang]);
+ snprintf(filename, sizeof(filename), "LANDS.%s", _languageExt[_lang]);
_res->exists(filename, true);
_landsFile = _res->fileData(filename, 0);
@@ -233,7 +233,7 @@ int LoLEngine::mainMenu() {
bool hasSave = saveFileLoadable(0);
MainMenu::StaticData data = {
- { 0, 0, 0, 0, 0 },
+ { 0, 0, 0, 0, 0 },
{ 0x01, 0x04, 0x0C, 0x04, 0x00, 0x3D, 0x9F },
{ 0x2C, 0x19, 0x48, 0x2C },
Screen::FID_9_FNT, 1
@@ -253,9 +253,9 @@ int LoLEngine::mainMenu() {
for (int i = 0; i < 5; ++i) {
if (hasSave)
- data.strings[i] = getLangString(mainMenuStrings[1 + tableOffs][i]);
+ data.strings[i] = getLangString(mainMenuStrings[1 + tableOffs][i]);
else
- data.strings[i] = getLangString(mainMenuStrings[tableOffs][i]);
+ data.strings[i] = getLangString(mainMenuStrings[tableOffs][i]);
}
MainMenu *menu = new MainMenu(this);
@@ -333,9 +333,9 @@ void LoLEngine::setupPrologueData(bool load) {
"INTRO.PAK", "INTROVOC.CMP", 0
};
- const char * const *fileList = _flags.isTalkie ? fileListCD :
+ const char * const *fileList = _flags.isTalkie ? fileListCD :
(_flags.useInstallerPackage ? fileListFloppy : fileListFloppyExtracted);
-
+
char filename[32];
for (uint i = 0; fileList[i]; ++i) {
@@ -347,7 +347,7 @@ void LoLEngine::setupPrologueData(bool load) {
}
strcat(filename, fileList[i]);
-
+
if (load) {
if (!_res->loadPakFile(filename))
error("Couldn't load file: '%s'", filename);
@@ -358,7 +358,7 @@ void LoLEngine::setupPrologueData(bool load) {
_screen->clearPage(0);
_screen->clearPage(3);
-
+
if (load) {
_chargenWSA = new WSAMovie_v2(this, _screen);
assert(_chargenWSA);
@@ -414,12 +414,12 @@ void LoLEngine::showIntro() {
}
_screen->showMouse();
_sound->voiceStop();
-
+
_eventList.clear();
-
+
_tim->unload(intro);
_tim->clearLangData();
-
+
_screen->fadePalette(_screen->getPalette(1), 30, 0);
}
@@ -427,7 +427,7 @@ int LoLEngine::chooseCharacter() {
debugC(9, kDebugLevelMain, "LoLEngine::chooseCharacter()");
_tim->setLangData("LOLINTRO.DIP");
-
+
_screen->loadFont(Screen::FID_9_FNT, "FONT9P.FNT");
_screen->loadBitmap("ITEMICN.SHP", 3, 3, 0);
@@ -438,7 +438,7 @@ int LoLEngine::chooseCharacter() {
_screen->loadBitmap("CHAR.CPS", 2, 2, _screen->getPalette(0));
_screen->loadBitmap("BACKGRND.CPS", 4, 4, _screen->getPalette(0));
-
+
if (!_chargenWSA->open("CHARGEN.WSA", 1, 0))
error("Couldn't load CHARGEN.WSA");
_chargenWSA->setX(113);
@@ -448,7 +448,7 @@ int LoLEngine::chooseCharacter() {
_screen->setFont(Screen::FID_9_FNT);
_screen->_curPage = 2;
-
+
for (int i = 0; i < 4; ++i)
_screen->fprintStringIntro(_charPreviews[i].name, _charPreviews[i].x + 16, _charPreviews[i].y + 36, 0xC0, 0x00, 0x9C, 0x120);
@@ -457,16 +457,16 @@ int LoLEngine::chooseCharacter() {
_screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 56, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[1]);
_screen->fprintStringIntro("%d", _charPreviews[i].x + 21, _charPreviews[i].y + 64, 0x98, 0x00, 0x9C, 0x220, _charPreviews[i].attrib[2]);
}
-
+
_screen->fprintStringIntro(_tim->getCTableEntry(51), 36, 173, 0x98, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(53), 36, 181, 0x98, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(55), 36, 189, 0x98, 0x00, 0x9C, 0x20);
-
+
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->_curPage = 0;
-
+
_screen->fadePalette(_screen->getPalette(0), 30, 0);
-
+
bool kingIntro = true;
while (!shouldQuit()) {
if (kingIntro)
@@ -515,10 +515,10 @@ int LoLEngine::chooseCharacter() {
void LoLEngine::kingSelectionIntro() {
debugC(9, kDebugLevelMain, "LoLEngine::kingSelectionIntro()");
-
+
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
int y = 38;
-
+
_screen->fprintStringIntro(_tim->getCTableEntry(57), 8, y, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(58), 8, y + 10, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(59), 8, y + 20, 0x32, 0x00, 0x9C, 0x20);
@@ -526,11 +526,11 @@ void LoLEngine::kingSelectionIntro() {
_screen->fprintStringIntro(_tim->getCTableEntry(61), 8, y + 40, 0x32, 0x00, 0x9C, 0x20);
_sound->voicePlay("KING01");
-
+
_chargenWSA->setX(113);
_chargenWSA->setY(0);
_chargenWSA->setDrawPage(0);
-
+
int index = 4;
while (_sound->voiceIsPlaying("KING01") && _charSelection == -1 && !shouldQuit() && !skipFlag()) {
index = MAX(index, 4);
@@ -550,9 +550,9 @@ void LoLEngine::kingSelectionIntro() {
index = (index + 1) % 22;
}
-
+
resetSkipFlag();
-
+
_chargenWSA->displayFrame(0x10, 0, 0, 0);
_screen->updateScreen();
_sound->voiceStop("KING01");
@@ -560,19 +560,19 @@ void LoLEngine::kingSelectionIntro() {
void LoLEngine::kingSelectionReminder() {
debugC(9, kDebugLevelMain, "LoLEngine::kingSelectionReminder()");
-
+
_screen->copyRegion(0, 0, 0, 0, 112, 120, 4, 0, Screen::CR_NO_P_CHECK);
int y = 48;
-
+
_screen->fprintStringIntro(_tim->getCTableEntry(62), 8, y, 0x32, 0x00, 0x9C, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(63), 8, y + 10, 0x32, 0x00, 0x9C, 0x20);
-
+
_sound->voicePlay("KING02");
-
+
_chargenWSA->setX(113);
_chargenWSA->setY(0);
_chargenWSA->setDrawPage(0);
-
+
int index = 0;
while (_sound->voiceIsPlaying("KING02") && _charSelection == -1 && !shouldQuit() && index < 15) {
_chargenWSA->displayFrame(_chargenFrameTable[index+9], 0, 0, 0);
@@ -628,7 +628,7 @@ void LoLEngine::kingSelectionOutro() {
void LoLEngine::processCharacterSelection() {
debugC(9, kDebugLevelMain, "LoLEngine::processCharacterSelection()");
-
+
_charSelection = -1;
while (!shouldQuit() && _charSelection == -1) {
uint32 nextKingMessage = _system->getMillis() + 900 * _tickLength;
@@ -681,22 +681,22 @@ int LoLEngine::selectionCharInfo(int character) {
strcpy(filename, "FACE09.SHP");
vocFilename[3] = 'A';
break;
-
+
case 1:
strcpy(filename, "FACE01.SHP");
vocFilename[3] = 'M';
break;
-
+
case 2:
strcpy(filename, "FACE08.SHP");
vocFilename[3] = 'K';
break;
-
+
case 3:
strcpy(filename, "FACE05.SHP");
vocFilename[3] = 'C';
break;
-
+
default:
break;
};
@@ -713,9 +713,9 @@ int LoLEngine::selectionCharInfo(int character) {
_screen->fprintStringIntro(_tim->getCTableEntry(idx+2), 50, 147, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+3), 50, 157, 0x53, 0x00, 0xCF, 0x20);
_screen->fprintStringIntro(_tim->getCTableEntry(idx+4), 50, 167, 0x53, 0x00, 0xCF, 0x20);
-
+
_screen->fprintStringIntro(_tim->getCTableEntry(69), 100, 168, 0x32, 0x00, 0xCF, 0x20);
-
+
selectionCharInfoIntro(vocFilename);
if (_charSelectionInfoResult == -1) {
while (_charSelectionInfoResult == -1) {
@@ -723,7 +723,7 @@ int LoLEngine::selectionCharInfo(int character) {
_system->delayMillis(10);
}
}
-
+
if (_charSelectionInfoResult != 1) {
_charSelectionInfoResult = -1;
_screen->copyRegion(0, 122, 0, 122, 320, 78, 2, 0, Screen::CR_NO_P_CHECK);
@@ -743,7 +743,7 @@ int LoLEngine::selectionCharInfo(int character) {
_screen->fprintStringIntro(_tim->getCTableEntry(68), 3, 68, 0x32, 0x00, 0x9C, 0x20);
resetSkipFlag();
- kingSelectionOutro();
+ kingSelectionOutro();
return character;
}
@@ -751,7 +751,7 @@ void LoLEngine::selectionCharInfoIntro(char *file) {
debugC(9, kDebugLevelMain, "LoLEngine::selectionCharInfoIntro(%p)", (const void *)file);
int index = 0;
file[4] = '0';
-
+
while (_charSelectionInfoResult == -1 && !shouldQuit()) {
if (!_sound->voicePlay(file))
break;
@@ -789,21 +789,21 @@ int LoLEngine::getCharSelection() {
return i;
}
}
-
+
return -1;
}
int LoLEngine::selectionCharAccept() {
int inputFlag = checkInput(0, false) & 0xCF;
removeInputTop();
-
+
if (inputFlag == 200) {
if (88 <= _mouseX && _mouseX <= 128 && 180 <= _mouseY && _mouseY <= 194)
return 1;
if (196 <= _mouseX && _mouseX <= 236 && 180 <= _mouseY && _mouseY <= 194)
return 0;
}
-
+
return -1;
}
@@ -818,13 +818,13 @@ void LoLEngine::setupOpcodeTable() {
Common::Array<const TIMOpcode*> *timTable = 0;
SetTimOpcodeTable(_timIntroOpcodes);
-
+
// 0x00
OpcodeTim(tlol_setupPaletteFade);
OpcodeTimUnImpl();
OpcodeTim(tlol_loadPalette);
OpcodeTim(tlol_setupPaletteFadeEx);
-
+
// 0x04
OpcodeTim(tlol_processWsaFrame);
OpcodeTim(tlol_displayText);
@@ -865,15 +865,15 @@ int LoLEngine::tlol_processWsaFrame(const TIM *tim, const uint16 *param) {
const int x2 = param[2];
const int y2 = param[3];
const int factor = MAX<int>(0, (int16)param[4]);
-
+
const int x1 = anim->x;
const int y1 = anim->y;
-
+
int w1 = anim->wsa->width();
int h1 = anim->wsa->height();
int w2 = (w1 * factor) / 100;
int h2 = (h1 * factor) / 100;
-
+
anim->wsa->setDrawPage(2);
anim->wsa->setX(x1);
anim->wsa->setY(y1);
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h
index a984fdc36f..a6b7378b0f 100644
--- a/engines/kyra/lol.h
+++ b/engines/kyra/lol.h
@@ -22,7 +22,7 @@
* $Id$
*
*/
-
+
#ifndef KYRA_LOL_H
#define KYRA_LOL_H
@@ -41,7 +41,7 @@ class LoLEngine : public KyraEngine_v1 {
public:
LoLEngine(OSystem *system, const GameFlags &flags);
~LoLEngine();
-
+
Screen *screen();
private:
Screen_LoL *_screen;
@@ -61,13 +61,13 @@ private:
void setupPrologueData(bool load);
void showIntro();
-
+
struct CharacterPrev {
const char *name;
int x, y;
int attrib[3];
};
-
+
static const CharacterPrev _charPreviews[];
WSAMovie_v2 *_chargenWSA;
@@ -81,29 +81,29 @@ private:
void updateSelectionAnims();
int selectionCharInfo(int character);
void selectionCharInfoIntro(char *file);
-
+
int getCharSelection();
int selectionCharAccept();
-
+
int _charSelection;
int _charSelectionInfoResult;
-
+
uint32 _selectionAnimTimers[4];
uint8 _selectionAnimFrames[4];
static const uint8 _selectionAnimIndexTable[];
-
+
static const uint16 _selectionPosTable[];
static const uint8 _selectionChar1IdxTable[];
static const uint8 _selectionChar2IdxTable[];
static const uint8 _selectionChar3IdxTable[];
static const uint8 _selectionChar4IdxTable[];
-
+
static const uint8 _reminderChar1IdxTable[];
static const uint8 _reminderChar2IdxTable[];
static const uint8 _reminderChar3IdxTable[];
static const uint8 _reminderChar4IdxTable[];
-
+
static const uint8 _charInfoFrameTable[];
// timer
@@ -121,7 +121,7 @@ private:
int tlol_setupPaletteFadeEx(const TIM *tim, const uint16 *param);
int tlol_processWsaFrame(const TIM *tim, const uint16 *param);
int tlol_displayText(const TIM *tim, const uint16 *param);
-
+
// translation
int _lang;
@@ -137,7 +137,7 @@ private:
// graphics
uint8 *_shapes[138];
-
+
// unneeded
void setWalkspeed(uint8) {}
void setHandItem(uint16) {}
diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp
index 85378659da..061cb7e602 100644
--- a/engines/kyra/resource.cpp
+++ b/engines/kyra/resource.cpp
@@ -184,7 +184,7 @@ bool Resource::loadFileList(const Common::String &filedata) {
if (filename.hasSuffix(".PAK")) {
if (!exists(filename.c_str()) && _vm->gameFlags().isDemo) {
- // the demo version supplied with Kyra3 does not
+ // the demo version supplied with Kyra3 does not
// contain all pak files listed in filedata.fdt
// so we don't do anything here if they are non
// existant.
diff --git a/engines/kyra/resource_intern.cpp b/engines/kyra/resource_intern.cpp
index 827af4892f..ebe874ae2f 100644
--- a/engines/kyra/resource_intern.cpp
+++ b/engines/kyra/resource_intern.cpp
@@ -212,7 +212,7 @@ struct PlainArchiveListSearch {
Common::Archive *ResLoaderPak::load(Common::SharedPtr<Common::ArchiveMember> memberFile, Common::SeekableReadStream &stream) const {
int32 filesize = stream.size();
-
+
int32 startoffset = 0, endoffset = 0;
bool switchEndian = false;
bool firstFile = true;
@@ -400,7 +400,7 @@ bool ResLoaderTlk::isLoadable(const Common::String &filename, Common::SeekableRe
Common::Archive *ResLoaderTlk::load(Common::SharedPtr<Common::ArchiveMember> file, Common::SeekableReadStream &stream) const {
uint16 entries = stream.readUint16LE();
PlainArchive::FileInputList files;
-
+
for (uint i = 0; i < entries; ++i) {
PlainArchive::InputEntry entry;
@@ -451,7 +451,7 @@ private:
};
void FileExpanderSource::advSrcBitsBy1() {
- _key >>= 1;
+ _key >>= 1;
if (!--_bitsLeft) {
if (_dataPtr < _endofBuffer)
_key = ((*_dataPtr++) << 8 ) | (_key & 0xff);
@@ -479,7 +479,7 @@ uint16 FileExpanderSource::getKeyMasked(uint8 newIndex) {
if (_index > 8) {
newIndex = _index - 8;
- res = (_key & 0xff) & mskTable[8];
+ res = (_key & 0xff) & mskTable[8];
advSrcBitsByIndex(8);
_index = newIndex;
res |= (((_key & 0xff) & mskTable[_index]) << 8);
@@ -518,7 +518,7 @@ uint16 FileExpanderSource::keyMaskedAlign(uint16 val) {
void FileExpanderSource::advSrcRefresh() {
_key = READ_LE_UINT16(_dataPtr);
if (_dataPtr < _endofBuffer - 1)
- _dataPtr += 2;
+ _dataPtr += 2;
_bitsLeft = 8;
}
@@ -566,7 +566,7 @@ bool FileExpander::process(uint8 *dst, const uint8 *src, uint32 outsize, uint32
0x10, 0x11, 0x12, 0x00, 0x08, 0x07, 0x09, 0x06, 0x0A,
0x05, 0x0B, 0x04, 0x0C, 0x03, 0x0D, 0x02, 0x0E, 0x01, 0x0F
};
-
+
memset(_tables[0], 0, 3914);
uint8 *d = dst;
@@ -591,10 +591,10 @@ bool FileExpander::process(uint8 *dst, const uint8 *src, uint32 outsize, uint32
tableSize0 = _src->getKeyMasked(5) + 257;
tableSize1 = _src->getKeyMasked(5) + 1;
memset(_tables[7], 0, 19);
-
+
const uint8 *itbl = indexTable;
int numbytes = _src->getKeyMasked(4) + 4;
-
+
while (numbytes--)
_tables[7][*itbl++] = _src->getKeyMasked(3);
@@ -615,7 +615,7 @@ bool FileExpander::process(uint8 *dst, const uint8 *src, uint32 outsize, uint32
uint8 tmpI = 0;
if (cmd == 16) {
cmd = _src->getKeyMasked(2) + 3;
- tmpI = *(tmp - 1);
+ tmpI = *(tmp - 1);
} else if (cmd == 17) {
cmd = _src->getKeyMasked(3) + 3;
} else {
@@ -630,7 +630,7 @@ bool FileExpander::process(uint8 *dst, const uint8 *src, uint32 outsize, uint32
error("decompression failure");
}
}
-
+
memcpy(_tables[1], _tables[0] + tableSize0, tableSize1);
generateTables(0, 2, 3, tableSize0);
generateTables(1, 4, 5, tableSize1);
@@ -640,7 +640,7 @@ bool FileExpander::process(uint8 *dst, const uint8 *src, uint32 outsize, uint32
postprocess = false;
needrefresh = true;
} else if (mode == 0){
- uint8 *d2 = _tables[0];
+ uint8 *d2 = _tables[0];
memset(d2, 8, 144);
memset(d2 + 144, 9, 112);
memset(d2 + 256, 7, 24);
@@ -659,9 +659,9 @@ bool FileExpander::process(uint8 *dst, const uint8 *src, uint32 outsize, uint32
if (!postprocess)
continue;
-
+
int16 cmd = 0;
-
+
do {
cmd = ((int16*) _tables[2])[_src->getKeyLower()];
_src->advSrcBitsByIndex(cmd < 0 ? calcCmdAndIndex(_tables[3], cmd) : _tables[0][cmd]);
@@ -721,8 +721,8 @@ void FileExpander::generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex
const uint8 *s = tbl1;
memset(_tables16[0], 0, 32);
-
- for (int i = 0; i < cnt; i++)
+
+ for (int i = 0; i < cnt; i++)
_tables16[0][(*s++)]++;
_tables16[1][1] = 0;
@@ -758,12 +758,12 @@ void FileExpander::generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex
if (t > 0) {
uint16 v1 = *d;
uint16 v2 = 0;
-
+
do {
v2 = (v2 << 1) | (v1 & 1);
v1 >>= 1;
} while (--t && v1);
-
+
t++;
uint8 c1 = (v1 & 1);
while (t--) {
@@ -775,7 +775,7 @@ void FileExpander::generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex
*d++ = v2;
} else {
d++;
- }
+ }
}
memset(tbl2, 0, 512);
@@ -794,7 +794,7 @@ void FileExpander::generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex
if (t && t < 9) {
inc = 1 << t;
uint16 o = *d;
-
+
do {
s2[o] = cnt;
o += inc;
@@ -824,7 +824,7 @@ void FileExpander::generateTables(uint8 srcIndex, uint8 dstIndex, uint8 dstIndex
} while (--t);
*s2 = cnt;
}
- d--;
+ d--;
} while (--cnt >= 0);
}
@@ -909,7 +909,7 @@ Common::Archive *InstallerLoader::load(Resource *owner, const Common::String &fi
delete tmpFile;
tmpFile = 0;
-
+
pos += cs;
if (cs == size) {
if (!bytesleft) {
@@ -960,7 +960,7 @@ Common::Archive *InstallerLoader::load(Resource *owner, const Common::String &fi
}
uint32 size = (i == a->lastFile) ? a->endOffset : tmpFile->size();
-
+
if (startFile) {
startFile = false;
pos = a->startOffset + kExecSize;
@@ -1009,7 +1009,7 @@ Common::Archive *InstallerLoader::load(Resource *owner, const Common::String &fi
tmpFile->seek(pos, SEEK_SET);
}
}
-
+
sprintf(filenameExt, extension.c_str(), i + 1);
filenameTemp = a->filename + Common::String(filenameExt);
@@ -1022,12 +1022,12 @@ Common::Archive *InstallerLoader::load(Resource *owner, const Common::String &fi
}
uint32 id = READ_LE_UINT32(hdr);
-
+
if (id == 0x04034B50) {
compressionType = hdr[8];
insize = READ_LE_UINT32(hdr + 18);
outsize = READ_LE_UINT32(hdr + 22);
-
+
uint16 filestrlen = READ_LE_UINT16(hdr + 26);
*(hdr + 30 + filestrlen) = 0;
entryStr = Common::String((const char *)(hdr + 30));
@@ -1047,7 +1047,7 @@ Common::Archive *InstallerLoader::load(Resource *owner, const Common::String &fi
if ((pos + insize) > size) {
// this is for files that are split between two archive files
inPart1 = size - pos;
- inPart2 = insize - inPart1;
+ inPart2 = insize - inPart1;
tmpFile->read(inbuffer, inPart1);
} else {
tmpFile->read(inbuffer, insize);
diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp
index 2c410a6ff6..f9cbe09db7 100644
--- a/engines/kyra/saveload.cpp
+++ b/engines/kyra/saveload.cpp
@@ -64,7 +64,7 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab
in->seek(0, SEEK_SET);
in->read(descriptionBuffer, descriptionSize[i]);
descriptionBuffer[descriptionSize[i]] = 0;
-
+
type = in->readUint32BE();
header.version = in->readUint16LE();
if (type == MKID_BE('MBL3') && header.version == 100) {
diff --git a/engines/kyra/saveload_hof.cpp b/engines/kyra/saveload_hof.cpp
index d1407c1d91..ba39ee28a3 100644
--- a/engines/kyra/saveload_hof.cpp
+++ b/engines/kyra/saveload_hof.cpp
@@ -146,7 +146,7 @@ Common::Error KyraEngine_HoF::loadGameState(int slot) {
warning("Trying to load savegame from original interpreter, while this is possible, it is not officially supported");
bool setFlag1EE = (queryGameFlag(0x1EE) != 0);
-
+
_deathHandler = -1;
if (!_unkSceneScreenFlag1) {
_sound->beginFadeOut();
@@ -203,7 +203,7 @@ Common::Error KyraEngine_HoF::loadGameState(int slot) {
for (int i = 0; i < 31; ++i)
_newSceneDlgState[i] = in.readUint16();
}
-
+
_cauldronUseCount = in.readSint16();
if (header.originalSave)
@@ -312,7 +312,7 @@ Common::Error KyraEngine_HoF::loadGameState(int slot) {
_mainCharX = _mainCharacter.x2 = _mainCharacter.x1;
_mainCharY = _mainCharacter.y2 = _mainCharacter.y1;
_mainCharacter.facing = 4;
-
+
enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
setHandItem(_itemInHand);
diff --git a/engines/kyra/saveload_lok.cpp b/engines/kyra/saveload_lok.cpp
index c437960907..3548723610 100644
--- a/engines/kyra/saveload_lok.cpp
+++ b/engines/kyra/saveload_lok.cpp
@@ -203,7 +203,7 @@ Common::Error KyraEngine_LoK::loadGameState(int slot) {
_screen->updateScreen();
setMousePos(brandonX, brandonY);
-
+
if (in->err() || in->eos()) {
warning("Load failed ('%s', '%s').", fileName, header.description.c_str());
return Common::kUnknownError;
@@ -223,14 +223,14 @@ Common::Error KyraEngine_LoK::saveGameState(int slot, const char *saveName, cons
debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame(%d, '%s', %p)", slot, saveName, (const void *)thumb);
const char *fileName = getSavegameFilename(slot);
-
+
if (shouldQuit())
return Common::kNoError;
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
if (!out)
return _saveFileMan->getError();
-
+
for (int i = 0; i < 11; i++) {
out->writeUint16BE(_characterList[i].sceneId);
out->writeByte(_characterList[i].height);
diff --git a/engines/kyra/saveload_mr.cpp b/engines/kyra/saveload_mr.cpp
index f2f10d635a..5193800b1d 100644
--- a/engines/kyra/saveload_mr.cpp
+++ b/engines/kyra/saveload_mr.cpp
@@ -184,7 +184,7 @@ Common::Error KyraEngine_MR::loadGameState(int slot) {
for (int i = 0; i < 30; ++i)
in.read(_conversationState[i], 30);
-
+
if (!header.originalSave) {
in.read(_newSceneDlgState, 40);
} else {
@@ -309,7 +309,7 @@ Common::Error KyraEngine_MR::loadGameState(int slot) {
_badConsciencePosition = false;
_goodConscienceShown = false;
_goodConsciencePosition = false;
-
+
enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
setHandItem(_itemInHand);
diff --git a/engines/kyra/scene_hof.cpp b/engines/kyra/scene_hof.cpp
index b6c25a46c7..ad1632a231 100644
--- a/engines/kyra/scene_hof.cpp
+++ b/engines/kyra/scene_hof.cpp
@@ -91,7 +91,7 @@ void KyraEngine_HoF::enterNewScene(uint16 newScene, int facing, int unk1, int un
waitTime = _system->getMillis() + 1000;
_sound->beginFadeOut();
}
-
+
_chatAltFlag = false;
if (!unk3) {
@@ -255,7 +255,7 @@ void KyraEngine_HoF::enterNewSceneUnk2(int unk1) {
updateCharacterAnim(0);
refreshAnimObjectsIfNeed();
}
- } else if (_mainCharX != -1 && _mainCharY != -1) {
+ } else if (_mainCharX != -1 && _mainCharY != -1) {
if (_characterFrameTable[_mainCharacter.facing] == 25)
_mainCharacter.facing = 5;
_mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
diff --git a/engines/kyra/scene_mr.cpp b/engines/kyra/scene_mr.cpp
index 1ceb47155d..238e5ee447 100644
--- a/engines/kyra/scene_mr.cpp
+++ b/engines/kyra/scene_mr.cpp
@@ -765,7 +765,7 @@ int KyraEngine_MR::runSceneScript1(int x, int y) {
return 0;
if (_deathHandler >= 0)
return 0;
-
+
_emc->init(&_sceneScriptState, &_sceneScriptData);
_sceneScriptState.regs[1] = x;
_sceneScriptState.regs[2] = y;
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index 44e66691a2..cd2227f130 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -80,8 +80,8 @@ bool Screen::init() {
if (_vm->gameFlags().useHiResOverlay) {
_useOverlays = true;
_useSJIS = (_vm->gameFlags().lang == Common::JA_JPN);
- _sjisInvisibleColor = (_vm->gameFlags().gameID == GI_KYRA1) ? 0x80 : 0xF6;
-
+ _sjisInvisibleColor = (_vm->gameFlags().gameID == GI_KYRA1) ? 0x80 : 0xF6;
+
for (int i = 0; i < SCREEN_OVLS_NUM; ++i) {
if (!_sjisOverlayPtrs[i]) {
_sjisOverlayPtrs[i] = new uint8[SCREEN_OVL_SJIS_SIZE];
@@ -440,7 +440,7 @@ int Screen::fadePalStep(const uint8 *palette, int diff) {
uint8 fadePal[768];
memcpy(fadePal, _screenPalette, 768);
-
+
bool needRefresh = false;
const int colors = (_vm->gameFlags().platform == Common::kPlatformAmiga ? 32 : 256) * 3;
for (int i = 0; i < colors; ++i) {
@@ -463,7 +463,7 @@ int Screen::fadePalStep(const uint8 *palette, int diff) {
fadePal[i] = (uint8)c2;
}
}
-
+
if (needRefresh)
setScreenPalette(fadePal);
@@ -1153,7 +1153,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
_dsTableLoopCount = 0;
_dsTable2 = 0;
_dsDrawLayer = 0;
-
+
uint8 *table3 = 0;
uint8 *table4 = 0;
@@ -1242,7 +1242,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
&Screen::drawShapePlotType3_7, // used by Kyra 1 (invisibility)
&Screen::drawShapePlotType8, // used by Kyra 2
&Screen::drawShapePlotType9, // used by Kyra 1 + 3
- 0,
+ 0,
&Screen::drawShapePlotType11_15, // used by Kyra 1 (invisibility) + Kyra 3 (shadow)
&Screen::drawShapePlotType12, // used by Kyra 2
&Screen::drawShapePlotType13, // used by Kyra 1
@@ -1253,7 +1253,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
};
int scaleCounterV = 0;
-
+
f = flags & 0x0f;
_dsProcessMargin = dsMarginFunc[f];
_dsScaleSkip = dsSkipFunc[f];
@@ -1304,7 +1304,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
if (flags & DSF_SCALE) {
shapeHeight = (shapeHeight * _dsScaleH) >> 8;
shpWidthScaled1 = shpWidthScaled2 = (shapeWidth * _dsScaleW) >> 8;
-
+
if (!shapeHeight || !shpWidthScaled1) {
va_end(args);
return;
@@ -1321,10 +1321,10 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
uint16 frameSize = READ_LE_UINT16(src); src += 2;
int colorTableColors = ((_vm->gameFlags().gameID != GI_KYRA1) && (shapeFlags & 4)) ? *src++ : 16;
-
+
if (!(flags & 0x8000) && (shapeFlags & 1))
_dsTable2 = src;
-
+
if (flags & 0x400)
src += colorTableColors;
@@ -1479,7 +1479,7 @@ int Screen::drawShapeMarginNoScaleUpwind(uint8 *&dst, const uint8 *&src, int &cn
continue;
cnt = cnt + 1 - (*src++);
}
-
+
cnt++;
dst -= cnt;
return 0;
@@ -1491,7 +1491,7 @@ int Screen::drawShapeMarginNoScaleDownwind(uint8 *&dst, const uint8 *&src, int &
continue;
cnt = cnt + 1 - (*src++);
}
-
+
cnt++;
dst += cnt;
return 0;
@@ -1598,7 +1598,7 @@ void Screen::drawShapeProcessLineNoScaleUpwind(uint8 *&dst, const uint8 *&src, i
c = *src++;
dst += c;
cnt -= c;
- }
+ }
} while (cnt > 0);
}
@@ -1613,7 +1613,7 @@ void Screen::drawShapeProcessLineNoScaleDownwind(uint8 *&dst, const uint8 *&src,
c = *src++;
dst -= c;
cnt -= c;
- }
+ }
} while (cnt > 0);
}
@@ -1715,7 +1715,7 @@ void Screen::drawShapePlotType6(uint8 *dst, uint8 cmd) {
int t = _drawShapeVar4 + _drawShapeVar5;
if (t & 0xff00) {
cmd = dst[_drawShapeVar3];
- t &= 0xff;
+ t &= 0xff;
} else {
cmd = _dsTable2[cmd];
}
@@ -1794,7 +1794,7 @@ void Screen::drawShapePlotType14(uint8 *dst, uint8 cmd) {
uint32 relOffs = dst - _dsDstPage;
int t = (_shapePages[0][relOffs] & 0x7f) & 0x87;
if (_dsDrawLayer < t) {
- cmd = _shapePages[1][relOffs];
+ cmd = _shapePages[1][relOffs];
} else {
t = _drawShapeVar4 + _drawShapeVar5;
if (t & 0xff00) {
@@ -2701,7 +2701,7 @@ void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *
warning("couldn't load bitmap: '%s'", filename);
return;
}
-
+
if (skip)
srcData += 4;
diff --git a/engines/kyra/screen.h b/engines/kyra/screen.h
index 58744a9d2a..8299262d0e 100644
--- a/engines/kyra/screen.h
+++ b/engines/kyra/screen.h
@@ -322,7 +322,7 @@ protected:
void drawShapePlotType0(uint8 *dst, uint8 cmd);
void drawShapePlotType1(uint8 *dst, uint8 cmd);
- void drawShapePlotType3_7(uint8 *dst, uint8 cmd);
+ void drawShapePlotType3_7(uint8 *dst, uint8 cmd);
void drawShapePlotType4(uint8 *dst, uint8 cmd);
void drawShapePlotType5(uint8 *dst, uint8 cmd);
void drawShapePlotType6(uint8 *dst, uint8 cmd);
@@ -331,7 +331,7 @@ protected:
void drawShapePlotType11_15(uint8 *dst, uint8 cmd);
void drawShapePlotType12(uint8 *dst, uint8 cmd);
void drawShapePlotType13(uint8 *dst, uint8 cmd);
- void drawShapePlotType14(uint8 *dst, uint8 cmd);
+ void drawShapePlotType14(uint8 *dst, uint8 cmd);
typedef int (Screen::*DsMarginSkipFunc)(uint8 *&dst, const uint8 *&src, int &cnt);
typedef void (Screen::*DsLineFunc)(uint8 *&dst, const uint8 *&src, int &cnt, int scaleState);
diff --git a/engines/kyra/screen_lok.h b/engines/kyra/screen_lok.h
index 5b4b8a9266..136c098160 100644
--- a/engines/kyra/screen_lok.h
+++ b/engines/kyra/screen_lok.h
@@ -40,7 +40,7 @@ public:
bool init();
int getRectSize(int w, int h);
-
+
void setScreenDim(int dim);
const ScreenDim *getScreenDim(int dim);
diff --git a/engines/kyra/screen_lol.cpp b/engines/kyra/screen_lol.cpp
index 1698c54bbf..8e7abee545 100644
--- a/engines/kyra/screen_lol.cpp
+++ b/engines/kyra/screen_lol.cpp
@@ -79,9 +79,9 @@ void Screen_LoL::fprintStringIntro(const char *format, int x, int y, uint8 c1, u
va_list args;
va_start(args, flags);
- vsnprintf(buffer, sizeof(buffer), format, args);
+ vsnprintf(buffer, sizeof(buffer), format, args);
va_end(args);
-
+
if ((flags & 0x0F00) == 0x100)
x -= getTextWidth(buffer) >> 1;
if ((flags & 0x0F00) == 0x200)
diff --git a/engines/kyra/screen_lol.h b/engines/kyra/screen_lol.h
index 07c5b89604..bba748813a 100644
--- a/engines/kyra/screen_lol.h
+++ b/engines/kyra/screen_lol.h
@@ -35,7 +35,7 @@ class LoLEngine;
class Screen_LoL : public Screen_v2 {
public:
Screen_LoL(LoLEngine *vm, OSystem *system);
-
+
void setScreenDim(int dim);
const ScreenDim *getScreenDim(int dim);
diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp
index c6ea6a93e8..b2952ee113 100644
--- a/engines/kyra/screen_v2.cpp
+++ b/engines/kyra/screen_v2.cpp
@@ -57,7 +57,7 @@ uint8 *Screen_v2::generateOverlay(const uint8 *palette, uint8 *buffer, int start
uint8 processedPalette[3];
const uint8 *src = palette + i*3;
byte col;
-
+
col = *src++;
col -= ((((col - col1) * factor) << 1) >> 8) & 0xFF;
processedPalette[0] = col;
@@ -487,13 +487,13 @@ bool Screen_v2::calcBounds(int w0, int h0, int &x1, int &y1, int &w1, int &h1, i
void Screen_v2::checkedPageUpdate(int srcPage, int dstPage) {
debugC(9, kDebugLevelScreen, "Screen_v2::checkedPageUpdate(%d, %d)", srcPage, dstPage);
-
+
const uint32 *src = (const uint32 *)getPagePtr(srcPage);
uint32 *dst = (uint32 *)getPagePtr(dstPage);
uint32 *page0 = (uint32 *)getPagePtr(0);
-
+
bool updated = false;
-
+
for (int y = 0; y < 200; ++y) {
for (int x = 0; x < 80; ++x, ++src, ++dst, ++page0) {
if (*src != *dst) {
diff --git a/engines/kyra/screen_v2.h b/engines/kyra/screen_v2.h
index 7bbdc4b6c3..d95bff35d1 100644
--- a/engines/kyra/screen_v2.h
+++ b/engines/kyra/screen_v2.h
@@ -46,7 +46,7 @@ public:
uint8 *generateOverlay(const uint8 *palette, uint8 *buffer, int color, uint16 factor);
void applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay);
int findLeastDifferentColor(const uint8 *paletteEntry, const uint8 *palette, uint16 numColors);
-
+
virtual void getFadeParams(const uint8 *palette, int delay, int &delayInc, int &diff);
// shape handling
@@ -78,5 +78,5 @@ protected:
} // end of namespace Kyra
-#endif
+#endif
diff --git a/engines/kyra/script_hof.cpp b/engines/kyra/script_hof.cpp
index e3a8bf95bc..4eb727a617 100644
--- a/engines/kyra/script_hof.cpp
+++ b/engines/kyra/script_hof.cpp
@@ -279,7 +279,7 @@ int KyraEngine_HoF::o2_wsaOpen(EMCState *script) {
int KyraEngine_HoF::o2_displayWsaSequentialFrames(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_displayWsaSequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6));
-
+
uint16 frameDelay = stackPos(2) * _tickLength;
uint16 currentFrame = stackPos(3);
uint16 lastFrame = stackPos(4);
@@ -289,10 +289,10 @@ int KyraEngine_HoF::o2_displayWsaSequentialFrames(EMCState *script) {
_wsaSlots[index]->setX(stackPos(0));
_wsaSlots[index]->setY(stackPos(1));
_wsaSlots[index]->setDrawPage(0);
-
+
_screen->hideMouse();
- while (currentFrame <= lastFrame) {
+ while (currentFrame <= lastFrame) {
uint32 endTime = _system->getMillis() + frameDelay;
_wsaSlots[index]->displayFrame(currentFrame++, copyParam, 0, 0);
if (!skipFlag()) {
@@ -309,7 +309,7 @@ int KyraEngine_HoF::o2_displayWsaSequentialFrames(EMCState *script) {
int KyraEngine_HoF::o2_displayWsaSequence(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_displayWsaSequence(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
-
+
const int frameDelay = stackPos(2) * _tickLength;
const int index = stackPos(3);
const bool doUpdate = (stackPos(4) != 0);
@@ -318,13 +318,13 @@ int KyraEngine_HoF::o2_displayWsaSequence(EMCState *script) {
_wsaSlots[index]->setX(stackPos(0));
_wsaSlots[index]->setY(stackPos(1));
_wsaSlots[index]->setDrawPage(0);
-
+
_screen->hideMouse();
int currentFrame = 0;
const int lastFrame = _wsaSlots[index]->frames();
- while (currentFrame <= lastFrame) {
+ while (currentFrame <= lastFrame) {
uint32 endTime = _system->getMillis() + frameDelay;
_wsaSlots[index]->displayFrame(currentFrame++, copyParam, 0, 0);
if (!skipFlag()) {
@@ -740,7 +740,7 @@ int KyraEngine_HoF::o2_setCauldronState(EMCState *script) {
int KyraEngine_HoF::o2_showItemString(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_HoF::o2_showItemString(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
const int item = stackPos(0);
-
+
int string = 0;
if (stackPos(1) == 1) {
if (_lang == 1)
@@ -798,7 +798,7 @@ int KyraEngine_HoF::o2_showLetter(EMCState *script) {
_res->loadFileToBuf(filename, _screen->getPalette(0), 768);
_screen->fadeToBlack(0x14);
-
+
sprintf(filename, "LETTER%.1d.%s", letter, _languageExtension[_lang]);
uint8 *letterBuffer = _res->fileData(filename, 0);
if (!letterBuffer) {
@@ -1142,11 +1142,11 @@ int KyraEngine_HoF::o2_mushroomEffect(EMCState *script) {
memcpy(_screen->getPalette(2), _screen->_currentPalette, 768);
for (int i = 1; i < 768; i += 3)
- _screen->_currentPalette[i] = 0;
+ _screen->_currentPalette[i] = 0;
snd_playSoundEffect(106);
_screen->fadePalette(_screen->_currentPalette, 90, &_updateFunctor);
memcpy(_screen->_currentPalette, _screen->getPalette(2), 768);
-
+
for (int i = 0; i < 768; i += 3) {
_screen->_currentPalette[i] = _screen->_currentPalette[i + 1] = 0;
_screen->_currentPalette[i + 2] += (((int8)_screen->_currentPalette[i + 2]) >> 1);
@@ -1155,9 +1155,9 @@ int KyraEngine_HoF::o2_mushroomEffect(EMCState *script) {
}
snd_playSoundEffect(106);
_screen->fadePalette(_screen->_currentPalette, 90, &_updateFunctor);
-
+
memcpy(_screen->_currentPalette, _screen->getPalette(2), 768);
- _screen->fadePalette(_screen->_currentPalette, 30, &_updateFunctor);
+ _screen->fadePalette(_screen->_currentPalette, 30, &_updateFunctor);
return 0;
}
@@ -1232,7 +1232,7 @@ int KyraEngine_HoF::o2_setupSceneAnimation(EMCState *script) {
obj->shapePtr = _sceneShapeTable[anim.shapeIndex];
else
obj->shapePtr = 0;
-
+
if (anim.flags & 0x40) {
obj->shapeIndex3 = anim.shapeIndex;
obj->animNum = index;
@@ -1267,10 +1267,10 @@ int KyraEngine_HoF::o2_stopSceneAnimation(EMCState *script) {
refreshAnimObjectsIfNeed();
obj.enabled = 0;
_animList = deleteAnimListEntry(_animList, &_animObjects[1+index]);
-
+
if (_sceneAnimMovie[index]->opened())
_sceneAnimMovie[index]->close();
-
+
return 0;
}
@@ -1425,7 +1425,7 @@ int KyraEngine_HoF::o2_demoFinale(EMCState *script) {
_sound->beginFadeOut();
_screen->fadeToBlack();
-
+
_runFlag = 0;
return 0;
}
diff --git a/engines/kyra/script_lok.cpp b/engines/kyra/script_lok.cpp
index 5cd35a6063..4901b5e1c4 100644
--- a/engines/kyra/script_lok.cpp
+++ b/engines/kyra/script_lok.cpp
@@ -1356,7 +1356,7 @@ int KyraEngine_LoK::o1_waitForConfirmationMouseClick(EMCState *script) {
_animator->updateAllObjectShapes();
updateInput();
-
+
int input = checkInput(_buttonList, false) & 0xFF;
removeInputTop();
if (input == 200)
diff --git a/engines/kyra/script_mr.cpp b/engines/kyra/script_mr.cpp
index 3273d3b89f..ddad2d28c3 100644
--- a/engines/kyra/script_mr.cpp
+++ b/engines/kyra/script_mr.cpp
@@ -358,7 +358,7 @@ int KyraEngine_MR::o3_drawSceneShape(EMCState *script) {
int KyraEngine_MR::o3_drawSceneShapeOnPage(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_MR::o3_drawSceneShapeOnPage(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
const int shape = stackPos(0);
-
+
int x = _sceneShapeDescs[shape].drawX;
int y = _sceneShapeDescs[shape].drawY;
_screen->drawShape(stackPos(2), _sceneShapes[shape], x, y, 2, (stackPos(1) != 0) ? 1 : 0);
@@ -397,7 +397,7 @@ int KyraEngine_MR::o3_updateConversations(EMCState *script) {
case 0:
dlgIndex -= 34;
break;
-
+
case 1:
dlgIndex -= 54;
break;
@@ -616,7 +616,7 @@ int KyraEngine_MR::o3_setSceneAnimPosAndFrame(EMCState *script) {
const int newY2 = stackPos(2);
const int newX = stackPos(3);
const int newY = stackPos(4);
-
+
if (newX2 >= 0)
anim.x2 = newX2;
if (newY2 >= 0)
@@ -767,7 +767,7 @@ int KyraEngine_MR::o3_daggerWarning(EMCState *script) {
const char *str = 0;
int x = 0;
-
+
str = (const char *)getTableEntry(_cCodeFile, 120);
x = _text->getCenterStringX(str, 0xF, 0x68);
_text->printText(str, x, 174, 0xFF, 0xF0, 0x00);
@@ -1370,7 +1370,7 @@ void KyraEngine_MR::setupOpcodeTable() {
Opcode(o3_dummy);
OpcodeUnImpl();
Opcode(o3_dummy);
-
+
SetOpcodeTable(_opcodesAnimation);
// 0x00
Opcode(o2a_setAnimationShapes);
diff --git a/engines/kyra/script_tim.cpp b/engines/kyra/script_tim.cpp
index b10a6adbba..24f7fce576 100644
--- a/engines/kyra/script_tim.cpp
+++ b/engines/kyra/script_tim.cpp
@@ -82,13 +82,13 @@ TIMInterpreter::TIMInterpreter(KyraEngine_v1 *vm, Screen_v2 *screen, OSystem *sy
_commands = commandProcs;
_commandsSize = ARRAYSIZE(commandProcs);
-
+
memset(&_animations, 0, sizeof(_animations));
_langData = 0;
_textDisplayed = false;
_textAreaBuffer = new uint8[320*40];
assert(_textAreaBuffer);
-
+
_palDelayInc = _palDiff = _palDelayAcc = 0;
}
@@ -134,10 +134,10 @@ TIM *TIMInterpreter::load(const char *filename, const Common::Array<const TIMOpc
avtlChunkSize >>= 1;
for (uint i = 0; i < avtlChunkSize; ++i)
tim->avtl[i] = READ_LE_UINT16(tim->avtl + i);
-
+
int num = (avtlChunkSize < TIM::kCountFuncs) ? avtlChunkSize : (int)TIM::kCountFuncs;
for (int i = 0; i < num; ++i)
- tim->func[i].avtl = tim->avtl + tim->avtl[i];
+ tim->func[i].avtl = tim->avtl + tim->avtl[i];
strncpy(tim->filename, filename, 13);
@@ -328,7 +328,7 @@ void TIMInterpreter::setupTextPalette(uint index, int fadePalette) {
palette[1] = c2;
palette[2] = c3;
}
-
+
if (!fadePalette && !_palDiff) {
_screen->setScreenPalette(_screen->getPalette(0));
} else {
@@ -347,14 +347,14 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
char file[32];
snprintf(file, 32, "%s.WSA", filename);
-
+
if (_vm->resource()->exists(file)) {
anim->wsa = new WSAMovie_v2(_vm, _screen);
assert(anim->wsa);
anim->wsa->open(file, wsaOpenFlags, (index == 1) ? _screen->getPalette(0) : 0);
}
-
+
if (anim->wsa && anim->wsa->opened()) {
if (x == -1)
anim->x = x = 0;
@@ -382,7 +382,7 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
anim->wsa->setY(y);
anim->wsa->setDrawPage(0);
anim->wsa->displayFrame(0, 0, 0, 0);
- }
+ }
if (wsaFlags & 2)
_screen->fadePalette(_screen->getPalette(0), 30, 0);
@@ -406,7 +406,7 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
if (wsaFlags & 2)
_screen->fadePalette(_screen->getPalette(0), 30, 0);
}
-
+
return anim;
}
@@ -460,13 +460,13 @@ int TIMInterpreter::cmd_initWSA(const uint16 *param) {
const int index = param[0];
TIM::WSASlot &slot = _currentTim->wsa[index];
-
+
slot.x = int16(param[2]);
slot.y = int16(param[3]);
slot.offscreen = param[4];
slot.wsaFlags = param[5];
const char *filename = (const char *)(_currentTim->text + READ_LE_UINT16(_currentTim->text + (param[1]<<1)));
-
+
slot.anim = initAnimStruct(index, filename, slot.x, slot.y, 10, slot.offscreen, slot.wsaFlags);
return 1;
}
@@ -475,12 +475,12 @@ int TIMInterpreter::cmd_uninitWSA(const uint16 *param) {
const int index = param[0];
TIM::WSASlot &slot = _currentTim->wsa[index];
-
+
if (!slot.anim)
return 0;
-
+
Animation &anim = _animations[index];
-
+
if (slot.offscreen) {
delete anim.wsa;
anim.wsa = 0;
@@ -492,7 +492,7 @@ int TIMInterpreter::cmd_uninitWSA(const uint16 *param) {
memset(&anim, 0, sizeof(Animation));
memset(&slot, 0, sizeof(TIM::WSASlot));
}
-
+
return 1;
}
@@ -516,7 +516,7 @@ int TIMInterpreter::cmd_stopFunc(const uint16 *param) {
int TIMInterpreter::cmd_wsaDisplayFrame(const uint16 *param) {
Animation &anim = _animations[param[0]];
const int frame = param[1];
-
+
anim.wsa->setX(anim.x);
anim.wsa->setY(anim.y);
anim.wsa->setDrawPage((anim.wsaCopyParams & 0x4000) != 0 ? 2 : 8);
@@ -553,7 +553,7 @@ int TIMInterpreter::cmd_playVocFile(const uint16 *param) {
_vm->sound()->voicePlay(_vocFiles[index].c_str()/*, volume*/, true);
else
_vm->snd_playSoundEffect(index, volume);
-
+
return 1;
}
@@ -579,7 +579,7 @@ int TIMInterpreter::cmd_setLoopIp(const uint16 *param) {
int TIMInterpreter::cmd_continueLoop(const uint16 *param) {
TIM::Function &func = _currentTim->func[_currentFunc];
-
+
if (!func.loopIp)
return -2;
@@ -591,7 +591,7 @@ int TIMInterpreter::cmd_continueLoop(const uint16 *param) {
uint32 waitTime = (random * factor) / 0x8000;
func.nextTime += waitTime * _vm->tickLength();
}
-
+
return 1;
}
diff --git a/engines/kyra/script_tim.h b/engines/kyra/script_tim.h
index 68ef23fd6c..3299622a19 100644
--- a/engines/kyra/script_tim.h
+++ b/engines/kyra/script_tim.h
@@ -91,10 +91,10 @@ public:
TIM *load(const char *filename, const Common::Array<const TIMOpcode*> *opcodes);
void unload(TIM *&tim) const;
-
+
void setLangData(const char *filename);
void clearLangData() { delete[] _langData; _langData = 0; }
-
+
const char *getCTableEntry(uint idx) const;
void resetFinishedFlag() { _finished = false; }
@@ -104,7 +104,7 @@ public:
void stopCurFunc() { if (_currentTim) cmd_stopCurFunc(0); }
void refreshTimersAfterPause(uint32 elapsedTime);
-
+
void displayText(uint16 textId, int16 flags);
void setupTextPalette(uint index, int fadePalette);
@@ -118,15 +118,15 @@ private:
int _currentFunc;
bool _finished;
-
+
Common::String _vocFiles[120];
-
+
Animation _animations[TIM::kWSASlots];
-
+
Animation *initAnimStruct(int index, const char *filename, int x, int y, int, int offscreenBuffer, uint16 wsaFlags);
-
+
char _audioFilename[32];
-
+
uint8 *_langData;
char *getTableEntry(uint idx);
bool _textDisplayed;
diff --git a/engines/kyra/sequences_hof.cpp b/engines/kyra/sequences_hof.cpp
index 7d0feaed16..7048225891 100644
--- a/engines/kyra/sequences_hof.cpp
+++ b/engines/kyra/sequences_hof.cpp
@@ -309,7 +309,7 @@ void KyraEngine_HoF::seq_playSequences(int startSeq, int endSeq) {
_eventList.clear();
if (_menuChoice == 2) {
- seqNum = kSequenceTitle;
+ seqNum = kSequenceTitle;
_menuChoice = 0;
}
}
@@ -319,7 +319,7 @@ void KyraEngine_HoF::seq_playSequences(int startSeq, int endSeq) {
_eventList.clear();
_screen->fadeToBlack();
}
-
+
if (!_menuChoice)
delay(1200);
@@ -1798,7 +1798,7 @@ int KyraEngine_HoF::seq_demoDig(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
int KyraEngine_HoF::seq_lolDemoScene1(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
uint8 *tmpPal = _screen->getPalette(2);
-
+
if (!(_seqFrameCounter % 100)) {
if (_seqFrameCounter == 0) {
_sound->haltTrack();
@@ -1808,12 +1808,12 @@ int KyraEngine_HoF::seq_lolDemoScene1(WSAMovie_v2 *wsaObj, int x, int y, int frm
for (int i = 3; i < 0x300; i++) {
tmpPal[i] = ((int)tmpPal[i] * 120) / 64;
if (tmpPal[i] > 0x3f)
- tmpPal[i] = 0x3f;
+ tmpPal[i] = 0x3f;
}
seq_playTalkText(_rnd.getRandomBit());
_screen->setScreenPalette(tmpPal);
_screen->updateScreen();
- delay(8);
+ delay(8);
} else {
_screen->setScreenPalette(_screen->getPalette(0));
_screen->updateScreen();
@@ -1853,7 +1853,7 @@ int KyraEngine_HoF::seq_lolDemoScene3(WSAMovie_v2 *wsaObj, int x, int y, int frm
seq_playTalkText(6);
else if (frm == 26)
seq_playTalkText(7);
-
+
_seqFrameCounter++;
return frm;
}
@@ -1887,7 +1887,7 @@ int KyraEngine_HoF::seq_lolDemoScene4(WSAMovie_v2 *wsaObj, int x, int y, int frm
default:
break;
}
-
+
_seqFrameCounter++;
return frm;
}
@@ -1929,7 +1929,7 @@ int KyraEngine_HoF::seq_lolDemoText5(WSAMovie_v2 *wsaObj, int x, int y, int frm)
}
int KyraEngine_HoF::seq_lolDemoScene6(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
- while (_seqScrollTextCounter < 0x122) {
+ while (_seqScrollTextCounter < 0x122) {
_seqEndTime = _system->getMillis() + 6 * _tickLength;
if (!_seqFrameCounter) {
_screen->loadBitmap("adtext.cps", 4, 4, 0);
@@ -1947,17 +1947,17 @@ int KyraEngine_HoF::seq_lolDemoScene6(WSAMovie_v2 *wsaObj, int x, int y, int frm
for (int i = 3; i < 0x300; i++) {
tmpPal[i] = ((int)tmpPal[i] * 120) / 64;
if (tmpPal[i] > 0x3f)
- tmpPal[i] = 0x3f;
+ tmpPal[i] = 0x3f;
}
seq_playTalkText(_rnd.getRandomBit());
_screen->setScreenPalette(tmpPal);
_screen->updateScreen();
delay(8);
}
-
+
if (_seqFrameCounter == 40 || _seqFrameCounter == 80 || _seqFrameCounter == 150 || _seqFrameCounter == 300)
seq_playTalkText(3);
-
+
_screen->copyPage(12, 2);
seq_scrollPage(70, 130);
_screen->copyPage(2, 0);
@@ -2767,7 +2767,7 @@ void KyraEngine_HoF::seq_scrollPage(int bottom, int top) {
if (dstH > 0) {
if (_demoAnimData) {
for (int i = 0; i < 4; i++) {
- const ItemAnimData_v1 *def = &_demoAnimData[i];
+ const ItemAnimData_v1 *def = &_demoAnimData[i];
ActiveItemAnim *a = &_activeItemAnim[i];
_screen->fillRect(12, def->y - 8, 28, def->y + 8, 0, 4);
@@ -2830,7 +2830,7 @@ void KyraEngine_HoF::seq_init() {
_res->unloadAllPakFiles();
_res->loadPakFile(StaticResource::staticDataFilename());
_res->loadFileList(_sequencePakList, _sequencePakListSize);
-
+
if (_flags.platform == Common::kPlatformPC98)
_sound->loadSoundFile("sound.dat");
@@ -2851,7 +2851,7 @@ void KyraEngine_HoF::seq_init() {
numShp++;
addShapeToPool(_screen->getPtrToShape(_animShapeFiledata, numShp), numShp);
} while (getShapePtr(numShp));
- } else {
+ } else {
MainMenu::StaticData data = {
{ _sequenceStrings[97], _sequenceStrings[96], _sequenceStrings[95], _sequenceStrings[98], 0 },
{ 0x01, 0x04, 0x0C, 0x04, 0x00, 0xd7, 0xd6 },
diff --git a/engines/kyra/sequences_mr.cpp b/engines/kyra/sequences_mr.cpp
index f41ed9c2f3..eb4c881e55 100644
--- a/engines/kyra/sequences_mr.cpp
+++ b/engines/kyra/sequences_mr.cpp
@@ -50,7 +50,7 @@ void KyraEngine_MR::showBadConscience() {
if (_goodConscienceShown)
_badConsciencePosition = !_goodConsciencePosition;
-
+
int anim = _badConscienceAnim + (_badConsciencePosition ? 0 : 8);
TalkObject &talkObject = _talkObjectList[1];
@@ -118,7 +118,7 @@ void KyraEngine_MR::showGoodConscience() {
_goodConscienceShown = true;
++_goodConscienceAnim;
_goodConscienceAnim %= 5;
-
+
setNextIdleAnimTimer();
_goodConsciencePosition = (_mainCharacter.x1 <= 160);
@@ -214,7 +214,7 @@ void KyraEngine_MR::eelScript() {
case 2:
runAnimationScript("EELS03.EMC", 0, 0, 1, 1);
break;
-
+
case 3:
runAnimationScript("EELS04.EMC", 0, 0, 1, 1);
break;
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h
index b456e96185..fc2e38d114 100644
--- a/engines/kyra/sound.h
+++ b/engines/kyra/sound.h
@@ -222,7 +222,7 @@ protected:
enum {
kNumChannelHandles = 4
};
-
+
struct SoundChannel {
Common::String file;
Audio::SoundHandle channelHandle;
@@ -438,7 +438,7 @@ public:
virtual kType getMusicType() const { return kPC98; }
bool init();
-
+
void process() {}
void loadSoundFile(uint file) {}
void loadSoundFile(Common::String) {}
@@ -484,7 +484,7 @@ protected:
uint8 *_musicTrackData;
uint8 *_sfxTrackData;
- TownsPC98_OpnDriver *_driver;
+ TownsPC98_OpnDriver *_driver;
};
class MixedSoundDriver : public Sound {
diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp
index 32b09ecd2d..1509f530a3 100644
--- a/engines/kyra/sound_adlib.cpp
+++ b/engines/kyra/sound_adlib.cpp
@@ -2311,7 +2311,7 @@ void SoundAdlibPC::play(uint8 track) {
++pauseCount;
_vm->pauseEngine(false);
}
-
+
while ((_driver->callback(16, 0) & 8)) {
// We call the system delay and not the game delay to avoid concurrency issues.
_vm->_system->delayMillis(10);
diff --git a/engines/kyra/sound_digital.cpp b/engines/kyra/sound_digital.cpp
index 20f3a7f9f9..b21336e993 100644
--- a/engines/kyra/sound_digital.cpp
+++ b/engines/kyra/sound_digital.cpp
@@ -56,7 +56,7 @@ private:
int32 _fadeSamples;
int32 _fadeCount;
int _fading;
-
+
bool _endOfData;
};
@@ -69,13 +69,13 @@ void KyraAudioStream::beginFadeOut(uint32 millis) {
int KyraAudioStream::readBuffer(int16 *buffer, const int numSamples) {
int samplesRead = _impl->readBuffer(buffer, numSamples);
-
+
if (_fading) {
int samplesProcessed = 0;
for (; samplesProcessed < samplesRead; ++samplesProcessed) {
// To help avoid overflows for long fade times, we divide both
// _fadeSamples and _fadeCount when calculating the new sample.
-
+
int32 div = _fadeSamples / 256;
if (_fading) {
*buffer = (*buffer * (_fadeCount / 256)) / div;
@@ -429,7 +429,7 @@ int SoundDigital::playSound(const char *filename, uint8 priority, Audio::Mixer::
if (volume > 255)
volume = 255;
volume = (volume * Audio::Mixer::kMaxChannelVolume) / 255;
-
+
if (type == Audio::Mixer::kSpeechSoundType && _vm->heliumMode())
use->stream->setRate(32765);
diff --git a/engines/kyra/sound_midi.cpp b/engines/kyra/sound_midi.cpp
index 357a1d1a0a..8870c2e516 100644
--- a/engines/kyra/sound_midi.cpp
+++ b/engines/kyra/sound_midi.cpp
@@ -176,7 +176,7 @@ void MidiOutput::send(uint32 b) {
byte param2 = (b >> 16) & 0xFF;
if (event == 0xE0) { // Pitch-Wheel
- _channels[channel].pitchWheel =
+ _channels[channel].pitchWheel =
_sources[_curSource].channelPW[channel] = (param2 << 8) | param1;
} else if (event == 0xC0) { // Program change
_channels[channel].program =
@@ -382,7 +382,7 @@ int MidiOutput::lockChannel() {
notes = _channels[i].noteCount;
}
}
-
+
if (channel == -1) {
if (flags & kChannelProtected)
flags &= ~kChannelProtected;
@@ -425,7 +425,7 @@ void MidiOutput::unlockChannel(int channel) {
void MidiOutput::stopNotesOnChannel(int channel) {
for (int i = 0; i < 4; ++i) {
- SoundSource &sound = _sources[i];
+ SoundSource &sound = _sources[i];
for (int j = 0; j < 32; ++j) {
if (sound.notes[j].channel == channel) {
sound.notes[j].channel = 0xFF;
@@ -520,7 +520,7 @@ bool SoundMidiPC::init() {
else
pakFile = "INTROVOC.PAK";
}
-
+
if (!midiFile)
return true;
@@ -701,7 +701,7 @@ void SoundMidiPC::onTimer(void *data) {
for (int i = 0; i < 16; ++i)
midi->_output->stopNotesOnChannel(i);
for (int i = 0; i < 4; ++i)
- midi->_output->deinitSource(i);
+ midi->_output->deinitSource(i);
midi->_output->setSoundSource(0);
midi->_music->stopPlaying();
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index 34c2c9c490..5edf662bd4 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -1174,7 +1174,7 @@ void TownsPC98_OpnOperator::keyOn() {
void TownsPC98_OpnOperator::keyOff() {
if (!_playing)
return;
-
+
_playing = false;
if (_state != s_ready)
_state = s_releasing;
@@ -1361,7 +1361,7 @@ public:
virtual void fadeStep();
void reset();
- const uint8 _idFlag;
+ const uint8 _idFlag;
protected:
void setupVibrato();
@@ -1623,7 +1623,7 @@ protected:
private:
void nextTick(int32 *buffer, uint32 bufferSize);
void generateOutput(int32 &leftSample, int32 &rightSample, int32 *del, int32 *feed);
-
+
struct ChanInternal {
uint16 frqTemp;
bool enableLeft;
@@ -1637,7 +1637,7 @@ private:
TownsPC98_OpnSquareSineSource *_ssg;
TownsPC98_OpnPercussionSource *_prc;
ChanInternal *_chanInternal;
-
+
uint8 *_oprRates;
uint8 *_oprRateshift;
uint8 *_oprAttackDecay;
@@ -1653,7 +1653,7 @@ private:
struct OpnTimer {
bool enabled;
uint16 value;
-
+
int32 smpTillCb;
uint32 smpTillCbRem;
int32 smpPerCb;
@@ -1699,7 +1699,7 @@ public:
void timerCallbackB();
void timerCallbackA();
-
+
bool looping() { return _looping == _updateChannelsFlag ? true : false; }
bool musicPlaying() { return _musicPlaying; }
@@ -1751,7 +1751,7 @@ protected:
uint16 _sfxOffsets[2];
static const uint8 _drvTables[];
-
+
bool _ready;
};
@@ -1897,7 +1897,7 @@ void TownsPC98_OpnChannel::processEvents() {
void TownsPC98_OpnChannel::processFrequency() {
if (_flags & CHS_RECALCFREQ) {
-
+
_frequency = (((const uint16*)_drv->_opnFreqTable)[_frqBlockMSB & 0x0f] + _frqLSB) | (((_frqBlockMSB & 0x70) >> 1) << 8);
_drv->writeReg(_part, _regOffset + 0xa4, (_frequency >> 8));
@@ -1970,7 +1970,7 @@ void TownsPC98_OpnChannel::reset() {
_ticksLeft = 1;
_flags = (_flags & ~CHS_EOT) | CHS_ALLOFF;
-
+
_totalLevel = 0;
_algorithm = 0;
_flags = CHS_EOT;
@@ -1986,7 +1986,7 @@ void TownsPC98_OpnChannel::reset() {
_ssgTargetLvl = 0;
_ssgStep = 0;
_ssgTicksLeft = 0;
-
+
_vbrInitDelayHi = 0;
_vbrInitDelayLo = 0;
_vbrModInitVal = 0;
@@ -2101,7 +2101,7 @@ bool TownsPC98_OpnChannel::control_f8_toggleVibrato(uint8 para) {
uint8 skipChannels = para / 36;
uint8 entry = para % 36;
TownsPC98_OpnDriver::TownsPC98_OpnChannel *t = &chan[skipChannels];
-
+
t->unnamedEntries[entry] = *_dataPtr++;*/
}
return true;
@@ -2571,7 +2571,7 @@ TownsPC98_OpnSquareSineSource::TownsPC98_OpnSquareSineSource(const uint32 timerb
_reg[7] = &_chanEnable;
_reg[8] = &_channels[0].vol;
_reg[9] = &_channels[1].vol;
- _reg[10] = &_channels[2].vol;
+ _reg[10] = &_channels[2].vol;
reset();
}
@@ -2731,7 +2731,7 @@ void TownsPC98_OpnSquareSineSource::updatesRegs() {
TownsPC98_OpnPercussionSource::TownsPC98_OpnPercussionSource(const uint32 timerbase) :
_tickLength(timerbase * 2), _timer(0), _ready(false) {
-
+
memset(_rhChan, 0, sizeof(RhtChannel) * 6);
_reg = new uint8 *[40];
@@ -2908,7 +2908,7 @@ void TownsPC98_OpnPercussionSource::advanceInput(RhtChannel *ins) {
60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337,
371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552
};
-
+
uint8 cur = (int8) *ins->pos++;
for (int i = 0; i < 2; i++) {
@@ -2928,7 +2928,7 @@ TownsPC98_OpnCore::TownsPC98_OpnCore(Audio::Mixer *mixer, OpnType type) :
_regProtectionFlag(false), _ready(false) {
memset(&_timers[0], 0, sizeof(OpnTimer));
- memset(&_timers[1], 0, sizeof(OpnTimer));
+ memset(&_timers[1], 0, sizeof(OpnTimer));
_timers[0].cb = &TownsPC98_OpnCore::timerCallbackA;
_timers[1].cb = &TownsPC98_OpnCore::timerCallbackB;
_timerbase = (uint32)(_baserate * 1000000.0f);
@@ -2956,7 +2956,7 @@ bool TownsPC98_OpnCore::init() {
}
generateTables();
-
+
TownsPC98_OpnOperator **opr = new TownsPC98_OpnOperator*[_numChan << 2];
for (int i = 0; i < (_numChan << 2); i++)
opr[i] = new TownsPC98_OpnOperator(_timerbase, _oprRates, _oprRateshift, _oprAttackDecay, _oprFrq, _oprSinTbl, _oprLevelOut, _oprDetune);
@@ -2985,7 +2985,7 @@ bool TownsPC98_OpnCore::init() {
return true;
}
-void TownsPC98_OpnCore::reset() {
+void TownsPC98_OpnCore::reset() {
for (int i = 0; i < _numChan; i++) {
for (int ii = 0; ii < 4; ii++)
_chanInternal[i].opr[ii]->reset();
@@ -3010,14 +3010,14 @@ void TownsPC98_OpnCore::writeReg(uint8 part, uint8 regAddress, uint8 value) {
return;
static const uint8 oprOrdr[] = { 0, 2, 1, 3 };
-
+
uint8 h = regAddress & 0xf0;
uint8 l = (regAddress & 0x0f);
ChanInternal *c = 0;
TownsPC98_OpnOperator **co = 0;
TownsPC98_OpnOperator *o = 0;
-
+
if (regAddress > 0x2F) {
c = &_chanInternal[(l & 3) + 3 * part];
co = c->opr;
@@ -3052,7 +3052,7 @@ void TownsPC98_OpnCore::writeReg(uint8 part, uint8 regAddress, uint8 value) {
_timers[0].value = (_timers[0].value & 0xff00) | value;
} else if (l == 5) {
// Timer A
- _timers[0].value = (_timers[0].value & 0xff) | (value << 8);
+ _timers[0].value = (_timers[0].value & 0xff) | (value << 8);
} else if (l == 6) {
// Timer B
_timers[1].value = value & 0xff;
@@ -3071,12 +3071,12 @@ void TownsPC98_OpnCore::writeReg(uint8 part, uint8 regAddress, uint8 value) {
if (value & 10) {
_timers[0].smpTillCb = _timers[0].smpPerCb;
_timers[0].smpTillCbRem = _timers[0].smpTillCbRem;
- }
+ }
if (value & 20) {
_timers[1].smpTillCb = _timers[1].smpPerCb;
_timers[1].smpTillCbRem = _timers[1].smpTillCbRem;
- }
+ }
} else if (l == 2) {
// LFO
warning("TownsPC98_OpnDriver: TRYING TO USE LFO (NOT SUPPORTED)");
@@ -3316,12 +3316,12 @@ void TownsPC98_OpnCore::nextTick(int32 *buffer, uint32 bufferSize) {
for (uint32 ii = 0; ii < bufferSize ; ii++) {
int32 phbuf1, phbuf2, output;
phbuf1 = phbuf2 = output = 0;
-
+
int32 *leftSample = &buffer[ii * 2];
int32 *rightSample = &buffer[ii * 2 + 1];
int32 *del = &_chanInternal[i].feedbuf[2];
int32 *feed = _chanInternal[i].feedbuf;
-
+
switch (_chanInternal[i].algorithm) {
case 0:
o[0]->generateOutput(0, feed, phbuf1);
@@ -3393,19 +3393,19 @@ void TownsPC98_OpnCore::nextTick(int32 *buffer, uint32 bufferSize) {
}
TownsPC98_OpnDriver::TownsPC98_OpnDriver(Audio::Mixer *mixer, OpnType type) : TownsPC98_OpnCore(mixer, type),
- _channels(0), _ssgChannels(0), _sfxChannels(0), _rhythmChannel(0),
- _trackPtr(0), _sfxData(0), _sfxOffs(0), _ssgPatches(0),
+ _channels(0), _ssgChannels(0), _sfxChannels(0), _rhythmChannel(0),
+ _trackPtr(0), _sfxData(0), _sfxOffs(0), _ssgPatches(0),
_opnCarrier(_drvTables + 76), _opnFreqTable(_drvTables + 108), _opnFreqTableSSG(_drvTables + 132),
_opnFxCmdLen(_drvTables + 36), _opnLvlPresets(_drvTables + (type == OD_TOWNS ? 52 : 84)),
-
+
_updateChannelsFlag(type == OD_TYPE26 ? 0x07 : 0x3F), _finishedChannelsFlag(0),
_updateSSGFlag(type == OD_TOWNS ? 0x00 : 0x07), _finishedSSGFlag(0),
_updateRhythmFlag(type == OD_TYPE86 ? 0x01 : 0x00), _finishedRhythmFlag(0),
_updateSfxFlag(type == OD_TOWNS ? 0x00 : 0x06), _finishedSfxFlag(0),
-
+
_musicTickCounter(0),
-
+
_musicPlaying(false), _sfxPlaying(false), _fading(false), _looping(0), _ready(false) {
}
@@ -3526,7 +3526,7 @@ void TownsPC98_OpnDriver::loadMusicData(uint8 *data, bool loadPaused) {
_patches = src_a + 4;
_finishedChannelsFlag = _finishedSSGFlag = _finishedRhythmFlag = 0;
- _musicPlaying = (loadPaused ? false : true);
+ _musicPlaying = (loadPaused ? false : true);
unlock();
}
@@ -3596,7 +3596,7 @@ void TownsPC98_OpnDriver::fadeStep() {
if (_updateChannelsFlag & _channels[j]->_idFlag)
_channels[j]->fadeStep();
}
-
+
for (int j = 0; j < _numSSG; j++) {
if (_updateSSGFlag & _ssgChannels[j]->_idFlag)
_ssgChannels[j]->fadeStep();
@@ -3637,7 +3637,7 @@ void TownsPC98_OpnDriver::timerCallbackB() {
_ssgChannels[i]->processFrequency();
}
}
-
+
if (_hasPercussion)
if (_updateRhythmFlag & _rhythmChannel->_idFlag)
_rhythmChannel->processEvents();
@@ -4139,7 +4139,7 @@ bool SoundTownsPC98_v2::init() {
if (_musicEnabled &&
(res->exists("track1.mp3") || res->exists("track1.ogg") || res->exists("track1.flac") || res->exists("track1.fla")))
_musicEnabled = 2;
-
+
return _driver->init();
}
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 6653a6b47e..f97f5c808a 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -777,7 +777,7 @@ bool StaticResource::loadHofSequenceData(const char *filename, void *&ptr, int &
tmp_f[ii].index = file->readUint16BE();
tmp_f[ii].delay = file->readUint16BE();
}
-
+
tmp_n[i].wsaControl = (const FrameControl*) tmp_f;
size += (num_c * sizeof(FrameControl));
@@ -807,7 +807,7 @@ bool StaticResource::loadShapeAnimData_v1(const char *filename, void *&ptr, int
if (!file)
return false;
- size = file->readByte();
+ size = file->readByte();
ItemAnimData_v1 *loadTo = new ItemAnimData_v1[size];
assert(loadTo);
@@ -1251,7 +1251,7 @@ void KyraEngine_HoF::initStaticResource() {
_sequencePakList = _staticres->loadStrings(k2SeqplayPakFiles, _sequencePakListSize);
_ingamePakList = _staticres->loadStrings(k2IngamePakFiles, _ingamePakListSize);
- _sequenceStrings = _staticres->loadStrings(k2SeqplayStrings, _sequenceStringsSize);
+ _sequenceStrings = _staticres->loadStrings(k2SeqplayStrings, _sequenceStringsSize);
_ingameSoundList = _staticres->loadStrings(k2IngameSfxFiles, _ingameSoundListSize);
_ingameSoundIndex = (const uint16 *)_staticres->loadRawData(k2IngameSfxIndex, _ingameSoundIndexSize);
_musicFileListIntro = _staticres->loadStrings(k2SeqplayIntroTracks, _musicFileListIntroSize);
@@ -1395,9 +1395,9 @@ void KyraEngine_MR::initStaticResource() {
int tmp = 0;
_mainMenuStrings = _staticres->loadStrings(k3MainMenuStrings, _mainMenuStringsSize);
_soundList = _staticres->loadStrings(k3MusicFiles, _soundListSize);
- _scoreTable = _staticres->loadRawData(k3ScoreTable, _scoreTableSize);
+ _scoreTable = _staticres->loadRawData(k3ScoreTable, _scoreTableSize);
_sfxFileList = _staticres->loadStrings(k3SfxFiles, _sfxFileListSize);
- _sfxFileMap = _staticres->loadRawData(k3SfxMap, _sfxFileMapSize);
+ _sfxFileMap = _staticres->loadRawData(k3SfxMap, _sfxFileMapSize);
_itemAnimData = _staticres->loadShapeAnimData_v2(k3ItemAnimData, tmp);
_itemMagicTable = _staticres->loadRawData(k3ItemMagicTable, tmp);
_itemStringMap = _staticres->loadRawData(k3ItemStringMap, _itemStringMapSize);
@@ -1499,13 +1499,13 @@ void GUI_LoK::initStaticResource() {
_menu[0].item[2].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::gameControlsMenu);
_menu[0].item[3].callback = quitPlayingFunctor;
_menu[0].item[4].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::resumeGame);
-
+
GUI_V1_MENU(_menu[1], -1, -1, 0x140, 0x38, 248, 249, 250, 0, 254,-1, 8, 0, 2, -1, -1, -1, -1);
GUI_V1_MENU_ITEM(_menu[1].item[0], 1, 0, 0, 0, 0x18, 0, 0x1E, 0x48, 0x0F, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
GUI_V1_MENU_ITEM(_menu[1].item[1], 1, 0, 0, 0, 0xD8, 0, 0x1E, 0x48, 0x0F, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
_menu[1].item[0].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::quitConfirmYes);
_menu[1].item[1].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::quitConfirmNo);
-
+
GUI_V1_MENU(_menu[2], -1, -1, 0x120, 0xA0, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124);
GUI_V1_MENU_ITEM(_menu[2].item[0], 1, 0, 0, 0, -1, 255, 0x27, 0x100, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
GUI_V1_MENU_ITEM(_menu[2].item[1], 1, 0, 0, 0, -1, 255, 0x38, 0x100, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
@@ -1514,13 +1514,13 @@ void GUI_LoK::initStaticResource() {
GUI_V1_MENU_ITEM(_menu[2].item[4], 1, 0, 0, 0, -1, 255, 0x6B, 0x100, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
GUI_V1_MENU_ITEM(_menu[2].item[5], 1, 0, 0, 0, 0xB8, 0, 0x86, 0x58, 0x0F, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
_menu[2].item[5].callback = cancelSubMenuFunctor;
-
+
GUI_V1_MENU(_menu[3], -1, -1, 288, 67, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1);
GUI_V1_MENU_ITEM(_menu[3].item[0], 1, 0, 0, 0, 24, 0, 44, 85, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
GUI_V1_MENU_ITEM(_menu[3].item[1], 1, 0, 0, 0, 179, 0, 44, 85, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
_menu[3].item[0].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::savegameConfirm);
_menu[3].item[1].callback = cancelSubMenuFunctor;
-
+
GUI_V1_MENU(_menu[4], -1, -1, 0xD0, 0x4C, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1);
GUI_V1_MENU_ITEM(_menu[4].item[0], 1, 0, 0, 0, -1, -1, 0x1E, 0xB4, 0x0F, 252, 253, -1, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
GUI_V1_MENU_ITEM(_menu[4].item[1], 1, 0, 0, 0, -1, -1, 0x2F, 0xB4, 0x0F, 252, 253, -1, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
@@ -1917,7 +1917,7 @@ void GUI_HoF::initStaticData() {
_choiceMenu.item[i].enabled = false;
for (int i = 0; i < 7; ++i)
_choiceMenu.item[i].itemId = menuStr[3 * 8 + i + 1];
-
+
GUI_V2_MENU(_loadMenu, -1, -1, 0x120, 0xA0, 0xF8, 0xF9, 0xFA, menuStr[4 * 8], 0xFB, -1, 8, 0, 6, 0x84, 0x16, 0x84, 0x7C);
GUI_V2_MENU_ITEM(_loadMenu.item[0], 1, 0x29, -1, 0x27, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
GUI_V2_MENU_ITEM(_loadMenu.item[1], 1, 0x2A, -1, 0x38, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
@@ -2103,7 +2103,7 @@ const char *KyraEngine_MR::_languageExtension[] = {
"TRF",
"TRG"/*,
"TRI", Italian and Spanish were never included, the supported fan translations are using
- "TRS" English/French extensions thus overwriting these languages */
+ "TRS" English/French extensions thus overwriting these languages */
};
const int KyraEngine_MR::_languageExtensionSize = ARRAYSIZE(KyraEngine_MR::_languageExtension);
diff --git a/engines/kyra/text_mr.cpp b/engines/kyra/text_mr.cpp
index 41b4c30245..dc3e1235c6 100644
--- a/engines/kyra/text_mr.cpp
+++ b/engines/kyra/text_mr.cpp
@@ -58,8 +58,8 @@ char *TextDisplayer_MR::preprocessString(const char *str) {
offs = dropCRIntoString(p, count, getCharLength(p, maxTextWidth));
p += count + offs;
// No update of textWidth here
- }
-
+ }
+
if (textWidth > (2*maxTextWidth)) {
count = getCharLength(p, textWidth/3);
offs = dropCRIntoString(p, count, getCharLength(p, maxTextWidth));
@@ -68,13 +68,13 @@ char *TextDisplayer_MR::preprocessString(const char *str) {
}
count = getCharLength(p, textWidth/2);
- offs = dropCRIntoString(p, count, getCharLength(p, maxTextWidth));
+ offs = dropCRIntoString(p, count, getCharLength(p, maxTextWidth));
p += count + offs;
textWidth = _screen->getTextWidth(p);
if (textWidth > maxTextWidth) {
count = getCharLength(p, textWidth/2);
- offs = dropCRIntoString(p, count, getCharLength(p, maxTextWidth));
+ offs = dropCRIntoString(p, count, getCharLength(p, maxTextWidth));
}
}
@@ -250,7 +250,7 @@ void KyraEngine_MR::objectChatInit(const char *str, int object, int vocHigh, int
debugC(9, kDebugLevelMain, "KyraEngine_MR::objectChatInit('%s', %d, %d, %d)", str, object, vocHigh, vocLow);
str = _text->preprocessString(str);
int lineNum = _text->buildMessageSubstrings(str);
-
+
int xPos = 0, yPos = 0;
if (!object) {
@@ -508,7 +508,7 @@ void KyraEngine_MR::albumChat(const char *str, int vocHigh, int vocLow) {
_talkObjectList[1].x = 190;
_talkObjectList[1].y = 188;
-
+
_chatVocHigh = _chatVocLow = -1;
_albumChatActive = true;
albumChatInit(str, 1, vocHigh, vocLow);
@@ -543,7 +543,7 @@ void KyraEngine_MR::albumChatInit(const char *str, int object, int vocHigh, int
str = _text->preprocessString(str);
int lineNum = _text->buildMessageSubstrings(str);
-
+
int xPos = 0, yPos = 0;
if (!object) {
@@ -670,7 +670,7 @@ void KyraEngine_MR::updateDlgBuffer() {
snprintf(dlgFile, 16, "CH%.02d-S%.02d.", _currentChapter, _mainCharacter.dlgIndex);
appendLanguage(dlgFile, _lang, 16);
snprintf(cnvFile, 16, "CH%.02d-S%.02d.CNV", _currentChapter, _mainCharacter.dlgIndex);
-
+
delete _cnvFile;
delete _dlgBuffer;
@@ -750,7 +750,7 @@ void KyraEngine_MR::processDialog(int vocHighIndex, int vocHighBase, int funcNum
while (running) {
uint16 cmd = _cnvFile->readUint16LE();
int object = cmd - 12;
-
+
if (cmd == 10) {
break;
} else if (cmd == 4) {
@@ -901,12 +901,12 @@ void KyraEngine_MR::randomSceneChat() {
void KyraEngine_MR::runDialog(int dlgIndex, int funcNum) {
debugC(9, kDebugLevelMain, "KyraEngine_MR::runDialog(%d, %d)", dlgIndex, funcNum);
-
+
switch (_currentChapter-2) {
case 0:
dlgIndex -= 34;
break;
-
+
case 1:
dlgIndex -= 54;
break;
diff --git a/engines/kyra/timer.cpp b/engines/kyra/timer.cpp
index 777871d65a..da7e22f684 100644
--- a/engines/kyra/timer.cpp
+++ b/engines/kyra/timer.cpp
@@ -199,7 +199,7 @@ void TimerManager::setNextRun(uint8 id, uint32 nextRun) {
Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
if (timer != _timers.end()) {
- timer->nextRun = nextRun;
+ timer->nextRun = nextRun;
return;
}
diff --git a/engines/kyra/vqa.cpp b/engines/kyra/vqa.cpp
index 0f6440fd47..851f36f742 100644
--- a/engines/kyra/vqa.cpp
+++ b/engines/kyra/vqa.cpp
@@ -657,7 +657,7 @@ void VQAMovie::play() {
if (_vm->_mixer->isSoundHandleActive(_sound))
elapsedTime = _vm->_mixer->getSoundElapsedTime(_sound);
- else
+ else
elapsedTime = _system->getMillis() - startTick;
if (elapsedTime >= (i * 1000) / _header.frameRate)
diff --git a/engines/kyra/wsamovie.cpp b/engines/kyra/wsamovie.cpp
index 110755c3ba..818f3c691f 100644
--- a/engines/kyra/wsamovie.cpp
+++ b/engines/kyra/wsamovie.cpp
@@ -503,7 +503,7 @@ void WSAMovie_v2::displayFrame(int frameNum, ...) {
const uint8 *unkPtr1 = va_arg(args, const uint8*);
const uint8 *unkPtr2 = va_arg(args, const uint8*);
va_end(args);
-
+
_screen->copyWsaRect(_x, _y, _width, _height, 0, plotFunc, _offscreenBuffer, unk1, unkPtr1, unkPtr2);
_screen->_curPage = pageBackUp;
diff --git a/engines/lure/detection.cpp b/engines/lure/detection.cpp
index 5749e96bde..cb1f21ba9c 100644
--- a/engines/lure/detection.cpp
+++ b/engines/lure/detection.cpp
@@ -226,7 +226,7 @@ SaveStateList LureMetaEngine::listSaves(const char *target) const {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
-
+
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp
index cf3d4ac125..860c64be35 100644
--- a/engines/lure/game.cpp
+++ b/engines/lure/game.cpp
@@ -138,12 +138,12 @@ void Game::execute() {
screen.empty();
screen.setPaletteEmpty();
-
+
bool _loadSavegame = false;
-
+
if (engine.gameToLoad() != -1)
_loadSavegame = engine.loadGame(engine.gameToLoad());
-
+
if (!_loadSavegame) {
// Flag for starting game
setState(GS_RESTART);
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp
index 8c9a20ba7e..772baea6fb 100644
--- a/engines/lure/hotspots.cpp
+++ b/engines/lure/hotspots.cpp
@@ -2277,7 +2277,7 @@ void Hotspot::startTalk(HotspotData *charHotspot, uint16 id) {
void Hotspot::saveToStream(Common::WriteStream *stream) {
if (_data)
_data->npcSchedule.saveToStream(stream);
- else
+ else
// Hotspot doesn't have an underlying data object, so write out an empty actions list
stream->writeByte(0xff);
@@ -2322,7 +2322,7 @@ void Hotspot::saveToStream(Common::WriteStream *stream) {
void Hotspot::loadFromStream(Common::ReadStream *stream) {
if (_data)
_data->npcSchedule.loadFromStream(stream);
- else
+ else
// Dummy read of terminator for empty actions list
assert(stream->readByte() == 0xff);
diff --git a/engines/lure/intro.cpp b/engines/lure/intro.cpp
index a4676984c6..c2b84001fc 100644
--- a/engines/lure/intro.cpp
+++ b/engines/lure/intro.cpp
@@ -61,7 +61,7 @@ bool Introduction::showScreen(uint16 screenId, uint16 paletteId, uint16 delaySiz
Palette p(paletteId);
if (LureEngine::getReference().shouldQuit()) return true;
-
+
if (isEGA) screen.setPalette(&p);
else screen.paletteFadeIn(&p);
diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp
index 13173c8a96..e90059fa9b 100644
--- a/engines/lure/lure.cpp
+++ b/engines/lure/lure.cpp
@@ -118,14 +118,14 @@ LureEngine &LureEngine::getReference() {
Common::Error LureEngine::go() {
Game *gameInstance = new Game();
-
+
// If requested, load a savegame instead of showing the intro
if (ConfMan.hasKey("save_slot")) {
_gameToLoad = ConfMan.getInt("save_slot");
if (_gameToLoad < 0 || _gameToLoad > 999)
_gameToLoad = -1;
}
-
+
if (_gameToLoad == -1) {
if (ConfMan.getBool("copy_protection")) {
CopyProtectionDialog *dialog = new CopyProtectionDialog();
@@ -249,7 +249,7 @@ void LureEngine::GUIError(const char *msg, ...) {
GUIErrorMessage(buffer);
}
-void LureEngine::syncSoundSettings() {
+void LureEngine::syncSoundSettings() {
Sound.syncSounds();
}
diff --git a/engines/lure/res_struct.cpp b/engines/lure/res_struct.cpp
index 1c4fe883d0..7f97e533c1 100644
--- a/engines/lure/res_struct.cpp
+++ b/engines/lure/res_struct.cpp
@@ -785,7 +785,7 @@ void SequenceDelayList::add(uint16 delay, uint16 seqOffset, bool canClear) {
void SequenceDelayList::tick() {
SequenceDelayList::iterator i;
- debugC(ERROR_DETAILED, kLureDebugScripts, "Delay List check start at time %d",
+ debugC(ERROR_DETAILED, kLureDebugScripts, "Delay List check start at time %d",
g_system->getMillis());
for (i = begin(); i != end(); i++) {
@@ -1221,7 +1221,7 @@ void BarmanLists::loadFromStream(Common::ReadStream *stream) {
reset();
for (int index = 0; index < numEntries; ++index) {
int16 value = stream->readUint16LE();
- _barList[index].currentCustomer = ((value < 1) || (value > NUM_SERVE_CUSTOMERS)) ? NULL :
+ _barList[index].currentCustomer = ((value < 1) || (value > NUM_SERVE_CUSTOMERS)) ? NULL :
&_barList[index].customers[value - 1];
for (int ctr = 0; ctr < NUM_SERVE_CUSTOMERS; ++ctr) {
diff --git a/engines/lure/sound.cpp b/engines/lure/sound.cpp
index 569058b282..ab43b3619a 100644
--- a/engines/lure/sound.cpp
+++ b/engines/lure/sound.cpp
@@ -598,7 +598,7 @@ MidiMusic::MidiMusic(MidiDriver *driver, ChannelEntry channels[NUM_CHANNELS],
if (_isMusic)
setVolume(ConfMan.getInt("music_volume"));
else
- setVolume(ConfMan.getInt("sfx_volume"));
+ setVolume(ConfMan.getInt("sfx_volume"));
_passThrough = false;
diff --git a/engines/m4/actor.cpp b/engines/m4/actor.cpp
index c7c90ac3ae..ab670f5a55 100644
--- a/engines/m4/actor.cpp
+++ b/engines/m4/actor.cpp
@@ -101,7 +101,7 @@ void Actor::unloadWalkers() {
}
void Actor::setWalkerPalette() {
- _vm->_palette->setPalette(_walkerSprites[kFacingSouthEast]->getPalette(), 0,
+ _vm->_palette->setPalette(_walkerSprites[kFacingSouthEast]->getPalette(), 0,
_walkerSprites[kFacingSouthEast]->getColorCount());
}
@@ -157,7 +157,7 @@ void Inventory::removeFromBackpack(uint32 objectIndex) {
_vm->_interfaceView->inventoryRemove(_inventory[objectIndex]->name);
}
-bool Inventory::isInCurrentScene(char* name) {
+bool Inventory::isInCurrentScene(char* name) {
return (getScene(name) == _vm->_scene->getCurrentScene());
}
@@ -195,8 +195,8 @@ void Inventory::clear() {
for (uint i = 0; i < _inventory.size(); i++) {
delete _inventory[i]->name;
delete _inventory[i];
- _inventory.remove_at(i);
+ _inventory.remove_at(i);
}
}
-
+
} // End of namespace M4
diff --git a/engines/m4/actor.h b/engines/m4/actor.h
index a39398db55..4bf212b2cc 100644
--- a/engines/m4/actor.h
+++ b/engines/m4/actor.h
@@ -86,7 +86,7 @@ private:
// TODO: the original game capitalizes all inventory object names
// internally, which we do as well, but perhaps we could make sure
// that all object names are parsed with the same case and avoid
-// case-insensitive string comparing through scumm_stricmp, using
+// case-insensitive string comparing through scumm_stricmp, using
// the normal strcmp method instead
class Inventory {
public:
diff --git a/engines/m4/animation.cpp b/engines/m4/animation.cpp
index 6c9d90a3d2..4b063241fc 100644
--- a/engines/m4/animation.cpp
+++ b/engines/m4/animation.cpp
@@ -74,7 +74,7 @@ void Animation::load(const char *filename) {
//printf("%03d: %s\n", i, _spriteSeriesNames[i].c_str());
spriteSeriesStream = _vm->res()->get(_spriteSeriesNames[i].c_str());
- _spriteSeries = new SpriteAsset(_vm, spriteSeriesStream,
+ _spriteSeries = new SpriteAsset(_vm, spriteSeriesStream,
spriteSeriesStream->size(), _spriteSeriesNames[i].c_str());
_vm->res()->toss(_spriteSeriesNames[i].c_str());
@@ -101,7 +101,7 @@ void Animation::load(const char *filename) {
//printf("Chunk 1, size %i\n", animStream->size());
_frameEntries = new AnimationFrame[_frameEntryCount];
-
+
for (int i = 0; i < _frameEntryCount; i++) {
frame.animFrameIndex = animStream->readUint16LE();
@@ -112,7 +112,7 @@ void Animation::load(const char *filename) {
frame.y = animStream->readUint16LE();
frame.v = animStream->readByte();
frame.w = animStream->readByte();
-
+
_frameEntries[i] = frame;
/*
@@ -187,7 +187,7 @@ bool Animation::updateAnim() {
//printf("_curFrameEntry = %d\n", _curFrameEntry);
_curFrameEntry++;
}
-
+
//printf("_curFrame = %d\n", _curFrame);
_curFrame++;
diff --git a/engines/m4/animation.h b/engines/m4/animation.h
index 6aafc53310..d11765facf 100644
--- a/engines/m4/animation.h
+++ b/engines/m4/animation.h
@@ -51,7 +51,7 @@ class Animation {
void start();
bool updateAnim();
void stop();
-
+
private:
bool _playing;
M4Engine *_vm;
diff --git a/engines/m4/assets.cpp b/engines/m4/assets.cpp
index 0488f17d8f..1dbf9e79c7 100644
--- a/engines/m4/assets.cpp
+++ b/engines/m4/assets.cpp
@@ -152,7 +152,7 @@ void SpriteAsset::loadM4SpriteAsset(M4Engine *vm, Common::SeekableReadStream* st
// Load & unpack RLE data if it's not a streaming animation
if (frame.stream != 1) {
-
+
frame.frame = new M4Sprite(stream, frame.x, frame.y, frame.w, frame.h, true, frame.comp);
#if 0
char fn[512];
@@ -191,7 +191,7 @@ void SpriteAsset::loadMadsSpriteAsset(M4Engine *vm, Common::SeekableReadStream*
int numColors = 0;
RGB8 *palData = Palette::decodeMadsPalette(spriteStream, &numColors);
Common::copy(palData, &palData[numColors], &_palette[0]);
- if (numColors < 256)
+ if (numColors < 256)
Common::set_to((byte *)&_palette[numColors], (byte *)&_palette[256], 0);
_colorCount = numColors;
delete[] palData;
@@ -241,7 +241,7 @@ int32 SpriteAsset::parseSprite(bool isBigEndian) {
uint32 numColors = (!isBigEndian) ? _stream->readUint32LE() : _stream->readUint32BE();
// TODO
//if (palette) {
- // TODO: A sprite set palette specifies the indexes, which need not start at
+ // TODO: A sprite set palette specifies the indexes, which need not start at
// index 0. For now, I'm simply preloading the currently active palette
// before starting to replace existing entries
@@ -321,7 +321,7 @@ RGBList *SpriteAsset::getRgbList() {
}
void SpriteAsset::translate(RGBList *list, bool isTransparent) {
- for (int frameIndex = 0; frameIndex < _frameCount; ++frameIndex)
+ for (int frameIndex = 0; frameIndex < _frameCount; ++frameIndex)
_frames[frameIndex].frame->translate(list, isTransparent);
}
@@ -329,7 +329,7 @@ int32 SpriteAsset::getFrameSize(int index) {
/*
if (index + 1 == _frameCount) {
} else {
-
+
}
*/
return _frameOffsets[index + 1] - _frameOffsets[index];
@@ -417,7 +417,7 @@ bool AssetManager::loadAsset(const char *assetName, RGB8 *palette) {
// Until loading code is complete, so that chunks not fully read are skipped correctly
uint32 nextOfs = assetS->pos() + chunkSize;
-
+
switch (chunkType) {
case CHUNK_MACH:
printf("MACH\n");
@@ -484,7 +484,7 @@ int32 AssetManager::addSpriteAsset(const char *assetName, int32 hash, RGB8 *pale
printf("AssetManager::addSpriteAsset() asset %s not loaded, loading into %d\n", assetName, hash);
clearAssets(kAssetTypeCELS, hash, hash);
-
+
Common::SeekableReadStream *assetS = _vm->res()->get(assetName);
_CELS[hash] = new SpriteAsset(_vm, assetS, assetS->size(), assetName);
_vm->res()->toss(assetName);
diff --git a/engines/m4/assets.h b/engines/m4/assets.h
index efc9afed83..a1d5d2b0c3 100644
--- a/engines/m4/assets.h
+++ b/engines/m4/assets.h
@@ -31,7 +31,7 @@
#include "m4/sprite.h"
namespace M4 {
-
+
// Sequence chunks
#define CHUNK_SCEN MKID_BE('SCEN')
#define CHUNK_MACH MKID_BE('MACH')
diff --git a/engines/m4/compression.cpp b/engines/m4/compression.cpp
index 7dbb11f685..543fbd1fef 100644
--- a/engines/m4/compression.cpp
+++ b/engines/m4/compression.cpp
@@ -36,7 +36,7 @@ bool MadsPack::isCompressed(Common::SeekableReadStream *stream) {
char tempBuffer[8];
stream->seek(0);
if (stream->read(tempBuffer, 8) == 8) {
- if (!strncmp(tempBuffer, madsPackString, 8))
+ if (!strncmp(tempBuffer, madsPackString, 8))
return true;
}
@@ -60,7 +60,7 @@ void MadsPack::initialise(Common::SeekableReadStream *stream) {
stream->seek(14);
_count = stream->readUint16LE();
_items = new MadsPackEntry[_count];
-
+
byte *headerData = new byte[0xA0];
byte *header = headerData;
stream->read(headerData, 0xA0);
@@ -79,7 +79,7 @@ void MadsPack::initialise(Common::SeekableReadStream *stream) {
// Decompress the entry
byte *compressedData = new byte[_items[i].compressedSize];
stream->read(compressedData, _items[i].compressedSize);
-
+
FabDecompressor fab;
fab.decompress(compressedData, _items[i].compressedSize, _items[i].data, _items[i].size);
delete[] compressedData;
@@ -102,7 +102,7 @@ void FabDecompressor::decompress(const byte *srcData, int srcSize, byte *destDat
byte copyLen, copyOfsShift, copyOfsMask, copyLenMask;
unsigned long copyOfs;
byte *destP;
-
+
// Validate that the data starts with the FAB header
if (strncmp((const char *)srcData, "FAB", 3) != 0)
error("FabDecompressor - Invalid compressed data");
@@ -121,7 +121,7 @@ void FabDecompressor::decompress(const byte *srcData, int srcSize, byte *destDat
_srcData = srcData;
_srcP = _srcData + 6;
_srcSize = srcSize;
- _bitsLeft = 16;
+ _bitsLeft = 16;
_bitBuffer = READ_LE_UINT16(srcData + 4);
for (;;) {
diff --git a/engines/m4/console.cpp b/engines/m4/console.cpp
index ccf6d98f33..1950371edd 100644
--- a/engines/m4/console.cpp
+++ b/engines/m4/console.cpp
@@ -170,9 +170,9 @@ bool Console::cmdDumpFile(int argc, const char **argv) {
bool Console::cmdShowSprite(int argc, const char **argv) {
View *view = _vm->_viewManager->getView(VIEWID_SCENE);
- if (view == NULL)
+ if (view == NULL)
DebugPrintf("The scene view isn't currently active\n");
- else if (argc < 2)
+ else if (argc < 2)
DebugPrintf("Usage: %s resource_name\n", argv[0]);
else {
char resourceName[20];
@@ -188,7 +188,7 @@ bool Console::cmdShowSprite(int argc, const char **argv) {
RGBList *palData = new RGBList(asset->getColorCount(), asset->getPalette(), true);
_vm->_palette->addRange(palData);
-
+
// Get the scene background surface
M4Surface *bg = _vm->_scene->getBackgroundSurface();
diff --git a/engines/m4/converse.cpp b/engines/m4/converse.cpp
index 11131783e2..5567c8888a 100644
--- a/engines/m4/converse.cpp
+++ b/engines/m4/converse.cpp
@@ -39,7 +39,7 @@ namespace M4 {
#define CONV_ENTRIES_HEIGHT 20
#define CONV_MAX_SHOWN_ENTRIES 5
-#define CONVERSATION_ENTRY_HIGHLIGHTED 22
+#define CONVERSATION_ENTRY_HIGHLIGHTED 22
#define CONVERSATION_ENTRY_NORMAL 3
// Conversation chunks
@@ -75,7 +75,7 @@ namespace M4 {
#define CHUNK_WPRL MKID_BE('WPRL') // weighted preply chunk
-ConversationView::ConversationView(M4Engine *vm): View(vm, Common::Rect(0,
+ConversationView::ConversationView(M4Engine *vm): View(vm, Common::Rect(0,
vm->_screen->height() - INTERFACE_HEIGHT, vm->_screen->width(), vm->_screen->height())) {
_screenType = VIEWID_CONVERSATION;
@@ -110,7 +110,7 @@ void ConversationView::setNode(int32 nodeIndex) {
continue;
if ((int)_activeItems.size() > CONV_MAX_SHOWN_ENTRIES) {
- warning("TODO: scrolling. Max shown entries are %i, skipping entry %i",
+ warning("TODO: scrolling. Max shown entries are %i, skipping entry %i",
CONV_MAX_SHOWN_ENTRIES, i);
}
@@ -124,7 +124,7 @@ void ConversationView::setNode(int32 nodeIndex) {
}
// Figure out the longest string to determine where option highlighting ends
- int tempX = _vm->_font->getWidth(node->entries[i]->text, 0) +
+ int tempX = _vm->_font->getWidth(node->entries[i]->text, 0) +
CONV_ENTRIES_X_OFFSET + 10;
_xEnd = MAX(_xEnd, tempX);
}
@@ -134,7 +134,7 @@ void ConversationView::setNode(int32 nodeIndex) {
// Fallthrough
if (node->fallthroughMinEntries >= 0 && node->fallthroughOffset >= 0) {
- //printf("Current node falls through node at offset %i when entries are less or equal than %i\n",
+ //printf("Current node falls through node at offset %i when entries are less or equal than %i\n",
// node->fallthroughOffset, node->fallthroughMinEntries);
if (_activeItems.size() <= (uint32)node->fallthroughMinEntries) {
const EntryInfo *entryInfo = _vm->_converse->getEntryInfo(node->fallthroughOffset);
@@ -166,7 +166,7 @@ void ConversationView::onRefresh(RectList *rects, M4Surface *destSurface) {
_vm->_font->setColor((_highlightedIndex == i) ? CONVERSATION_ENTRY_HIGHLIGHTED :
CONVERSATION_ENTRY_NORMAL);
- _vm->_font->writeString(this, _activeItems[i]->text, CONV_ENTRIES_X_OFFSET,
+ _vm->_font->writeString(this, _activeItems[i]->text, CONV_ENTRIES_X_OFFSET,
CONV_ENTRIES_Y_OFFSET + CONV_ENTRIES_HEIGHT * i, 0, 0);
}
}
@@ -178,7 +178,7 @@ bool ConversationView::onEvent(M4EventType eventType, int param, int x, int y, b
// return false;
if (!_entriesShown)
return false;
- if (eventType == KEVENT_KEY)
+ if (eventType == KEVENT_KEY)
return false;
int localY = y - _coords.top;
@@ -267,7 +267,7 @@ void ConversationView::playNextReply() {
if (currentEntry->isConditional) {
if (!_vm->_converse->evaluateCondition(
- _vm->_converse->getValue(currentEntry->condition.offset),
+ _vm->_converse->getValue(currentEntry->condition.offset),
currentEntry->condition.op, currentEntry->condition.val))
continue; // don't play this reply
}
@@ -313,7 +313,7 @@ void ConversationView::playNextReply() {
// If we reached here, there are no more replies, so perform the active entry's actions
- //printf("Current selection does %i actions\n", _activeItems[entryIndex]->actions.size());
+ //printf("Current selection does %i actions\n", _activeItems[entryIndex]->actions.size());
for (uint32 i = 0; i < _activeItems[_highlightedIndex]->actions.size(); i++) {
if (!_vm->_converse->performAction(_activeItems[_highlightedIndex]->actions[i]))
break;
@@ -327,7 +327,7 @@ void ConversationView::playNextReply() {
// Check if the conversation has been ended
if (_currentNodeIndex == -1) {
- _conversationState = kNoConversation;
+ _conversationState = kNoConversation;
}
}
@@ -350,7 +350,7 @@ void Converse::startConversation(const char *convName, bool showConverseBox, Con
if (showConverseBox) {
_vm->_conversationView->show();
_vm->_mouse->lockCursor(CURSOR_ARROW);
-
+
if (_interfaceWasVisible)
_vm->_interfaceView->hide();
@@ -397,7 +397,7 @@ void Converse::loadConversation(const char *convName) {
if (header != HEAD_CONV) {
warning("Unexpected conversation file external header");
return;
- }
+ }
size = convS->readUint32LE(); // is this used at all?
if (debugFlag) printf("Conv chunk size (external header): %i\n", size);
@@ -486,7 +486,7 @@ void Converse::loadConversation(const char *convName) {
curEntry->autoSelect = false;
}
_convNodes[curNode]->entries.push_back(curEntry);
- setEntryInfo(curEntry->offset, curEntry->entryType,
+ setEntryInfo(curEntry->offset, curEntry->entryType,
curNode, _convNodes[curNode]->entries.size() - 1);
replyEntry = NULL;
break;
@@ -542,7 +542,7 @@ void Converse::loadConversation(const char *convName) {
}
curEntry->entries.push_back(replyEntry);
- setEntryInfo(replyEntry->offset, replyEntry->entryType,
+ setEntryInfo(replyEntry->offset, replyEntry->entryType,
curNode, _convNodes[curNode]->entries.size() - 1);
// Seek to chunk data (i.e. TEXT/MESG tag, which is usually right
// after this chunk but it can be further on in conditional reply chunks
@@ -566,9 +566,9 @@ void Converse::loadConversation(const char *convName) {
}
if (replyEntry == NULL) {
- parentEntry = curEntry;
+ parentEntry = curEntry;
} else if (replyEntry != NULL && replyEntry->entryType != kWeightedReply) {
- parentEntry = replyEntry;
+ parentEntry = replyEntry;
} else if (replyEntry != NULL && replyEntry->entryType == kWeightedReply) {
parentEntry = replyEntry->entries[currentWeightedEntry];
currentWeightedEntry++;
@@ -636,7 +636,7 @@ void Converse::loadConversation(const char *convName) {
case CHUNK_DSTR: // Destroy entry
case CHUNK_EXIT: // Exit conversation
curAction = new EntryAction();
-
+
// Conditional part
if (chunk == CHUNK_CCGO || chunk == CHUNK_CHDE || chunk == CHUNK_CUHD ||
chunk == CHUNK_CDST || chunk == CHUNK_CEGO) {
@@ -885,9 +885,9 @@ void Converse::loadConversationMads(const char *convName) {
curEntry->id = convS->readUint16LE();
curEntry->offset = convS->readUint16LE();
curEntry->size = convS->readUint16LE();
-
+
_convNodes[i]->entries.push_back(curEntry);
- //printf("Node %i, entry %i, id %i, offset %i, size %i, text: %s\n",
+ //printf("Node %i, entry %i, id %i, offset %i, size %i, text: %s\n",
// i, j, curEntry->id, curEntry->offset, curEntry->size, curEntry->text);
}
}
@@ -1026,7 +1026,7 @@ void Converse::readConvEntryActions(Common::SubReadStream *convS, ConvEntry *cur
if (hasText1 == 1) {
messageIndex = convS->readUint16LE();
- printf("Message 1 index: %i, text:\n", messageIndex);
+ printf("Message 1 index: %i, text:\n", messageIndex);
for (uint32 i = 0; i < _madsMessageList[messageIndex]->messageStrings.size(); i++) {
printf("%s\n", _madsMessageList[messageIndex]->messageStrings[i]);
}
@@ -1035,7 +1035,7 @@ void Converse::readConvEntryActions(Common::SubReadStream *convS, ConvEntry *cur
if (hasText2 == 1) {
messageIndex = convS->readUint16LE();
if (hasText1 == 0) {
- printf("Message 2 index: %i, text:\n", messageIndex);
+ printf("Message 2 index: %i, text:\n", messageIndex);
for (uint32 i = 0; i < _madsMessageList[messageIndex]->messageStrings.size(); i++) {
printf("%s\n", _madsMessageList[messageIndex]->messageStrings[i]);
}
@@ -1048,7 +1048,7 @@ void Converse::readConvEntryActions(Common::SubReadStream *convS, ConvEntry *cur
for (int k = 0; k < 4; k++)
convS->readByte();
messageIndex = convS->readUint16LE();
- printf("Message index: %i, text:\n", messageIndex);
+ printf("Message index: %i, text:\n", messageIndex);
for (uint32 i = 0; i < _madsMessageList[messageIndex]->messageStrings.size(); i++) {
printf("%s\n", _madsMessageList[messageIndex]->messageStrings[i]);
}
@@ -1107,7 +1107,7 @@ void Converse::setEntryInfo(int32 offset, EntryType type, int32 nodeIndex, int32
//printf("Set entry info: offset %i, type %i, node %i, entry %i\n", offset, type, nodeIndex, entryIndex);
}
-const EntryInfo* Converse::getEntryInfo(int32 offset) {
+const EntryInfo* Converse::getEntryInfo(int32 offset) {
char hashOffset[10];
sprintf(hashOffset, "%i", offset);
OffsetHashMap::const_iterator entry = _offsetMap.find(hashOffset);
@@ -1161,13 +1161,13 @@ bool Converse::evaluateCondition(int32 leftVal, int32 op, int32 rightVal) {
bool Converse::performAction(EntryAction *action) {
if (action->isConditional) {
- if (!evaluateCondition(getValue(action->condition.offset),
+ if (!evaluateCondition(getValue(action->condition.offset),
action->condition.op, action->condition.val))
return true; // don't perform this action
}
if (action->actionType == kAssignValue) {
- //printf("Assigning variable at offset %i to value %i\n",
+ //printf("Assigning variable at offset %i to value %i\n",
// action->targetOffset, action->value);
setValue(action->targetOffset, action->value);
return true; // nothing else to do in an assignment action
diff --git a/engines/m4/events.cpp b/engines/m4/events.cpp
index 101a41015f..5c9313cbfb 100644
--- a/engines/m4/events.cpp
+++ b/engines/m4/events.cpp
@@ -91,7 +91,7 @@ M4EventType Events::handleEvents() {
// State machine for moving between states
switch (_mouseState) {
- case MSTATE_NO_EVENT:
+ case MSTATE_NO_EVENT:
if (_mouseButtons & LEFT_BUTTON_DOWN) {
if ((dclickTime != 0) && (g_system->getMillis() < dclickTime)) {
_mouseState = MSTATE_DOUBLECLICK_DOWN;
@@ -199,7 +199,7 @@ bool Mouse::init(const char *seriesName, RGB8 *palette) {
data = _cursorSprites->getFrame(i)->getBasePtr(x, y);
if (*data == 1) {
// It seems that some cursors have more than one hotspot
- // In such a case, the first hotspot seems to set the x and
+ // In such a case, the first hotspot seems to set the x and
// the second one the y hotspot offset
if (!hotSpotSet) {
_cursorSprites->getFrame(i)->xOffset = x;
@@ -232,7 +232,7 @@ bool Mouse::setCursorNum(int cursorIndex) {
return false;
_lockedCursor = cursorIndex;
- if (_locked)
+ if (_locked)
// Cursor is locked, so don't go ahead with changing cursor
return true;
@@ -241,7 +241,7 @@ bool Mouse::setCursorNum(int cursorIndex) {
// Set the cursor to the sprite
CursorMan.replaceCursor((const byte *)_cursor->getData(), _cursor->w, _cursor->h, _cursor->xOffset, _cursor->yOffset, 0);
-
+
return true;
}
@@ -284,7 +284,7 @@ const char *Mouse::getVerb() {
}
void Mouse::resetMouse() {
- _hideRect.left = -1;
+ _hideRect.left = -1;
_hideRect.top = -1;
_hideRect.right = -1;
_hideRect.bottom = -1;
@@ -342,7 +342,7 @@ bool Mouse::inHideArea() {
if ((_showRect.top == -1) && (_showRect.left == -1))
// No show rect defined
return false;
-
+
// Return true if the mouse is outside the show area
return (_currentPos.x < _showRect.left) || (_currentPos.x > _showRect.right) ||
(_currentPos.y < _showRect.top) || (_currentPos.y > _showRect.bottom);
diff --git a/engines/m4/events.h b/engines/m4/events.h
index d261f29013..5f309e0a03 100644
--- a/engines/m4/events.h
+++ b/engines/m4/events.h
@@ -41,7 +41,7 @@ namespace M4 {
#define RIGHT_BUTTON_DOWN 1 << 1
enum M4EventType {
- MEVENT_NO_EVENT, MEVENT_MOVE,
+ MEVENT_NO_EVENT, MEVENT_MOVE,
MEVENT_LEFT_CLICK, MEVENT_LEFT_HOLD, MEVENT_LEFT_DRAG, MEVENT_LEFT_RELEASE,
MEVENT_RIGHT_CLICK, MEVENT_RIGHT_HOLD, MEVENT_RIGHT_DRAG, MEVENT_RIGHT_RELEASE,
MEVENT_BOTH_CLICK, MEVENT_BOTH_HOLD, MEVENT_BOTH_DRAG, MEVENT_BOTH_RELEASE,
@@ -79,7 +79,7 @@ public:
Common::Event &event() { return _event; }
Common::EventType type() { return _event.type; }
-
+
// M4-centric methods
M4EventType handleEvents();
bool kbdCheck(uint32 &keyCode);
@@ -117,7 +117,7 @@ public:
bool getCursorOn() { return _cursorOn; }
void lockCursor(int cursorIndex);
void unlockCursor();
-
+
const char *getVerb();
void resetMouse();
diff --git a/engines/m4/font.cpp b/engines/m4/font.cpp
index 119e7297cf..a0ca27f745 100644
--- a/engines/m4/font.cpp
+++ b/engines/m4/font.cpp
@@ -55,7 +55,7 @@ void Font::setFont(const char *filename) {
void Font::setFontM4(const char *filename) {
Common::SeekableReadStream *fontFile = _vm->res()->openFile(filename);
-
+
if (fontFile->readUint32LE() != MKID_BE('FONT')) {
printf("Font::Font: FONT tag expected\n");
return;
@@ -64,7 +64,7 @@ void Font::setFontM4(const char *filename) {
_maxHeight = fontFile->readByte();
_maxWidth = fontFile->readByte();
uint32 fontSize = fontFile->readUint32LE();
-
+
//printf("Font::Font: _maxWidth = %d, _maxHeight = %d, fontSize = %d\n", _maxWidth, _maxHeight, fontSize);
if (fontFile->readUint32LE() != MKID_BE('WIDT')) {
@@ -137,8 +137,8 @@ Font::~Font() {
void Font::setColor(uint8 color) {
if (_sysFont)
_fontColors[1] = color;
- else
- _fontColors[3] = color;
+ else
+ _fontColors[3] = color;
}
void Font::setColors(uint8 alt1, uint8 alt2, uint8 foreground) {
@@ -166,7 +166,7 @@ int32 Font::write(M4Surface *surface, const char *text, int x, int y, int width,
x++;
y++;
-
+
int skipY = 0;
if (y < 0) {
skipY = -y;
@@ -194,7 +194,7 @@ int32 Font::write(M4Surface *surface, const char *text, int x, int y, int width,
unsigned char theChar = (*text++) & 0x7F;
int charWidth = _charWidths[theChar];
-
+
if (charWidth > 0) {
if (xPos + charWidth >= width)
@@ -244,7 +244,7 @@ int32 Font::write(M4Surface *surface, const char *text, int x, int y, int width,
}
xPos += charWidth + spaceWidth;
-
+
}
surface->freeData();
diff --git a/engines/m4/globals.cpp b/engines/m4/globals.cpp
index 98d007f67e..56f78ce835 100644
--- a/engines/m4/globals.cpp
+++ b/engines/m4/globals.cpp
@@ -47,7 +47,7 @@ Kernel::Kernel(M4Engine *vm) : _vm(vm) {
previousRoom = 0;
trigger = 0;
triggerMode = KT_DAEMON;
-
+
_globalDaemonFn = NULL;
_globalParserFn = NULL;
@@ -88,17 +88,17 @@ bool Kernel::handleTrigger(int32 triggerNum) {
bool result = false;
int room = (triggerNum >> 16) & 0xFFF;
-
+
printf("room = %d; currentRoom = %d\n", room, currentRoom); fflush(stdout);
-
+
if (room != currentRoom) {
printf("Kernel::handleTrigger() Trigger from another room\n");
return false;
}
-
+
trigger = triggerNum & 0xFFFF;
KernelTriggerType mode = (KernelTriggerType)(triggerNum >> 28);
-
+
switch (mode) {
case KT_PREPARSE:
diff --git a/engines/m4/globals.h b/engines/m4/globals.h
index a80e8bf710..ec32c29fda 100644
--- a/engines/m4/globals.h
+++ b/engines/m4/globals.h
@@ -109,7 +109,7 @@ public:
// TODO: Move to some palette/fading class
int fadeUpDuration, firstFadeColorIndex;
int minPalEntry, maxPalEntry;
-
+
bool paused;
//machine* myWalker;
bool repeatedlyCallDeamon;
@@ -120,7 +120,7 @@ public:
int32 trigger;
KernelTriggerType triggerMode;
-
+
int32 createTrigger(int32 triggerNum);
bool sendTrigger(int32 triggerNum);
bool handleTrigger(int32 triggerNum);
@@ -128,7 +128,7 @@ public:
void loadGlobalScriptFunctions();
void loadSectionScriptFunctions();
void loadRoomScriptFunctions();
-
+
void globalDaemon();
void globalParser();
@@ -190,10 +190,10 @@ public:
// Variables
Common::Point position; // Player's current position
int facing; // Facing direction
-
+
char verb[PLAYER_FIELD_LENGTH]; // Action strings
- char noun[PLAYER_FIELD_LENGTH];
- char prep[PLAYER_FIELD_LENGTH];
+ char noun[PLAYER_FIELD_LENGTH];
+ char prep[PLAYER_FIELD_LENGTH];
char object[PLAYER_FIELD_LENGTH];
Common::String assetName, shadowName;
int walkerType, shadowType;
diff --git a/engines/m4/graphics.cpp b/engines/m4/graphics.cpp
index 1846f1c1e7..6d933d476b 100644
--- a/engines/m4/graphics.cpp
+++ b/engines/m4/graphics.cpp
@@ -190,7 +190,7 @@ void M4Surface::drawSprite(int x, int y, SpriteInfo &info, const Common::Rect &c
printf("M4Surface::drawSprite() info.width = %d; info.scaleX = %d; info.height = %d; info.scaleY = %d; scaledWidth = %d; scaledHeight = %d\n",
info.width, info.scaleX, info.height, info.scaleY, scaledWidth, scaledHeight); fflush(stdout);
*/
-
+
int clipX = 0, clipY = 0;
// Clip the sprite's width and height according to the clip rectangle's dimensions
// This clips the sprite to the bottom and right
@@ -302,7 +302,7 @@ void M4Surface::drawSprite(int x, int y, SpriteInfo &info, const Common::Rect &c
}
}
-
+
delete[] scaledLineBuf;
}
@@ -383,7 +383,7 @@ void M4Surface::loadBackgroundRiddle(const char *sceneName) {
Common::SeekableReadStream *stream;
// Loads a Riddle scene
sprintf(resourceName, "%s.tt", sceneName);
- stream = _vm->_resourceManager->get(resourceName);
+ stream = _vm->_resourceManager->get(resourceName);
m4LoadBackground(stream);
_vm->_resourceManager->toss(resourceName);
}
@@ -398,17 +398,17 @@ void M4Surface::loadBackground(int sceneNumber, RGBList **palData) {
if (_vm->getGameType() == GType_RexNebular) {
// Load Rex Nebular screen
sprintf(resourceName, "rm%d.art", sceneNumber);
- stream = _vm->_resourceManager->get(resourceName);
+ stream = _vm->_resourceManager->get(resourceName);
rexLoadBackground(stream, palData);
} else {
// Loads M4 game scene
if (palData)
*palData = NULL;
sprintf(resourceName, "%i.tt", sceneNumber);
- stream = _vm->_resourceManager->get(resourceName);
+ stream = _vm->_resourceManager->get(resourceName);
m4LoadBackground(stream);
}
-
+
_vm->_resourceManager->toss(resourceName);
} else {
@@ -519,7 +519,7 @@ void M4Surface::madsLoadBackground(int roomNumber, RGBList **palData) {
// --------------------------------------------------------------------------------
// Loop through the mapping data to place the tiles on the screen
-
+
uint16 *tIndex = &tileMap[0];
for (int y = 0; y < tileCountY; y++) {
for (int x = 0; x < tileCountX; x++) {
@@ -569,7 +569,7 @@ void M4Surface::rexLoadBackground(Common::SeekableReadStream *source, RGBList **
byte *pData = (byte *)pixels;
sourceUnc->read(pData, sceneSize);
-
+
freeData();
delete sourceUnc;
}
@@ -593,9 +593,9 @@ void M4Surface::m4LoadBackground(Common::SeekableReadStream *source) {
uint8 blackIndex = 0;
// Debug
- //printf("loadBackground(): %dx%d picture (%d bytes) - %dx%d tiles of size %dx%d\n",
+ //printf("loadBackground(): %dx%d picture (%d bytes) - %dx%d tiles of size %dx%d\n",
// widthVal, heightVal, size, tilesX, tilesY, tileWidth, tileHeight);
-
+
// BGR data, which is converted to RGB8
for (uint i = 0; i < 256; i++) {
palette[i].b = source->readByte() << 2;
@@ -606,7 +606,7 @@ void M4Surface::m4LoadBackground(Common::SeekableReadStream *source) {
if ((blackIndex == 0) && !palette[i].r && !palette[i].g && !palette[i].b)
blackIndex = i;
}
-
+
_vm->_palette->setPalette(palette, 0, 256);
// resize or create the surface
@@ -644,7 +644,7 @@ void M4Surface::madsloadInterface(int index, RGBList **palData) {
// Chunk 0, palette
Common::SeekableReadStream *intStream = intFile.getItemStream(0);
-
+
for (int i = 0; i < 16; i++) {
palette[i].r = intStream->readByte() << 2;
palette[i].g = intStream->readByte() << 2;
@@ -711,14 +711,14 @@ static void makeTranslationList(RGB8 *palData, byte transList[NUM_GREENS]) {
if (minDistance == 0)
break;
}
-
+
transList[i] = bestIndex;
}
}
// Support function for fading in or out
-static void fadeRange(M4Engine *vm, RGB8 *srcPal, RGB8 *destPal, int startIndex, int endIndex,
+static void fadeRange(M4Engine *vm, RGB8 *srcPal, RGB8 *destPal, int startIndex, int endIndex,
int numSteps, uint delayAmount) {
RGB8 tempPal[256];
@@ -733,11 +733,11 @@ static void fadeRange(M4Engine *vm, RGB8 *srcPal, RGB8 *destPal, int startIndex
for (int i = startIndex; i <= endIndex; ++i) {
// Handle the intermediate rgb values for fading
- tempPal[i].r = (byte) (srcPal[i].r + (destPal[i].r - srcPal[i].r) * stepCtr / numSteps);
- tempPal[i].g = (byte) (srcPal[i].g + (destPal[i].g - srcPal[i].g) * stepCtr / numSteps);
- tempPal[i].b = (byte) (srcPal[i].b + (destPal[i].b - srcPal[i].b) * stepCtr / numSteps);
+ tempPal[i].r = (byte) (srcPal[i].r + (destPal[i].r - srcPal[i].r) * stepCtr / numSteps);
+ tempPal[i].g = (byte) (srcPal[i].g + (destPal[i].g - srcPal[i].g) * stepCtr / numSteps);
+ tempPal[i].b = (byte) (srcPal[i].b + (destPal[i].b - srcPal[i].b) * stepCtr / numSteps);
}
-
+
vm->_palette->setPalette(&tempPal[startIndex], startIndex, endIndex - startIndex + 1);
vm->_viewManager->refreshAll();
}
@@ -845,7 +845,7 @@ void Palette::fadeToGreen(int numSteps, uint delayAmount) {
// using palette indexes in the range the range #32-63 into values from #64-255
makeTranslationList(destPalette, translationList);
-
+
// Use palette indexes from #32-63 for the range of possible shades
for (i = GREEN_START; i <= GREEN_END; ++i, greenAmount += 8) {
@@ -854,12 +854,12 @@ void Palette::fadeToGreen(int numSteps, uint delayAmount) {
}
// Remap all pixels into the #32-63 range
-
+
tempP = _vm->_scene->getData();
- for (int pixelCtr = 0; pixelCtr < _vm->_scene->width() * _vm->_scene->height();
+ for (int pixelCtr = 0; pixelCtr < _vm->_scene->width() * _vm->_scene->height();
++pixelCtr, ++tempP) {
// If pixel is in #32-63 range already, remap to higher palette entries
- if ((*tempP >= GREEN_START) && (*tempP <= GREEN_END))
+ if ((*tempP >= GREEN_START) && (*tempP <= GREEN_END))
*tempP = translationList[*tempP - GREEN_START];
*tempP = (uint8) (GREEN_START + (destPalette[*tempP].g >> 3));
@@ -883,7 +883,7 @@ void Palette::fadeFromGreen(int numSteps, uint delayAmount, bool fadeToBlack) {
destPalette = &blackPalette[0];
}
- // Initially restore the faded palette
+ // Initially restore the faded palette
_vm->_palette->setPalette(fadedPalette, 0, 256);
_vm->_viewManager->refreshAll();
@@ -956,7 +956,7 @@ void Palette::setMadsSystemPalette() {
palData[1].r = palData[1].g = palData[1].b = 0x54;
palData[2].r = palData[2].g = palData[2].b = 0xb4;
palData[3].r = palData[3].g = palData[3].b = 0xff;
-
+
setPalette(palData, 0, 4);
blockRange(0, 4);
}
@@ -976,18 +976,18 @@ void Palette::addRange(RGBList *list) {
RGB8 palData[256];
g_system->grabPalette((byte *)&palData[0], 0, 256);
bool paletteChanged = false;
-
+
for (int colIndex = 0; colIndex < list->size(); ++colIndex) {
// Scan through for an existing copy of the RGB value
- int palIndex = -1;
+ int palIndex = -1;
while (++palIndex < 256) {
if (_usageCount[palIndex] <= 0)
// Palette index is to be skipped
continue;
- if ((palData[palIndex].r == data[colIndex].r) &&
+ if ((palData[palIndex].r == data[colIndex].r) &&
(palData[palIndex].g == data[colIndex].g) &&
- (palData[palIndex].b == data[colIndex].b))
+ (palData[palIndex].b == data[colIndex].b))
// Match found
break;
}
@@ -1000,7 +1000,7 @@ void Palette::addRange(RGBList *list) {
break;
}
- if (palIndex == 256)
+ if (palIndex == 256)
error("addRange - Ran out of palette space to allocate");
palData[palIndex].r = data[colIndex].r;
diff --git a/engines/m4/graphics.h b/engines/m4/graphics.h
index 84fc77656f..c210caef1e 100644
--- a/engines/m4/graphics.h
+++ b/engines/m4/graphics.h
@@ -51,7 +51,7 @@ struct M4Rect {
class M4Surface;
// RGBList
-// Implements a list of RGB entries
+// Implements a list of RGB entries
class RGBList {
private:
@@ -92,7 +92,7 @@ private:
void madsLoadBackground(int roomNumber, RGBList **palData = NULL);
void m4LoadBackground(Common::SeekableReadStream *source);
public:
- M4Surface(bool isScreen = false) {
+ M4Surface(bool isScreen = false) {
create(g_system->getWidth(), g_system->getHeight(), 1);
_isScreen = isScreen;
}
@@ -118,7 +118,7 @@ public:
void line(int x1, int y1, int x2, int y2, byte color);
void frameRect(int x1, int y1, int x2, int y2);
void fillRect(int x1, int y1, int x2, int y2);
-
+
void drawSprite(int x, int y, SpriteInfo &info, const Common::Rect &clipRect);
// Surface methods
@@ -134,16 +134,16 @@ public:
void copyFrom(M4Surface *src, const Common::Rect &srcBounds, int destX, int destY,
int transparentColor = -1);
- void update() {
+ void update() {
if (_isScreen) {
g_system->copyRectToScreen((const byte *)pixels, pitch, 0, 0, w, h);
- g_system->updateScreen();
+ g_system->updateScreen();
}
}
// copyTo methods
- void copyTo(M4Surface *dest, int transparentColor = -1) {
- dest->copyFrom(this, Common::Rect(width(), height()), 0, 0, transparentColor);
+ void copyTo(M4Surface *dest, int transparentColor = -1) {
+ dest->copyFrom(this, Common::Rect(width(), height()), 0, 0, transparentColor);
}
void copyTo(M4Surface *dest, int x, int y, int transparentColor = -1) {
dest->copyFrom(this, Common::Rect(width(), height()), x, y, transparentColor);
diff --git a/engines/m4/gui.cpp b/engines/m4/gui.cpp
index 67c1c7a1a7..42fc068909 100644
--- a/engines/m4/gui.cpp
+++ b/engines/m4/gui.cpp
@@ -103,7 +103,7 @@ void MenuObject::onExecute() {
//--------------------------------------------------------------------------
// MenuButton class
//
-// Defines a button object
+// Defines a button object
//--------------------------------------------------------------------------
MenuButton::MenuButton(DialogView *owner, int buttonId, int xs, int ys, int width, int height,
@@ -164,9 +164,9 @@ bool MenuButton::onEvent(M4EventType event, int param, int x, int y, MenuObject
if (isInside(x, y)) {
if (currentItem) {
callbackFlag = true;
- if (_objectType == OBJTYPE_OM_SWITCH_ON)
+ if (_objectType == OBJTYPE_OM_SWITCH_ON)
_objectType = OBJTYPE_OM_SWITCH_OFF;
- else if (_objectType == OBJTYPE_OM_SWITCH_OFF)
+ else if (_objectType == OBJTYPE_OM_SWITCH_OFF)
_objectType = OBJTYPE_OM_SWITCH_ON;
}
else {
@@ -183,7 +183,7 @@ bool MenuButton::onEvent(M4EventType event, int param, int x, int y, MenuObject
handledFlag = false;
}
break;
-
+
case MEVENT_MOVE:
if (isInside(x, y)) {
currentItem = this;
@@ -222,7 +222,7 @@ bool MenuButton::onEvent(M4EventType event, int param, int x, int y, MenuObject
// If a callback is flagged, then handle it
- if (callbackFlag)
+ if (callbackFlag)
onExecute();
return handledFlag;
@@ -268,8 +268,8 @@ void MenuButton::onRefresh() {
case OBJTYPE_OM_DONE:
sprite = sprites[OM_DONE_BTN_GREYED + _objectState];
- break;
-
+ break;
+
case OBJTYPE_OM_CANCEL:
sprite = (_objectState == OS_GREYED) ? sprites[OM_CANCEL_BTN_NORMAL] :
sprites[OM_CANCEL_BTN_NORMAL + _objectState - 1];
@@ -291,26 +291,26 @@ void MenuButton::onRefresh() {
case OBJTYPE_SL_TEXT:
switch (_objectState) {
case OS_MOUSEOVER:
- _vm->_font->setColors(TEXT_COLOR_MOUSEOVER_SHADOW, TEXT_COLOR_MOUSEOVER_FOREGROUND,
+ _vm->_font->setColors(TEXT_COLOR_MOUSEOVER_SHADOW, TEXT_COLOR_MOUSEOVER_FOREGROUND,
TEXT_COLOR_MOUSEOVER_HILIGHT);
sprite = sprites[SL_LINE_MOUSEOVER];
break;
case OS_PRESSED:
- _vm->_font->setColors(TEXT_COLOR_PRESSED_SHADOW, TEXT_COLOR_PRESSED_FOREGROUND,
+ _vm->_font->setColors(TEXT_COLOR_PRESSED_SHADOW, TEXT_COLOR_PRESSED_FOREGROUND,
TEXT_COLOR_PRESSED_HILIGHT);
sprite = sprites[SL_LINE_PRESSED];
break;
case OS_GREYED:
- _vm->_font->setColors(TEXT_COLOR_GREYED_SHADOW, TEXT_COLOR_GREYED_FOREGROUND,
+ _vm->_font->setColors(TEXT_COLOR_GREYED_SHADOW, TEXT_COLOR_GREYED_FOREGROUND,
TEXT_COLOR_GREYED_HILIGHT);
sprite = sprites[SL_LINE_NORMAL];
break;
default:
case OS_NORMAL:
- _vm->_font->setColors(TEXT_COLOR_NORMAL_SHADOW, TEXT_COLOR_NORMAL_FOREGROUND,
+ _vm->_font->setColors(TEXT_COLOR_NORMAL_SHADOW, TEXT_COLOR_NORMAL_FOREGROUND,
TEXT_COLOR_NORMAL_HILIGHT);
sprite = sprites[SL_LINE_NORMAL];
break;
@@ -344,10 +344,10 @@ void MenuButton::onRefresh() {
// Defines a horizontal slider that allows selection of a percentage
//--------------------------------------------------------------------------
-MenuHorizSlider::MenuHorizSlider(DialogView *owner, int objectId, int xs, int ys,
+MenuHorizSlider::MenuHorizSlider(DialogView *owner, int objectId, int xs, int ys,
int width, int height, int initialPercentage, Callback callbackFn, bool transparent):
MenuObject(owner, objectId, xs, ys, width, height, false, transparent) {
-
+
_objectType = OBJTYPE_SLIDER;
_callback = callbackFn;
@@ -366,7 +366,7 @@ void MenuHorizSlider::onRefresh() {
// Transparent button
if (!_background)
return;
-
+
_background->copyTo(parent(), _bounds.left, _bounds.top, 0);
}
@@ -377,7 +377,7 @@ void MenuHorizSlider::onRefresh() {
// Fill in the area to the left of the thumbnail
if (_thumbX > 2) {
- Common::Rect leftBounds(_bounds.left + 3, _bounds.top + 9, _bounds.left + _thumbX,
+ Common::Rect leftBounds(_bounds.left + 3, _bounds.top + 9, _bounds.left + _thumbX,
_bounds.top + _thumbSize.y - 9);
parent()->fillRect(leftBounds, SLIDER_BAR_COLOR);
}
@@ -397,7 +397,7 @@ bool MenuHorizSlider::onEvent(M4EventType event, int param, int x, int y, MenuOb
switch (event) {
case MEVENT_LEFT_CLICK:
case MEVENT_DOUBLECLICK:
- if (isInside(x, y) && (x - _bounds.left >= _thumbX) &&
+ if (isInside(x, y) && (x - _bounds.left >= _thumbX) &&
(x - _bounds.left <= _thumbX + _thumbSize.x - 1)) {
// The thumbnail has been clicked
_sliderState = HSLIDER_THUMB_PRESSED;
@@ -427,7 +427,7 @@ bool MenuHorizSlider::onEvent(M4EventType event, int param, int x, int y, MenuOb
_percent = _thumbX * 100 / _maxThumbX;
redrawFlag = callbackFlag = true;
}
- movingX = CLIP(x, _bounds.left + _thumbX,
+ movingX = CLIP(x, _bounds.left + _thumbX,
_bounds.left + _thumbX + _thumbSize.x - 1);
} else {
currentItem = NULL;
@@ -452,7 +452,7 @@ bool MenuHorizSlider::onEvent(M4EventType event, int param, int x, int y, MenuOb
redrawFlag = true;
callbackFlag = true;
break;
-
+
case MEVENT_MOVE:
if (isInside(x, y) && (x - _bounds.left >= _thumbX) &&
(x - _bounds.left <= _thumbX + _thumbSize.x - 1)) {
@@ -469,7 +469,7 @@ bool MenuHorizSlider::onEvent(M4EventType event, int param, int x, int y, MenuOb
}
redrawFlag = true;
break;
-
+
default:
break;
}
@@ -477,7 +477,7 @@ bool MenuHorizSlider::onEvent(M4EventType event, int param, int x, int y, MenuOb
if (redrawFlag)
onRefresh();
- if (callbackFlag)
+ if (callbackFlag)
onExecute();
return handledFlag;
@@ -489,10 +489,10 @@ bool MenuHorizSlider::onEvent(M4EventType event, int param, int x, int y, MenuOb
// Defines a vertical slider that's used in the save/load dialog
//--------------------------------------------------------------------------
-MenuVertSlider::MenuVertSlider(DialogView *owner, int objectId, int xs, int ys,
+MenuVertSlider::MenuVertSlider(DialogView *owner, int objectId, int xs, int ys,
int width, int height, int initialPercentage, Callback callbackFn, bool transparent):
MenuObject(owner, objectId, xs, ys, width, height, false, transparent) {
-
+
_objectType = OBJTYPE_SLIDER;
_callback = callbackFn;
@@ -527,7 +527,7 @@ void MenuVertSlider::onRefresh() {
// Transparent button
if (!_background)
return;
-
+
_background->copyTo(parent(), _bounds.left, _bounds.top, 0);
}
@@ -544,22 +544,22 @@ void MenuVertSlider::onRefresh() {
thumbSprite = NULL;
} else if (_objectState == OS_MOUSEOVER) {
- if (_sliderState == VSLIDER_UP)
+ if (_sliderState == VSLIDER_UP)
upSprite = sprites[SL_UP_BTN_MOUSEOVER];
- else if (_sliderState == VSLIDER_THUMBNAIL)
+ else if (_sliderState == VSLIDER_THUMBNAIL)
thumbSprite = sprites[SL_SLIDER_BTN_MOUSEOVER];
else if (_sliderState == VSLIDER_DOWN)
downSprite = sprites[SL_DOWN_BTN_MOUSEOVER];
}
else if (_objectState == OS_PRESSED) {
- if (_sliderState == VSLIDER_UP)
+ if (_sliderState == VSLIDER_UP)
upSprite = sprites[SL_UP_BTN_PRESSED];
- else if (_sliderState == VSLIDER_THUMBNAIL)
+ else if (_sliderState == VSLIDER_THUMBNAIL)
thumbSprite = sprites[SL_SLIDER_BTN_PRESSED];
- else if (_sliderState == VSLIDER_DOWN)
+ else if (_sliderState == VSLIDER_DOWN)
downSprite = sprites[SL_DOWN_BTN_PRESSED];
}
-
+
// Draw the sprites
upSprite->copyTo(parent(), _bounds.left, _bounds.top, 0);
barSprite->copyTo(parent(), _bounds.left, _bounds.top + upSprite->height(), 0);
@@ -615,7 +615,7 @@ bool MenuVertSlider::onEvent(M4EventType event, int param, int x, int y, MenuObj
case MEVENT_LEFT_DRAG:
case MEVENT_DOUBLECLICK_DRAG:
- if (!currentItem)
+ if (!currentItem)
return true;
if (movingFlag) {
@@ -639,9 +639,9 @@ bool MenuVertSlider::onEvent(M4EventType event, int param, int x, int y, MenuObj
}
movingY = y;
- if (movingY < (_thumbY + _bounds.top))
+ if (movingY < (_thumbY + _bounds.top))
movingY = _thumbY + _bounds.top;
- else if (movingY > (_bounds.top + _thumbY + _thumbSize.y - 1))
+ else if (movingY > (_bounds.top + _thumbY + _thumbSize.y - 1))
movingY = _bounds.top + _thumbY + _thumbSize.y - 1;
} else {
@@ -654,7 +654,7 @@ bool MenuVertSlider::onEvent(M4EventType event, int param, int x, int y, MenuObj
setState(OS_PRESSED);
redrawFlag = true;
}
- if (currentTime - callbackTime > 100)
+ if (currentTime - callbackTime > 100)
callbackFlag = true;
} else {
@@ -672,13 +672,13 @@ bool MenuVertSlider::onEvent(M4EventType event, int param, int x, int y, MenuObj
}
}
break;
-
+
case MEVENT_LEFT_RELEASE:
case MEVENT_DOUBLECLICK_RELEASE:
movingFlag = false;
if (isInside(x, y)) {
tempState = getSliderArea(y - _bounds.top);
- if ((tempState == VSLIDER_PAGE_UP) || (tempState == VSLIDER_PAGE_DOWN))
+ if ((tempState == VSLIDER_PAGE_UP) || (tempState == VSLIDER_PAGE_DOWN))
setState(OS_NORMAL);
else {
setState(OS_MOUSEOVER);
@@ -693,13 +693,13 @@ bool MenuVertSlider::onEvent(M4EventType event, int param, int x, int y, MenuObj
if (parent()->getMenuType() == LOAD_MENU)
updateThumbnails();
break;
-
+
case MEVENT_MOVE:
if (isInside(x, y)) {
currentItem = this;
tempState = getSliderArea(y - _bounds.top);
if (_sliderState != tempState) {
- if ((tempState == VSLIDER_PAGE_UP) || (tempState == VSLIDER_PAGE_DOWN))
+ if ((tempState == VSLIDER_PAGE_UP) || (tempState == VSLIDER_PAGE_DOWN))
_objectState = OS_NORMAL;
else {
_sliderState = tempState;
@@ -725,9 +725,9 @@ bool MenuVertSlider::onEvent(M4EventType event, int param, int x, int y, MenuObj
if (isInside(x, y)) {
tempState = getSliderArea(y - _bounds.top);
-
+
if (_sliderState == tempState) {
- if (currentTime - callbackTime > 100)
+ if (currentTime - callbackTime > 100)
callbackFlag = true;
}
}
@@ -737,7 +737,7 @@ bool MenuVertSlider::onEvent(M4EventType event, int param, int x, int y, MenuObj
break;
}
- if (redrawFlag)
+ if (redrawFlag)
onRefresh();
if (callbackFlag) {
@@ -748,7 +748,7 @@ bool MenuVertSlider::onEvent(M4EventType event, int param, int x, int y, MenuObj
return handledFlag;
}
-void MenuVertSlider::setPercentage(int value) {
+void MenuVertSlider::setPercentage(int value) {
_percent = value;
_thumbY = _minThumbY + ((_percent * (_maxThumbY - _minThumbY)) / 100);
onRefresh();
@@ -760,7 +760,7 @@ void MenuVertSlider::setPercentage(int value) {
// Defines a message menu object
//--------------------------------------------------------------------------
-MenuMessage::MenuMessage(DialogView *owner, int objectId, int xs, int ys, int width, int height,
+MenuMessage::MenuMessage(DialogView *owner, int objectId, int xs, int ys, int width, int height,
bool transparent):
MenuObject(owner, objectId, xs, ys, width, height, false, transparent) {
}
@@ -772,7 +772,7 @@ void MenuMessage::onRefresh() {
// Get the correct sprite to use
switch (_objectId) {
case SLTAG_SAVELOAD_LABEL:
- sprite = (parent()->getMenuType() == SAVE_MENU) ? sprites[SL_SAVE_LABEL] :
+ sprite = (parent()->getMenuType() == SAVE_MENU) ? sprites[SL_SAVE_LABEL] :
sprites[SL_LOAD_LABEL];
break;
}
@@ -783,7 +783,7 @@ void MenuMessage::onRefresh() {
// Transparent button
if (!_background)
return;
-
+
// Restore original background and then do a transparent copy of the sprite
_background->copyTo(parent(), _bounds.left, _bounds.top);
}
@@ -797,7 +797,7 @@ void MenuMessage::onRefresh() {
// Defines a menu item that displays a given surface
//--------------------------------------------------------------------------
-MenuImage::MenuImage(DialogView *owner, int objectId, int xs, int ys, int width, int height,
+MenuImage::MenuImage(DialogView *owner, int objectId, int xs, int ys, int width, int height,
M4Surface *image, bool transparent):
MenuObject(owner, objectId, xs, ys, width, height, false, transparent) {
@@ -813,7 +813,7 @@ void MenuImage::onRefresh() {
// Transparent button
if (!_background)
return;
-
+
// Restore original background and then do a transparent copy of the sprite
_background->copyTo(parent(), _bounds.left, _bounds.top);
}
@@ -828,7 +828,7 @@ void MenuImage::onRefresh() {
// Defines a save/load dialog text entry
//--------------------------------------------------------------------------
-MenuSaveLoadText::MenuSaveLoadText(DialogView *owner, int textId, int xs, int ys,
+MenuSaveLoadText::MenuSaveLoadText(DialogView *owner, int textId, int xs, int ys,
int width, int height, Callback callbackFn, bool greyed, bool transparent,
bool loadFlag, const char *displayText, int displayValue):
MenuButton(owner, textId, xs, ys, width, height, callbackFn, greyed, transparent, OBJTYPE_SL_TEXT) {
@@ -882,7 +882,7 @@ bool MenuSaveLoadText::onEvent(M4::M4EventType event, int param, int x, int y, M
delete parent()->_savegameThumbnail;
parent()->_highlightedSlot = _index;
- parent()->_savegameThumbnail = _vm->_saveLoad->getThumbnail(_index + 1);
+ parent()->_savegameThumbnail = _vm->_saveLoad->getThumbnail(_index + 1);
thumbnail->setSprite(parent()->_savegameThumbnail);
}
@@ -901,12 +901,12 @@ bool MenuSaveLoadText::onEvent(M4::M4EventType event, int param, int x, int y, M
parent()->_highlightedSlot = -1;
}
}
-
+
return handledFlag;
}
-void MenuSaveLoadText::setVisible(bool value) {
- _visible = value;
+void MenuSaveLoadText::setVisible(bool value) {
+ _visible = value;
parent()->refresh(_bounds);
}
@@ -916,8 +916,8 @@ void MenuSaveLoadText::setVisible(bool value) {
// Defines a text entry field
//--------------------------------------------------------------------------
-MenuTextField::MenuTextField(DialogView *owner, int fieldId, int xs, int ys, int width,
- int height, bool greyed, Callback callbackFn,
+MenuTextField::MenuTextField(DialogView *owner, int fieldId, int xs, int ys, int width,
+ int height, bool greyed, Callback callbackFn,
const char *displayText, int displayValue, bool transparent):
MenuObject(owner, fieldId, xs, ys, width, height, greyed, transparent) {
@@ -946,7 +946,7 @@ void MenuTextField::onRefresh() {
// Transparent button
if (!_background)
return;
-
+
_background->copyTo(parent(), _bounds.left, _bounds.top, 0);
}
@@ -956,7 +956,7 @@ void MenuTextField::onRefresh() {
// Draw the text
_vm->_font->setFont(FONT_MENU);
- _vm->_font->setColors(TEXT_COLOR_NORMAL_SHADOW, TEXT_COLOR_NORMAL_FOREGROUND,
+ _vm->_font->setColors(TEXT_COLOR_NORMAL_SHADOW, TEXT_COLOR_NORMAL_FOREGROUND,
TEXT_COLOR_NORMAL_HILIGHT);
int xp = _bounds.left + 4;
@@ -989,7 +989,7 @@ bool MenuTextField::onEvent(M4EventType event, int param, int x, int y, MenuObje
char tempStr[MAX_SAVEGAME_NAME];
int tempLen;
char *tempP;
- bool handledFlag = false, redrawFlag = false, callbackFlag = false;
+ bool handledFlag = false, redrawFlag = false, callbackFlag = false;
if (_objectState == OS_GREYED)
return false;
@@ -1102,7 +1102,7 @@ bool MenuTextField::onEvent(M4EventType event, int param, int x, int y, MenuObje
tempLen = _vm->_font->getWidth(_displayText);
if ((strlen(_displayText) < MAX_SAVEGAME_NAME - 1) &&
(tempLen < _pixelWidth - 12) && (param >= 32) && (param <= 127)) {
-
+
// Valid displayable character
if (_cursor < _promptEnd) {
strcpy(tempStr, _cursor);
@@ -1124,10 +1124,10 @@ bool MenuTextField::onEvent(M4EventType event, int param, int x, int y, MenuObje
break;
}
- if (redrawFlag)
+ if (redrawFlag)
onRefresh();
- if (callbackFlag)
+ if (callbackFlag)
onExecute();
return handledFlag;
@@ -1148,8 +1148,8 @@ void GUITextField::onRefresh() {
//--------------------------------------------------------------------------
-GUIButton::GUIButton(View *owner, const Common::Rect &bounds, int tag,
- M4Surface *normalSprite, M4Surface *mouseOverSprite, M4Surface *pressedSprite):
+GUIButton::GUIButton(View *owner, const Common::Rect &bounds, int tag,
+ M4Surface *normalSprite, M4Surface *mouseOverSprite, M4Surface *pressedSprite):
GUIRect(owner, bounds, tag) {
_normalSprite = normalSprite;
@@ -1161,7 +1161,7 @@ GUIButton::GUIButton(View *owner, const Common::Rect &bounds, int tag,
void GUIButton::onRefresh() {
_parent->fillRect(_bounds, _vm->_palette->BLACK);
-
+
if (_visible) {
switch (_buttonState) {
case BUTTON_MOUSEOVER:
diff --git a/engines/m4/gui.h b/engines/m4/gui.h
index 3f7e6f20c3..9bef495f76 100644
--- a/engines/m4/gui.h
+++ b/engines/m4/gui.h
@@ -92,7 +92,7 @@ enum ObjectType {
enum GameMenuSpriteType {
GM_DIALOG_BOX,
-
+
GM_BUTTON_GREYED,
GM_BUTTON_NORMAL,
GM_BUTTON_MOUSEOVER,
@@ -178,7 +178,7 @@ enum TextColors {
TEXT_COLOR_PRESSED_HILIGHT = 236,
TEXT_COLOR_PRESSED_FOREGROUND = 130,
- TEXT_COLOR_PRESSED_SHADOW = 129
+ TEXT_COLOR_PRESSED_SHADOW = 129
};
#define MENU_SS_FIELD_NORMAL 5
@@ -261,8 +261,8 @@ public:
DialogView *parent() { return (DialogView *)_parent; }
MenuObjectState getState() { return _objectState; }
- virtual void setState(MenuObjectState state) {
- _objectState = state;
+ virtual void setState(MenuObjectState state) {
+ _objectState = state;
onRefresh();
}
int getObjectId() { return _objectId; }
@@ -273,7 +273,7 @@ public:
class MenuButton: public MenuObject {
public:
- MenuButton(DialogView *owner, int buttonId, int xs, int ys, int width, int height,
+ MenuButton(DialogView *owner, int buttonId, int xs, int ys, int width, int height,
Callback callbackFn = NULL, bool greyed = false, bool transparent = false,
ObjectType buttonType = OBJTYPE_BUTTON);
@@ -293,7 +293,7 @@ protected:
int _percent;
int _thumbX;
public:
- MenuHorizSlider(DialogView *owner, int sliderId, int xs, int ys, int width, int height,
+ MenuHorizSlider(DialogView *owner, int sliderId, int xs, int ys, int width, int height,
int initialPercentage, Callback callbackFn = NULL, bool transparent = false);
void onRefresh();
@@ -322,7 +322,7 @@ protected:
MenuVertSliderState getSliderArea(int y);
void updateThumbnails() {}
public:
- MenuVertSlider(DialogView *owner, int sliderId, int xs, int ys, int width, int height,
+ MenuVertSlider(DialogView *owner, int sliderId, int xs, int ys, int width, int height,
int initialPercentage, Callback callbackFn = NULL, bool transparent = false);
void onRefresh();
@@ -343,13 +343,13 @@ class MenuImage: public MenuObject {
private:
M4Surface *_sprite;
public:
- MenuImage(DialogView *owner, int objectId, int xs, int ys, int width, int height,
+ MenuImage(DialogView *owner, int objectId, int xs, int ys, int width, int height,
M4Surface *image, bool transparent = false);
void onRefresh();
const M4Surface *sprite() { return _sprite; }
- void setSprite(M4Surface *v) {
- _sprite = v;
+ void setSprite(M4Surface *v) {
+ _sprite = v;
onRefresh();
}
};
@@ -362,7 +362,7 @@ private:
int _index;
bool _visible;
public:
- MenuSaveLoadText(DialogView *owner, int textId, int xs, int ys, int width, int height,
+ MenuSaveLoadText(DialogView *owner, int textId, int xs, int ys, int width, int height,
Callback callbackFn = NULL, bool greyed = false, bool transparent = false,
bool loadFlag = false, const char *displayText = NULL, int displayValue = 0);
@@ -383,8 +383,8 @@ private:
char *_promptEnd;
char *_cursor;
public:
- MenuTextField(DialogView *owner, int fieldId, int xs, int ys, int width, int height,
- bool greyed, Callback callbackFn = NULL, const char *displayText = NULL,
+ MenuTextField(DialogView *owner, int fieldId, int xs, int ys, int width, int height,
+ bool greyed, Callback callbackFn = NULL, const char *displayText = NULL,
int displayValue = 0, bool transparent = true);
void onRefresh();
@@ -414,7 +414,7 @@ protected:
bool _visible;
bool _tracking;
public:
- GUIButton(View *owner, const Common::Rect &bounds, int tag,
+ GUIButton(View *owner, const Common::Rect &bounds, int tag,
M4Surface *normalSprite, M4Surface *mouseOverSprite, M4Surface *pressedSprite);
void onRefresh();
@@ -427,11 +427,11 @@ private:
Common::String _text;
public:
GUITextField(View *owner, const Common::Rect &bounds);
- void setText(const char *value) {
- _text = value;
+ void setText(const char *value) {
+ _text = value;
onRefresh();
}
-
+
void onRefresh();
};
diff --git a/engines/m4/hotspot.cpp b/engines/m4/hotspot.cpp
index a8057cf21d..7de66b375b 100644
--- a/engines/m4/hotspot.cpp
+++ b/engines/m4/hotspot.cpp
@@ -258,7 +258,7 @@ void HotSpotList::loadHotSpots(Common::SeekableReadStream* hotspotStream, int ho
strLength = hotspotStream->readUint32LE(); // prepLength
hotspotStream->read(buffer, strLength); // prep
str_upper(buffer);
-
+
if (strlen(buffer) > 0 && strcmp(buffer, "--") != 0 && strcmp(buffer, "ON") != 0)
currentHotSpot->setPrep(buffer);
else
diff --git a/engines/m4/m4.cpp b/engines/m4/m4.cpp
index 6cc81bf274..60e74fd127 100644
--- a/engines/m4/m4.cpp
+++ b/engines/m4/m4.cpp
@@ -75,7 +75,7 @@ void escapeHotkeyHandler(M4Engine *vm, View *view, uint32 key) {
void textviewHotkeyHandler(M4Engine *vm, View *view, uint32 key) {
// Deactivate the scene if it's currently active
View *sceneView = vm->_viewManager->getView(VIEWID_SCENE);
- if (sceneView != NULL)
+ if (sceneView != NULL)
vm->_viewManager->deleteView(sceneView);
// Activate the textview view
@@ -206,7 +206,7 @@ void M4Engine::eventHandler() {
_viewManager->handleMouseEvents(event);
}
- if (_events->kbdCheck(keycode))
+ if (_events->kbdCheck(keycode))
_viewManager->handleKeyboardEvents(keycode);
}
@@ -217,9 +217,9 @@ bool M4Engine::delay(int duration, bool keyAborts, bool clickAborts) {
while (!_events->quitFlag && (g_system->getMillis() < endTime)) {
event = _events->handleEvents();
- if (clickAborts && (event == MEVENT_LEFT_RELEASE) || (event == MEVENT_RIGHT_RELEASE))
+ if (clickAborts && (event == MEVENT_LEFT_RELEASE) || (event == MEVENT_RIGHT_RELEASE))
return true;
-
+
if (_events->kbdCheck(keycode)) {
if (keyAborts)
return true;
@@ -403,7 +403,7 @@ Common::Error M4Engine::goM4() {
_viewManager->addView(_scene);
// Setup game wide hotkeys. Note that Orion Burger used F2/F3 for Save/Restore,
- // but for standardisation with most other games, F5/F7 are also mapped
+ // but for standardisation with most other games, F5/F7 are also mapped
_viewManager->systemHotkeys().add(Common::KEYCODE_ESCAPE, &escapeHotkeyHandler);
_viewManager->systemHotkeys().add(Common::KEYCODE_F2, &saveGameHotkeyHandler);
@@ -454,7 +454,7 @@ Common::Error M4Engine::goM4() {
_kernel->loadRoomScriptFunctions();
_kernel->roomInit();
-
+
#ifdef INTRO_TEST
if (_kernel->currentRoom == 951) {
curPart = 0;
@@ -505,13 +505,13 @@ Common::Error M4Engine::goM4() {
_ws->update();
_viewManager->refreshAll();
nextFrame = g_system->getMillis();// + GAME_FRAME_DELAY;
-
+
// TEST STUFF ONLY
if (_player->commandReady) {
_kernel->roomParser();
_player->commandReady = false;
}
-
+
}
g_system->delayMillis(10);
diff --git a/engines/m4/m4.h b/engines/m4/m4.h
index ac3262e7b8..69887b0fa4 100644
--- a/engines/m4/m4.h
+++ b/engines/m4/m4.h
@@ -116,7 +116,7 @@ protected:
virtual Common::Error go();
void shutdown();
-
+
MidiPlayer *_midi;
public:
diff --git a/engines/m4/m4_menus.cpp b/engines/m4/m4_menus.cpp
index 09c0afe313..88bcf85d05 100644
--- a/engines/m4/m4_menus.cpp
+++ b/engines/m4/m4_menus.cpp
@@ -139,7 +139,7 @@ void OrionCallbacks::saveLoadSaveFn(DialogView *view, MenuObject *item) {
GUI::MessageDialog dialog("Save game failed!");
dialog.runModal();
}
-
+
// Close the menu
closeMenuFn(view, item);
}
@@ -170,7 +170,7 @@ void OrionCallbacks::saveLoadSlotFn(DialogView *view, MenuObject *item) {
if (view->getMenuType() == SAVE_MENU) {
// Add in a text field for entry of the savegame name
vw->items().push_back(new MenuTextField(view, SLTAG_TEXTFIELD,
- slotBounds.left, slotBounds.top, slotBounds.width(), slotBounds.height(), false,
+ slotBounds.left, slotBounds.top, slotBounds.width(), slotBounds.height(), false,
saveLoadSaveFn, (button->getText() == EmptySaveString) ? NULL : button->getText(),
button->getIndex() + 1));
@@ -180,7 +180,7 @@ void OrionCallbacks::saveLoadSlotFn(DialogView *view, MenuObject *item) {
saveLoadLoadFn, button->getText(), button->getIndex() + 1));
}
- // Hide the existing slot
+ // Hide the existing slot
button->setVisible(false);
// Disable the slider
@@ -207,7 +207,7 @@ void OrionCallbacks::saveLoadCancelFn(DialogView *view, MenuObject *item) {
currentItem->setState(OS_NORMAL);
}
}
-
+
// Show the previously hidden slot again
MenuSaveLoadText *slot = (MenuSaveLoadText *) view->getItem(SLTAG_SLOTS_START + view->_selectedSlot);
slot->setVisible(true);
@@ -257,7 +257,7 @@ void OrionCallbacks::saveLoadSliderFn(DialogView *view, MenuObject *item) {
switch (slider->sliderState()) {
case VSLIDER_UP:
- if (newIndex > 0)
+ if (newIndex > 0)
--newIndex;
break;
@@ -344,9 +344,9 @@ OrionMenuView::OrionMenuView(M4Engine *Vm, int x, int y, MenuType menuType, bool
_menuObjects.push_back(new MenuButton(this, BTNID_RESUME, 45, 135, 24, 24, &OrionCallbacks::closeMenuFn));
_menuObjects.push_back(new MenuButton(this, BTNID_QUIT, 141, 135, 24, 24, &OrionCallbacks::gameExitFn));
_menuObjects.push_back(new MenuButton(this, BTNID_SAVE, 141, 53, 24, 24, &OrionCallbacks::gameSaveGameFn, _calledFromMainMenu));
- _menuObjects.push_back(new MenuButton(this, BTNID_LOAD, 141, 94, 24, 24, &OrionCallbacks::gameLoadGameFn,
+ _menuObjects.push_back(new MenuButton(this, BTNID_LOAD, 141, 94, 24, 24, &OrionCallbacks::gameLoadGameFn,
!_vm->_saveLoad->hasSaves()));
-
+
_escapeHandler = &OrionCallbacks::closeMenuFn;
_returnHandler = &OrionCallbacks::closeMenuFn;
break;
@@ -359,13 +359,13 @@ OrionMenuView::OrionMenuView(M4Engine *Vm, int x, int y, MenuType menuType, bool
// Add menu contents
// TODO: Currently the Digi slider isn't hooked up to anything
- _menuObjects.push_back(new MenuButton(this, OPTIONID_CANCEL, 93, 141, 74, 43,
+ _menuObjects.push_back(new MenuButton(this, OPTIONID_CANCEL, 93, 141, 74, 43,
&OrionCallbacks::optionsCancelFn, false, false, OBJTYPE_OM_CANCEL));
- _menuObjects.push_back(new MenuButton(this, OPTIONID_DONE, 168, 141, 74, 43,
+ _menuObjects.push_back(new MenuButton(this, OPTIONID_DONE, 168, 141, 74, 43,
&OrionCallbacks::optionsDoneFn, false, false, OBJTYPE_OM_DONE));
- _menuObjects.push_back(new MenuHorizSlider(this, OPTIONID_HSLIDER_MIDI, 47, 64, 212, 24,
+ _menuObjects.push_back(new MenuHorizSlider(this, OPTIONID_HSLIDER_MIDI, 47, 64, 212, 24,
_originalMidiVolume * 100 / 255, &OrionCallbacks::optionsMidiSliderFn, true));
- _menuObjects.push_back(new MenuHorizSlider(this, OPTIONID_HSLIDER_DIGI, 47, 104, 212, 24,
+ _menuObjects.push_back(new MenuHorizSlider(this, OPTIONID_HSLIDER_DIGI, 47, 104, 212, 24,
0, &OrionCallbacks::optionsDigiSliderFn, true));
_escapeHandler = &OrionCallbacks::optionsEscapeFn;
@@ -381,21 +381,21 @@ OrionMenuView::OrionMenuView(M4Engine *Vm, int x, int y, MenuType menuType, bool
_selectedSlot = -1;
_highlightedSlot = -1;
_saveNames = _vm->_saveLoad->getSaves();
-
+
// Set up menu elements
_menuObjects.push_back(new MenuMessage(this, SLTAG_SAVELOAD_LABEL, 50, 241, 70, 16));
- _menuObjects.push_back(new MenuButton(this, SLTAG_SAVELOAD, 214, 384, 72, 41,
- (menuType == SAVE_MENU) ? &OrionCallbacks::saveLoadSaveFn : &OrionCallbacks::saveLoadLoadFn,
+ _menuObjects.push_back(new MenuButton(this, SLTAG_SAVELOAD, 214, 384, 72, 41,
+ (menuType == SAVE_MENU) ? &OrionCallbacks::saveLoadSaveFn : &OrionCallbacks::saveLoadLoadFn,
true, true, (menuType == SAVE_MENU) ? OBJTYPE_SL_SAVE : OBJTYPE_SL_LOAD));
- _menuObjects.push_back(new MenuButton(this, SLTAG_CANCEL, 139, 384, 74, 43,
+ _menuObjects.push_back(new MenuButton(this, SLTAG_CANCEL, 139, 384, 74, 43,
&OrionCallbacks::saveLoadCancelFn, false, false, OBJTYPE_SL_CANCEL));
- _menuObjects.push_back(new MenuVertSlider(this, SLTAG_VSLIDER, 291, 255, 23, 127, 0,
+ _menuObjects.push_back(new MenuVertSlider(this, SLTAG_VSLIDER, 291, 255, 23, 127, 0,
&OrionCallbacks::saveLoadSliderFn));
if (_menuType == SAVE_MENU)
_savegameThumbnail = createThumbnail();
- _menuObjects.push_back(new MenuImage(this, SLTAG_THUMBNAIL, 66, 28, 215, 162,
+ _menuObjects.push_back(new MenuImage(this, SLTAG_THUMBNAIL, 66, 28, 215, 162,
(_savegameThumbnail == NULL) ? _sprites->getFrame(SL_EMPTY_THUMBNAIL) : _savegameThumbnail));
@@ -405,9 +405,9 @@ OrionMenuView::OrionMenuView(M4Engine *Vm, int x, int y, MenuType menuType, bool
// Get save slot
bool isEmpty = (slotIndex >= _saveNames->size()) || (*slot).empty();
- _menuObjects.push_back(new MenuSaveLoadText(this, SLTAG_SLOTS_START + slotIndex,
+ _menuObjects.push_back(new MenuSaveLoadText(this, SLTAG_SLOTS_START + slotIndex,
50, 256 + slotIndex * 15, 238, 15, &OrionCallbacks::saveLoadSlotFn,
- (menuType == LOAD_MENU) && isEmpty, true, (menuType == LOAD_MENU),
+ (menuType == LOAD_MENU) && isEmpty, true, (menuType == LOAD_MENU),
isEmpty ? EmptySaveString : slot->c_str(), slotIndex + 1));
}
}
@@ -428,7 +428,7 @@ OrionMenuView::OrionMenuView(M4Engine *Vm, int x, int y, MenuType menuType, bool
OrionMenuView::~OrionMenuView() {
delete _sprites;
-
+
for (MenuObjectList::iterator i = _menuObjects.begin(); i != _menuObjects.end(); ++i)
delete *i;
_menuObjects.clear();
@@ -506,7 +506,7 @@ M4Surface *OrionMenuView::createThumbnail() {
for (int yCtr = yStart; yCtr <= yEnd; yCtr += 3) {
srcP = (byte *)srcSurface.pixels + (yCtr * _vm->_screen->width());
- for (int xCtr = 0; xCtr < result->width(); ++xCtr, srcP += 3)
+ for (int xCtr = 0; xCtr < result->width(); ++xCtr, srcP += 3)
*destP++ = *srcP;
}
@@ -518,7 +518,7 @@ void OrionMenuView::destroyView() {
bool interfaceVisible = _interfaceWasVisible;
engine->_viewManager->deleteView(this);
- // Fade the game back in if no menu views are active (such as if a button was pressed in one menu
+ // Fade the game back in if no menu views are active (such as if a button was pressed in one menu
// to activate another menu dialog)
bool fadeIn = engine->_viewManager->getView(VIEWID_MENU) == NULL;
@@ -589,7 +589,7 @@ bool OrionMenuView::onEvent(M4EventType eventType, int param, int x, int y, bool
}
if (_currentItem) {
- captureEvents =
+ captureEvents =
(Common::find(_menuObjects.begin(), _menuObjects.end(), _currentItem) != _menuObjects.end());
if (!captureEvents)
// The menu object is no longer active, so reset current item
@@ -614,11 +614,11 @@ bool OrionMenuView::onEvent(M4EventType eventType, int param, int x, int y, bool
return handledFlag;
} else {
- // Handle mouse events by scanning the item list to see if the cursor is within any
+ // Handle mouse events by scanning the item list to see if the cursor is within any
for (i = _menuObjects.begin(); (i != _menuObjects.end()) && !handledFlag; ++i) {
MenuObject *menuObj = *i;
-
+
if (menuObj->isInside(localX, localY)) {
// Found an item, so pass it the event
menuObj->onEvent(eventType, param, localX, localY, _currentItem);
@@ -631,7 +631,7 @@ bool OrionMenuView::onEvent(M4EventType eventType, int param, int x, int y, bool
}
if (_currentItem) {
- captureEvents =
+ captureEvents =
(Common::find(_menuObjects.begin(), _menuObjects.end(), _currentItem) != _menuObjects.end());
if (!captureEvents)
// The menu object is no longer active, so reset current item
@@ -708,7 +708,7 @@ void OrionMenuView::setTopSaveSlot(int slotNumber) {
bool isEmpty = (slotIndex >= _saveNames->size()) || slot->empty();
item->setDisplay(slotIndex + 1, isEmpty ? EmptySaveString : slot->c_str());
-
+
item->setState((_menuType == SAVE_MENU) || !isEmpty ? OS_NORMAL : OS_GREYED);
}
}
diff --git a/engines/m4/m4_views.cpp b/engines/m4/m4_views.cpp
index 777356467b..f9ad5a6fbd 100644
--- a/engines/m4/m4_views.cpp
+++ b/engines/m4/m4_views.cpp
@@ -31,7 +31,7 @@
namespace M4 {
-GUIInventory::GUIInventory(View *owner, M4Engine *vm, const Common::Rect &bounds, int horizCells,
+GUIInventory::GUIInventory(View *owner, M4Engine *vm, const Common::Rect &bounds, int horizCells,
int vertCells, int cellWidth, int cellHeight, int tag): GUIRect(owner, bounds, tag) {
_vm = vm;
@@ -60,7 +60,7 @@ void GUIInventory::onRefresh() {
//kernel_trigger_dispatch(kernel_trigger_create(TRIG_INV_CLICK));
_scrollable = false;
-
+
// Get to the starting inventory position for display
ItemsIterator i = _inventoryItems.begin();
int index = _scrollPosition;
@@ -70,7 +70,7 @@ void GUIInventory::onRefresh() {
for (index = 0; (i != _inventoryItems.end()) && (index < _cellCount.x * _cellCount.y); ++index, ++i) {
GUIInventoryItem *item = (*i).get();
const Common::Point cellPos = getCellPosition(index);
-/* Common::Rect cellBounds(_bounds.left + cellPos.x + xOffset,
+/* Common::Rect cellBounds(_bounds.left + cellPos.x + xOffset,
_bounds.top + cellPos.y + yOffset,
_bounds.left + cellPos.x + xOffset + _cellSize.x,
_bounds.top + cellPos.y + _cellSize.y);*/
@@ -83,9 +83,9 @@ void GUIInventory::onRefresh() {
item->icon->copyTo(_parent, iconPt.x, iconPt.y, 0);
- if (_highlightedIndex == index)
+ if (_highlightedIndex == index)
_parent->frameRect(Common::Rect(iconPt.x - 2, iconPt.y - 2,
- iconPt.x + item->icon->width() + 2, iconPt.y + item->icon->height() + 2),
+ iconPt.x + item->icon->width() + 2, iconPt.y + item->icon->height() + 2),
_vm->_palette->LIGHT_GRAY);
}
}
@@ -203,13 +203,13 @@ void GUIInventory::setHighlight(int index) {
_highlightedIndex = index;
}
-void GUIInventory::setScrollPosition(int value) {
+void GUIInventory::setScrollPosition(int value) {
if (value < 0)
return;
else if (value >= (int)_inventoryItems.size() - (_cellCount.x * _cellCount.y))
return;
- _scrollPosition = value;
+ _scrollPosition = value;
}
//--------------------------------------------------------------------------
@@ -218,8 +218,8 @@ const char *INTERFACE_SERIES = "999intr";
#define SPR(x) _sprites->getFrame(x)
-GameInterfaceView::GameInterfaceView(M4Engine *vm):
- View(vm, Common::Rect(0, vm->_screen->height() - INTERFACE_HEIGHT,
+GameInterfaceView::GameInterfaceView(M4Engine *vm):
+ View(vm, Common::Rect(0, vm->_screen->height() - INTERFACE_HEIGHT,
vm->_screen->width(), vm->_screen->height())),
_statusText(GUITextField(this, Common::Rect(200, 1, 450, 21))),
_inventory(GUIInventory(this, vm, Common::Rect(188, 22, 539, 97), 9, 1, 39, 75, 3)) {
@@ -249,7 +249,7 @@ GameInterfaceView::GameInterfaceView(M4Engine *vm):
_buttons.push_back(ButtonList::value_type(new GUIButton(this, Common::Rect(580, 10, 620, 69), 3, SPR(69), SPR(70), SPR(71)))); // abduction
_buttons.push_back(ButtonList::value_type(new GUIButton(this, Common::Rect(582, 70, 619, 105), 4, SPR(76), SPR(77), SPR(78)))); // menu
-
+
_buttons.push_back(ButtonList::value_type(new GUIButton(this, Common::Rect(168, 22, 188, 97), 5, SPR(60), SPR(61), SPR(62)))); // Scroll left
_buttons.push_back(ButtonList::value_type(new GUIButton(this, Common::Rect(539, 22, 559, 97), 6, SPR(64), SPR(65), SPR(66)))); // Scroll right
}
@@ -272,7 +272,7 @@ bool GameInterfaceView::onEvent(M4EventType eventType, int param, int x, int y,
static bool selectionFlag = false;
if (eventType == MEVENT_LEFT_RELEASE)
selectionFlag = false;
-
+
captureEvents = isInside(x, y);
if (!captureEvents)
return false;
@@ -284,7 +284,7 @@ bool GameInterfaceView::onEvent(M4EventType eventType, int param, int x, int y,
_statusText.onEvent(eventType, param, localX, localY, currentItem);
_inventory.onEvent(eventType, param, localX, localY, currentItem);
- if (_vm->_mouse->getCursorNum() != CURSOR_LOOK &&
+ if (_vm->_mouse->getCursorNum() != CURSOR_LOOK &&
_vm->_mouse->getCursorNum() != CURSOR_TAKE &&
_vm->_mouse->getCursorNum() != CURSOR_USE &&
_vm->_interfaceView->_inventory.getSelectedIndex() == -1) {
@@ -329,13 +329,13 @@ bool GameInterfaceView::onEvent(M4EventType eventType, int param, int x, int y,
return true;
}
-
+
void GameInterfaceView::onRefresh(RectList *rects, M4Surface *destSurface) {
clear();
_statusText.onRefresh();
_inventory.onRefresh();
- for (ButtonsIterator i = _buttons.begin(); i != _buttons.end(); ++i)
+ for (ButtonsIterator i = _buttons.begin(); i != _buttons.end(); ++i)
((*i).get())->onRefresh();
View::onRefresh(rects, destSurface);
diff --git a/engines/m4/m4_views.h b/engines/m4/m4_views.h
index 2f2d450332..ac1a2537ca 100644
--- a/engines/m4/m4_views.h
+++ b/engines/m4/m4_views.h
@@ -60,7 +60,7 @@ private:
int _selectedIndex;
M4Engine *_vm;
public:
- GUIInventory(View *owner, M4Engine *vm, const Common::Rect &bounds,
+ GUIInventory(View *owner, M4Engine *vm, const Common::Rect &bounds,
int horizCells, int vertCells, int cellWidth, int cellHeight, int tag);
void onRefresh();
@@ -71,14 +71,14 @@ public:
int getInsideIndex(int x, int y);
int getSelectedIndex() { return _selectedIndex; }
const char *getSelectedObjectName();
- void clearSelected() {
+ void clearSelected() {
_selectedIndex = -1;
setHighlight(-1);
}
const Common::Point &getCellPosition(int index);
void setHighlight(int index);
bool needLeftButton() { return _scrollPosition != 0; }
- bool needRightButton() {
+ bool needRightButton() {
return (uint)(_inventoryItems.size() - _scrollPosition) > (uint)(_cellCount.x * _cellCount.y);
}
void setScrollPosition(int value);
diff --git a/engines/m4/mads_anim.cpp b/engines/m4/mads_anim.cpp
index f9374f866a..39ff2b739f 100644
--- a/engines/m4/mads_anim.cpp
+++ b/engines/m4/mads_anim.cpp
@@ -116,10 +116,10 @@ void TextviewView::setScript(const char *resourceName, TextviewCallback callback
_script = _vm->res()->get(_resourceName);
- processLines();
+ processLines();
}
-bool TextviewView::onEvent(M4EventType eventType, int param, int x, int y, bool &captureEvents) {
+bool TextviewView::onEvent(M4EventType eventType, int param, int x, int y, bool &captureEvents) {
if (!_processEvents)
return false;
@@ -180,7 +180,7 @@ void TextviewView::updateState() {
byte *lineTemp = new byte[_panX];
for (int y = 0; y < _bgSurface.height(); ++y) {
byte *pixelsP = _bgSurface.getBasePtr(0, y);
-
+
// Copy the first X pixels into temp buffer, move the rest of the line
// to the start of the line, and then move temp buffer pixels to end of line
Common::copy(pixelsP, pixelsP + _panX, lineTemp);
@@ -231,10 +231,10 @@ void TextviewView::updateState() {
// Refresh the view
int yp = (height() - _bgSurface.height()) / 2;
_bgSurface.copyTo(this, 0, yp);
- _textSurface.copyTo(this, Common::Rect(0, 0, _textSurface.width(), _bgSurface.height()),
+ _textSurface.copyTo(this, Common::Rect(0, 0, _textSurface.width(), _bgSurface.height()),
0, yp, _vm->_palette->BLACK);
}
-
+
void TextviewView::scriptDone() {
TextviewCallback fn = _callback;
M4Engine *vm = _vm;
@@ -242,7 +242,7 @@ void TextviewView::scriptDone() {
// Remove this view from manager and destroy it
_vm->_viewManager->deleteView(this);
- if (fn)
+ if (fn)
fn(vm);
}
@@ -341,7 +341,7 @@ void TextviewView::processCommand() {
// Set sound number
paramP = commandStr + 5;
//int soundId = getParameter(&paramP);
-
+
//TODO: Proper handling of the sound drivers/sounds
//if (!_soundDriverLoaded)
// error("Attempted to set sound without loading any driver\n");
@@ -433,7 +433,7 @@ void TextviewView::processText() {
// Copy the text line onto the bottom of the textSurface surface, which will allow it
// to gradually scroll onto the screen
int yp = _textSurface.height() - _vm->_font->getHeight() - TEXTVIEW_LINE_SPACING;
- _textSurface.fillRect(Common::Rect(0, yp, _textSurface.width(), _textSurface.height()),
+ _textSurface.fillRect(Common::Rect(0, yp, _textSurface.width(), _textSurface.height()),
_vm->_palette->BLACK);
_vm->_font->writeString(&_textSurface, _currentLine, xStart, yp);
}
@@ -492,10 +492,10 @@ void AnimviewView::setScript(const char *resourceName, AnimviewCallback callback
_script = _vm->res()->get(_resourceName);
- processLines();
+ processLines();
}
-bool AnimviewView::onEvent(M4EventType eventType, int param, int x, int y, bool &captureEvents) {
+bool AnimviewView::onEvent(M4EventType eventType, int param, int x, int y, bool &captureEvents) {
// Wait for the Escape key or a mouse press
if (((eventType == KEVENT_KEY) && (param == Common::KEYCODE_ESCAPE)) ||
(eventType == MEVENT_LEFT_RELEASE) || (eventType == MEVENT_RIGHT_RELEASE)) {
@@ -510,7 +510,7 @@ bool AnimviewView::onEvent(M4EventType eventType, int param, int x, int y, bool
void AnimviewView::updateState() {
char bgFile[10];
int bgNumber = 0;
-
+
// Only update state if wait period has expired
if (_previousUpdate > 0) {
if (g_system->getMillis() - _previousUpdate < 3000) {
@@ -584,7 +584,7 @@ void AnimviewView::updateState() {
// Read next line
processLines();
}
-
+
void AnimviewView::scriptDone() {
AnimviewCallback fn = _callback;
M4Engine *vm = _vm;
@@ -592,7 +592,7 @@ void AnimviewView::scriptDone() {
// Remove this view from manager and destroy it
_vm->_viewManager->deleteView(this);
- if (fn)
+ if (fn)
fn(vm);
}
diff --git a/engines/m4/mads_anim.h b/engines/m4/mads_anim.h
index 713e3bbfd5..4d380bbda8 100644
--- a/engines/m4/mads_anim.h
+++ b/engines/m4/mads_anim.h
@@ -48,7 +48,7 @@ typedef void (*TextviewCallback)(M4Engine *vm);
class TextviewView: public View {
private:
bool _animating;
-
+
char _resourceName[80];
Common::SeekableReadStream *_script;
uint16 _spareScreens[10];
diff --git a/engines/m4/mads_menus.cpp b/engines/m4/mads_menus.cpp
index 2857fc8080..3782b58e01 100644
--- a/engines/m4/mads_menus.cpp
+++ b/engines/m4/mads_menus.cpp
@@ -33,12 +33,12 @@ namespace M4 {
#define DRAGON_MENUSCREEN 922
static Common::Point rexMenuItemPosList[6] = {
- Common::Point(12, 68), Common::Point(12, 87), Common::Point(12, 107),
+ Common::Point(12, 68), Common::Point(12, 87), Common::Point(12, 107),
Common::Point(184, 75), Common::Point(245, 75), Common::Point(184, 99)
};
static Common::Point dragonMenuItemPosList[6] = {
- Common::Point(46, 187), Common::Point(92, 187), Common::Point(138, 187),
+ Common::Point(46, 187), Common::Point(92, 187), Common::Point(138, 187),
Common::Point(184, 187), Common::Point(230, 187), Common::Point(276, 187)
};
@@ -85,7 +85,7 @@ RexMainMenuView::~RexMainMenuView() {
for (uint i = 0; i < _itemPalData.size(); ++i) {
_vm->_palette->deleteRange(_itemPalData[i]);
delete _itemPalData[i];
- }
+ }
}
bool RexMainMenuView::onEvent(M4EventType eventType, int param, int x, int y, bool &captureEvents) {
@@ -100,7 +100,7 @@ bool RexMainMenuView::onEvent(M4EventType eventType, int param, int x, int y, bo
case Common::KEYCODE_F1:
handleAction(START_GAME);
break;
-
+
case Common::KEYCODE_F2:
handleAction(RESUME_GAME);
break;
@@ -162,7 +162,7 @@ bool RexMainMenuView::onEvent(M4EventType eventType, int param, int x, int y, bo
menuIndex = getHighlightedItem(x, y);
if (menuIndex != _highlightedIndex) {
_bgSurface->copyTo(this, 0, row);
-
+
_highlightedIndex = menuIndex;
if (_highlightedIndex != -1) {
M4Sprite *spr = _menuItem->getFrame(_highlightedIndex);
@@ -184,7 +184,7 @@ bool RexMainMenuView::onEvent(M4EventType eventType, int param, int x, int y, bo
default:
break;
}
-
+
return false;
}
@@ -195,7 +195,7 @@ void RexMainMenuView::updateState() {
int itemSize;
uint32 currTime = g_system->getMillis();
- if (currTime < _delayTimeout)
+ if (currTime < _delayTimeout)
return;
_delayTimeout = currTime + MADS_MENU_ANIM_DELAY;
@@ -213,8 +213,8 @@ void RexMainMenuView::updateState() {
if (_menuItem) {
// Draw the final frame of the menuitem
M4Sprite *spr = _menuItem->getFrame(0);
- itemSize = _menuItem->getFrame(0)->height();
- spr->copyTo(this, rexMenuItemPosList[_menuItemIndex - 1].x,
+ itemSize = _menuItem->getFrame(0)->height();
+ spr->copyTo(this, rexMenuItemPosList[_menuItemIndex - 1].x,
rexMenuItemPosList[_menuItemIndex - 1].y + row + (itemSize / 2) - (spr->height() / 2), 0);
delete _menuItem;
@@ -243,7 +243,7 @@ void RexMainMenuView::updateState() {
if (_menuItem) {
delete _menuItem;
- // Copy over the current display surface area to the background, so the final frame
+ // Copy over the current display surface area to the background, so the final frame
// of the previous menuitem should be kept on the screen
copyTo(_bgSurface, Common::Rect(0, row, width(), row + MADS_SURFACE_HEIGHT), 0, 0);
}
@@ -262,7 +262,7 @@ void RexMainMenuView::updateState() {
_frameIndex = _menuItem->getCount() - 1;
- // If the final resource is now loaded, which contains the highlighted versions of
+ // If the final resource is now loaded, which contains the highlighted versions of
// each menuitem, then the startup animation is complete
if (_menuItemIndex == 7) {
_vm->_mouse->cursorOn();
@@ -274,7 +274,7 @@ void RexMainMenuView::updateState() {
// Move to the next menuitem frame
- itemSize = _menuItem->getFrame(0)->height();
+ itemSize = _menuItem->getFrame(0)->height();
_bgSurface->copyTo(this, 0, row);
M4Sprite *spr = _menuItem->getFrame(_frameIndex);
@@ -289,7 +289,7 @@ int RexMainMenuView::getHighlightedItem(int x, int y) {
const Common::Point &pt = rexMenuItemPosList[index];
M4Sprite *spr = _menuItem->getFrame(index);
- if ((x >= pt.x) && (y >= pt.y) && (x < (pt.x + spr->width())) && (y < (pt.y + spr->height())))
+ if ((x >= pt.x) && (y >= pt.y) && (x < (pt.x + spr->width())) && (y < (pt.y + spr->height())))
return index;
}
@@ -346,9 +346,9 @@ void RexMainMenuView::handleAction(MadsGameAction action) {
//--------------------------------------------------------------------------
-MadsMainMenuView::MadsMainMenuView(M4Engine *vm):
+MadsMainMenuView::MadsMainMenuView(M4Engine *vm):
View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())) {
-
+
}
bool MadsMainMenuView::onEvent(M4EventType eventType, int param, int x, int y, bool &captureEvents) {
@@ -391,7 +391,7 @@ DragonMainMenuView::~DragonMainMenuView() {
for (uint i = 0; i < _itemPalData.size(); ++i) {
_vm->_palette->deleteRange(_itemPalData[i]);
delete _itemPalData[i];
- }
+ }
}
bool DragonMainMenuView::onEvent(M4EventType eventType, int param, int x, int y, bool &captureEvents) {
@@ -409,7 +409,7 @@ bool DragonMainMenuView::onEvent(M4EventType eventType, int param, int x, int y,
case Common::KEYCODE_F1:
handleAction(START_GAME);
break;
-
+
case Common::KEYCODE_F2:
handleAction(RESUME_GAME);
break;
@@ -439,7 +439,7 @@ bool DragonMainMenuView::onEvent(M4EventType eventType, int param, int x, int y,
if (_vm->_mouse->getCursorOn()) {
menuIndex = getHighlightedItem(x, y);
if (menuIndex != _highlightedIndex) {
-
+
_highlightedIndex = menuIndex;
if (_highlightedIndex != -1) {
sprintf(resName, "MAIN%d.SS", menuIndex);
@@ -465,7 +465,7 @@ bool DragonMainMenuView::onEvent(M4EventType eventType, int param, int x, int y,
default:
break;
}
-
+
return false;
}
diff --git a/engines/m4/midi.h b/engines/m4/midi.h
index 78dacdf77e..8e157cfbd1 100644
--- a/engines/m4/midi.h
+++ b/engines/m4/midi.h
@@ -93,7 +93,7 @@ protected:
byte *convertHMPtoSMF(byte *data, uint32 inSize, uint32 &outSize);
};
-} // End of namespace M4
+} // End of namespace M4
#endif
-
+
diff --git a/engines/m4/rails.cpp b/engines/m4/rails.cpp
index 0153934a88..18b3bf7232 100644
--- a/engines/m4/rails.cpp
+++ b/engines/m4/rails.cpp
@@ -174,10 +174,10 @@ long SqrtF16(long n) {
uint32 v = (uint32)n;
for (int i = 15; i <= 0; i--) {
- s = r + (1L << i * 2);
+ s = r + (1L << i * 2);
r >>= 1;
- if (s <= v) {
- v -= s;
+ if (s <= v) {
+ v -= s;
r |= (1L << i * 2);
}
}
@@ -254,7 +254,7 @@ void Rails::createEdge(int32 node1, int32 node2) {
}
-void Rails::restoreNodeEdges(int32 nodeID) {
+void Rails::restoreNodeEdges(int32 nodeID) {
for (int32 i = 0; i < MAXRAILNODES; i++) {
createEdge(i, nodeID);
}
@@ -305,7 +305,7 @@ bool Rails::removeRailNode(int32 nodeID, bool restoreEdges) {
int16 Rails::getEdgeLength(int32 node1, int32 node2) {
int32 index;
- if (_edges.empty() || node1 == node2)
+ if (_edges.empty() || node1 == node2)
return 0;
if (node2 < node1)
SWAP(node1, node2);
diff --git a/engines/m4/resource.cpp b/engines/m4/resource.cpp
index 265e4dae0b..eb9a69998c 100644
--- a/engines/m4/resource.cpp
+++ b/engines/m4/resource.cpp
@@ -124,7 +124,7 @@ Common::SeekableReadStream *FileSystem::loadFile(const char *resourceName, bool
else
// Creates a SeekableSubReadStream, which will read the data in from disk as the
// caller reads in data
- result = new Common::SeekableSubReadStream(hagEntry->hagFile, hfe->offset,
+ result = new Common::SeekableSubReadStream(hagEntry->hagFile, hfe->offset,
hfe->offset + hfe->size);
} else {
@@ -193,7 +193,7 @@ Common::SeekableReadStream *ResourceManager::get(const char *resourceName, bool
newRes->name[63] = '\0';
newRes->flags = 0;
newRes->stream = loadResource(resourceName, preloadFlag);
-
+
_resources.push_back(ResourceList::value_type(newRes));
return newRes->stream;
}
@@ -231,7 +231,7 @@ void ResourceManager::dump() {
ResourceIterator i;
for (i = _resources.begin(); i != _resources.end(); ++i) {
Resource *r = (*i).get();
-
+
if (!(r->flags & kResourcePurge)) {
_vm->_events->getConsole()->DebugPrintf(
"Resource #%i, name: %s, handle pointer: %p, size: %d, flags: %02X\n",
@@ -272,7 +272,7 @@ ResourceType MADSResourceManager::getResourceType(const char *resourceName) {
} else if (!strncmp(resourceName, "SPCHC", 5)) {
// SPEECH resource
return RESTYPE_SPEECH;
- }
+ }
// Check for a known extension
const char *extPos = strchr(resourceName, '.');
@@ -313,7 +313,7 @@ Common::SeekableReadStream *MADSResourceManager::loadResource(const char *resour
uint32 offset = 0, size = 0;
// If the first character is a '@' then look for an external file
-
+
if (*resourceName == '@') {
++resourceName;
@@ -354,7 +354,7 @@ Common::SeekableReadStream *MADSResourceManager::loadResource(const char *resour
}
if (resIndex == numEntries)
- error("Invalid resource '%s' specified", resourceName);
+ error("Invalid resource '%s' specified", resourceName);
// Get the resource, either loading it in it's entirely or getting a stream reference
@@ -426,7 +426,7 @@ Common::SeekableReadStream *M4ResourceManager::loadResource(const char *resource
} else {
error("M4ResourceManager::loadResource() No FileSystem attached");
}
- return result;
+ return result;
}
bool M4ResourceManager::resourceExists(const char *resourceName) {
diff --git a/engines/m4/saveload.cpp b/engines/m4/saveload.cpp
index b46783ef4d..9147cd0906 100644
--- a/engines/m4/saveload.cpp
+++ b/engines/m4/saveload.cpp
@@ -38,7 +38,7 @@ SaveLoad::SaveLoad(M4Engine *vm) : _vm(vm) {
// For Orion Burger, check the existance of a 'saves.dir' file to determine whether to
// act exactly like the original. Otherwise, we'll use the ScummVM standard, where we'll
// keep all the data for a savegame in a single file
-
+
Common::File file;
_emulateOriginal = file.exists(orionSavesList);
}
@@ -100,7 +100,7 @@ SaveGameList *SaveLoad::getSaves() {
} else {
// Skip over byte offset
assert(saveFile->readUint32LE() < 0x100);
-
+
// Read in savegame name
saveFile->read(&saveName[0], MAX_SAVEGAME_NAME);
result->push_back(Common::String(saveName));
@@ -133,7 +133,7 @@ M4Surface *SaveLoad::getThumbnail(int slotNumber) {
// Open up savegame for access via savefile manager
saveFile = _vm->saveManager()->openForLoading(generateSaveName(slotNumber));
}
- if (!saveFile)
+ if (!saveFile)
return NULL;
dataOffset = saveFile->readUint32LE();
diff --git a/engines/m4/scene.cpp b/engines/m4/scene.cpp
index c2de811d38..45659b8696 100644
--- a/engines/m4/scene.cpp
+++ b/engines/m4/scene.cpp
@@ -127,7 +127,7 @@ void Scene::loadScene(int sceneNumber) {
}
}
- if (_vm->getGameType() == GType_Burger &&
+ if (_vm->getGameType() == GType_Burger &&
sceneNumber != TITLE_SCENE_BURGER && sceneNumber != MAINMENU_SCENE_BURGER)
_vm->_interfaceView->setStatusText("");
@@ -148,7 +148,7 @@ void Scene::loadScene(int sceneNumber) {
// Load scene walk path file (*.COD/*.WW?)
loadSceneCodes(sceneNumber);
-
+
// Load inverse color table file (*.IPL)
loadSceneInverseColorTable(sceneNumber);
@@ -277,7 +277,7 @@ void Scene::loadSceneInverseColorTable(int sceneNumber) {
// TODO?
return;
}
-
+
}
diff --git a/engines/m4/scene.h b/engines/m4/scene.h
index 77578f5a02..4cf05ddddd 100644
--- a/engines/m4/scene.h
+++ b/engines/m4/scene.h
@@ -91,7 +91,7 @@ public:
void checkHotspotAtMousePosMads(int x, int y);
void showHotSpots();
void showCodes();
- int getCurrentScene() { return _currentScene; }
+ int getCurrentScene() { return _currentScene; }
SceneResources getSceneResources() { return _sceneResources; }
M4Surface *getBackgroundSurface() const { return _backgroundSurface; }
byte *getInverseColorTable() const { return _inverseColorTable; }
diff --git a/engines/m4/script.cpp b/engines/m4/script.cpp
index c1725cbfdd..439c111ce9 100644
--- a/engines/m4/script.cpp
+++ b/engines/m4/script.cpp
@@ -59,9 +59,9 @@ enum OpcodeType {
opXor,
opShl,
opShr,
-
+
opDebug,
-
+
opInvalid
};
@@ -262,7 +262,7 @@ void ScriptInterpreter::open(const char *filename) {
}
_functions.push_back(new ScriptFunctionEntry(offset));
}
-
+
int dataCount = _scriptFile->readUint32LE();
printf("dataCount = %d\n", dataCount);
for (int i = 0; i < dataCount; i++) {
@@ -304,7 +304,7 @@ void ScriptInterpreter::initScriptKernel() {
_kernelFunctions = kernelFunctions;
_kernelFunctionsMax = ARRAYSIZE(kernelFunctions) + 1;
-
+
_kernelVars = kernelVars;
_kernelVarsMax = ARRAYSIZE(kernelVars) + 1;
@@ -360,7 +360,7 @@ int ScriptInterpreter::runFunction(ScriptFunction *scriptFunction) {
done = !execOpcode(opcode);
fflush(stdout);
}
-
+
_localStackPtr = oldLocalStackPtr;
_runningFunction = oldRunningFunction;
@@ -425,11 +425,11 @@ const char *ScriptInterpreter::toString(const ScriptValue &value) {
case kConstString:
return _constStrings[value.value];
-
+
default:
printf("ScriptInterpreter::toString() Invalid type %d!\n", value.type);
return NULL;
-
+
}
}
@@ -487,7 +487,7 @@ void ScriptInterpreter::copyValue(ScriptValue &destValue, ScriptValue &sourceVal
case kRegister:
_registers[destValue.value] = sourceValue;
break;
-
+
case kLogicVar:
// TODO: Move to own method
if (sourceValue.type == kInteger) {
@@ -546,7 +546,7 @@ void ScriptInterpreter::derefValue(ScriptValue &value) {
void ScriptInterpreter::callKernelFunction(uint32 index) {
printf("ScriptInterpreter::callKernelFunction() index = %d\n", index);
-
+
if (index > _kernelFunctionsMax) {
printf("ScriptInterpreter::callKernelFunction() Invalid kernel functionindex (%d)\n", index);
return;
@@ -558,7 +558,7 @@ void ScriptInterpreter::callKernelFunction(uint32 index) {
// Now remove values from the stack if the function used any
if (args > 4)
_stackPtr -= args - 4;
-
+
printf("-------------\n");
}
@@ -656,7 +656,7 @@ bool ScriptInterpreter::execOpcode(byte opcode) {
printf("-> ofs = %08X\n", temp);
_runningFunction->jumpAbsolute(temp);
return true;
-
+
case opJl:
temp = _runningFunction->readUint32();
if (_cmpFlags < 0) {
@@ -779,7 +779,7 @@ bool ScriptInterpreter::execOpcode(byte opcode) {
default:
printf("Invalid opcode %d!\n", opcode);
return false;
-
+
}
return false;
@@ -947,13 +947,13 @@ int ScriptInterpreter::o1_playSound() {
int room = INTEGER(4);
printf("name = %s; channel = %d; volume = %d; trigger = %d; room = %d\n",
name, channel, volume, trigger, room);
-
+
Common::String soundName = Common::String(name) + ".raw";
_vm->_sound->playVoice(soundName.c_str(), 100);
-
+
// HACK until fixed
_vm->_kernel->sendTrigger(trigger);
-
+
return 5;
}
@@ -994,10 +994,10 @@ int ScriptInterpreter::o1_fadeInit() {
int trigger = INTEGER(5);
printf("first = %d; last = %d; percent = %d; ticks = %d; trigger = %d\n",
first, last, percent, ticks, trigger);
-
+
// HACK until palette fading is implemented
_vm->_kernel->sendTrigger(trigger);
-
+
return 6;
}
@@ -1029,12 +1029,12 @@ int ScriptInterpreter::o1_hasPlayerSaid() {
for (int i = 0; i < 3; i++)
words[i] = STRING(i);
printf("'%s', '%s', '%s'\n", words[0], words[1], words[2]);
-
+
int result = _vm->_player->said(words[0], words[1], words[2]);
printf(" -> '%d'\n", result);
fflush(stdout);
-
+
RETURN(result);
return 3;
}
@@ -1046,7 +1046,7 @@ int ScriptInterpreter::o1_hasPlayerSaidAny() {
printf("'%s', '%s', '%s', '%s', '%s', '%s', '%s', '%s', '%s', '%s'\n",
words[0], words[1], words[2], words[3], words[4], words[5], words[6], words[7], words[8], words[9]);
-
+
int result = _vm->_player->saidAny(words[0], words[1], words[2], words[3], words[4], words[5], words[6], words[7], words[8], words[9]);
printf(" -> '%d'\n", result);
fflush(stdout);
@@ -1097,9 +1097,9 @@ int ScriptInterpreter::o1_setHotspot() {
const char *name = STRING(1);
int value = INTEGER(2);
printf("name = '%s' -> %d\n", name, value);
-
+
_vm->_scene->getSceneResources().hotspots->setActive(name, (value != 0));
-
+
return 2;
}
@@ -1110,7 +1110,7 @@ int ScriptInterpreter::o1_loadConversation() {
// TODO; just to show something
_vm->_converse->startConversation(name);
-
+
return 3;
}
@@ -1126,7 +1126,7 @@ int ScriptInterpreter::o1_playSeries() {
int y = INTEGER(8);
int firstFrame = INTEGER(9);
int lastFrame = INTEGER(10);
-
+
printf("name = %s; layer = %04X; flags = %08X; trigger = %d; frameRate = %d; loopCount = %d; scale = %d; x = %d; y = %d: firstFrame = %d; lastFrame = %d\n",
name, layer, flags, trigger, frameRate, loopCount, scale, x, y, firstFrame, lastFrame);
fflush(stdout);
@@ -1165,9 +1165,9 @@ int ScriptInterpreter::o1_loadSeries() {
printf("name = %s; hash = %d\n", name, hash);
fflush(stdout);
-
+
int result = _vm->_ws->loadSeries(name, hash, NULL);
-
+
RETURN(result);
return 3;
}
@@ -1210,10 +1210,10 @@ int ScriptInterpreter::o1_triggerTimerProc() {
int ScriptInterpreter::o1_dispatchTrigger() {
int trigger = INTEGER(0);
printf("trigger = %d\n", trigger);
-
+
_vm->_kernel->sendTrigger(trigger);
//g_system->delayMillis(5000);
-
+
return 1;
}
@@ -1226,11 +1226,11 @@ int ScriptInterpreter::o1_getRangedRandomValue() {
int ScriptInterpreter::o1_wilburSaid() {
const SaidArray& saidArray = DATA(0, SaidArray);
-
+
int result = 0;
// NOTE: The "Common::String soundName" stuff is just temporary until playVoice is fixed.
-
+
for (int i = 0; i < saidArray.size(); i++) {
SaidArrayItem *item = saidArray[i];
@@ -1265,7 +1265,7 @@ int ScriptInterpreter::o1_wilburSaid() {
}
printf(" -> '%d'\n", result);
fflush(stdout);
-
+
RETURN(result);
return 1;
}
@@ -1287,13 +1287,13 @@ int ScriptInterpreter::o1_wilburSpeech() {
printf("%s; %d; %d; %d; %d; %d\n", name, trigger, room, flag, volume, slot);
fflush(stdout);
//g_system->delayMillis(5000);
-
+
KernelTriggerType oldTriggerMode = _vm->_kernel->triggerMode;
// TODO
Common::String soundName = Common::String(name) + ".raw";
_vm->_sound->playVoice(soundName.c_str(), 100);
-
+
_vm->_kernel->triggerMode = oldTriggerMode;
return 6;
@@ -1346,7 +1346,7 @@ void ScriptInterpreter::getKernelVar(int index, ScriptValue &value) {
case kPlayerCommandReady:
value = (int)_vm->_player->commandReady;
break;
-
+
default:
printf("ScriptInterpreter::getKernelVar() Invalid kernel var %d!\n", var);
//g_system->delayMillis(2000);
@@ -1358,14 +1358,14 @@ void ScriptInterpreter::getKernelVar(int index, ScriptValue &value) {
void ScriptInterpreter::setKernelVar(int index, const ScriptValue &value) {
printf("ScriptInterpreter::setKernelVar() index = %d\n", index);
-
+
if (index > _kernelVarsMax) {
printf("ScriptInterpreter::setKernelVar() Invalid kernel var index %d!\n", index);
return;
}
printf("ScriptInterpreter::setKernelVar() name = %s\n", _kernelVars[index].desc);
-
+
ScriptKernelVariable var = _kernelVars[index].var;
switch (var) {
@@ -1374,7 +1374,7 @@ void ScriptInterpreter::setKernelVar(int index, const ScriptValue &value) {
_vm->_kernel->trigger = toInteger(value);
printf("kKernelTrigger -> %d\n", toInteger(value));
break;
-
+
case kKernelTriggerMode:
_vm->_kernel->triggerMode = (KernelTriggerType)toInteger(value);
printf("kKernelTrigger -> %d\n", toInteger(value));
@@ -1389,7 +1389,7 @@ void ScriptInterpreter::setKernelVar(int index, const ScriptValue &value) {
_vm->_kernel->newRoom = toInteger(value);
printf("kGameNewRoom -> %d\n", toInteger(value));
break;
-
+
case kPlayerCommandReady:
// TODO
printf("kPlayerCommandReady -> %d\n", toInteger(value));
diff --git a/engines/m4/script.h b/engines/m4/script.h
index 2a937040e9..63dc32958b 100644
--- a/engines/m4/script.h
+++ b/engines/m4/script.h
@@ -98,7 +98,7 @@ struct ScriptValue {
value = intValue;
return *this;
}
-
+
};
class ScriptDataItem {
@@ -284,13 +284,13 @@ public:
//TODO void unloadData();
/* Executes a function. */
int runFunction(ScriptFunction *scriptFunction);
-
+
void push(const ScriptValue &value);
void pop(ScriptValue &value);
void dumpStack();
void dumpRegisters();
void dumpGlobalVars();
-
+
int toInteger(const ScriptValue &value);
const char *toString(const ScriptValue &value);
@@ -320,10 +320,10 @@ protected:
Common::File *_scriptFile;
/* An array of offset/ScriptFunction* pairs for each script function */
Common::Array<ScriptFunctionEntry*> _functions;
-
+
// DEBUG only
Common::Array<Common::String> _scriptFunctionNames;
-
+
Common::Array<ScriptDataEntry*> _data;
/* Maps function name -> index of function in _functions array */
FunctionNameMap _functionNames;
@@ -339,7 +339,7 @@ protected:
int _globalVarCount;
ScriptValue _globalVars[1024];
-
+
int _logicGlobals[512];
int _cmpFlags;
@@ -369,7 +369,7 @@ protected:
void writeValue(ScriptValue &value);
void copyValue(ScriptValue &destValue, ScriptValue &sourceValue);
void derefValue(ScriptValue &value);
-
+
void callKernelFunction(uint32 index);
ScriptValue getArg(uint32 index);
void dumpArgs(uint32 count);
diff --git a/engines/m4/sound.cpp b/engines/m4/sound.cpp
index 3091592313..542e8ebdcd 100644
--- a/engines/m4/sound.cpp
+++ b/engines/m4/sound.cpp
@@ -80,7 +80,7 @@ void Sound::playSound(const char *soundName, int volume, bool loop, int channel)
} else {
warning("Attempted to play a sound on a channel that isn't free");
return;
- }
+ }
}
int bufferSize = soundStream->size();
@@ -124,7 +124,7 @@ void Sound::stopSound(int channel) {
} else {
warning("Attempted to stop a sound on a channel that is already free");
return;
- }
+ }
}
for (int i = 0; i < SOUND_HANDLES; i++) {
@@ -215,7 +215,7 @@ void Sound::loadDSRFile(const char *fileName) {
printf("\n");
*/
}
-
+
_vm->res()->toss(fileName);
_dsrFileLoaded = true;
@@ -264,11 +264,11 @@ void Sound::playDSRSound(int soundIndex, int volume, bool loop) {
fileStream->read(compData, _dsrFile.dsrEntries[soundIndex]->compSize);
_vm->res()->toss(_dsrFile.fileName);
- fab.decompress(compData, _dsrFile.dsrEntries[soundIndex]->compSize,
+ fab.decompress(compData, _dsrFile.dsrEntries[soundIndex]->compSize,
buffer, _dsrFile.dsrEntries[soundIndex]->uncompSize);
// Play sound
- _mixer->playRaw(Audio::Mixer::kSFXSoundType, &handle->handle, buffer,
+ _mixer->playRaw(Audio::Mixer::kSFXSoundType, &handle->handle, buffer,
_dsrFile.dsrEntries[soundIndex]->uncompSize,
_dsrFile.dsrEntries[soundIndex]->frequency, flags, -1, volume);
diff --git a/engines/m4/sprite.cpp b/engines/m4/sprite.cpp
index 3862435216..6c7911b2e9 100644
--- a/engines/m4/sprite.cpp
+++ b/engines/m4/sprite.cpp
@@ -53,7 +53,7 @@ M4Sprite::M4Sprite(Common::SeekableReadStream* source, int xOfs, int yOfs, int w
} else {
loadMadsSprite(source);
}
-
+
xOffset = xOfs;
yOffset = yOfs;
diff --git a/engines/m4/viewmgr.cpp b/engines/m4/viewmgr.cpp
index b74e598c6c..8bd56fab61 100644
--- a/engines/m4/viewmgr.cpp
+++ b/engines/m4/viewmgr.cpp
@@ -169,7 +169,7 @@ void View::restore(int x1, int y1, int x2, int y2) {
void View::onRefresh(RectList *rects, M4Surface *destSurface) {
assert(destSurface);
- if (rects == NULL)
+ if (rects == NULL)
// No rect list specified, so copy entire surface
copyTo(destSurface, _coords.left, _coords.top, _transparent ? 0 : -1);
else {
@@ -222,7 +222,7 @@ void ViewManager::handleKeyboardEvents(uint32 keycode) {
// Scan view list for one which accepts or blocks keyboard events. If one is found,
// then the event is passed to it
-
+
view = NULL;
handledFlag = false;
foundFlag = false;
@@ -241,7 +241,7 @@ void ViewManager::handleKeyboardEvents(uint32 keycode) {
handledFlag = (view->onEvent)(KEVENT_KEY, keycode, mousePos.x, mousePos.y, _captureEvents);
}
}
-
+
// Scan view list for one with a hotkey list, aborting if a view is found that either
// blocks keyboard events, or has a hotkey list that includes the keycode
@@ -303,9 +303,9 @@ void ViewManager::handleMouseEvents(M4EventType event) {
if (foundFlag)
view->onEvent(event, 0, mousePos.x, mousePos.y, _captureEvents);
- else
+ else
_captureEvents = false;
- if (_captureEvents)
+ if (_captureEvents)
_captureScreen = view;
}
}
@@ -363,7 +363,7 @@ View *ViewManager::getView(int screenType) {
return *i;
++i;
}
-
+
return NULL;
}
@@ -395,7 +395,7 @@ void ViewManager::refreshAll() {
void ViewManager::showTextView(const char *textViewName, bool returnToMainMenu) {
// Deactivate the scene if it's currently active
View *view = _vm->_viewManager->getView(VIEWID_SCENE);
- if (view != NULL)
+ if (view != NULL)
_vm->_viewManager->deleteView(view);
// Deactivate the main menu if it's currently active
@@ -416,7 +416,7 @@ void ViewManager::showTextView(const char *textViewName, bool returnToMainMenu)
void ViewManager::showAnimView(const char *animViewName, bool returnToMainMenu) {
// Deactivate the scene if it's currently active
View *view = _vm->_viewManager->getView(VIEWID_SCENE);
- if (view != NULL)
+ if (view != NULL)
_vm->_viewManager->deleteView(view);
// Deactivate the main menu if it's currently active
diff --git a/engines/m4/viewmgr.h b/engines/m4/viewmgr.h
index d3e7b1622d..4c4f227c5c 100644
--- a/engines/m4/viewmgr.h
+++ b/engines/m4/viewmgr.h
@@ -43,7 +43,7 @@ class ViewManager;
enum {SCREEN_DIALOG, SCREEN_BUFFER, SCREEN_TEXT, SCREEN_TRANSPARENT};
enum ScreenEventType {SCREVENT_NONE = 0, SCREVENT_KEY = 1, SCREVENT_MOUSE = 2, SCREVENT_ALL = 3};
enum ScreenLayers {
- LAYER_BACKGROUND = 0, LAYER_DRIFTER = 1, LAYER_INTERFACE = 1, LAYER_FLOATER = 2,
+ LAYER_BACKGROUND = 0, LAYER_DRIFTER = 1, LAYER_INTERFACE = 1, LAYER_FLOATER = 2,
LAYER_SURFACE = 3, LAYER_MENU = 9, LAYER_MOUSE = 15
};
@@ -121,7 +121,7 @@ public:
void moveRelative(int x, int y);
void resize(int newWidth, int newHeight);
void restore(int x1, int y1, int x2, int y2);
-
+
Common::Rect bounds() const { return _coords; }
bool isInside(int x, int y) const { return _coords.contains(x, y); }
ScreenFlags screenFlags() const { return _screenFlags; }
diff --git a/engines/m4/woodscript.cpp b/engines/m4/woodscript.cpp
index 15d86a407e..25cfaa7664 100644
--- a/engines/m4/woodscript.cpp
+++ b/engines/m4/woodscript.cpp
@@ -159,9 +159,9 @@ WoodScript::WoodScript(M4Engine *vm) {
_assets = new AssetManager(vm);
_globals = new long[256]; //FIXME Find out how many globals there should be
memset(_globals, 0, sizeof(long));
-
+
_backgroundSurface = NULL;
-
+
Common::Rect viewBounds = Common::Rect(0, 0, 640, 480);
//_surfaceView = new View(viewBounds);
}
@@ -206,10 +206,10 @@ Machine *WoodScript::createMachine(int32 machineHash, Sequence *parentSeq,
_machineId++;
_machines.push_back(machine);
-
+
// goto first state for initialization
machine->enterState();
-
+
return machine;
}
@@ -278,7 +278,7 @@ Machine *WoodScript::showSeries(const char *seriesName, long layer, uint32 flags
_globals[kGlobTemp16] = (flags & SERIES_HORZ_FLIP) ? 0x10000 : 0;
return createMachine(1, NULL, -1, -1, kCallbackTriggerDispatch, seriesName);
-
+
}
Machine *WoodScript::streamSeries(const char *seriesName, int32 frameRate, long layer, int32 triggerNum) {
@@ -297,7 +297,7 @@ Machine *WoodScript::streamSeries(const char *seriesName, int32 frameRate, long
void WoodScript::update() {
// TODO: Don't show hidden sequences etc.
- // TODO: For now, prevent any engine action if a menu is being displayed - eventually this should be
+ // TODO: For now, prevent any engine action if a menu is being displayed - eventually this should be
// changed to a proper check of the engine paused variable, which the menus should set while active
if (_vm->_viewManager->getView(VIEWID_MENU) != NULL)
return;
@@ -334,11 +334,11 @@ void WoodScript::update() {
// TODO: Use correct clipRect etc.
Common::Rect clipRect = Common::Rect(0, 0, 640, 480);
Common::Rect updateRect;
-
+
sequence->draw(_surfaceView, clipRect, updateRect);
}
-
+
// Handle end-of-sequence requests
if (_endOfSequenceRequestList.size() > 0) {
for (Common::Array<Sequence*>::iterator it = _endOfSequenceRequestList.begin(); it != _endOfSequenceRequestList.end(); it++) {
@@ -357,11 +357,11 @@ void WoodScript::clear() {
for (Common::Array<Sequence*>::iterator it = _sequences.begin(); it != _sequences.end(); it++)
delete *it;
_sequences.clear();
-
+
for (Common::Array<Machine*>::iterator it = _machines.begin(); it != _machines.end(); it++)
delete *it;
_machines.clear();
-
+
_layers.clear();
_endOfSequenceRequestList.clear();
diff --git a/engines/m4/woodscript.h b/engines/m4/woodscript.h
index 7e968742b8..4a135e29ad 100644
--- a/engines/m4/woodscript.h
+++ b/engines/m4/woodscript.h
@@ -110,14 +110,14 @@ public:
long *getVarPtr(int index);
long *getParentVarPtr(int index);
long *getDataPtr(int index);
-
+
void setActive(bool active) { _active = active; }
bool isActive() const { return _active; }
bool isTerminated() const { return _terminated; }
void draw(M4Surface *surface, const Common::Rect &clipRect, Common::Rect &updateRect);
-
+
bool s1_end(Instruction &instruction);
bool s1_clearVars(Instruction &instruction);
bool s1_set(Instruction &instruction);
@@ -185,9 +185,9 @@ protected:
EndOfSequenceRequestItem _endOfSequenceRequest;
int32 _indexReg;
-
+
M4Sprite *_curFrame;
-
+
int32 _sequenceHash;
int32 _returnHashes[8]; //FIXME: Use constant instead of 8
@@ -305,7 +305,7 @@ public:
/* Misc */
void setDepthTable(int16 *depthTable);
-
+
long *getGlobalPtr(int index);
long getGlobal(int index);
void setGlobal(int index, long value);
@@ -316,9 +316,9 @@ public:
void setBackgroundSurface(M4Surface *backgroundSurface);
// Sets the view which is used for drawing
void setSurfaceView(View *view);
-
+
RGB8 *getMainPalette() const;
-
+
void setInverseColorTable(byte *inverseColorTable) { _inverseColorTable = inverseColorTable; }
byte *getInverseColorTable() const { return _inverseColorTable; }
@@ -331,7 +331,7 @@ protected:
int32 _machineId;
long *_globals;
-
+
Common::Array<Sequence*> _endOfSequenceRequestList;
int32 _indexReg;
diff --git a/engines/m4/ws_machine.cpp b/engines/m4/ws_machine.cpp
index ece76fe5ab..0410f29f5b 100644
--- a/engines/m4/ws_machine.cpp
+++ b/engines/m4/ws_machine.cpp
@@ -125,7 +125,7 @@ bool Machine::searchPersistentMessages(uint32 messageHash, uint32 messageValue,
void Machine::enterState() {
MachineAsset *machineAsset = _ws->assets()->getMachine(_machHash);
-
+
_code->jumpAbsolute(machineAsset->getStateOffset(_currentState));
int32 instruction = -1;
@@ -207,7 +207,7 @@ void Machine::execBlock(int32 offset, int32 count) {
instruction = execInstruction();
//g_system->delayMillis(500);
}
-
+
//printf("---------------------------------------\n"); fflush(stdout);
if (instruction == 3) {
diff --git a/engines/m4/ws_sequence.cpp b/engines/m4/ws_sequence.cpp
index 918979ad17..e980d91675 100644
--- a/engines/m4/ws_sequence.cpp
+++ b/engines/m4/ws_sequence.cpp
@@ -284,7 +284,7 @@ long *Sequence::getDataPtr(int index) {
void Sequence::draw(M4Surface *surface, const Common::Rect &clipRect, Common::Rect &updateRect) {
SpriteInfo info;
-
+
info.sprite = _curFrame;
info.hotX = _curFrame->xOffset;
info.hotY = _curFrame->yOffset;
@@ -297,19 +297,19 @@ void Sequence::draw(M4Surface *surface, const Common::Rect &clipRect, Common::Re
info.scaleX = _vars[kSeqVarWidth] < 0 ? -scaler : scaler;
info.scaleY = scaler;
surface->drawSprite(_vars[kSeqVarX] >> 16, _vars[kSeqVarY] >> 16, info, clipRect);
-
+
}
bool Sequence::s1_end(Instruction &instruction) {
//printf("Sequence::s1_end()\n");
-
+
_terminated = true;
return false;
}
bool Sequence::s1_clearVars(Instruction &instruction) {
//printf("Sequence::s1_clearVars()\n");
-
+
clearVars();
_vars[kSeqVarMachineID] = _machine->getId();
return true;
@@ -317,7 +317,7 @@ bool Sequence::s1_clearVars(Instruction &instruction) {
bool Sequence::s1_set(Instruction &instruction) {
//printf("Sequence::s1_set()\n");
-
+
*instruction.argp[0] = instruction.getValue();
return true;
}
@@ -337,7 +337,7 @@ bool Sequence::s1_compare(Instruction &instruction) {
bool Sequence::s1_add(Instruction &instruction) {
//printf("Sequence::s1_add()\n");
-
+
*instruction.argp[0] += instruction.getValue();
return true;
}
@@ -429,28 +429,28 @@ bool Sequence::s1_cos(Instruction &instruction) {
bool Sequence::s1_abs(Instruction &instruction) {
//printf("Sequence::s1_abs()\n");
-
+
*instruction.argp[0] = ABS(instruction.argv[1]);
return true;
}
bool Sequence::s1_min(Instruction &instruction) {
//printf("Sequence::s1_min()\n");
-
+
*instruction.argp[0] = MIN(instruction.argv[1], instruction.argv[2]);
return true;
}
bool Sequence::s1_max(Instruction &instruction) {
//printf("Sequence::s1_max()\n");
-
+
*instruction.argp[0] = MAX(instruction.argv[1], instruction.argv[2]);
return true;
}
bool Sequence::s1_mod(Instruction &instruction) {
//printf("Sequence::s1_mod()\n");
-
+
*instruction.argp[0] = instruction.argv[0] % instruction.getValue();
return true;
}
@@ -521,7 +521,7 @@ bool Sequence::s1_crunch(Instruction &instruction) {
}
// TODO: Update if walking etc.
-
+
return false;
}
@@ -564,7 +564,7 @@ bool Sequence::s1_branch(Instruction &instruction) {
bool Sequence::s1_setFrame(Instruction &instruction) {
//printf("Sequence::s1_setFrame()\n");
-
+
int32 frameIndex;
if (instruction.argc == 3) {
frameIndex = _vm->imath_ranged_rand(instruction.argv[1] >> 16, instruction.argv[2] >> 16);
@@ -573,10 +573,10 @@ bool Sequence::s1_setFrame(Instruction &instruction) {
} else {
frameIndex = (instruction.argv[0] & 0xFF0000) >> 16;
}
-
+
//printf("Sequence::s1_setFrame() spriteHash = %d\n", (uint32)instruction.argv[0] >> 24);
//printf("Sequence::s1_setFrame() frameIndex = %d\n", frameIndex);
-
+
SpriteAsset *spriteAsset = _ws->assets()->getSprite((uint32)instruction.argv[0] >> 24);
_curFrame = spriteAsset->getFrame(frameIndex);
@@ -603,7 +603,7 @@ bool Sequence::s1_pop(Instruction &instruction) {
bool Sequence::s1_jumpSub(Instruction &instruction) {
//printf("Sequence::s1_jumpSub()\n");
-
+
_returnHashes[_returnStackIndex] = _sequenceHash;
_returnOffsets[_returnStackIndex] = _code->pos();
_returnStackIndex++;
@@ -715,7 +715,7 @@ bool Sequence::s1_closeStream(Instruction &instruction) {
bool Sequence::streamOpen() {
_streamSpriteAsset = new SpriteAsset(_vm, _stream, _stream->size(), "stream", true);
-
+
_vars[kSeqVarSpriteFrameNumber] = -0x10000;
_vars[kSeqVarSpriteFrameCount] = _streamSpriteAsset->getCount() << 16;
_vars[kSeqVarSpriteFrameRate] = _streamSpriteAsset->getFrameRate() << 16;
diff --git a/engines/made/database.cpp b/engines/made/database.cpp
index 8de30e28e8..b317862951 100644
--- a/engines/made/database.cpp
+++ b/engines/made/database.cpp
@@ -122,10 +122,10 @@ int ObjectV2::load(Common::SeekableReadStream &source) {
delete[] _objData;
_freeData = true;
-
+
byte header[4];
source.read(header, 4);
-
+
uint16 type = READ_LE_UINT16(header);
if (type == 0x7FFF) {
_objSize = READ_LE_UINT16(header + 2);
@@ -370,11 +370,11 @@ GameDatabaseV2::~GameDatabaseV2() {
}
void GameDatabaseV2::load(Common::SeekableReadStream &sourceS) {
-
+
// TODO: Read/verifiy header
-
+
sourceS.seek(0x1C);
-
+
uint32 textOffs = sourceS.readUint16LE() * 512;
uint16 objectCount = sourceS.readUint16LE();
uint16 varObjectCount = sourceS.readUint16LE();
@@ -409,7 +409,7 @@ void GameDatabaseV2::load(Common::SeekableReadStream &sourceS) {
sourceS.skip(objSize % 2);
_objects.push_back(obj);
}
-
+
}
void GameDatabaseV2::reloadFromStream(Common::SeekableReadStream &sourceS) {
@@ -700,7 +700,7 @@ int16 *GameDatabaseV3::findObjectProperty(int16 objectIndex, int16 propertyId, i
}
return NULL;
-
+
}
const char *GameDatabaseV3::getString(uint16 offset) {
diff --git a/engines/made/database.h b/engines/made/database.h
index 3a6a0d6268..6d12e20b2b 100644
--- a/engines/made/database.h
+++ b/engines/made/database.h
@@ -82,11 +82,11 @@ public:
byte getCount1();
byte getCount2();
byte *getData();
-
+
bool isConstant() {
return false;
}
-
+
};
class ObjectV3 : public Object {
@@ -100,11 +100,11 @@ public:
byte getCount1();
byte getCount2();
byte *getData();
-
+
bool isConstant() {
return !(getFlags() & 1);
}
-
+
};
class GameDatabase {
diff --git a/engines/made/detection.cpp b/engines/made/detection.cpp
index 57597ced37..afc1fdd9a3 100644
--- a/engines/made/detection.cpp
+++ b/engines/made/detection.cpp
@@ -244,7 +244,7 @@ static const MadeGameDescription gameDescriptions[] = {
GF_DEMO,
0,
},
-
+
{
// The Manhole: New and Enhanced
{
diff --git a/engines/made/graphics.cpp b/engines/made/graphics.cpp
index ee702893a0..35b00b466c 100644
--- a/engines/made/graphics.cpp
+++ b/engines/made/graphics.cpp
@@ -183,7 +183,7 @@ void decompressMovieImage(byte *source, Graphics::Surface &surface, uint16 cmdOf
int bitBufLastCount = ((width + 3) >> 2) & 7;
if (bitBufLastCount == 0)
bitBufLastCount = 8;
-
+
debug(1, "width = %d; bw = %d", width, bw);
while (height > 0) {
diff --git a/engines/made/made.cpp b/engines/made/made.cpp
index fe4fcee63d..4baed339d5 100644
--- a/engines/made/made.cpp
+++ b/engines/made/made.cpp
@@ -79,7 +79,7 @@ MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Eng
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
_system->openCD(cd_num);
-
+
_pmvPlayer = new PmvPlayer(this, _mixer);
_res = new ProjectReader();
_screen = new Screen(this);
@@ -279,7 +279,7 @@ Common::Error MadeEngine::go() {
_autoStopSound = false;
_eventNum = _eventKey = _eventMouseX = _eventMouseY = 0;
-
+
#ifdef DUMP_SCRIPTS
_script->dumpAllScripts();
#else
diff --git a/engines/made/pmvplayer.cpp b/engines/made/pmvplayer.cpp
index 92497b74de..3cf35baf9c 100644
--- a/engines/made/pmvplayer.cpp
+++ b/engines/made/pmvplayer.cpp
@@ -84,7 +84,7 @@ void PmvPlayer::play(const char *filename) {
uint32 palSize = 0;
byte *frameData, *audioData, *soundData, *palData, *imageData;
bool firstTime = true;
-
+
uint32 soundStartTime = 0, skipFrames = 0;
uint32 frameNum;
@@ -106,7 +106,7 @@ void PmvPlayer::play(const char *filename) {
frameData = new byte[chunkSize];
_fd->read(frameData, chunkSize);
-
+
soundChunkOfs = READ_LE_UINT32(frameData + 8);
palChunkOfs = READ_LE_UINT32(frameData + 16);
@@ -156,7 +156,7 @@ void PmvPlayer::play(const char *filename) {
}
decompressMovieImage(imageData, *_surface, cmdOffs, pixelOffs, maskOffs, lineSize);
-
+
if (firstTime) {
_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioStreamHandle, _audioStream);
soundStartTime = g_system->getMillis();
@@ -188,7 +188,7 @@ void PmvPlayer::play(const char *filename) {
_audioStream->finish();
_mixer->stopHandle(_audioStreamHandle);
-
+
//delete _audioStream;
delete _fd;
delete _surface;
@@ -221,7 +221,7 @@ void PmvPlayer::handleEvents() {
}
void PmvPlayer::updateScreen() {
- _vm->_system->copyRectToScreen((const byte*)_surface->pixels, _surface->pitch,
+ _vm->_system->copyRectToScreen((const byte*)_surface->pixels, _surface->pitch,
(320 - _surface->w) / 2, (200 - _surface->h) / 2, _surface->w, _surface->h);
_vm->_system->updateScreen();
}
diff --git a/engines/made/redreader.cpp b/engines/made/redreader.cpp
index a61d122041..1ce416c9f1 100644
--- a/engines/made/redreader.cpp
+++ b/engines/made/redreader.cpp
@@ -40,10 +40,10 @@ Common::MemoryReadStream *RedReader::load(const char *redFilename, const char *f
error("RedReader::RedReader() Could not find %s in archive %s", filename, redFilename);
byte *fileBuf = (byte *)malloc(fileEntry.origSize);
-
+
LzhDecompressor lzhDec;
lzhDec.decompress(fd, fileBuf, fileEntry.compSize, fileEntry.origSize);
-
+
return new Common::MemoryReadStream(fileBuf, fileEntry.origSize, true);
}
diff --git a/engines/made/resource.cpp b/engines/made/resource.cpp
index 2cae8b276c..bfd94ea86f 100644
--- a/engines/made/resource.cpp
+++ b/engines/made/resource.cpp
@@ -57,7 +57,7 @@ PictureResource::~PictureResource() {
void PictureResource::load(byte *source, int size) {
Common::MemoryReadStream *sourceS = new Common::MemoryReadStream(source, size);
-
+
_hasPalette = (sourceS->readByte() != 0);
byte cmdFlags = sourceS->readByte();
byte pixelFlags = sourceS->readByte();
@@ -109,7 +109,7 @@ void AnimationResource::load(byte *source, int size) {
sourceS->readUint32LE();
sourceS->readUint32LE();
sourceS->readUint16LE();
-
+
_flags = sourceS->readUint16LE();
_width = sourceS->readUint16LE();
_height = sourceS->readUint16LE();
@@ -137,7 +137,7 @@ void AnimationResource::load(byte *source, int size) {
uint16 maskOffs = sourceS->readUint16LE();
sourceS->readUint16LE();
uint16 lineSize = sourceS->readUint16LE();
-
+
Graphics::Surface *frame = new Graphics::Surface();
frame->create(frameWidth, frameHeight, 1);
@@ -148,7 +148,7 @@ void AnimationResource::load(byte *source, int size) {
}
delete sourceS;
-
+
}
/* SoundResource */
@@ -165,16 +165,16 @@ void SoundResource::load(byte *source, int size) {
uint16 chunkCount = READ_LE_UINT16(source + 8);
uint16 chunkSize = READ_LE_UINT16(source + 12);
-
+
_soundSize = chunkCount * chunkSize;
_soundData = new byte[_soundSize];
- decompressSound(source + 14, _soundData, chunkSize, chunkCount);
+ decompressSound(source + 14, _soundData, chunkSize, chunkCount);
}
Audio::AudioStream *SoundResource::getAudioStream(int soundRate, bool loop) {
byte flags = Audio::Mixer::FLAG_UNSIGNED;
- if (loop)
+ if (loop)
flags |= Audio::Mixer::FLAG_LOOP;
return Audio::makeLinearInputStream(_soundData, _soundSize, soundRate, flags, 0, 0);
diff --git a/engines/made/resource.h b/engines/made/resource.h
index cb6e0b65f4..db327d6a3c 100644
--- a/engines/made/resource.h
+++ b/engines/made/resource.h
@@ -81,7 +81,7 @@ public:
~AnimationResource();
void load(byte *source, int size);
int getCount() const { return _frames.size(); }
- Graphics::Surface *getFrame(int index) const {
+ Graphics::Surface *getFrame(int index) const {
if ((uint)index < _frames.size()) {
return _frames[index];
} else {
diff --git a/engines/made/screen.cpp b/engines/made/screen.cpp
index 38a4baffc5..e3e56381e6 100644
--- a/engines/made/screen.cpp
+++ b/engines/made/screen.cpp
@@ -70,10 +70,10 @@ Screen::Screen(MadeEngine *vm) : _vm(vm) {
_clip = 0;
_exclude = 0;
_mask = 0;
-
+
_visualEffectNum = 0;
_fx = new ScreenEffects(this);
-
+
_textX = 0;
_textY = 0;
_textColor = 0;
@@ -138,7 +138,7 @@ void Screen::setExcludeArea(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
_excludeClipArea[3].clipRect = Common::Rect(x2, y1, 320, y2);
_excludeClipAreaEnabled[3] = true;
}
-
+
}
void Screen::drawSurface(Graphics::Surface *sourceSurface, int x, int y, int16 flipX, int16 flipY, int16 mask, const ClipInfo &clipInfo) {
@@ -148,7 +148,7 @@ void Screen::drawSurface(Graphics::Surface *sourceSurface, int x, int y, int16 f
int startY = 0;
int clipWidth = sourceSurface->w;
int clipHeight = sourceSurface->h;
-
+
if (x < clipInfo.clipRect.left) {
startX = clipInfo.clipRect.left - x;
clipWidth -= startX;
@@ -280,17 +280,17 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask
_excludeClipArea[i].destSurface = clipInfo.destSurface;
_clipArea.destSurface = clipInfo.destSurface;
-
+
for (uint16 i = 0; i < _channelsUsedCount; i++) {
-
+
debug(2, "drawSpriteChannels() i = %d\n", i);
-
+
if (((_channels[i].state & includeStateMask) == includeStateMask) && (_channels[i].state & excludeStateMask) == 0) {
int16 flipX = _channels[i].state & 0x10;
int16 flipY = _channels[i].state & 0x20;
-
+
debug(2, "drawSpriteChannels() type = %d; index = %04X\n", _channels[i].type, _channels[i].index);
-
+
switch (_channels[i].type) {
case 1: // drawFlex
@@ -306,7 +306,7 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask
drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, clipInfo);
}
break;
-
+
case 2: // drawObjectText
printObjectText(_channels[i].index, _channels[i].x, _channels[i].y, _channels[i].fontNum, _channels[i].textColor, _channels[i].outlineColor, clipInfo);
break;
@@ -328,14 +328,14 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask
case 4: // drawMenuText
// Never used in any game
break;
-
+
default:
break;
}
}
-
+
}
}
@@ -349,9 +349,9 @@ void Screen::updateSprites() {
drawSpriteChannels(_workScreenDrawCtx, 1, 2);
_vm->_system->copyRectToScreen((const byte*)_workScreen->pixels, _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h);
-
+
_vm->_system->updateScreen();
-
+
}
void Screen::clearChannels() {
@@ -432,30 +432,30 @@ uint16 Screen::placeSprite(uint16 channelIndex, uint16 flexIndex, int16 x, int16
if (channelIndex < 1 || channelIndex >= 100)
return 0;
-
+
channelIndex--;
-
+
PictureResource *flex = _vm->_res->getPicture(flexIndex);
-
+
if (flex) {
Graphics::Surface *surf = flex->getPicture();
-
+
int16 state = 1;
int16 x1, y1, x2, y2;
-
+
x1 = x;
y1 = y;
x2 = x + surf->w + 1;
y2 = y + surf->h + 1;
//TODO: clipRect(x1, y1, x2, y2);
-
+
if (_ground == 0)
state |= 2;
if (_clip != 0)
state |= 4;
if (_exclude != 0)
state |= 8;
-
+
_channels[channelIndex].state = state;
_channels[channelIndex].type = 1;
_channels[channelIndex].index = flexIndex;
@@ -564,7 +564,7 @@ uint16 Screen::placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, i
int textWidth = _font->getTextWidth(text);
int textHeight = _font->getHeight();
-
+
if (outlineColor != -1) {
textWidth += 2;
textHeight += 2;
@@ -582,9 +582,9 @@ uint16 Screen::placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, i
x++;
y++;
}
-
+
int16 state = 1;
-
+
if (_ground == 0)
state |= 2;
@@ -652,7 +652,7 @@ void Screen::printChar(uint c, int16 x, int16 y, byte color) {
uint width = 8, height = _font->getHeight();
byte *charData = _font->getChar(c);
-
+
if (!charData)
return;
@@ -683,9 +683,9 @@ void Screen::printText(const char *text) {
int linePos = 1;
int16 x = _textX;
int16 y = _textY;
-
+
for (int textPos = 0; textPos < textLen; textPos++) {
-
+
uint c = ((const byte*)text)[textPos];
int charWidth = _font->getCharWidth(c);
@@ -714,17 +714,17 @@ void Screen::printText(const char *text) {
// TODO: text[textPos] = '\x01';
}
}
-
+
if (x + charWidth > _textRect.right) {
linePos = 1;
x = _textRect.left;
y += textHeight;
}
-
+
if (y + textHeight > _textRect.bottom) {
// TODO
}
-
+
if (c >= 28 && c <= 255) {
if (_dropShadowColor != -1) {
printChar(c, x + 1, y + 1, _dropShadowColor);
@@ -743,7 +743,7 @@ void Screen::printText(const char *text) {
x += charWidth;
linePos++;
}
-
+
}
_textX = x;
@@ -760,7 +760,7 @@ void Screen::printTextEx(const char *text, int16 x, int16 y, int16 fontNum, int1
ClipInfo oldFontDrawCtx = _fontDrawCtx;
_fontDrawCtx = clipInfo;
-
+
getTextRect(oldTextRect);
setFont(fontNum);
setTextColor(textColor);
@@ -770,7 +770,7 @@ void Screen::printTextEx(const char *text, int16 x, int16 y, int16 fontNum, int1
setTextRect(oldTextRect);
setFont(oldFontNum);
_fontDrawCtx = oldFontDrawCtx;
-
+
}
void Screen::printObjectText(int16 objectIndex, int16 x, int16 y, int16 fontNum, int16 textColor, int16 outlineColor, const ClipInfo &clipInfo) {
@@ -780,7 +780,7 @@ void Screen::printObjectText(int16 objectIndex, int16 x, int16 y, int16 fontNum,
Object *obj = _vm->_dat->getObject(objectIndex);
const char *text = obj->getString();
-
+
printTextEx(text, x, y, fontNum, textColor, outlineColor, clipInfo);
}
diff --git a/engines/made/screen.h b/engines/made/screen.h
index 5d55085e5c..0e3b8a44f2 100644
--- a/engines/made/screen.h
+++ b/engines/made/screen.h
@@ -88,9 +88,9 @@ public:
~Screen();
void clearScreen();
-
+
void drawSurface(Graphics::Surface *sourceSurface, int x, int y, int16 flipX, int16 flipY, int16 mask, const ClipInfo &clipInfo);
-
+
void loadRGBPalette(byte *palRGB, int count = 256);
void setRGBPalette(byte *palRGB, int start = 0, int count = 256);
bool isPaletteLocked() { return _paletteLock; }
@@ -127,16 +127,16 @@ public:
_dropShadowColor = -1;
}
- void setDropShadowColor(int16 color) {
+ void setDropShadowColor(int16 color) {
_outlineColor = -1;
_dropShadowColor = color;
}
-
+
void setTextXY(int16 x, int16 y) {
_textX = x;
_textY = y;
}
-
+
void homeText() {
_textX = _textRect.left;
_textY = _textRect.top;
@@ -153,18 +153,18 @@ public:
void drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask, int16 excludeStateMask);
void updateSprites();
void clearChannels();
-
+
uint16 drawFlex(uint16 flexIndex, int16 x, int16 y, int16 flipX, int16 flipY, int16 mask, const ClipInfo &clipInfo);
void drawAnimFrame(uint16 animIndex, int16 x, int16 y, int16 frameNum, int16 flipX, int16 flipY, const ClipInfo &clipInfo);
uint16 drawPic(uint16 index, int16 x, int16 y, int16 flipX, int16 flipY);
uint16 drawMask(uint16 index, int16 x, int16 y);
-
+
uint16 drawAnimPic(uint16 animIndex, int16 x, int16 y, int16 frameNum, int16 flipX, int16 flipY);
-
+
void addSprite(uint16 spriteIndex);
-
+
uint16 drawSprite(uint16 flexIndex, int16 x, int16 y);
uint16 placeSprite(uint16 channelIndex, uint16 flexIndex, int16 x, int16 y);
@@ -173,7 +173,7 @@ public:
int16 getAnimFrame(uint16 channelIndex);
uint16 placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, int16 y, uint16 fontNum, int16 textColor, int16 outlineColor);
-
+
void show();
void flash(int count);
@@ -193,13 +193,13 @@ public:
int16 addToSpriteList(int16 index, int16 xofs, int16 yofs);
SpriteListItem getFromSpriteList(int16 index);
void clearSpriteList();
-
+
void setDefaultMouseCursor();
protected:
MadeEngine *_vm;
ScreenEffects *_fx;
-
+
bool _screenLock;
bool _paletteLock;
@@ -219,18 +219,18 @@ protected:
int16 _clip, _exclude, _ground, _mask;
int _visualEffectNum;
-
+
Graphics::Surface *_backgroundScreen, *_workScreen, *_screenMask;
ClipInfo _clipArea, _backgroundScreenDrawCtx, _workScreenDrawCtx, _maskDrawCtx;
-
+
ClipInfo _excludeClipArea[4];
bool _excludeClipAreaEnabled[4];
-
+
uint16 _channelsUsedCount;
SpriteChannel _channels[100];
-
+
Common::Array<SpriteListItem> _spriteList;
-
+
};
} // End of namespace Made
diff --git a/engines/made/script.cpp b/engines/made/script.cpp
index e4fd82b90f..45497b81a7 100644
--- a/engines/made/script.cpp
+++ b/engines/made/script.cpp
@@ -179,7 +179,7 @@ ScriptInterpreter::ScriptInterpreter(MadeEngine *vm) : _vm(vm) {
_functions = new ScriptFunctions(_vm);
_functions->setupExternalsTable();
-
+
#undef COMMAND
}
@@ -574,20 +574,20 @@ void ScriptInterpreter::cmd_send() {
debug(4, "\nENTER: stackPtr = %d; _localStackPos = %d", _stack.getStackPos(), _localStackPos);
byte argc = readByte();
-
+
debug(4, "argc = %d", argc);
-
+
_stack.push(argc);
_stack.push(_codeIp - _codeBase);
_stack.push(_runningScriptObjectIndex);
_stack.push(kScriptStackLimit - _localStackPos);
_localStackPos = _stack.getStackPos();
-
+
int16 propertyId = _stack.peek(_localStackPos + argc + 2);
int16 objectIndex = _stack.peek(_localStackPos + argc + 4);
debug(4, "objectIndex = %d (%04X); propertyId = %d(%04X)", objectIndex, objectIndex, propertyId, propertyId);
-
+
if (objectIndex != 0) {
objectIndex = _vm->_dat->getObject(objectIndex)->getClass();
} else {
@@ -625,9 +625,9 @@ void ScriptInterpreter::cmd_extend() {
int16 result = _functions->callFunction(func, argc, argv);
debug(2, "result = %04X (%d)", result, result);
-
+
_stack.free(argc);
-
+
_stack.setTop(result);
}
@@ -685,7 +685,7 @@ void ScriptInterpreter::dumpScript(int16 objectIndex, int *opcodeStats, int *ext
Object *obj = _vm->_dat->getObject(objectIndex);
byte *code = obj->getData(), *codeStart = code, *codeEnd = code + obj->getSize();
-
+
while (code < codeEnd) {
byte opcode = *code++;
if (opcode >= 1 && opcode <= _commandsMax) {
diff --git a/engines/made/scriptfuncs.cpp b/engines/made/scriptfuncs.cpp
index 835d846108..72ce3e238c 100644
--- a/engines/made/scriptfuncs.cpp
+++ b/engines/made/scriptfuncs.cpp
@@ -93,7 +93,7 @@ void ScriptFunctions::setupExternalsTable() {
External(sfLoadMouseCursor);
External(sfSetSpriteGround);
External(sfLoadResText);
-
+
if (_vm->getGameID() == GID_MANHOLE || _vm->getGameID() == GID_LGOP2 || _vm->getGameID() == GID_RODNEY) {
External(sfAddScreenMask);
External(sfSetSpriteMask);
@@ -113,7 +113,7 @@ void ScriptFunctions::setupExternalsTable() {
External(sfGetCdTime);
External(sfPlayCdSegment);
}
-
+
if (_vm->getGameID() == GID_RTZ) {
External(sfPrintf);
External(sfClearMono);
@@ -236,7 +236,7 @@ int16 ScriptFunctions::sfPlaySound(int16 argc, int16 *argv) {
_vm->_autoStopSound = (argv[0] == 1);
}
if (soundNum > 0) {
- _vm->_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioStreamHandle,
+ _vm->_mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioStreamHandle,
_vm->_res->getSound(soundNum)->getAudioStream(_vm->_soundRate, false));
}
return 0;
@@ -833,18 +833,18 @@ int16 ScriptFunctions::sfGetMenuCount(int16 argc, int16 *argv) {
}
int16 ScriptFunctions::sfSaveGame(int16 argc, int16 *argv) {
-
+
int16 saveNum = argv[2];
int16 descObjectIndex = argv[1];
int16 version = argv[0];
-
+
if (saveNum > 999)
return 6;
const char *description = _vm->_dat->getObjectString(descObjectIndex);
Common::String filename = _vm->getSavegameFilename(saveNum);
return _vm->_dat->savegame(filename.c_str(), description, version);
-
+
}
int16 ScriptFunctions::sfLoadGame(int16 argc, int16 *argv) {
@@ -857,11 +857,11 @@ int16 ScriptFunctions::sfLoadGame(int16 argc, int16 *argv) {
Common::String filename = _vm->getSavegameFilename(saveNum);
return _vm->_dat->loadgame(filename.c_str(), version);
-
+
}
int16 ScriptFunctions::sfGetGameDescription(int16 argc, int16 *argv) {
-
+
int16 descObjectIndex = argv[2];
int16 saveNum = argv[1];
/*int16 version = argv[0];*/
diff --git a/engines/made/scriptfuncs.h b/engines/made/scriptfuncs.h
index 9879556c3f..39dd9ad77e 100644
--- a/engines/made/scriptfuncs.h
+++ b/engines/made/scriptfuncs.h
@@ -63,7 +63,7 @@ protected:
Common::Array<const ExternalFunc*> _externalFuncs;
Common::Array<const char *> _externalFuncNames;
GenericResource *_musicRes;
-
+
int16 sfSystemCall(int16 argc, int16 *argv);
int16 sfInitGraf(int16 argc, int16 *argv);
int16 sfRestoreGraf(int16 argc, int16 *argv);
diff --git a/engines/made/sound.cpp b/engines/made/sound.cpp
index 27cf516b11..98426ea20b 100644
--- a/engines/made/sound.cpp
+++ b/engines/made/sound.cpp
@@ -59,7 +59,7 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
workChunkSize /= 4;
type = (*source++) & 0x0F;
-
+
workSample = prevSample;
switch (type) {
diff --git a/engines/metaengine.h b/engines/metaengine.h
index af01c2658f..0a4ac680b5 100644
--- a/engines/metaengine.h
+++ b/engines/metaengine.h
@@ -113,9 +113,9 @@ public:
}
/**
- * Remove the specified save state.
+ * Remove the specified save state.
*
- * For most engines this just amounts to calling _saveFileMan->removeSaveFile().
+ * For most engines this just amounts to calling _saveFileMan->removeSaveFile().
* Engines which keep an index file will also update it accordingly.
*
* @note MetaEngines must indicate that this function has been implemented
@@ -141,7 +141,7 @@ public:
/** @name MetaEngineFeature flags */
//@{
-
+
/**
* A feature in this context means an ability of the engine which can be
* either available or not.
@@ -153,7 +153,7 @@ public:
* Used for --list-saves support, as well as the GMM load dialog.
*/
kSupportsListSaves,
-
+
/**
* Loading from the Launcher / command line (-x)
*/
@@ -189,7 +189,7 @@ public:
kSavesSupportThumbnail,
/**
- * Features 'save_date' and 'save_time' entries in the
+ * Features 'save_date' and 'save_time' entries in the
* savestate returned by querySaveMetaInfo. Those values
* indicate the date/time the savegame was created.
* This flag may only be set when 'kSavesSupportMetaInfo' is set.
@@ -208,7 +208,7 @@ public:
/**
* Determine whether the engine supports the specified MetaEngine feature.
* Used by e.g. the launcher to determine whether to enable the "Load" button.
- */
+ */
virtual bool hasFeature(MetaEngineFeature f) const {
return false;
}
diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp
index ce4144d39d..e0241fb014 100644
--- a/engines/queen/queen.cpp
+++ b/engines/queen/queen.cpp
@@ -147,13 +147,13 @@ SaveStateList QueenMetaEngine::listSaves(const char *target) const {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 2 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 2);
-
+
if (slotNum >= 0 && slotNum <= 99) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
for (int i = 0; i < 4; i++)
in->readUint32BE();
- in->read(saveDesc, 32);
+ in->read(saveDesc, 32);
saveList.push_back(SaveStateDescriptor(slotNum, saveDesc));
delete in;
}
@@ -353,7 +353,7 @@ Common::Error QueenEngine::saveGameState(int slot, const char *desc) {
warning("Can't create file '%s', game not saved", name);
err = Common::kCreatingFileFailed;
}
-
+
return err;
}
diff --git a/engines/queen/queen.h b/engines/queen/queen.h
index 34ba0ab8e7..3f7e40fc0f 100644
--- a/engines/queen/queen.h
+++ b/engines/queen/queen.h
@@ -102,7 +102,7 @@ public:
void talkSpeed(int speed) { _talkSpeed = speed; }
bool subtitles() const { return _subtitles; }
void subtitles(bool enable) { _subtitles = enable; }
-
+
void update(bool checkPlayerInput = false);
bool canLoadOrSave() const;
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index 2d42ba336f..53540186d6 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -198,7 +198,7 @@ SaveStateList SagaMetaEngine::listSaves(const char *target) const {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 2 digits of the filename, since they correspond to the save slot
slotNum = atoi(file->c_str() + file->size() - 2);
-
+
if (slotNum >= 0 && slotNum <= 99) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
@@ -285,7 +285,7 @@ SaveStateDescriptor SagaMetaEngine::querySaveMetaInfos(const char *target, int s
int year = saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
-
+
int hour = (saveTime >> 8) & 0xFF;
int minutes = saveTime & 0xFF;
@@ -298,7 +298,7 @@ SaveStateDescriptor SagaMetaEngine::querySaveMetaInfos(const char *target, int s
return desc;
}
-
+
return SaveStateDescriptor();
}
@@ -358,12 +358,12 @@ Common::Error SagaEngine::saveGameState(int slot, const char *desc) {
return Common::kNoError; // TODO: return success/failure
}
-bool SagaEngine::canLoadGameStateCurrently() {
+bool SagaEngine::canLoadGameStateCurrently() {
return !_scene->isInIntro();
}
-bool SagaEngine::canSaveGameStateCurrently() {
- return !_scene->isInIntro() &&
+bool SagaEngine::canSaveGameStateCurrently() {
+ return !_scene->isInIntro() &&
(_interface->getMode() == kPanelMain || _interface->getMode() == kPanelChapterSelection);
}
diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp
index 072a755f5d..166eb97d55 100644
--- a/engines/saga/interface.cpp
+++ b/engines/saga/interface.cpp
@@ -912,7 +912,7 @@ void Interface::drawPanelText(InterfacePanel *panel, PanelButton *panelButton) {
textPoint.x = rect.left;
textPoint.y = rect.top + 1;
- _vm->_font->textDraw(textFont, text, textPoint,
+ _vm->_font->textDraw(textFont, text, textPoint,
_vm->KnownColor2ColorId(kKnownColorVerbText), _vm->KnownColor2ColorId(textShadowKnownColor), kFontShadow);
}
@@ -1642,7 +1642,7 @@ void Interface::setOption(PanelButton *panelButton) {
_vm->_subtitlesEnabled = true; // Set it to "Text"
_vm->_voicesEnabled = false;
}
-
+
_vm->_speechVolume = _vm->_speechVolume + 25;
if (_vm->_speechVolume > 255) _vm->_speechVolume = 0;
ConfMan.setInt("speech_volume", _vm->_speechVolume);
@@ -2378,8 +2378,8 @@ void Interface::drawVerbPanelText(PanelButton *panelButton, KnownColor textKnown
point.y = _mainPanel.y + panelButton->yOffset + 12;
}
- _vm->_font->textDraw(kKnownFontVerb, text, point,
- _vm->KnownColor2ColorId(textKnownColor), _vm->KnownColor2ColorId(textShadowKnownColor),
+ _vm->_font->textDraw(kKnownFontVerb, text, point,
+ _vm->KnownColor2ColorId(textKnownColor), _vm->KnownColor2ColorId(textShadowKnownColor),
(textShadowKnownColor != kKnownColorTransparent) ? kFontShadow : kFontNormal);
}
diff --git a/engines/saga/introproc_fta2.cpp b/engines/saga/introproc_fta2.cpp
index 0629ebe8e2..4e9541d0b9 100644
--- a/engines/saga/introproc_fta2.cpp
+++ b/engines/saga/introproc_fta2.cpp
@@ -48,7 +48,7 @@ public:
}
~MoviePlayerSMK(void) { closeFile(); }
- bool load(const char *filename) {
+ bool load(const char *filename) {
_skipVideo = false;
return loadFile(filename);
}
@@ -100,8 +100,8 @@ void MoviePlayerSMK::playVideo() {
bool MoviePlayerSMK::processFrame() {
Graphics::Surface *screen = _vm->_system->lockScreen();
- copyFrameToBuffer((byte *)screen->pixels,
- (_vm->getDisplayInfo().width - getWidth()) / 2,
+ copyFrameToBuffer((byte *)screen->pixels,
+ (_vm->getDisplayInfo().width - getWidth()) / 2,
(_vm->getDisplayInfo().height - getHeight()) / 2,
_vm->getDisplayInfo().width);
_vm->_system->unlockScreen();
diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp
index b8b14427b1..7f323b5587 100644
--- a/engines/saga/itedata.cpp
+++ b/engines/saga/itedata.cpp
@@ -257,7 +257,7 @@ ObjectTableData ITE_ObjectTable[ITE_OBJECTCOUNT] = {
{ 40, 269, 644, 416, 0, 41, 39, kObjNotFlat }, // Electrical Cable
{ 41, 12, 280, 516, 0, 43, 17, kObjUseWith }, // Piece of flint
{ 42, 5, 876, 332, 32, 65, 18, 0 }, // Rat Cloak
- { 43, 52, 556, 1612, 0, 49, 28, kObjUseWith |
+ { 43, 52, 556, 1612, 0, 49, 28, kObjUseWith |
kObjNotFlat }, // Bucket
{ 48, 52, 732, 948, 0, 50, 27, kObjUseWith }, // Cup
{ 49, 52, 520, 1872, 0, 53, 29, 0 }, // Fertilizer
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 167861e7f2..8ed978791f 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -442,7 +442,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
uint32 loopStart;
debug(2, "Music::play %d, %d", resourceId, flags);
-
+
if (isPlaying() && _trackNumber == resourceId) {
return;
}
@@ -450,7 +450,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
_trackNumber = resourceId;
_player->stopMusic();
_mixer->stopHandle(_musicHandle);
-
+
int realTrackNumber;
if (_vm->getGameId() == GID_ITE) {
diff --git a/engines/saga/render.cpp b/engines/saga/render.cpp
index 688eed226e..599fde20e5 100644
--- a/engines/saga/render.cpp
+++ b/engines/saga/render.cpp
@@ -180,7 +180,7 @@ void Render::drawScene() {
textPoint.x = (_vm->_gfx->getBackBufferWidth() - _vm->_font->getStringWidth(kKnownFontPause, pauseString, 0, kFontOutline)) / 2;
textPoint.y = 90;
- _vm->_font->textDraw(kKnownFontPause, pauseString, textPoint,
+ _vm->_font->textDraw(kKnownFontPause, pauseString, textPoint,
_vm->KnownColor2ColorId(kKnownColorBrightWhite), _vm->KnownColor2ColorId(kKnownColorBlack), kFontOutline);
}
diff --git a/engines/saga/resource_hrs.cpp b/engines/saga/resource_hrs.cpp
index 72f83981a6..cc59f7ccc9 100644
--- a/engines/saga/resource_hrs.cpp
+++ b/engines/saga/resource_hrs.cpp
@@ -56,7 +56,7 @@ bool Resource_HRS::loadResContext_v2(ResourceContext *context, uint32 contextSiz
debug(3, "Context %s =====", context->fileName);
context->file->seek(0, SEEK_SET);
-
+
readElement(context->file, origin);
// Check if the file is valid
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index f6249a7d0f..7f9fd6870c 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -233,7 +233,7 @@ Common::Error SagaEngine::init() {
// Initialize system specific sound
_sound = new Sound(this, _mixer);
-
+
if (!isSaga2()) {
_interface->converseInit();
_script->setVerb(_script->getVerbType(kVerbWalkTo));
diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp
index a81635d587..1384f1bf47 100644
--- a/engines/saga/script.cpp
+++ b/engines/saga/script.cpp
@@ -86,7 +86,7 @@ Script::Script(SagaEngine *vm) : _vm(vm) {
}
uint32 scriptResourceId = 0;
-
+
if (!_vm->isSaga2()) {
scriptResourceId = _vm->getResourceDescription()->moduleLUTResourceId;
debug(3, "Loading module LUT from resource %i", scriptResourceId);
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp
index 01fe8c6c69..26933a36ea 100644
--- a/engines/saga/sfuncs.cpp
+++ b/engines/saga/sfuncs.cpp
@@ -279,7 +279,7 @@ void Script::sfTakeObject(SCRIPTFUNC_PARAMS) {
// Normally, when objects are picked up, they should always have the same
// _spriteListResourceId as their _index value. Some don't in IHNM, so
// we fix their sprite here
- // Fixes bugs #2057200 - "IHNM: Invisible inventory objects",
+ // Fixes bugs #2057200 - "IHNM: Invisible inventory objects",
// #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ring"
// and some incorrect objects in the IHNM demo
if (_vm->getGameId() == GID_IHNM)
diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp
index 4a32e4f929..38dacf0667 100644
--- a/engines/saga/sndres.cpp
+++ b/engines/saga/sndres.cpp
@@ -193,7 +193,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
if (_vm->getGameId() == GID_IHNM && _vm->isMacResources()) {
char soundFileName[40];
int dirIndex = resourceId / 64;
-
+
if ((context->fileType & GAME_VOICEFILE) != 0) {
if (_voiceSerial == 0) {
sprintf(soundFileName, "Voices/VoicesS/Voices%d/VoicesS%03x", dirIndex, resourceId);
@@ -203,7 +203,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
} else {
sprintf(soundFileName, "SFX/SFX%d/SFX%03x", dirIndex, resourceId);
}
-
+
file = new Common::File();
file->open(soundFileName);
@@ -212,7 +212,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
ResourceData* resourceData = context->getResourceData(resourceId);
file = context->getFile(resourceData);
-
+
file->seek(resourceData->offset);
soundResourceLength = resourceData->size;
diff --git a/engines/saga/sound.cpp b/engines/saga/sound.cpp
index e693e16629..50d4a2a766 100644
--- a/engines/saga/sound.cpp
+++ b/engines/saga/sound.cpp
@@ -63,7 +63,7 @@ SndHandle *Sound::getHandle() {
return NULL;
}
-void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume,
+void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume,
sndHandleType handleType, bool loop) {
byte flags;
@@ -85,10 +85,10 @@ void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int
if (!(_vm->getFeatures() & GF_COMPRESSED_SOUNDS)) {
if (handleType == kVoiceHandle)
- _mixer->playRaw(Audio::Mixer::kSpeechSoundType, handle, buffer.buffer,
+ _mixer->playRaw(Audio::Mixer::kSpeechSoundType, handle, buffer.buffer,
buffer.size, buffer.frequency, flags, -1, volume);
else
- _mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer.buffer,
+ _mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer.buffer,
buffer.size, buffer.frequency, flags, -1, volume);
} else {
Audio::AudioStream *stream = NULL;
@@ -127,20 +127,20 @@ void Sound::playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int
default:
// No compression, play it as raw sound
if (handleType == kVoiceHandle)
- _mixer->playRaw(Audio::Mixer::kSpeechSoundType, handle, buffer.buffer,
+ _mixer->playRaw(Audio::Mixer::kSpeechSoundType, handle, buffer.buffer,
buffer.size, buffer.frequency, flags, -1, volume);
else
- _mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer.buffer,
+ _mixer->playRaw(Audio::Mixer::kSFXSoundType, handle, buffer.buffer,
buffer.size, buffer.frequency, flags, -1, volume);
break;
}
if (stream != NULL) {
if (handleType == kVoiceHandle)
- _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, handle, stream, -1,
+ _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, handle, stream, -1,
volume, 0, true, false);
else
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, handle, stream, -1,
+ _mixer->playInputStream(Audio::Mixer::kSFXSoundType, handle, stream, -1,
volume, 0, true, false);
}
}
diff --git a/engines/saga/sound.h b/engines/saga/sound.h
index 6d9e42a49d..cf6ca4a1a0 100644
--- a/engines/saga/sound.h
+++ b/engines/saga/sound.h
@@ -90,7 +90,7 @@ public:
private:
- void playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume,
+ void playSoundBuffer(Audio::SoundHandle *handle, SoundBuffer &buffer, int volume,
sndHandleType handleType, bool loop);
SndHandle *getHandle();
diff --git a/engines/saga/sprite.cpp b/engines/saga/sprite.cpp
index fc82490223..c246a8fafb 100644
--- a/engines/saga/sprite.cpp
+++ b/engines/saga/sprite.cpp
@@ -404,7 +404,7 @@ void Sprite::drawOccluded(SpriteList &spriteList, int spriteNumber, const Point
sourceRowPointer += width;
}
- _vm->_render->addDirtyRect(Common::Rect(clipData.drawSource.x, clipData.drawSource.y,
+ _vm->_render->addDirtyRect(Common::Rect(clipData.drawSource.x, clipData.drawSource.y,
clipData.drawSource.x + width, clipData.drawSource.y + height));
}
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 1ea0da86d8..fdb066a4a3 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -1440,7 +1440,7 @@ void Actor::drawActorCostume(bool hitTestMode) {
}
setupActorScale();
-
+
BaseCostumeRenderer *bcr = _vm->_costumeRenderer;
prepareDrawActorCostume(bcr);
@@ -1456,7 +1456,7 @@ void Actor::drawActorCostume(bool hitTestMode) {
}
}
-
+
void Actor::prepareDrawActorCostume(BaseCostumeRenderer *bcr) {
bcr->_actorID = _number;
@@ -1507,7 +1507,7 @@ void Actor::prepareDrawActorCostume(BaseCostumeRenderer *bcr) {
void ActorHE::prepareDrawActorCostume(BaseCostumeRenderer *bcr) {
Actor::prepareDrawActorCostume(bcr);
-
+
bcr->_actorX += _heOffsX;
bcr->_actorY += _heOffsY;
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index 326ee6d4c2..d9db5fc574 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -683,11 +683,11 @@ public:
virtual const char *getName() const;
virtual const char *getCopyright() const;
- virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual bool hasFeature(MetaEngineFeature f) const;
virtual GameList getSupportedGames() const;
virtual GameDescriptor findGame(const char *gameid) const;
virtual GameList detectGames(const Common::FSList &fslist) const;
-
+
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
virtual SaveStateList listSaves(const char *target) const;
@@ -984,7 +984,7 @@ SaveStateList ScummMetaEngine::listSaves(const char *target) const {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 2 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 2);
-
+
if (slotNum >= 0 && slotNum <= 99) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
@@ -1016,7 +1016,7 @@ SaveStateDescriptor ScummMetaEngine::querySaveMetaInfos(const char *target, int
// TODO: Cleanup
Graphics::Surface *thumbnail = ScummEngine::loadThumbnailFromSlot(target, slot);
-
+
SaveStateDescriptor desc(slot, saveDesc);
desc.setDeletableFlag(true);
desc.setThumbnail(thumbnail);
@@ -1029,7 +1029,7 @@ SaveStateDescriptor ScummMetaEngine::querySaveMetaInfos(const char *target, int
int year = infos.date & 0xFFFF;
desc.setSaveDate(year, month, day);
-
+
int hour = (infos.time >> 8) & 0xFF;
int minutes = infos.time & 0xFF;
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp
index 6738e8d71a..cdbc2e3661 100644
--- a/engines/scumm/dialogs.cpp
+++ b/engines/scumm/dialogs.cpp
@@ -228,7 +228,7 @@ enum {
SaveLoadChooser::SaveLoadChooser(const String &title, const String &buttonLabel, bool saveMode, ScummEngine *engine)
: Dialog("ScummSaveLoad"), _saveMode(saveMode), _list(0), _chooseButton(0), _gfxWidget(0), _vm(engine) {
-
+
_backgroundType = GUI::ThemeEngine::kDialogBackgroundSpecial;
new StaticTextWidget(this, "ScummSaveLoad.Title", title);
@@ -318,17 +318,17 @@ void SaveLoadChooser::reflowLayout() {
if (g_gui.xmlEval()->getVar("Globals.ScummSaveLoad.ExtInfo.Visible") == 1) {
int16 x, y;
uint16 w, h;
-
+
if (!g_gui.xmlEval()->getWidgetData("ScummSaveLoad.Thumbnail", x, y, w, h))
error("Error when loading position data for Save/Load Thumbnails.");
-
- int thumbW = kThumbnailWidth;
+
+ int thumbW = kThumbnailWidth;
int thumbH = ((g_system->getHeight() % 200 && g_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1);
int thumbX = x + (w >> 1) - (thumbW >> 1);
int thumbY = y + kLineHeight;
-
+
_container->resize(x, y, w, h);
- _gfxWidget->resize(thumbX, thumbY, thumbW, thumbH);
+ _gfxWidget->resize(thumbX, thumbY, thumbW, thumbH);
int height = thumbY + thumbH + kLineHeight;
@@ -380,7 +380,7 @@ void SaveLoadChooser::updateInfos(bool redraw) {
InfoStuff infos;
memset(&infos, 0, sizeof(InfoStuff));
- if (selItem >= 0 && !_list->getSelectedString().empty()
+ if (selItem >= 0 && !_list->getSelectedString().empty()
&& _vm->loadInfosFromSlot(_saveMode ? selItem + 1 : selItem, &infos)) {
char buffer[32];
snprintf(buffer, 32, "Date: %.2d.%.2d.%.4d",
@@ -654,13 +654,13 @@ void HelpDialog::reflowLayout() {
int lineHeight = g_gui.getFontHeight();
int16 x, y;
uint16 w, h;
-
+
g_gui.xmlEval()->getWidgetData("ScummHelp.HelpText", x, y, w, h);
-
+
int keyW = w * 20 / 100;
int dscX = x + keyW + 32;
int dscW = w * 80 / 100;
-
+
int xoff = (_w >> 1) - (w >> 1);
for (int i = 0; i < HELP_NUM_LINES; i++) {
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 4e8c22479d..04cde129fa 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -614,13 +614,13 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
const uint32 *src32 = (const uint32 *)src;
const uint32 *text32 = (const uint32 *)text;
uint32 *dst32 = (uint32 *)_compositeBuf;
-
+
vsPitch >>= 2;
const int textPitch = (_textSurface.pitch - width * m) >> 2;
for (int h = height * m; h > 0; --h) {
for (int w = width*m; w > 0; w-=4) {
uint32 temp = *text32++;
-
+
// Generate a byte mask for those text pixels (bytes) with
// value CHARSET_MASK_TRANSPARENCY. In the end, each byte
// in mask will be either equal to 0x00 or 0xFF.
@@ -629,7 +629,7 @@ void ScummEngine::drawStripToScreen(VirtScreen *vs, int x, int width, int top, i
uint32 mask = temp ^ CHARSET_MASK_TRANSPARENCY_32;
mask = (((mask & 0x7f7f7f7f) + 0x7f7f7f7f) | mask) & 0x80808080;
mask = ((mask >> 7) + 0x7f7f7f7f) ^ 0x80808080;
-
+
// The following line is equivalent to this code:
// *dst32++ = (*src32++ & mask) | (temp & ~mask);
// However, some compilers can generate somewhat better
diff --git a/engines/scumm/he/resource_he.cpp b/engines/scumm/he/resource_he.cpp
index 74789bcc1e..49d0e2f729 100644
--- a/engines/scumm/he/resource_he.cpp
+++ b/engines/scumm/he/resource_he.cpp
@@ -526,7 +526,7 @@ int Win32ResExtractor::do_resources_recurs(WinLibrary *fi, WinResource *base,
else
return 0;
}
-
+
/* process each resource listed */
for (c = 0 ; c < rescnt ; c++) {
/* (over)write the corresponding WinResource holder with the current */
diff --git a/engines/scumm/he/script_v80he.cpp b/engines/scumm/he/script_v80he.cpp
index aa78757c53..55dc62c38d 100644
--- a/engines/scumm/he/script_v80he.cpp
+++ b/engines/scumm/he/script_v80he.cpp
@@ -475,7 +475,7 @@ void ScummEngine_v80he::o80_readConfigFile() {
memcpy(section, "BluesTreasureHunt-Disc1\0", 24);
else if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc2"))
memcpy(section, "BluesTreasureHunt-Disc2\0", 24);
- }
+ }
Common::ConfigFile ConfFile;
if (!strcmp((char *)filename + r, "map.ini"))
@@ -543,7 +543,7 @@ void ScummEngine_v80he::o80_writeConfigFile() {
memcpy(section, "BluesTreasureHunt-Disc1\0", 24);
else if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc2"))
memcpy(section, "BluesTreasureHunt-Disc2\0", 24);
- }
+ }
Common::ConfigFile ConfFile;
ConfFile.loadFromSaveFile((const char *)filename + r);
diff --git a/engines/scumm/he/wiz_he.cpp b/engines/scumm/he/wiz_he.cpp
index c661812d09..55fc6cc900 100644
--- a/engines/scumm/he/wiz_he.cpp
+++ b/engines/scumm/he/wiz_he.cpp
@@ -933,7 +933,7 @@ uint8 Wiz::getWizPixelColor(const uint8 *data, int x, int y, int w, int h, uint
return (READ_LE_UINT16(data) & 1) ? color : READ_LE_UINT16(data + 1);
else
return (data[0] & 1) ? color : data[1];
-
+
}
uint8 Wiz::getRawWizPixelColor(const uint8 *data, int x, int y, int w, int h, uint bitDepth, uint8 color) {
diff --git a/engines/scumm/player_v2a.cpp b/engines/scumm/player_v2a.cpp
index 757b4a453f..719328d23f 100644
--- a/engines/scumm/player_v2a.cpp
+++ b/engines/scumm/player_v2a.cpp
@@ -1474,7 +1474,7 @@ private:
uint16 _curfreq;
};
-// plays a series of double-looped sounds at varying frequencies and delays, very specialized
+// plays a series of double-looped sounds at varying frequencies and delays, very specialized
// Guardian of the Sphinx, perhaps?
class V2A_Sound_Special_Zak82 : public V2A_Sound_Base<4> {
public:
@@ -1616,7 +1616,7 @@ public:
}
_mod->stopChannel(_id | 0x000);
_mode = 1;
-
+
size = 0x2B8E;
offset = _offset;
assert(offset + size <= _offset + _size);
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 76ebab0f7c..e040cb1593 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -626,7 +626,7 @@ protected:
void loadResource(Serializer *ser, int type, int index);
Common::String makeSavegameName(int slot, bool temporary) const {
- return makeSavegameName(_targetName, slot, temporary);
+ return makeSavegameName(_targetName, slot, temporary);
}
int getKeyState(int key);
diff --git a/engines/scumm/smush/codec47.cpp b/engines/scumm/smush/codec47.cpp
index 4bf2581365..62bc0bb098 100644
--- a/engines/scumm/smush/codec47.cpp
+++ b/engines/scumm/smush/codec47.cpp
@@ -566,7 +566,7 @@ Codec47Decoder::~Codec47Decoder() {
bool Codec47Decoder::decode(byte *dst, const byte *src) {
if ((_tableBig == NULL) || (_tableSmall == NULL) || (_deltaBuf == NULL))
return false;
-
+
_offset1 = _deltaBufs[1] - _curBuf;
_offset2 = _deltaBufs[0] - _curBuf;
diff --git a/engines/scumm/smush/imuse_channel.cpp b/engines/scumm/smush/imuse_channel.cpp
index fd34a8f60d..cab836fcc8 100644
--- a/engines/scumm/smush/imuse_channel.cpp
+++ b/engines/scumm/smush/imuse_channel.cpp
@@ -139,7 +139,7 @@ bool ImuseChannel::handleMap(byte *data) {
default:
error("Unknown iMUS subChunk found : %s, %d", tag2str(subType), subSize);
}
-
+
data += subSize;
size -= subSize;
}
diff --git a/engines/sky/detection.cpp b/engines/sky/detection.cpp
index 69b17a8093..e6cc131f47 100644
--- a/engines/sky/detection.cpp
+++ b/engines/sky/detection.cpp
@@ -69,7 +69,7 @@ public:
virtual bool hasFeature(MetaEngineFeature f) const;
virtual GameList getSupportedGames() const;
virtual GameDescriptor findGame(const char *gameid) const;
- virtual GameList detectGames(const Common::FSList &fslist) const;
+ virtual GameList detectGames(const Common::FSList &fslist) const;
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
@@ -303,11 +303,11 @@ Common::Error SkyEngine::saveGameState(int slot, const char *desc) {
return Common::kNoError;
}
-bool SkyEngine::canLoadGameStateCurrently() {
+bool SkyEngine::canLoadGameStateCurrently() {
return _systemVars.pastIntro && _skyControl->loadSaveAllowed();
}
-bool SkyEngine::canSaveGameStateCurrently() {
+bool SkyEngine::canSaveGameStateCurrently() {
return _systemVars.pastIntro && _skyControl->loadSaveAllowed();
}
diff --git a/engines/sword1/control.cpp b/engines/sword1/control.cpp
index f4a4307501..eb61ffe4b3 100644
--- a/engines/sword1/control.cpp
+++ b/engines/sword1/control.cpp
@@ -729,7 +729,7 @@ void Control::readSavegameDescriptions(void) {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
slotNum = atoi(file->c_str() + file->size() - 3);
-
+
while (num < slotNum) {
_saveNames.push_back("");
num++;
@@ -818,7 +818,7 @@ void Control::checkForOldSaveGames() {
slot++;
} while ((ch != 255) && (!inf->eos()));
- delete inf;
+ delete inf;
// Delete index file
_saveFileMan->removeSavefile("SAVEGAME.INF");
@@ -1050,7 +1050,7 @@ bool Control::restoreGameFromFile(uint8 slot) {
if (saveHeader != SAVEGAME_HEADER) {
// Display an error message, and do nothing
displayMessage(0, "Save game '%s' is corrupt", fName);
- return false;
+ return false;
}
inf->skip(40); // skip description
@@ -1060,7 +1060,7 @@ bool Control::restoreGameFromFile(uint8 slot) {
warning("Different save game version");
return false;
}
-
+
bool hasThumbnail = inf->readByte();
if (hasThumbnail) {
@@ -1156,7 +1156,7 @@ bool Control::convertSaveGame(uint8 slot, char* desc) {
free(saveData);
saveData = NULL;
return false;
- }
+ }
newSave->writeUint32LE(SAVEGAME_HEADER);
newSave->write(desc, 40);
diff --git a/engines/sword1/detection.cpp b/engines/sword1/detection.cpp
index 657364cc11..b478199f86 100644
--- a/engines/sword1/detection.cpp
+++ b/engines/sword1/detection.cpp
@@ -203,7 +203,7 @@ SaveStateList SwordMetaEngine::listSaves(const char *target) const {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
slotNum = atoi(file->c_str() + file->size() - 3);
-
+
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
@@ -264,7 +264,7 @@ SaveStateDescriptor SwordMetaEngine::querySaveMetaInfos(const char *target, int
int year = saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
-
+
int hour = (saveTime >> 8) & 0xFF;
int minutes = saveTime & 0xFF;
@@ -276,7 +276,7 @@ SaveStateDescriptor SwordMetaEngine::querySaveMetaInfos(const char *target, int
return desc;
}
-
+
return SaveStateDescriptor();
}
@@ -305,11 +305,11 @@ Common::Error SwordEngine::saveGameState(int slot, const char *desc) {
return Common::kNoError; // TODO: return success/failure
}
-bool SwordEngine::canLoadGameStateCurrently() {
+bool SwordEngine::canLoadGameStateCurrently() {
return mouseIsActive();
}
-bool SwordEngine::canSaveGameStateCurrently() {
+bool SwordEngine::canSaveGameStateCurrently() {
return mouseIsActive();
}
#endif
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index 39c04da592..398eaada3e 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -187,7 +187,7 @@ SaveStateList Sword2MetaEngine::listSaves(const char *target) const {
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
-
+
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
diff --git a/engines/tinsel/actors.cpp b/engines/tinsel/actors.cpp
index c2402285b8..6020fa7d24 100644
--- a/engines/tinsel/actors.cpp
+++ b/engines/tinsel/actors.cpp
@@ -285,7 +285,7 @@ static void ActorTinselProcess(CORO_PARAM, const void *param) {
// Run the Glitter code
assert(actorInfo[atp->id - 1].actorCode); // no code to run
- _ctx->pic = InitInterpretContext(GS_ACTOR, actorInfo[atp->id - 1].actorCode,
+ _ctx->pic = InitInterpretContext(GS_ACTOR, actorInfo[atp->id - 1].actorCode,
atp->event, NOPOLY, atp->id, NULL);
CORO_INVOKE_1(Interpret, _ctx->pic);
@@ -374,7 +374,7 @@ void ActorEvent(CORO_PARAM, int ano, TINSEL_EVENT tEvent, bool bWait, int myEsca
ano, // Actor
NULL, // No object
myEscape);
-
+
if (atp.pic != NULL) {
_ctx->pProc = g_scheduler->createProcess(PID_TCODE, ActorTinselProcess, &atp, sizeof(atp));
AttachInterpret(atp.pic, _ctx->pProc);
@@ -386,7 +386,7 @@ void ActorEvent(CORO_PARAM, int ano, TINSEL_EVENT tEvent, bool bWait, int myEsca
CORO_END_CODE;
}
-
+
/**
* Called at the start of each scene for each actor with a code block.
* @param as Actor structure
@@ -1525,7 +1525,7 @@ bool ActorTagIsWanted(int actor) {
}
/**
- * Given cursor position and an actor number, ascertains
+ * Given cursor position and an actor number, ascertains
* whether the cursor is within the actor's tag area.
* Returns True for a positive result, False for negative.
*/
@@ -1664,7 +1664,7 @@ int GetActorFilmNumber(int ano) {
void StoreActorReel(int actor, int column, OBJECT *pObj) {
RANGE_CHECK(actor);
int i;
-
+
for (i = 0; i < MAX_REELS; i++) {
if (actorInfo[actor-1].presColumns[i] == -1) {
// Store reel and object
diff --git a/engines/tinsel/anim.cpp b/engines/tinsel/anim.cpp
index 055e0bba94..b52d01860b 100644
--- a/engines/tinsel/anim.cpp
+++ b/engines/tinsel/anim.cpp
@@ -44,8 +44,8 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) {
const ANI_SCRIPT *pAni = (const ANI_SCRIPT *)LockMem(pAnim->hScript);
while (1) { // repeat until a real image
- debugC(DEBUG_DETAILED, kTinselDebugAnimations,
- "DoNextFrame %ph index=%d, op=%xh", (byte *)pAnim, pAnim->scriptIndex,
+ debugC(DEBUG_DETAILED, kTinselDebugAnimations,
+ "DoNextFrame %ph index=%d, op=%xh", (byte *)pAnim, pAnim->scriptIndex,
FROM_LE_32(pAni[pAnim->scriptIndex].op));
switch ((int32)FROM_LE_32(pAni[pAnim->scriptIndex].op)) {
@@ -212,7 +212,7 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) {
void InitStepAnimScript(ANIM *pAnim, OBJECT *pAniObj, SCNHANDLE hNewScript, int aniSpeed) {
OBJECT *pObj; // multi-object list iterator
- debugC(DEBUG_DETAILED, kTinselDebugAnimations,
+ debugC(DEBUG_DETAILED, kTinselDebugAnimations,
"InitStepAnimScript Object=(%d,%d,%xh) script=%xh aniSpeed=%d rec=%ph",
!pAniObj ? 0 : fracToInt(pAniObj->xPos),
!pAniObj ? 0 : fracToInt(pAniObj->yPos),
diff --git a/engines/tinsel/bg.cpp b/engines/tinsel/bg.cpp
index a5b4170673..0f83760987 100644
--- a/engines/tinsel/bg.cpp
+++ b/engines/tinsel/bg.cpp
@@ -211,7 +211,7 @@ static void BGotherProcess(CORO_PARAM, const void *param) {
while (StepAnimScript(&_ctx->anim) != ScriptFinished)
CORO_SLEEP(1);
-
+
CORO_END_CODE;
}
diff --git a/engines/tinsel/bmv.cpp b/engines/tinsel/bmv.cpp
index feac5d2c76..ef23ce06be 100644
--- a/engines/tinsel/bmv.cpp
+++ b/engines/tinsel/bmv.cpp
@@ -285,7 +285,7 @@ static void PrepBMV(const byte *sourceData, int length, short deltaFetchDisp) {
// Shift another 2 bits to get hi nibble
eax = (eax & 0xffffff00) | ((eax & 0xff) >> 2);
NEXT_BYTE(esi);
-
+
if ((eax & 0xC) != 0) {
flag = true;
ROL(eax, ecx);
@@ -679,10 +679,10 @@ static int FollowingPacket(int thisPacket, bool bReallyImportant) {
// Following 3 bytes are the length
if (bReallyImportant) {
// wrapped round or at least 3 bytes
- assert(((nextReadSlot * SLOT_SIZE) < thisPacket) ||
+ assert(((nextReadSlot * SLOT_SIZE) < thisPacket) ||
((thisPacket + 3) < (nextReadSlot * SLOT_SIZE)));
- if ((nextReadSlot * SLOT_SIZE >= thisPacket) &&
+ if ((nextReadSlot * SLOT_SIZE >= thisPacket) &&
((thisPacket + 3) >= nextReadSlot*SLOT_SIZE)) {
// MaintainBuffer calls this back, but with false
MaintainBuffer();
@@ -1005,7 +1005,7 @@ static bool DoBMVFrame(void) {
xscr = -640;
else
xscr = 0;
-
+
PrepBMV(bigBuffer + graphOffset, length, xscr);
currentFrame++;
@@ -1112,7 +1112,7 @@ void CopyMovieToScreen(void) {
int yStart = (SCREEN_HEIGHT - SCREEN_HIGH) / 2;
memset(_vm->screen().getBasePtr(0, 0), 0, yStart * SCREEN_WIDTH);
memcpy(_vm->screen().getBasePtr(0, yStart), ScreenBeg, SCREEN_WIDTH * SCREEN_HIGH);
- memset(_vm->screen().getBasePtr(0, yStart + SCREEN_HIGH), 0,
+ memset(_vm->screen().getBasePtr(0, yStart + SCREEN_HIGH), 0,
(SCREEN_HEIGHT - SCREEN_HIGH - yStart) * SCREEN_WIDTH);
BmvDrawText(true);
diff --git a/engines/tinsel/cliprect.cpp b/engines/tinsel/cliprect.cpp
index b67ae7b17f..bd84cc0049 100644
--- a/engines/tinsel/cliprect.cpp
+++ b/engines/tinsel/cliprect.cpp
@@ -128,7 +128,7 @@ void FindMovingObjects(OBJECT *pObjList, Common::Point *pWin, Common::Rect *pCli
if ((pObj->flags & DMA_CHANGED) || // object changed
HasPalMoved(pObj->pPal)) { // or palette moved
// object has changed in some way
-
+
Common::Rect rcClip; // objects clipped bounding rectangle
Common::Rect rcObj; // objects bounding rectangle
@@ -152,7 +152,7 @@ void FindMovingObjects(OBJECT *pObjList, Common::Point *pWin, Common::Rect *pCli
rcObj.right = rcObj.left + pObj->width;
rcObj.bottom = rcObj.top + pObj->height;
- // calc intersection of object with clipping rect
+ // calc intersection of object with clipping rect
if (IntersectRectangle(rcClip, rcObj, *pClip)) {
// current position is within clipping rect
AddClipRect(rcClip);
diff --git a/engines/tinsel/config.cpp b/engines/tinsel/config.cpp
index bec286a96b..4695a2e435 100644
--- a/engines/tinsel/config.cpp
+++ b/engines/tinsel/config.cpp
@@ -83,10 +83,10 @@ void WriteConfig(void) {
default:
lang = Common::EN_ANY;
}
-
+
ConfMan.set("language", Common::getLanguageCode(lang));
}
-
+
// Write to disk
ConfMan.flushToDisk();
}
diff --git a/engines/tinsel/coroutine.h b/engines/tinsel/coroutine.h
index 8cdbd44b19..30d90970b6 100644
--- a/engines/tinsel/coroutine.h
+++ b/engines/tinsel/coroutine.h
@@ -35,7 +35,7 @@ namespace Tinsel {
* <http://www.chiark.greenend.org.uk/~sgtatham/coroutines.html>.
* However, many improvements and tweaks have been made, in particular
* by taking advantage of C++ features not available in C.
- *
+ *
* Why is this code here? Well, the Tinsel engine apparently used
* setjmp/longjmp based coroutines as a core tool from the start, and
* so they are deeply ingrained into the whole code base. When we
@@ -45,7 +45,7 @@ namespace Tinsel {
* would have meant a major restructuring of the entire code base, a
* rather daunting task. Also, it would have very likely introduced
* tons of regressons.
- *
+ *
* So instead of getting rid of the coroutines, we chose to implement
* them in an alternate way, using Simon Tatham's trick as described
* above. While the trick is dirty, the result seems to be clear enough,
diff --git a/engines/tinsel/cursor.cpp b/engines/tinsel/cursor.cpp
index 3fc3b974e9..c58a15849d 100644
--- a/engines/tinsel/cursor.cpp
+++ b/engines/tinsel/cursor.cpp
@@ -172,7 +172,7 @@ void SetCursorXY(int newx, int newy) {
int Loffset, Toffset; // Screen offset
PlayfieldGetPos(FIELD_WORLD, &Loffset, &Toffset);
- newx -= Loffset;
+ newx -= Loffset;
newy -= Toffset;
if (GetDriverPosition(&x, &y))
@@ -210,7 +210,7 @@ bool GetCursorXYNoWait(int *x, int *y, bool absolute) {
*x += Loffset;
*y += Toffset;
}
-
+
return true;
}
@@ -443,7 +443,7 @@ static void DoCursorMove(void) {
// get new mouse driver position - could have been modified
ptMouse = _vm->getMousePosition();
-
+
if (lastCursorX != ptMouse.x || lastCursorY != ptMouse.y) {
resetUserEventTime();
diff --git a/engines/tinsel/debugger.cpp b/engines/tinsel/debugger.cpp
index 904763e228..b3cb2d1b92 100644
--- a/engines/tinsel/debugger.cpp
+++ b/engines/tinsel/debugger.cpp
@@ -46,7 +46,7 @@ extern SCNHANDLE GetSceneHandle(void);
//----------------- SUPPORT FUNCTIONS ---------------------
-//static
+//static
int strToInt(const char *s) {
if (!*s)
// No string at all
diff --git a/engines/tinsel/detection.cpp b/engines/tinsel/detection.cpp
index 4cae5885b5..32d4562ad9 100644
--- a/engines/tinsel/detection.cpp
+++ b/engines/tinsel/detection.cpp
@@ -52,8 +52,8 @@ uint32 TinselEngine::getFeatures() const {
return _gameDescription->features;
}
-Common::Language TinselEngine::getLanguage() const {
- return _gameDescription->desc.language;
+Common::Language TinselEngine::getLanguage() const {
+ return _gameDescription->desc.language;
}
Common::Platform TinselEngine::getPlatform() const {
@@ -454,14 +454,14 @@ public:
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
- virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual bool hasFeature(MetaEngineFeature f) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool TinselMetaEngine::hasFeature(MetaEngineFeature f) const {
- return
+ return
(f == kSupportsListSaves) ||
// TODO: See tinsel.cpp ll 994-1005
#if 0
@@ -561,7 +561,7 @@ Common::Error TinselEngine::loadGameState(int slot) {
// slot numbers instead of savelist entry numbers for loading.
// This would also allow '-2' as slot for CD changes without
// any major hackery.
-
+
int listSlot = -1;
const int numStates = Tinsel::getList();
for (int i = 0; i < numStates; ++i) {
diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp
index b807abce57..c5d7449d3b 100644
--- a/engines/tinsel/dialogs.cpp
+++ b/engines/tinsel/dialogs.cpp
@@ -351,9 +351,9 @@ struct INV_DEF {
int FirstDisp; // Index to first item currently displayed
int inventoryX; // } Display position
- int inventoryY; // }
+ int inventoryY; // }
int otherX; // } Display position
- int otherY; // }
+ int otherY; // }
int MaxInvObj; // Max. allowed contents
@@ -417,7 +417,7 @@ static OBJECT *RectObject = 0, *SlideObject = 0; // Current display objects, for
// objects are in objArray.
static int sliderYpos = 0; // For positioning the slider
-static int sliderYmax = 0, sliderYmin = 0; //
+static int sliderYmax = 0, sliderYmin = 0; //
#define sliderRange (sliderYmax - sliderYmin)
@@ -541,14 +541,14 @@ enum BFUNC {
OPENQUIT,
INITGAME,
MUSICVOL,
-
+
HOPPER2, // Call up Scene Hopper 2
BF_CHANGESCENE,
CLANG,
RLANG
#ifdef MAC_OPTIONS
- , MASTERVOL, SAMPVOL
+ , MASTERVOL, SAMPVOL
#endif
};
@@ -1418,7 +1418,7 @@ static void ObjectProcess(CORO_PARAM, const void *param) {
*/
void InvTinselEvent(INV_OBJECT *pinvo, TINSEL_EVENT event, PLR_EVENT be, int index) {
OP_INIT to = { pinvo, event, be, 0 };
-
+
if (InventoryHidden || (TinselV2 && !pinvo->hScript))
return;
@@ -1523,7 +1523,7 @@ void InvLoadGame(void) {
if (iconArray[HL1] != NULL) {
MultiDeleteObject(GetPlayfieldList(FIELD_STATUS), iconArray[HL1]);
iconArray[HL1] = NULL;
- }
+ }
RestoreGame(rGame+cd.extraBase);
}
}
@@ -1643,7 +1643,7 @@ void Select(int i, bool force) {
// New highlight box
switch (cd.box[i].boxType) {
case RGROUP:
- iconArray[HL2] = RectangleObject(BgPal(),
+ iconArray[HL2] = RectangleObject(BgPal(),
(TinselV2 ? HighlightColour() : COL_HILIGHT), cd.box[i].w, cd.box[i].h);
MultiInsertObject(GetPlayfieldList(FIELD_STATUS), iconArray[HL2]);
MultiSetAniXY(iconArray[HL2],
@@ -1745,8 +1745,8 @@ void AddToInventory(int invno, int icon, bool hold) {
INV_OBJECT *invObj;
// Validate trying to add to a legal inventory
- assert(invno == INV_1 || invno == INV_2 || invno == INV_CONV
- || invno == INV_OPEN || (invno == INV_DEFAULT && TinselV2));
+ assert(invno == INV_1 || invno == INV_2 || invno == INV_CONV
+ || invno == INV_OPEN || (invno == INV_DEFAULT && TinselV2));
if (invno == INV_OPEN) {
assert(InventoryState == ACTIVE_INV && (ino == INV_1 || ino == INV_2)); // addopeninv() with inventry not open
@@ -2219,11 +2219,11 @@ static int WhichMenuBox(int curX, int curY, bool bSlides) {
// Slider on extra window
if (cd.bExtraWin) {
const Common::Rect &r = TinselV2 ?
- Common::Rect(411, 46, 425, 339) :
+ Common::Rect(411, 46, 425, 339) :
Common::Rect(20 + 181, 24 + 2, 20 + 181 + 8, 24 + 139 + 5);
if (r.contains(curX, curY)) {
-
+
if (curY < (r.top + (TinselV2 ? 18 : 5)))
return IB_UP;
else if (curY > (r.bottom - (TinselV2 ? 18 : 5)))
@@ -2269,7 +2269,7 @@ void InvBoxes(bool InBody, int curX, int curY) {
if (iconArray[HL1] != NULL) {
MultiDeleteObject(GetPlayfieldList(FIELD_STATUS), iconArray[HL1]);
iconArray[HL1] = NULL;
- }
+ }
} else if (index != cd.pointBox) {
cd.pointBox = index;
// A new box is pointed to - high-light it
@@ -2281,7 +2281,7 @@ void InvBoxes(bool InBody, int curX, int curY) {
///* I don't agree */ cd.box[cd.pointBox].boxType == RGROUP ||
cd.box[cd.pointBox].boxType == AATBUT ||
cd.box[cd.pointBox].boxType == AABUT) {
- iconArray[HL1] = RectangleObject(BgPal(),
+ iconArray[HL1] = RectangleObject(BgPal(),
(TinselV2 ? HighlightColour() : COL_HILIGHT),
cd.box[cd.pointBox].w, cd.box[cd.pointBox].h);
MultiInsertObject(GetPlayfieldList(FIELD_STATUS), iconArray[HL1]);
@@ -2633,7 +2633,7 @@ static void AddBackground(OBJECT **rect, OBJECT **title, int extraH, int extraV,
// add it to display list and position it
MultiInsertObject(GetPlayfieldList(FIELD_STATUS), *rect);
- MultiSetAniXY(*rect, InvD[ino].inventoryX + NM_BG_POS_X,
+ MultiSetAniXY(*rect, InvD[ino].inventoryX + NM_BG_POS_X,
InvD[ino].inventoryY + NM_BG_POS_Y);
MultiSetZPosition(*rect, Z_INV_BRECT);
@@ -2752,7 +2752,7 @@ void AddBox(int *pi, int i) {
*pi += 1;
// Stick in the text
- if ((cd.box[i].textMethod == TM_POINTER) ||
+ if ((cd.box[i].textMethod == TM_POINTER) ||
(!TinselV2 && (cd.box[i].ixText == USE_POINTER))) {
if (cd.box[i].boxText != NULL) {
if (cd.box[i].boxType == RGROUP) {
@@ -2849,7 +2849,7 @@ void AddBox(int *pi, int i) {
assert(cd.box[i].ixText != USE_POINTER);
LoadStringRes(configStrings[cd.box[i].ixText], TextBufferAddr(), TBUFSZ);
}
- iconArray[*pi] = ObjectTextOut(nullContext, GetPlayfieldList(FIELD_STATUS),
+ iconArray[*pi] = ObjectTextOut(nullContext, GetPlayfieldList(FIELD_STATUS),
TextBufferAddr(), 0, x + MDTEXT_XOFF, y + MDTEXT_YOFF, GetTagFontHandle(), TXT_RIGHT);
MultiSetZPosition(iconArray[*pi], Z_INV_ITEXT);
*pi += 1;
@@ -2915,7 +2915,7 @@ void AddBox(int *pi, int i) {
assert(cd.box[i].ixText != USE_POINTER);
LoadStringRes(configStrings[cd.box[i].ixText], TextBufferAddr(), TBUFSZ);
}
- iconArray[*pi] = ObjectTextOut(nullContext, GetPlayfieldList(FIELD_STATUS),
+ iconArray[*pi] = ObjectTextOut(nullContext, GetPlayfieldList(FIELD_STATUS),
TextBufferAddr(), 0, x+MDTEXT_XOFF, y+MDTEXT_YOFF, GetTagFontHandle(), TXT_RIGHT);
MultiSetZPosition(iconArray[*pi], Z_INV_ITEXT);
*pi += 1;
@@ -3060,7 +3060,7 @@ int AddExtraWindow(int x, int y, OBJECT **retObj) {
MultiSetZPosition(retObj[n], Z_INV_MFRAME);
n++;
retObj[n] = AddObject(&pfilm->reels[IX_H156], -1); // Bottom
- MultiSetAniXY(retObj[n], x + (TinselV2 ? TLwidth : 6), y +
+ MultiSetAniXY(retObj[n], x + (TinselV2 ? TLwidth : 6), y +
(TinselV2 ? TLheight + 208 + BLheight + NM_BSY : 143));
MultiSetZPosition(retObj[n], Z_INV_MFRAME);
n++;
@@ -3241,7 +3241,7 @@ void ConstructInventory(InventoryType filling) {
// Bottom side extra
retObj[n] = AddObject(&pfilm->reels[IX_H26], -1);
MultiSetAniXY(retObj[n], invX + offx, invY + TLheight + eV + BLheight + NM_BSY);
-
+
MultiSetZPosition(retObj[n], zpos);
n++;
}
@@ -3387,7 +3387,7 @@ bool RePosition(void) {
InvD[ino].inventoryY += MAXTOP - p;
bMoveitMoveit = true; // I like to....
}
-
+
return bMoveitMoveit;
}
@@ -3731,7 +3731,7 @@ void HideConversation(bool bHide) {
case CONV_DEF:
InvD[INV_CONV].inventoryY = y - SysVar(SV_CONV_ABOVE_Y);
break;
-
+
default:
break;
}
@@ -3764,7 +3764,7 @@ void HideConversation(bool bHide) {
int Loffset, Toffset;
PlayfieldGetPos(FIELD_WORLD, &Loffset, &Toffset);
- y = GetActorBottom(thisConvActor) - MultiHighest(RectObject) +
+ y = GetActorBottom(thisConvActor) - MultiHighest(RectObject) +
SysVar(SV_CONV_BELOW_Y);
y -= Toffset;
}
@@ -3816,7 +3816,7 @@ bool ConvIsHidden(void) {
* Start up an inventory window.
*/
void PopUpInventory(int invno) {
- assert(invno == INV_1 || invno == INV_2 || invno == INV_CONV
+ assert(invno == INV_1 || invno == INV_2 || invno == INV_CONV
|| invno == INV_CONF || invno == INV_MENU); // Trying to open illegal inventory
if (InventoryState == IDLE_INV) {
@@ -4220,7 +4220,7 @@ void InventoryProcess(CORO_PARAM, const void *) {
}
} else
CORO_INVOKE_1(ButtonToggle, g_buttonEffect.box);
-
+
g_buttonEffect.bButAnim = false;
}
@@ -5098,7 +5098,7 @@ void InvPickup(int index) {
return;
// If not holding anything
- if (HeldItem == INV_NOICON && InvD[ino].contents[index] &&
+ if (HeldItem == INV_NOICON && InvD[ino].contents[index] &&
(!TinselV2 || InvD[ino].contents[index] != HeldItem)) {
// Pick-up
invObj = GetInvObject(InvD[ino].contents[index]);
@@ -5186,7 +5186,7 @@ static void InvWalkTo(const Common::Point &coOrds) {
// To cater for drop in dead space between icons,
// look 1 pixel right, then 1 down, then 1 right and down.
- if (i == INV_NOICON && HeldItem != INV_NOICON &&
+ if (i == INV_NOICON && HeldItem != INV_NOICON &&
(ino == INV_1 || ino == INV_2)) {
pt.x += 1; // 1 to the right
i = InvItem(pt, false);
@@ -5203,7 +5203,7 @@ static void InvWalkTo(const Common::Point &coOrds) {
if (ino == INV_CONV) {
ConvAction(i);
- } else
+ } else
InvPickup(i);
}
break;
diff --git a/engines/tinsel/dialogs.h b/engines/tinsel/dialogs.h
index faf95c7d1c..670f695a06 100644
--- a/engines/tinsel/dialogs.h
+++ b/engines/tinsel/dialogs.h
@@ -69,7 +69,7 @@ struct INV_OBJECT {
void PopUpInventory(int invno);
enum CONFTYPE {
- MAIN_MENU, SAVE_MENU, LOAD_MENU, QUIT_MENU, RESTART_MENU, SOUND_MENU,
+ MAIN_MENU, SAVE_MENU, LOAD_MENU, QUIT_MENU, RESTART_MENU, SOUND_MENU,
CONTROLS_MENU, SUBTITLES_MENU, HOPPER_MENU1, HOPPER_MENU2, TOP_WINDOW
};
diff --git a/engines/tinsel/events.cpp b/engines/tinsel/events.cpp
index 91f75fe71e..ea5dbf0655 100644
--- a/engines/tinsel/events.cpp
+++ b/engines/tinsel/events.cpp
@@ -310,7 +310,7 @@ static void ProcessUserEvent(TINSEL_EVENT uEvent, const Common::Point &coOrds, P
GetCursorXY(&aniX, &aniY, true);
// There could be a poly involved which has no tag.
- if ((hPoly = InPolygon(aniX, aniY, TAG)) != NOPOLY ||
+ if ((hPoly = InPolygon(aniX, aniY, TAG)) != NOPOLY ||
(!TinselV2 && ((hPoly = InPolygon(aniX, aniY, EXIT)) != NOPOLY))) {
if (TinselV2 && (uEvent != PROV_WALKTO))
PolygonEvent(nullContext, hPoly, uEvent, 0, false, 0);
@@ -391,7 +391,7 @@ void PlayerEvent(PLR_EVENT pEvent, const Common::Point &coOrds) {
"PLR_MENU", "PLR_QUIT", "PLR_PGUP", "PLR_PGDN", "PLR_HOME", "PLR_END",
"PLR_DRAG1_START", "PLR_DRAG1_END", "PLR_DRAG2_START", "PLR_DRAG2_END",
"PLR_JUMP", "PLR_NOEVENT"};
- debugC(DEBUG_BASIC, kTinselDebugActions, "%s - (%d,%d)",
+ debugC(DEBUG_BASIC, kTinselDebugActions, "%s - (%d,%d)",
actionList[pEvent], coOrds.x, coOrds.y);
static uint32 lastRealAction = 0;
@@ -602,7 +602,7 @@ void PolyTinselProcess(CORO_PARAM, const void *param) {
/**
* Run the Polygon process with the given event
*/
-void PolygonEvent(CORO_PARAM, HPOLYGON hPoly, TINSEL_EVENT tEvent, int actor, bool bWait,
+void PolygonEvent(CORO_PARAM, HPOLYGON hPoly, TINSEL_EVENT tEvent, int actor, bool bWait,
int myEscape, bool *result) {
CORO_BEGIN_CONTEXT;
PTP_INIT to;
diff --git a/engines/tinsel/graphics.cpp b/engines/tinsel/graphics.cpp
index 210bff0d5f..4209d1fe33 100644
--- a/engines/tinsel/graphics.cpp
+++ b/engines/tinsel/graphics.cpp
@@ -63,7 +63,7 @@ static void t0WrtNonZero(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool apply
int leftClip = applyClipping ? pObj->leftClip : 0;
int rightClip = applyClipping ? pObj->rightClip : 0;
-
+
// Horizontal loop
for (int x = 0; x < pObj->width; ) {
uint32 numBytes = READ_UINT32(srcP);
@@ -91,7 +91,7 @@ static void t0WrtNonZero(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool apply
} else {
// Copy a specified sequence length of pixels
srcP += clipAmount;
-
+
int runLength = numBytes - clipAmount;
int rptLength = MAX(MIN(runLength, pObj->width - rightClip - x), 0);
if (yClip == 0) {
@@ -209,7 +209,7 @@ static void WrtNonZero(DRAWOBJECT *pObj, uint8 *srcP, uint8 *destP, bool applyCl
tempDest += boxBounds.right - boxBounds.left + 1;
width -= 3 - boxBounds.left + 1;
-
+
// None of the remaining horizontal blocks should be left clipped
boxBounds.left = 0;
}
@@ -340,7 +340,7 @@ static void WrtTrans(DRAWOBJECT *pObj, uint8 *destP, bool applyClipping) {
return;
}
- // Set up the offset between destination lines
+ // Set up the offset between destination lines
int lineOffset = SCREEN_WIDTH - pObj->width;
// Loop through any remaining lines
@@ -350,7 +350,7 @@ static void WrtTrans(DRAWOBJECT *pObj, uint8 *destP, bool applyClipping) {
--pObj->height;
destP += lineOffset;
- }
+ }
}
/**
@@ -494,7 +494,7 @@ void ClearScreen() {
void *pDest = _vm->screen().getBasePtr(0, 0);
memset(pDest, 0, SCREEN_WIDTH * SCREEN_HEIGHT);
g_system->clearScreen();
- g_system->updateScreen();
+ g_system->updateScreen();
}
/**
@@ -505,7 +505,7 @@ void UpdateScreenRect(const Common::Rect &pClip) {
byte *pSrc = (byte *)_vm->screen().getBasePtr(pClip.left, pClip.top);
g_system->copyRectToScreen(pSrc, _vm->screen().pitch, pClip.left, pClip.top + yOffset,
pClip.width(), pClip.height());
- g_system->updateScreen();
+ g_system->updateScreen();
}
/**
@@ -515,7 +515,7 @@ void DrawObject(DRAWOBJECT *pObj) {
uint8 *srcPtr = NULL;
uint8 *destPtr;
- if ((pObj->width <= 0) || (pObj->height <= 0))
+ if ((pObj->width <= 0) || (pObj->height <= 0))
// Empty image, so return immediately
return;
@@ -527,7 +527,7 @@ void DrawObject(DRAWOBJECT *pObj) {
pObj->transOffset = 0;
} else {
byte *p = (byte *)LockMem(pObj->hBits & HANDLEMASK);
-
+
srcPtr = p + (pObj->hBits & OFFSETMASK);
pObj->charBase = (char *)p + READ_LE_UINT32(p + 0x10);
pObj->transOffset = READ_LE_UINT32(p + 0x14);
@@ -536,7 +536,7 @@ void DrawObject(DRAWOBJECT *pObj) {
// Get destination starting point
destPtr = (byte *)_vm->screen().getBasePtr(pObj->xPos, pObj->yPos);
-
+
// Handle various draw types
uint8 typeId = pObj->flags & 0xff;
diff --git a/engines/tinsel/handle.cpp b/engines/tinsel/handle.cpp
index 41774a9c88..b463244123 100644
--- a/engines/tinsel/handle.cpp
+++ b/engines/tinsel/handle.cpp
@@ -411,7 +411,7 @@ uint8 *LockMem(SCNHANDLE offset) {
if (pH->pNode->pBaseAddr && (pH->filesize & fLoaded))
// already allocated and loaded
return pH->pNode->pBaseAddr + (offset & OFFSETMASK);
-
+
if (pH->pNode->pBaseAddr == NULL)
// must have been discarded - reallocate the memory
MemoryReAlloc(pH->pNode, pH->filesize & FSIZE_MASK,
diff --git a/engines/tinsel/heapmem.cpp b/engines/tinsel/heapmem.cpp
index 704f3c8104..e77f505edb 100644
--- a/engines/tinsel/heapmem.cpp
+++ b/engines/tinsel/heapmem.cpp
@@ -259,7 +259,7 @@ bool HeapCompact(long size, bool bDiscard) {
}
}
}
-
+
if (pOldest)
// discard the oldest block
MemoryDiscard(pOldest);
diff --git a/engines/tinsel/move.cpp b/engines/tinsel/move.cpp
index 20e4175e01..4422a7cf4a 100644
--- a/engines/tinsel/move.cpp
+++ b/engines/tinsel/move.cpp
@@ -1195,7 +1195,7 @@ static void NewCoOrdinates(int fromx, int fromy, int *targetX, int *targetY,
// Ignore if already in it (it may have just appeared)
if (!InMoverBlock(pMover, pMover->objX, pMover->objY)) {
*s2 = ENTERING_MBLOCK; // Trying to walk through an actor
-
+
*hS2p = -1;
if (collisionActor)
*collisionActor = ma;
@@ -1359,7 +1359,7 @@ int SetActorDest(PMOVER pMover, int clickX, int clickY, bool igPath, SCNHANDLE h
}
} else {
int wodResult = WorkOutDestination(clickX, clickY, &targetX, &targetY);
-
+
if (pMover->actorID == GetLeadId()) {
lastLeadXdest = targetX;
lastLeadYdest = targetY;
diff --git a/engines/tinsel/music.cpp b/engines/tinsel/music.cpp
index 979fc61270..4e5b890335 100644
--- a/engines/tinsel/music.cpp
+++ b/engines/tinsel/music.cpp
@@ -124,7 +124,7 @@ const int enhancedAudioSCNVersion[] = {
0, 0, 0, 0, 0, 0, 0, 0, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
0, 0, 0, 0, 0, 0, 0, 0, 52, 4,
- 0, 0, 0, 0
+ 0, 0, 0, 0
};
int GetTrackNumber(SCNHANDLE hMidi) {
@@ -918,8 +918,8 @@ void dumpMusic() {
int outFileSize = 0;
char buffer[20000];
- int total = (_vm->getFeatures() & GF_SCNFILES) ?
- ARRAYSIZE(midiOffsetsSCNVersion) :
+ int total = (_vm->getFeatures() & GF_SCNFILES) ?
+ ARRAYSIZE(midiOffsetsSCNVersion) :
ARRAYSIZE(midiOffsetsGRAVersion);
for (int i = 0; i < total; i++) {
diff --git a/engines/tinsel/object.cpp b/engines/tinsel/object.cpp
index c9766631f9..6add275341 100644
--- a/engines/tinsel/object.cpp
+++ b/engines/tinsel/object.cpp
@@ -252,7 +252,7 @@ void SortObjectList(OBJECT *pObjList) {
// set head of list dummy OBJ Z Y values to lowest possible
head.yPos = intToFrac(MIN_INT16);
head.zPos = MIN_INT;
-
+
for (pPrev = &head, pObj = head.pNext; pObj != NULL; pPrev = pObj, pObj = pObj->pNext) {
// check Z order
if (pObj->zPos < pPrev->zPos) {
diff --git a/engines/tinsel/palette.cpp b/engines/tinsel/palette.cpp
index afbe6555fc..cd628439ad 100644
--- a/engines/tinsel/palette.cpp
+++ b/engines/tinsel/palette.cpp
@@ -376,7 +376,7 @@ void SwapPalette(PALQ *pPalQ, SCNHANDLE hNewPal) {
// Copy all the colours
memcpy(pPalQ->palRGB, pNewPal->palRGB, pNewPal->numColours * sizeof(COLORREF));
-
+
if (!pPalQ->bFading)
// Q the change to the video DAC
UpdateDACqueue(pPalQ->posInDAC, FROM_LE_32(pNewPal->numColours), pPalQ->palRGB);
@@ -496,7 +496,7 @@ void CreateTranslucentPalette(SCNHANDLE hPalette) {
// map the Value field to one of the 4 colours reserved for the translucent palette
val /= 63;
- transPalette[i + 1] = (uint8)((val == 0) ? 0 : val +
+ transPalette[i + 1] = (uint8)((val == 0) ? 0 : val +
(TinselV2 ? TranslucentColour() : COL_HILIGHT) - 1);
}
}
diff --git a/engines/tinsel/pcode.cpp b/engines/tinsel/pcode.cpp
index 81e7459c71..b90a90bfc2 100644
--- a/engines/tinsel/pcode.cpp
+++ b/engines/tinsel/pcode.cpp
@@ -160,7 +160,7 @@ static void FreeWaitCheck(PINT_CONTEXT pic, bool bVoluntary) {
(icList + i)->waitNumber2 = 0;
break;
}
- }
+ }
}
// Is someone waiting for this?
@@ -249,7 +249,7 @@ void FreeMasterInterpretContext(void) {
* @param actorId Associated actor (if any)
* @param pinvo Associated inventory object
*/
-INT_CONTEXT *InitInterpretContext(GSORT gsort, SCNHANDLE hCode, TINSEL_EVENT event,
+INT_CONTEXT *InitInterpretContext(GSORT gsort, SCNHANDLE hCode, TINSEL_EVENT event,
HPOLYGON hpoly, int actorid, INV_OBJECT *pinvo, int myEscape) {
INT_CONTEXT *ic;
@@ -326,7 +326,7 @@ void RegisterGlobals(int num) {
if (TinselV2) {
// read initial values
CdCD(nullContext);
-
+
Common::File f;
if (!f.open(GLOBALS_FILENAME))
error(CANNOT_FIND_FILE, GLOBALS_FILENAME);
@@ -340,7 +340,7 @@ void RegisterGlobals(int num) {
if (f.ioFailed())
error(FILE_IS_CORRUPT, GLOBALS_FILENAME);
-
+
f.close();
}
}
@@ -514,7 +514,7 @@ void Interpret(CORO_PARAM, INT_CONTEXT *ic) {
// same spot (i.e. here).
//
// The reasons we do it this way, instead of turning Interpret into
- // a 'proper' coroutine are (1) we avoid implementation problems
+ // a 'proper' coroutine are (1) we avoid implementation problems
// (CORO_INVOKE involves adding 'case' statements, but Interpret
// already has a huge switch/case, so that would not work out of the
// box), (2) we incurr less overhead, (3) it's easier to debug,
diff --git a/engines/tinsel/pcode.h b/engines/tinsel/pcode.h
index fef45d5e03..ec8b9e4587 100644
--- a/engines/tinsel/pcode.h
+++ b/engines/tinsel/pcode.h
@@ -41,7 +41,7 @@ enum RESUME_STATE {
};
enum {
- PCODE_STACK_SIZE = 128 //!< interpeters stack size
+ PCODE_STACK_SIZE = 128 //!< interpeters stack size
};
enum GSORT {
@@ -128,7 +128,7 @@ void WaitInterpret(CORO_PARAM, PPROCESS pWaitProc, bool *result);
#define CONV_BOTTOM 1 // conversation() parameter
#define CONV_END 2 //
-#define CONTROL_OFF 0 // control()
+#define CONTROL_OFF 0 // control()
#define CONTROL_ON 1 // parameter
#define CONTROL_OFFV 2 //
#define CONTROL_OFFV2 3 //
diff --git a/engines/tinsel/pdisplay.cpp b/engines/tinsel/pdisplay.cpp
index 8cb6fcde0e..0eecaf28ef 100644
--- a/engines/tinsel/pdisplay.cpp
+++ b/engines/tinsel/pdisplay.cpp
@@ -317,7 +317,7 @@ int GetTaggedActor(void) {
}
/**
- * Tag process keeps us updated as to which polygon is currently tagged
+ * Tag process keeps us updated as to which polygon is currently tagged
* (if one is). Tag process asks us for this information, as does ProcessUserEvent().
*/
static void SaveTaggedPoly(HPOLYGON hp) {
@@ -559,7 +559,7 @@ static bool PolyTag(HotSpotTag *pTag, OBJECT **ppText) {
int strLen;
if (GetPolyTagHandle(hp) != 0)
strLen = LoadStringRes(GetPolyTagHandle(hp), TextBufferAddr(), TBUFSZ);
- else
+ else
strLen = LoadStringRes(hTagtext, TextBufferAddr(), TBUFSZ);
if (strLen == 0)
@@ -656,7 +656,7 @@ void TagProcess(CORO_PARAM, const void *) {
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
-
+
_ctx->pText = NULL;
_ctx->Tag = NO_HOTSPOT_TAG;
@@ -735,7 +735,7 @@ static void leavingpoly(CORO_PARAM, HPOLYGON hp) {
SetPolyTagWanted(hp, false, false, 0);
} else if (PolyTagState(hp) == TAG_ON) {
- // Delete this tag entry
+ // Delete this tag entry
SetPolyTagState(hp, TAG_OFF);
}
diff --git a/engines/tinsel/play.cpp b/engines/tinsel/play.cpp
index e42a531939..55616863ee 100644
--- a/engines/tinsel/play.cpp
+++ b/engines/tinsel/play.cpp
@@ -277,7 +277,7 @@ static void SoundReel(CORO_PARAM, SCNHANDLE hFilm, int column, int speed,
} else if (pAni[_ctx->frameNumber].op == ANI_ADJUSTXY) {
_ctx->frameNumber += 3;
} else {
- // ANI_STOP, ANI_HIDE, ANI_HFLIP,
+ // ANI_STOP, ANI_HIDE, ANI_HFLIP,
// ANI_VFLIP, ANI_HVFLIP, default
_ctx->frameNumber++;
}
@@ -388,7 +388,7 @@ static void ResSoundReel(CORO_PARAM, const void *) {
CORO_BEGIN_CODE(_ctx);
- CORO_INVOKE_ARGS(SoundReel, (CORO_SUBCTX, soundReels[i].hFilm, soundReels[i].column,
+ CORO_INVOKE_ARGS(SoundReel, (CORO_SUBCTX, soundReels[i].hFilm, soundReels[i].column,
-1, 0, soundReels[i].actorCol));
CORO_KILL_SELF();
@@ -422,11 +422,11 @@ static void t1PlayReel(CORO_PARAM, const PPINIT *ppi) {
CORO_BEGIN_CONTEXT;
OBJECT *pPlayObj; // Object
ANIM thisAnim; // Animation structure
-
+
bool mActor; // Gets set if this is a moving actor
bool lifeNoMatter;
bool replaced;
-
+
const FREEL *pfreel; // The 'column' to play
int stepCount;
int frameCount;
@@ -658,13 +658,13 @@ static void t1PlayReel(CORO_PARAM, const PPINIT *ppi) {
/**
* - Don't bother if this reel is already playing for this actor.
* - If explicit co-ordinates, use these, If embedded co-ordinates,
- * leave alone, otherwise use actor's current position.
- * - Moving actors get hidden during this play, other actors get
- * replaced by this play.
+ * leave alone, otherwise use actor's current position.
+ * - Moving actors get hidden during this play, other actors get
+ * replaced by this play.
* - Column 0 of a film gets its appropriate Z-position, slave columns
- * get slightly bigger Z-positions, in column order.
+ * get slightly bigger Z-positions, in column order.
* - Play proceeds until the script finishes, another reel starts up for
- * this actor, or the actor gets killed.
+ * this actor, or the actor gets killed.
* - If called from an splay(), moving actor's co-ordinates are updated
* after the play, any walk still in progress will go on from there.
* @param x Co-ordinates from the play(), set to (-1, -1) if none
@@ -854,7 +854,7 @@ static void t2PlayReel(CORO_PARAM, int x, int y, bool bRestore, int speed, SCNHA
*/
InitStepAnimScript(&_ctx->thisAnim, _ctx->pPlayObj, _ctx->pFreel->script, speed);
- if (bRestore || (ActorEsc(_ctx->reelActor) == true &&
+ if (bRestore || (ActorEsc(_ctx->reelActor) == true &&
ActorEev(_ctx->reelActor) != GetEscEvents())) {
// From restore, step to jump or end
SkipFrames(&_ctx->thisAnim, -1);
@@ -938,7 +938,7 @@ static void PlayProcess(CORO_PARAM, const void *param) {
CORO_BEGIN_CODE(_ctx);
if (TinselV2)
- CORO_INVOKE_ARGS(t2PlayReel, (CORO_SUBCTX, ppi->x, ppi->y, ppi->bRestore, ppi->speed,
+ CORO_INVOKE_ARGS(t2PlayReel, (CORO_SUBCTX, ppi->x, ppi->y, ppi->bRestore, ppi->speed,
ppi->hFilm, ppi->column, ppi->myescEvent, ppi->bTop));
else
CORO_INVOKE_1(t1PlayReel, ppi);
@@ -968,7 +968,7 @@ void NewestFilm(SCNHANDLE film, const FREEL *reel) {
* NOTE: The processes are started in reverse order so that the first
* column's process kicks in first.
*/
-void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact, bool escOn,
+void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact, bool escOn,
int myescEvent, bool bTop) {
assert(hFilm != 0); // Trying to play NULL film
const FILM *pFilm;
@@ -1027,7 +1027,7 @@ void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int myescEvent, bool bT
* Start up a play process for each slave column in a film.
* Play the first column directly from the parent process.
*/
-void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact,
+void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact,
bool escOn, int myescEvent, bool bTop) {
CORO_BEGIN_CONTEXT;
PPINIT ppi;
@@ -1039,7 +1039,7 @@ void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool spla
assert(hFilm != 0); // Trying to play NULL film
const FILM *pFilm;
-
+
pFilm = (const FILM *)LockMem(hFilm);
// Now allowed empty films!
@@ -1059,7 +1059,7 @@ void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool spla
_ctx->ppi.escOn = escOn;
_ctx->ppi.myescEvent = myescEvent;
- // Start display process for each secondary reel in the film in Tinsel 1,
+ // Start display process for each secondary reel in the film in Tinsel 1,
// or all of them in Tinsel 2
for (int i = FROM_LE_32(pFilm->numreels) - 1; i >= (TinselV2 ? 0 : 1); i--) {
NewestFilm(hFilm, &pFilm->reels[i]);
diff --git a/engines/tinsel/play.h b/engines/tinsel/play.h
index 5cdca25faa..dd79b304f8 100644
--- a/engines/tinsel/play.h
+++ b/engines/tinsel/play.h
@@ -47,7 +47,7 @@ void PlayFilm(CORO_PARAM, SCNHANDLE film, int x, int y, int actorid, bool splay,
void PlayFilm(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int myescEvent, bool bTop);
-void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact,
+void PlayFilmc(CORO_PARAM, SCNHANDLE hFilm, int x, int y, int actorid, bool splay, bool sfact,
bool escOn, int myescEvent, bool bTop);
void RestoreActorReels(SCNHANDLE hFilm, short reelnum, short z, int x, int y);
diff --git a/engines/tinsel/polygons.cpp b/engines/tinsel/polygons.cpp
index 7d00a8a37a..184bd24f6b 100644
--- a/engines/tinsel/polygons.cpp
+++ b/engines/tinsel/polygons.cpp
@@ -95,7 +95,7 @@ struct POLYGON {
int a[4]; // y1-y2 }
int b[4]; // x2-x1 } See IsInPolygon()
long c[4]; // y1x2 - x1y2 }
-
+
/*
* Internal derived data for speed and conveniance
* set up by PseudoCentre()
@@ -173,7 +173,7 @@ public:
int32 nodecount; //!<The number of nodes in this polygon
int32 pnodelistx,pnodelisty; //!<offset in chunk to this array if present
int32 plinelist;
-
+
SCNHANDLE hScript; //!< handle of code segment for polygon events
};
@@ -219,7 +219,7 @@ void Poly::nextPoly() {
for (int i = 0; i < 4; ++i) x[i] = nextLong(_pData);
for (int i = 0; i < 4; ++i) y[i] = nextLong(_pData);
-
+
if (TinselV2) {
xoff = nextLong(_pData);
yoff = nextLong(_pData);
@@ -599,7 +599,7 @@ void FindBestPoint(HPOLYGON hp, int *x, int *y, int *pline) {
int32 b2 = (int)FROM_LE_32(line->b2); //!< b squared
int32 a2pb2 = (int)FROM_LE_32(line->a2pb2); //!< a squared + b squared
int32 ra2pb2 = (int)FROM_LE_32(line->ra2pb2); //!< root(a squared + b squared)
-
+
int32 ab = (int)FROM_LE_32(line->ab);
int32 ac = (int)FROM_LE_32(line->ac);
int32 bc = (int)FROM_LE_32(line->bc);
@@ -736,7 +736,7 @@ static const POLYGON *TryPath(POLYGON *last, POLYGON *whereto, POLYGON *current)
*/
static HPOLYGON PathOnTheWay(HPOLYGON from, HPOLYGON to) {
// TODO: Fingolfin says: This code currently uses DFS (depth first search),
- // in the TryPath function, to compute a path between 'from' and 'to'.
+ // in the TryPath function, to compute a path between 'from' and 'to'.
// However, a BFS (breadth first search) might yield more natural results,
// at least in cases where there are multiple possible paths.
// There is a small risk of regressions caused by such a change, though.
@@ -753,7 +753,7 @@ static HPOLYGON PathOnTheWay(HPOLYGON from, HPOLYGON to) {
for (i = 0; i < MAX_POLY; i++) { // For each polygon..
POLYGON *p = Polys[i];
- if (p && p->polyType == PATH) //...if it's a path
+ if (p && p->polyType == PATH) //...if it's a path
p->tried = false;
}
Polys[from]->tried = true;
@@ -818,7 +818,7 @@ int NearestEndNode(HPOLYGON hPath, int x, int y) {
nlistx = (int32 *)(pps + (int)FROM_LE_32(ptp.pnodelistx));
nlisty = (int32 *)(pps + (int)FROM_LE_32(ptp.pnodelisty));
-
+
const int nodecount = (int)FROM_LE_32(ptp.nodecount);
d1 = ABS(x - (int)FROM_LE_32(nlistx[0])) + ABS(y - (int)FROM_LE_32(nlisty[0]));
@@ -926,7 +926,7 @@ int NearestNodeWithin(HPOLYGON hNpath, int x, int y) {
*/
void NearestCorner(int *x, int *y, HPOLYGON hStartPoly, HPOLYGON hDestPoly) {
const POLYGON *psp, *pdp;
- int j;
+ int j;
int ncorn = 0; // nearest corner
HPOLYGON hNpath = NOPOLY; // path containing nearest corner
int ThisD, SmallestD = 1000;
@@ -942,7 +942,7 @@ void NearestCorner(int *x, int *y, HPOLYGON hStartPoly, HPOLYGON hDestPoly) {
for (j = 0; j < 4; j++) {
if (IsInPolygon(psp->cx[j], psp->cy[j], hDestPoly)) {
ThisD = ABS(*x - psp->cx[j]) + ABS(*y - psp->cy[j]);
- if (ThisD < SmallestD) {
+ if (ThisD < SmallestD) {
hNpath = hStartPoly;
ncorn = j;
// Try to ignore it if virtually stood on it
@@ -956,7 +956,7 @@ void NearestCorner(int *x, int *y, HPOLYGON hStartPoly, HPOLYGON hDestPoly) {
for (j = 0; j < 4; j++) {
if (IsInPolygon(pdp->cx[j], pdp->cy[j], hStartPoly)) {
ThisD = ABS(*x - pdp->cx[j]) + ABS(*y - pdp->cy[j]);
- if (ThisD < SmallestD) {
+ if (ThisD < SmallestD) {
hNpath = hDestPoly;
ncorn = j;
// Try to ignore it if virtually stood on it
@@ -1187,7 +1187,7 @@ bool deadPolys[MAX_POLY]; // Currently just for dead blocks
void RebootDeadTags(void) {
nextfreeT = numScenesT = 0;
nextfreeE = numScenesE = 0;
-
+
memset(SceneTags, 0, sizeof(SceneTags));
memset(SceneExits, 0, sizeof(SceneExits));
memset(TagStates, 0, sizeof(TagStates));
@@ -1357,14 +1357,14 @@ static void SetPathAdjacencies() {
// For each polygon..
for (i1 = 0; i1 < MAX_POLY-1; i1++) {
- // Get polygon, but only carry on if it's a path
+ // Get polygon, but only carry on if it's a path
p1 = Polys[i1];
if (!p1 || p1->polyType != PATH)
continue;
// For each subsequent polygon..
for (i2 = i1 + 1; i2 < MAX_POLY; i2++) {
- // Get polygon, but only carry on if it's a path
+ // Get polygon, but only carry on if it's a path
p2 = Polys[i2];
if (!p2 || p2->polyType != PATH)
continue;
@@ -1421,7 +1421,7 @@ void CheckNPathIntegrity() {
for (i = 0; i < MAX_POLY; i++) { // For each polygon..
rp = Polys[i];
- if (rp && rp->polyType == PATH && rp->subtype == NODE) { //...if it's a node path
+ if (rp && rp->polyType == PATH && rp->subtype == NODE) { //...if it's a node path
// Get compiled polygon structure
cp = (const POLY *)pps + rp->pIndex; // This polygon
nlistx = (int32 *)(pps + (int)FROM_LE_32(cp.pnodelistx));
@@ -1495,7 +1495,7 @@ static void SetExTags(SCNHANDLE ph) {
return;
}
}
-
+
i = numScenesT++;
currentTScene = i;
assert(numScenesT < MAX_SCENES); // Dead tag remembering: scene limit
@@ -1582,7 +1582,7 @@ static void FiddlyBit(POLYGON *p) {
p->lright[t1] = MAX(p->cx[t1], p->cx[(t1+1)%4]);
p->lleft[t1] = MIN(p->cx[t1], p->cx[(t1+1)%4]);
- p->ltop[t1] = MIN(p->cy[t1], p->cy[(t1+1)%4]);
+ p->ltop[t1] = MIN(p->cy[t1], p->cy[(t1+1)%4]);
p->lbottom[t1] = MAX(p->cy[t1], p->cy[(t1+1)%4]);
p->a[t1] = p->cy[t1] - p->cy[(t1+1)%4];
diff --git a/engines/tinsel/rince.cpp b/engines/tinsel/rince.cpp
index 6590aed749..f92b8800db 100644
--- a/engines/tinsel/rince.cpp
+++ b/engines/tinsel/rince.cpp
@@ -229,7 +229,7 @@ void HideMover(PMOVER pMover, int sf) {
if (!TinselV2) {
// sf is only passed in Tinsel v1
pMover->SlowFactor = sf;
- } else {
+ } else {
// Tinsel 2 specific code
if (IsTaggedActor(pMover->actorID)) {
// It may be pointed to
@@ -575,7 +575,7 @@ void AlterMover(PMOVER pMover, SCNHANDLE film, AR_FUNCTION fn) {
StepAnimScript(&pMover->actorAnim); // 04/01/95
#endif
}
-
+
// Hang on, we may not want him yet! 04/01/95
if (pMover->bHidden)
MultiSetZPosition(pMover->actorObj, -1);
@@ -689,7 +689,7 @@ static void InitialPathChecks(PMOVER pMover, int xpos, int ypos) {
z = GetScale(FirstPathPoly(), pMover->objY);
}
- SetMoverWalkReel(pMover, FORWARD, z, false);
+ SetMoverWalkReel(pMover, FORWARD, z, false);
}
static void MoverProcessHelper(int X, int Y, int id, PMOVER pMover) {
@@ -758,7 +758,7 @@ void T1MoverProcess(CORO_PARAM, const void *param) {
const PMOVER pActor = *(const PMOVER *)param;
CORO_BEGIN_CODE(_ctx);
-
+
while (1) {
if (pActor->bSpecReel) {
if (!pActor->bHidden)
@@ -882,7 +882,7 @@ PMOVER InMoverBlock(PMOVER pMover, int x, int y) {
caR = GetMoverRight(pMover) + x - caX;
for (int i = 0; i < MAX_MOVERS; i++) {
- if (pMover == &Movers[i] ||
+ if (pMover == &Movers[i] ||
(TinselV2 && (Movers[i].actorObj == NULL)) ||
(!TinselV2 && !Movers[i].bActive))
continue;
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp
index 02153aed59..05fad82a66 100644
--- a/engines/tinsel/saveload.cpp
+++ b/engines/tinsel/saveload.cpp
@@ -157,7 +157,7 @@ static bool syncSaveGameHeader(Serializer &s, SaveGameHeader &hdr) {
}
static void syncSavedMover(Serializer &s, SAVED_MOVER &sm) {
- SCNHANDLE *pList[3] = { (SCNHANDLE *)&sm.walkReels,
+ SCNHANDLE *pList[3] = { (SCNHANDLE *)&sm.walkReels,
(SCNHANDLE *)&sm.standReels, (SCNHANDLE *)&sm.talkReels };
s.syncAsUint32LE(sm.bActive);
@@ -165,7 +165,7 @@ static void syncSavedMover(Serializer &s, SAVED_MOVER &sm) {
s.syncAsSint32LE(sm.objX);
s.syncAsSint32LE(sm.objY);
s.syncAsUint32LE(sm.hLastfilm);
-
+
for (int pIndex = 0; pIndex < 3; ++pIndex) {
SCNHANDLE *p = pList[pIndex];
for (int i = 0; i < TOTAL_SCALES * 4; ++i)
@@ -281,7 +281,7 @@ static char *NewName(void) {
static char result[FNAMELEN];
int i;
int ano = 1; // Allocated number
-
+
while (1) {
Common::String fname = _vm->getSavegameFilename(ano);
strcpy(result, fname.c_str());
@@ -343,7 +343,7 @@ int getList(Common::SaveFileManager *saveFileMan, const Common::String &target)
if (difftime(mktime(&hdr.dateTime), mktime(&savedFiles[i].dateTime)) > 0) {
Common::copy_backward(&savedFiles[i], &savedFiles[numSfiles], &savedFiles[numSfiles + 1]);
break;
- }
+ }
}
#endif
@@ -366,7 +366,7 @@ int getList(void) {
// TODO/FIXME: Just always reload this data? Be careful about slow downs!!!
if (!NeedLoad)
return numSfiles;
-
+
return getList(_vm->getSaveFileMan(), _vm->getTargetName());
}
@@ -478,7 +478,7 @@ static void DoSave(void) {
return;
Serializer s(0, f);
-
+
// Write out a savegame header
SaveGameHeader hdr;
hdr.id = SAVEGAME_ID;
diff --git a/engines/tinsel/savescn.cpp b/engines/tinsel/savescn.cpp
index 66564f1c81..32f375290f 100644
--- a/engines/tinsel/savescn.cpp
+++ b/engines/tinsel/savescn.cpp
@@ -226,7 +226,7 @@ static void SortMAProcess(CORO_PARAM, const void *) {
HideMover(GetMover(rsd->SavedMoverInfo[_ctx->i].actorID));
}
- ActorPalette(rsd->SavedMoverInfo[_ctx->i].actorID,
+ ActorPalette(rsd->SavedMoverInfo[_ctx->i].actorID,
rsd->SavedMoverInfo[_ctx->i].startColour, rsd->SavedMoverInfo[_ctx->i].paletteLength);
if (rsd->SavedMoverInfo[_ctx->i].brightness != BOGUS_BRIGHTNESS)
@@ -237,7 +237,7 @@ static void SortMAProcess(CORO_PARAM, const void *) {
SetSysVar(ISV_DIVERT_ACTOR, _ctx->viaActor);
bNotDoneYet = false;
-
+
CORO_END_CODE;
}
@@ -311,7 +311,7 @@ static int DoRestoreSceneFrame(SAVED_DATA *sd, int n) {
case RS_COUNT:
_vm->_sound->stopAllSamples();
ClearScreen();
-
+
// Master script only affected on restore game, not restore scene
if (TinselV2 && (sd == &sgData)) {
g_scheduler->killMatchingProcess(PID_MASTER_SCR);
@@ -350,7 +350,7 @@ static int DoRestoreSceneFrame(SAVED_DATA *sd, int n) {
PlayfieldSetPos(FIELD_WORLD, sd->SavedLoffset, sd->SavedToffset);
SetNoBlocking(sd->SavedNoBlocking);
}
-
+
RestoreNoScrollData(&sd->SavedNoScrollData);
if (TinselV2) {
@@ -422,7 +422,7 @@ void SaveGame(char *name, char *desc) {
DoSaveScene(&sgData);
RequestSaveGame(name, desc, &sgData, &savedSceneCount, ssData);
-
+
// Actual saving is performed by ProcessSRQueue
}
diff --git a/engines/tinsel/scene.cpp b/engines/tinsel/scene.cpp
index 8826d97099..b0aac5b605 100644
--- a/engines/tinsel/scene.cpp
+++ b/engines/tinsel/scene.cpp
@@ -245,7 +245,7 @@ static void LoadScene(SCNHANDLE scene, int entry) {
// Music stuff
char *cptr = (char *)FindChunk(scene, CHUNK_MUSIC_FILENAME);
assert(cptr);
- _vm->_pcmMusic->setMusicSceneDetails(FROM_LE_32(ss->hMusicScript),
+ _vm->_pcmMusic->setMusicSceneDetails(FROM_LE_32(ss->hMusicScript),
FROM_LE_32(ss->hMusicSegment), cptr);
}
@@ -289,7 +289,7 @@ static void LoadScene(SCNHANDLE scene, int entry) {
++es;
else
es = (const ENTRANCE_STRUC *)((const byte *)es + 8);
-
+
}
if (i == FROM_LE_32(ss->numEntrance))
diff --git a/engines/tinsel/sched.cpp b/engines/tinsel/sched.cpp
index 526ad3fcf6..8ced3ba9c0 100644
--- a/engines/tinsel/sched.cpp
+++ b/engines/tinsel/sched.cpp
@@ -69,17 +69,17 @@ Scheduler::Scheduler() {
#endif
pRCfunction = 0;
-
+
active = new PROCESS;
active->pPrevious = NULL;
-
+
g_scheduler = this; // FIXME HACK
}
Scheduler::~Scheduler() {
free(processList);
processList = NULL;
-
+
delete active;
active = 0;
}
@@ -342,7 +342,7 @@ PROCESS *Scheduler::createProcess(int pid, CORO_ADDR coroAddr, const void *pPara
if (pProc->pNext)
pProc->pNext->pPrevious = pProc;
active->pNext = pProc;
-
+
}
// set coroutine entry point
@@ -377,7 +377,7 @@ PROCESS *Scheduler::createProcess(int pid, CORO_ADDR coroAddr, const void *pPara
void Scheduler::killProcess(PROCESS *pKillProc) {
// make sure a valid process pointer
assert(pKillProc >= processList && pKillProc <= processList + NUM_PROCESS - 1);
-
+
// can not kill the current process using killProcess !
assert(pCurrent != pKillProc);
@@ -490,7 +490,7 @@ int Scheduler::killMatchingProcess(int pidKill, int pidMask) {
/**
* Set pointer to a function to be called by killProcess().
- *
+ *
* May be called by a resource allocator, the function supplied is
* called by killProcess() to allow the resource allocator to free
* resources allocated to the dying process.
@@ -603,7 +603,7 @@ void SceneProcessEvent(CORO_PARAM, uint32 procID, TINSEL_EVENT event, bool bWait
if (_ctx->pic == NULL)
return;
- _ctx->pProc = g_scheduler->createProcess(PID_PROCESS + i, ProcessTinselProcess,
+ _ctx->pProc = g_scheduler->createProcess(PID_PROCESS + i, ProcessTinselProcess,
&_ctx->pic, sizeof(_ctx->pic));
AttachInterpret(_ctx->pic, _ctx->pProc);
break;
diff --git a/engines/tinsel/sched.h b/engines/tinsel/sched.h
index 1e2d3f796e..67b11271cd 100644
--- a/engines/tinsel/sched.h
+++ b/engines/tinsel/sched.h
@@ -49,7 +49,7 @@ struct PROCESS {
PROCESS *pPrevious; //!< pointer to previous process in active or free list
CoroContext state; //!< the state of the coroutine
- CORO_ADDR coroAddr; //!< the entry point of the coroutine
+ CORO_ADDR coroAddr; //!< the entry point of the coroutine
int sleepTime; //!< number of scheduler cycles to sleep
int pid; //!< process ID
@@ -66,18 +66,18 @@ class Scheduler {
public:
/** Pointer to a function of the form "void function(PPROCESS)" */
typedef void (*VFPTRPP)(PROCESS *);
-
+
private:
-
+
/** list of all processes */
PROCESS *processList;
-
+
/** active process list - also saves scheduler state */
PROCESS *active;
-
+
/** pointer to free process list */
PROCESS *pFreeProcesses;
-
+
/** the currently active process */
PROCESS *pCurrent;
@@ -88,7 +88,7 @@ private:
void CheckStack();
#endif
-
+
/**
* Called from killProcess() to enable other resources
* a process may be allocated to be released.
@@ -102,11 +102,11 @@ public:
~Scheduler();
void reset();
-
+
#ifdef DEBUG
void printStats();
#endif
-
+
void schedule();
void rescheduleAll();
void reschedule(PPROCESS pReSchedProc = NULL);
@@ -114,12 +114,12 @@ public:
PROCESS *createProcess(int pid, CORO_ADDR coroAddr, const void *pParam, int sizeParam);
void killProcess(PROCESS *pKillProc);
-
+
PROCESS *getCurrentProcess();
int getCurrentPID() const;
int killMatchingProcess(int pidKill, int pidMask = -1);
-
-
+
+
void setResourceCallback(VFPTRPP pFunc);
};
@@ -131,7 +131,7 @@ extern Scheduler *g_scheduler; // FIXME: Temporary global var, to be used until
void SceneProcesses(uint32 numProcess, SCNHANDLE hProcess);
void CallSceneProcess(uint32 procID);
void KillSceneProcess(uint32 procID);
-void SceneProcessEvent(CORO_PARAM, uint32 procID, TINSEL_EVENT event, bool bWait,
+void SceneProcessEvent(CORO_PARAM, uint32 procID, TINSEL_EVENT event, bool bWait,
int myEscape, bool *result = NULL);
void RestoreSceneProcess(INT_CONTEXT *pic);
diff --git a/engines/tinsel/scn.cpp b/engines/tinsel/scn.cpp
index 2825a90fe3..e0b4188b90 100644
--- a/engines/tinsel/scn.cpp
+++ b/engines/tinsel/scn.cpp
@@ -55,7 +55,7 @@ byte *FindChunk(SCNHANDLE handle, uint32 chunk) {
// V0 chunk types can be found by substracting 2 from the
// chunk type. Note that CHUNK_STRING and CHUNK_BITMAP are
// the same in V0 and V1
- if (TinselVersion == TINSEL_V0 &&
+ if (TinselVersion == TINSEL_V0 &&
chunk != CHUNK_STRING && chunk != CHUNK_BITMAP)
chunk -= 0x2L;
diff --git a/engines/tinsel/scroll.cpp b/engines/tinsel/scroll.cpp
index 579775c91f..f31f596c43 100644
--- a/engines/tinsel/scroll.cpp
+++ b/engines/tinsel/scroll.cpp
@@ -58,11 +58,11 @@ static int oldx = 0, oldy = 0;
/** Boundaries and numbers of boundaries */
static SCROLLDATA sd = {
{
- {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
+ {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}
},
{
- {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
+ {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0},
{0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0}
},
0,
@@ -415,9 +415,9 @@ void ScrollProcess(CORO_PARAM, const void *) {
CORO_BEGIN_CODE(_ctx);
- // In Tinsel v2, scenes may play movies, so the background may not always
+ // In Tinsel v2, scenes may play movies, so the background may not always
// already be initialised like it is in v1
- while (!GetBgObject())
+ while (!GetBgObject())
CORO_SLEEP(1);
ImageH = BgHeight(); // Dimensions
diff --git a/engines/tinsel/serializer.h b/engines/tinsel/serializer.h
index 98ee398ef8..8984cb4757 100644
--- a/engines/tinsel/serializer.h
+++ b/engines/tinsel/serializer.h
@@ -45,7 +45,7 @@ namespace Tinsel {
} \
_bytesSynced += SIZE; \
}
-
+
// TODO: Write comment for this
// TODO: Inspired by the SCUMM engine -- move to common/ code and use in more engines?
@@ -58,9 +58,9 @@ public:
bool isSaving() { return (_saveStream != 0); }
bool isLoading() { return (_loadStream != 0); }
-
+
uint bytesSynced() const { return _bytesSynced; }
-
+
void syncBytes(byte *buf, uint16 size) {
if (_loadStream)
_loadStream->read(buf, size);
@@ -90,7 +90,7 @@ protected:
#undef SYNC_AS
-// TODO: Make a subclass "VersionedSerializer", which makes it easy to support
+// TODO: Make a subclass "VersionedSerializer", which makes it easy to support
// multiple versions of a savegame format (again inspired by SCUMM).
/*
class VersionedSerializer : public Serializer {
diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp
index 9d1996ca01..aec61b410e 100644
--- a/engines/tinsel/sound.cpp
+++ b/engines/tinsel/sound.cpp
@@ -88,7 +88,7 @@ bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::Sound
// get file offset for this sample
uint32 dwSampleIndex = _sampleIndex[id];
-
+
// move to correct position in the sample file
_sampleStream.seek(dwSampleIndex);
if (_sampleStream.ioFailed() || (uint32)_sampleStream.pos() != dwSampleIndex)
@@ -190,7 +190,7 @@ bool SoundManager::playSample(int id, int sub, bool bLooped, int x, int y, int p
// get file offset for this sample
uint32 dwSampleIndex = _sampleIndex[id];
-
+
if (dwSampleIndex == 0) {
warning("Tinsel2 playSample, non-existant sample %d", id);
return false;
@@ -305,7 +305,7 @@ int8 SoundManager::getPan(int x) {
if (x < 0) {
if (x < (-SCREEN_WIDTH / 2))
return -127;
-
+
x = (-x * 127) / (SCREEN_WIDTH / 2);
return 0 - x;
diff --git a/engines/tinsel/sound.h b/engines/tinsel/sound.h
index 9b980822dc..8b969a5f48 100644
--- a/engines/tinsel/sound.h
+++ b/engines/tinsel/sound.h
@@ -103,12 +103,12 @@ public:
void stopAllSamples(void); // Stops any currently playing sample
void stopSpecSample(int id, int sub = 0); // Stops a specific sample
-
+
void setSFXVolumes(uint8 volume);
bool sampleExists(int id);
bool sampleIsPlaying(int id = -1);
-
+
// TODO: Internal method, make this protected?
void openSampleFiles(void);
void closeSampleStream(void);
diff --git a/engines/tinsel/strres.cpp b/engines/tinsel/strres.cpp
index ad28c48334..2d963ae8bb 100644
--- a/engines/tinsel/strres.cpp
+++ b/engines/tinsel/strres.cpp
@@ -80,7 +80,7 @@ LANGUAGE textLanguage, sampleLanguage = TXT_ENGLISH;
void ChangeLanguage(LANGUAGE newLang) {
Common::File f;
uint32 textLen = 0; // length of buffer
-
+
textLanguage = newLang;
sampleLanguage = newLang;
@@ -98,8 +98,8 @@ void ChangeLanguage(LANGUAGE newLang) {
error(CANNOT_FIND_FILE, _vm->getTextFile(newLang));
}
- // Check whether the file is compressed or not - for compressed files the
- // first long is the filelength and for uncompressed files it is the chunk
+ // Check whether the file is compressed or not - for compressed files the
+ // first long is the filelength and for uncompressed files it is the chunk
// identifier
textLen = f.readUint32LE();
if (f.ioFailed())
@@ -392,12 +392,12 @@ LANGUAGE NextLanguage(LANGUAGE thisOne) {
int i;
for (i = thisOne+1; i < NUM_LANGUAGES; i++) {
- if (languages[i].bPresent)
+ if (languages[i].bPresent)
return (LANGUAGE)i;
}
for (i = 0; i < thisOne; i++) {
- if (languages[i].bPresent)
+ if (languages[i].bPresent)
return (LANGUAGE)i;
}
@@ -409,12 +409,12 @@ LANGUAGE PrevLanguage(LANGUAGE thisOne) {
int i;
for (i = thisOne-1; i >= 0; i--) {
- if (languages[i].bPresent)
+ if (languages[i].bPresent)
return (LANGUAGE)i;
}
for (i = NUM_LANGUAGES-1; i > thisOne; i--) {
- if (languages[i].bPresent)
+ if (languages[i].bPresent)
return (LANGUAGE)i;
}
diff --git a/engines/tinsel/sysvar.h b/engines/tinsel/sysvar.h
index 869a99caa3..8866558e62 100644
--- a/engines/tinsel/sysvar.h
+++ b/engines/tinsel/sysvar.h
@@ -86,7 +86,7 @@ typedef enum { SV_DEFAULT_INV,
ISV_GHOST_ACTOR,
ISV_GHOST_BASE,
ISV_GHOST_COLOUR,
-
+
SV_TOPVALID } SYSVARS;
diff --git a/engines/tinsel/text.cpp b/engines/tinsel/text.cpp
index 7e36e5236f..fbeee9b8ed 100644
--- a/engines/tinsel/text.cpp
+++ b/engines/tinsel/text.cpp
@@ -107,7 +107,7 @@ int JustifyText(char *szStr, int xPos, const FONT *pFont, int mode) {
* @param mode Mode flags for the string
* @param sleepTime Sleep time between each character (if non-zero)
*/
-OBJECT *ObjectTextOut(CORO_PARAM, OBJECT *pList, char *szStr, int colour,
+OBJECT *ObjectTextOut(CORO_PARAM, OBJECT *pList, char *szStr, int colour,
int xPos, int yPos, SCNHANDLE hFont, int mode, int sleepTime) {
int xJustify; // x position of text after justification
int yOffset; // offset to next line of text
@@ -153,7 +153,7 @@ OBJECT *ObjectTextOut(CORO_PARAM, OBJECT *pList, char *szStr, int colour,
} else { // printable character
int aniX, aniY; // char image animation offsets
-
+
OBJ_INIT oi;
oi.hObjImg = FROM_LE_32(pFont->fontInit.hObjImg);
oi.objFlags = FROM_LE_32(pFont->fontInit.objFlags);
@@ -265,7 +265,7 @@ OBJECT *ObjectTextOut(CORO_PARAM, OBJECT *pList, char *szStr, int colour,
*/
bool IsCharImage(SCNHANDLE hFont, char c) {
byte c2 = (byte)c;
-
+
// Inventory save game name editor needs to be more clever for
// multi-byte characters. This bodge will stop it erring.
if (bMultiByte && (c2 & 0x80))
diff --git a/engines/tinsel/text.h b/engines/tinsel/text.h
index 0fcc965ff9..29e1a08bfe 100644
--- a/engines/tinsel/text.h
+++ b/engines/tinsel/text.h
@@ -98,7 +98,7 @@ struct TEXTOUT {
* @param mode mode flags for the string
* @param sleepTime Sleep time between each character (if non-zero)
*/
-OBJECT *ObjectTextOut(CORO_PARAM, OBJECT *pList, char *szStr, int colour,
+OBJECT *ObjectTextOut(CORO_PARAM, OBJECT *pList, char *szStr, int colour,
int xPos, int yPos, SCNHANDLE hFont, int mode, int sleepTime = 0);
OBJECT *ObjectTextOutIndirect( // output a string of text
diff --git a/engines/tinsel/timers.cpp b/engines/tinsel/timers.cpp
index 92abf4c028..8446aad0fa 100644
--- a/engines/tinsel/timers.cpp
+++ b/engines/tinsel/timers.cpp
@@ -23,7 +23,7 @@
*
* Handles timers.
*
- * Note: As part of the transition to ScummVM, the ticks field of a timer has been changed
+ * Note: As part of the transition to ScummVM, the ticks field of a timer has been changed
* to a millisecond value, rather than ticks at 24Hz. Most places should be able to use
* the timers without change, since the ONE_SECOND constant has been set to be in MILLISECONDS
*/
diff --git a/engines/tinsel/tinlib.cpp b/engines/tinsel/tinlib.cpp
index 788b999142..0a29a9fe82 100644
--- a/engines/tinsel/tinlib.cpp
+++ b/engines/tinsel/tinlib.cpp
@@ -150,7 +150,7 @@ enum MASTER_LIB_CODES {
CLOSEINVENTORY, CONTROL, CONVERSATION, CONVTOPIC, CURSOR, CURSORXPOS, CURSORYPOS,
CUTSCENE, DECCONVW, DECCSTRINGS, DECCURSOR, DECFLAGS, DECINV1, DECINV2, DECINVW,
DECLARELANGUAGE, DECLEAD, DECSCALE, DECTAGFONT, DECTALKFONT, DELICON,
- DELINV, DELTOPIC, DIMMUSIC, DROP, DROPEVERYTHING, DROPOUT, EFFECTACTOR, ENABLEMENU,
+ DELINV, DELTOPIC, DIMMUSIC, DROP, DROPEVERYTHING, DROPOUT, EFFECTACTOR, ENABLEMENU,
ENDACTOR, ESCAPE, ESCAPEOFF, ESCAPEON, EVENT, FACETAG, FADEIN, FADEMIDI,
FADEOUT, FRAMEGRAB, FREEZECURSOR, GETINVLIMIT, GHOST, GLOBALVAR, GRABMOVIE, HAILSCENE,
HASRESTARTED, HAVE, HELDOBJECT, HIDEACTOR, HIDEBLOCK, HIDEEFFECT, HIDEPATH,
@@ -164,8 +164,8 @@ enum MASTER_LIB_CODES {
RESUMELASTGAME, RUNMODE, SAMPLEPLAYING, SAVESCENE, SAY, SAYAT, SCALINGREELS,
SCANICON, SCREENXPOS, SCREENYPOS, SCROLL, SCROLLPARAMETERS, SENDACTOR, SENDGLOBALPROCESS,
SENDOBJECT, SENDPROCESS, SENDTAG, SETACTOR, SETBLOCK, SETBRIGHTNESS, SETEXIT, SETINVLIMIT,
- SETINVSIZE, SETLANGUAGE, SETPALETTE, SETSYSTEMREEL, SETSYSTEMSTRING, SETSYSTEMVAR,
- SETTAG, SETTIMER, SHELL, SHOWACTOR, SHOWBLOCK, SHOWEFFECT, SHOWMENU, SHOWPATH,
+ SETINVSIZE, SETLANGUAGE, SETPALETTE, SETSYSTEMREEL, SETSYSTEMSTRING, SETSYSTEMVAR,
+ SETTAG, SETTIMER, SHELL, SHOWACTOR, SHOWBLOCK, SHOWEFFECT, SHOWMENU, SHOWPATH,
SHOWPOS, SHOWREFER, SHOWSTRING, SHOWTAG, SPLAY, STAND, STANDTAG, STARTGLOBALPROCESS,
STARTPROCESS, STARTTIMER, STOPMIDI, STOPSAMPLE, STOPWALK, SUBTITLES, SWALK, SWALKZ,
SYSTEMVAR, TAGACTOR, TAGTAGXPOS, TAGTAGYPOS, TAGWALKXPOS, TAGWALKYPOS, TALK, TALKAT,
@@ -223,14 +223,14 @@ const MASTER_LIB_CODES DW2_CODES[] = {
ACTORREF, ACTORRGB, ACTORSCALE, ACTORXPOS, ACTORYPOS,
ADDHIGHLIGHT, ADDINV, ADDINV1, ADDINV2, ADDOPENINV, ADDTOPIC,
BACKGROUND, CALLACTOR, CALLGLOBALPROCESS, CALLOBJECT,
- CALLPROCESS, CALLSCENE, CALLTAG, CAMERA, CDCHANGESCENE,
+ CALLPROCESS, CALLSCENE, CALLTAG, CAMERA, CDCHANGESCENE,
CDDOCHANGE, CDLOAD, CDPLAY, CLEARHOOKSCENE, CLOSEINVENTORY,
CONTROL, CONVERSATION, CURSOR, CURSORXPOS, CURSORYPOS,
DECCONVW, DECCURSOR, DECFLAGS, DECINV1, DECINV2, DECINVW,
DECLEAD, DECSCALE, DECTAGFONT, DECTALKFONT, DELTOPIC,
DIMMUSIC, DROP, DROPOUT, EFFECTACTOR, ENABLEMENU, ENDACTOR,
ESCAPEOFF, ESCAPEON, EVENT, FACETAG, FADEIN, FADEOUT, FRAMEGRAB,
- FREEZECURSOR, GETINVLIMIT, GHOST, GLOBALVAR, GRABMOVIE,
+ FREEZECURSOR, GETINVLIMIT, GHOST, GLOBALVAR, GRABMOVIE,
HASRESTARTED, HAVE, HELDOBJECT, HIDEACTOR, HIDEBLOCK, HIDEEFFECT,
HIDEPATH, HIDEREFER, HIDETAG, HOLD, HOOKSCENE, IDLETIME,
INSTANTSCROLL, INVENTORY, INVPLAY, INWHICHINV, KILLACTOR,
@@ -292,7 +292,7 @@ void Walk(CORO_PARAM, int actor, int x, int y, SCNHANDLE film, int hold, bool ig
//----------------- SUPPORT FUNCTIONS --------------------
/**
- * For Scroll() and Offset(), work out top left for a
+ * For Scroll() and Offset(), work out top left for a
* given screen position.
*/
static void DecodeExtreme(EXTREME extreme, int *px, int *py) {
@@ -582,7 +582,7 @@ static void AddTopic(int icon) {
*/
static void AddInv(int invno, int object) {
// illegal inventory number
- assert(invno == INV_1 || invno == INV_2 || invno == INV_OPEN || invno == INV_DEFAULT);
+ assert(invno == INV_1 || invno == INV_2 || invno == INV_OPEN || invno == INV_DEFAULT);
AddToInventory(invno, object, false);
}
@@ -1160,13 +1160,13 @@ static int GetInvLimit(int invno) {
*/
static void Ghost(int actor, int tColour, int tPalOffset) {
SetSysVar(ISV_GHOST_ACTOR, actor);
- SetSysVar(ISV_GHOST_COLOUR, tColour);
+ SetSysVar(ISV_GHOST_COLOUR, tColour);
SetSysVar(ISV_GHOST_BASE, tPalOffset);
CreateGhostPalette(BgPal());
}
/**
- *
+ *
*/
static void HailScene(SCNHANDLE scene) {
DoHailScene(scene);
@@ -1463,7 +1463,7 @@ void Offset(EXTREME extreme, int x, int y) {
if (TinselV2)
DecodeExtreme(extreme, &x, &y);
-
+
PlayfieldSetPos(FIELD_WORLD, x, y);
}
@@ -1798,7 +1798,7 @@ static void PostActor(CORO_PARAM, int actor, TINSEL_EVENT event, HPOLYGON hp,
assert(hp == NOPOLY && taggedActor);
assert(IsTaggedActor(actor));
}
-
+
if (IsTaggedActor(actor)) {
assert(actor);
ActorEvent(coroParam, actor, event, false, myEscape);
@@ -1895,7 +1895,7 @@ static void Print(CORO_PARAM, int x, int y, SCNHANDLE text, int time, bool bSust
if (time == 0) {
// This is a 'talky' print
_ctx->time = TextTime(TextBufferAddr());
-
+
// Cut short-able if sustain was not set
_ctx->myleftEvent = bSustain ? 0 : GetLeftEvents();
} else {
@@ -1923,7 +1923,7 @@ static void Print(CORO_PARAM, int x, int y, SCNHANDLE text, int time, bool bSust
int Loffset, Toffset; // Screen position
PlayfieldGetPos(FIELD_WORLD, &Loffset, &Toffset);
_ctx->pText = ObjectTextOut(coroParam, GetPlayfieldList(FIELD_STATUS), TextBufferAddr(),
- 0, x - Loffset, y - Toffset,
+ 0, x - Loffset, y - Toffset,
TinselV2 ? GetTagFontHandle() : GetTalkFontHandle(), TXT_CENTRE);
assert(_ctx->pText); // string produced NULL text
if (IsTopWindow())
@@ -2197,7 +2197,7 @@ static void PrintObj(CORO_PARAM, const SCNHANDLE hText, const INV_OBJECT *pinvo,
if (_ctx->bTookControl)
ControlOn(); // Free control if we took it
}
-
+
} else {
if (event == POINTED) {
// FIXME: Is there ever an associated sound if in POINTED mode???
@@ -2341,7 +2341,7 @@ static void PrintObjNonPointed(CORO_PARAM, const SCNHANDLE text, const OBJECT *p
static void PrintTag(HPOLYGON hp, SCNHANDLE text, int actor = 0, bool bCursor = false) {
// printtag() may only be called from a polygon code block in Tinsel 1, or
// additionally from a moving actor code block in Tinsel 2
- assert((hp != NOPOLY) || (TinselV2 && (actor != 0)));
+ assert((hp != NOPOLY) || (TinselV2 && (actor != 0)));
if (hp != NOPOLY) {
// Poly handling
@@ -3264,7 +3264,7 @@ static void TalkOrSay(CORO_PARAM, SPEECH_TYPE speechType, SCNHANDLE hText, int x
} else if (_ctx->whatSort == IS_TALKAT) {
_ctx->bTalkReel = false;
-
+
} else if ((_ctx->whatSort == IS_SAY) || (_ctx->whatSort == IS_SAYAT)) {
_ctx->bTalkReel = false;
if (IsTaggedActor(_ctx->actor)) {
@@ -3338,7 +3338,7 @@ static void TalkOrSay(CORO_PARAM, SPEECH_TYPE speechType, SCNHANDLE hText, int x
yshift = MultiHighest(_ctx->pText);
if (yshift < 4)
MultiMoveRelXY(_ctx->pText, 0, 4 - yshift); // Not off top
-
+
/*
* Don't go off the side of the screen
*/
@@ -3392,7 +3392,7 @@ static void TalkOrSay(CORO_PARAM, SPEECH_TYPE speechType, SCNHANDLE hText, int x
// Handle timeout decrementing and Escape presses
if (TinselV2) {
- if ((_ctx->escEvents && _ctx->escEvents != GetEscEvents()) ||
+ if ((_ctx->escEvents && _ctx->escEvents != GetEscEvents()) ||
(!bSustain && LeftEventChange(_ctx->myLeftEvent)) ||
(--_ctx->timeout <= 0)) {
// Left event only kills current sub-string
@@ -3748,7 +3748,7 @@ static void WaitKey(CORO_PARAM, bool escOn, int myEscape) {
if (!MenuActive())
return;
-
+
do {
CORO_SLEEP(1);
} while (MenuActive());
@@ -3804,14 +3804,14 @@ static void WaitTime(CORO_PARAM, int time, bool frame, bool escOn, int myEscape)
if (escOn && myEscape != GetEscEvents())
break;
} while (_ctx->time--);
-
+
CORO_END_CODE;
}
/**
* Set a moving actor off on a walk.
*/
-void Walk(CORO_PARAM, int actor, int x, int y, SCNHANDLE hFilm, int hold, bool igPath,
+void Walk(CORO_PARAM, int actor, int x, int y, SCNHANDLE hFilm, int hold, bool igPath,
int zOverride, bool escOn, int myescEvent) {
CORO_BEGIN_CONTEXT;
int thisWalk;
@@ -3933,7 +3933,7 @@ static void Walked(CORO_PARAM, int actor, int x, int y, SCNHANDLE film, bool esc
} else {
// Pause before starting the walk
CORO_SLEEP(ONE_SECOND);
-
+
assert(pMover->hCpath != NOPOLY); // moving actor not in path
// Briefly aquire token to kill off any other normal walk
@@ -4563,7 +4563,7 @@ int CallLibraryRoutine(CORO_PARAM, int operand, int32 *pp, const INT_CONTEXT *pi
// DW2 only
DimMusic();
return 0;
-
+
case DROP:
// DW2 only
Drop(pp[0]);
@@ -4603,7 +4603,7 @@ int CallLibraryRoutine(CORO_PARAM, int operand, int32 *pp, const INT_CONTEXT *pi
case EVENT:
// Common to both DW1 & DW2
- if (TinselVersion == TINSEL_V2)
+ if (TinselVersion == TINSEL_V2)
pp[0] = pic->event;
else
pp[0] = TINSEL1_EVENT_MAP[pic->event];
@@ -4890,7 +4890,7 @@ int CallLibraryRoutine(CORO_PARAM, int operand, int32 *pp, const INT_CONTEXT *pi
if (*pResumeState == RES_1 && IsCdPlayHandle(pp[0]))
*pResumeState = RES_NOT;
else {
- Play(coroParam, pp[0], pp[1], pp[2], pp[3], pic->myEscape, false,
+ Play(coroParam, pp[0], pp[1], pp[2], pp[3], pic->myEscape, false,
pic->event, pic->hPoly, pic->idActor);
if (coroParam)
@@ -5442,7 +5442,7 @@ int CallLibraryRoutine(CORO_PARAM, int operand, int32 *pp, const INT_CONTEXT *pi
// DW2 only
pp[0] = ThisObject(pic->pinvo);
return 0;
-
+
case THISTAG:
// DW2 only
pp[0] = ThisTag(pic->hPoly);
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp
index eab2844a4e..9341b0fe4e 100644
--- a/engines/tinsel/tinsel.cpp
+++ b/engines/tinsel/tinsel.cpp
@@ -161,7 +161,7 @@ void KeyboardProcess(CORO_PARAM, const void *) {
keypresses.erase(keypresses.begin());
const Common::Point mousePos = _vm->getMousePosition();
- // Switch for special keys
+ // Switch for special keys
switch (evt.kbd.keycode) {
// Drag action
case Common::KEYCODE_LALT:
@@ -196,7 +196,7 @@ void KeyboardProcess(CORO_PARAM, const void *) {
if (evt.type == Common::EVENT_KEYUP)
continue;
- if (_vm->_keyHandler != NULL)
+ if (_vm->_keyHandler != NULL)
// Keyboard is hooked, so pass it on to that handler first
if (!_vm->_keyHandler(evt.kbd))
continue;
@@ -221,11 +221,11 @@ void KeyboardProcess(CORO_PARAM, const void *) {
case Common::KEYCODE_ESCAPE:
#if 0
if (!TinselV2) {
- // WORKAROUND: For Discworld 1, check if any of the starting logo screens are
+ // WORKAROUND: For Discworld 1, check if any of the starting logo screens are
// active, and if so manually skip to the title screen, allowing them to be bypassed
int sceneOffset = (_vm->getFeatures() & GF_SCNFILES) ? 1 : 0;
int sceneNumber = (GetSceneHandle() >> SCNHANDLE_SHIFT) - sceneOffset;
- if ((g_language == TXT_GERMAN) &&
+ if ((g_language == TXT_GERMAN) &&
((sceneNumber >= 25 && sceneNumber <= 27) || (sceneNumber == 17))) {
// Skip to title screen
// It seems the German CD version uses scenes 25,26,27,17 for the intro,
@@ -386,7 +386,7 @@ static void MouseProcess(CORO_PARAM, const void *) {
} else {
// Initial mouse down - either for a single click, or potentially
// the start of a double-click action
-
+
if (TinselV2) {
PlayerEvent(PLR_DRAG1_START, mousePos);
@@ -412,7 +412,7 @@ static void MouseProcess(CORO_PARAM, const void *) {
if (_ctx->lastLWasDouble == false) {
_ctx->lastLeftClick = DwGetCurrentTime();
- // If player control is enabled, start a process which, if it times out,
+ // If player control is enabled, start a process which, if it times out,
// will activate a single button click
if (TinselV2 && ControlIsOn()) {
clickPos = mousePos;
@@ -630,7 +630,7 @@ static void RestoredProcess(CORO_PARAM, const void *param) {
_ctx->pic = RestoreInterpretContext(_ctx->pic);
_ctx->bConverse = TinselV2 && (_ctx->pic->event == CONVERSE);
-
+
CORO_INVOKE_1(Interpret, _ctx->pic);
// Restore control after CallScene() from a conversation icon
@@ -690,7 +690,7 @@ bool ChangeScene(bool bReset) {
} else if (--CountOut == 0) {
if (!TinselV2)
ClearScreen();
-
+
StartNewScene(NextScene.scene, NextScene.entry);
NextScene.scene = 0;
@@ -745,7 +745,7 @@ void LoadBasicChunks(void) {
numObjects = (cptr != NULL) ? READ_LE_UINT32(cptr) : 0;
cptr = FindChunk(INV_OBJ_SCNHANDLE, CHUNK_OBJECTS);
-
+
#ifdef SCUMM_BIG_ENDIAN
//convert to native endianness
INV_OBJECT *io = (INV_OBJECT *)cptr;
@@ -756,7 +756,7 @@ void LoadBasicChunks(void) {
io->attribute = FROM_LE_32(io->attribute);
}
#endif
-
+
RegisterIcons(cptr, numObjects);
cptr = FindChunk(MASTER_SCNHANDLE, CHUNK_TOTAL_POLY);
@@ -837,7 +837,7 @@ const char *TinselEngine::_textFiles[][3] = {
};
-TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc) :
+TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc) :
Engine(syst), _gameDescription(gameDesc) {
_vm = this;
@@ -861,7 +861,7 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc)
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
_system->openCD(cd_num);
-
+
int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
//bool adlib = (midiDriver == MD_ADLIB);
@@ -876,7 +876,7 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc)
//_midiMusic->setAdlib(adlib);
_musicVolume = ConfMan.getInt("music_volume");
-
+
_sound = new SoundManager(this);
_mousePos.x = 0;
@@ -922,7 +922,7 @@ Common::Error TinselEngine::init() {
g_system->getEventManager()->registerRandomSource(_random, "tinsel");
_console = new Console();
-
+
_scheduler = new Scheduler();
InitSysVars();
@@ -1067,7 +1067,7 @@ void TinselEngine::NextGameCycle(void) {
if (MoviePlaying())
CopyMovieToScreen();
- else
+ else
// redraw background
DrawBackgnd();
@@ -1078,8 +1078,8 @@ void TinselEngine::NextGameCycle(void) {
bool TinselEngine::pollEvent() {
Common::Event event;
-
- if (!g_system->getEventManager()->pollEvent(event))
+
+ if (!g_system->getEventManager()->pollEvent(event))
return false;
// Handle the various kind of events
@@ -1094,7 +1094,7 @@ bool TinselEngine::pollEvent() {
case Common::EVENT_MOUSEMOVE:
{
- // This fragment takes care of Tinsel 2 when it's been compiled with
+ // This fragment takes care of Tinsel 2 when it's been compiled with
// blank areas at the top and bottom of thes creen
int ySize = (g_system->getHeight() - _vm->screen().h) / 2;
if ((event.mouse.y >= ySize) && (event.mouse.y < (g_system->getHeight() - ySize)))
@@ -1106,7 +1106,7 @@ bool TinselEngine::pollEvent() {
case Common::EVENT_KEYUP:
ProcessKeyEvent(event);
break;
-
+
default:
break;
}
@@ -1176,8 +1176,8 @@ void TinselEngine::RestartDrivers(void) {
_scheduler->reset();
// init the event handlers
- pMouseProcess = _scheduler->createProcess(PID_MOUSE, MouseProcess, NULL, 0);
- pKeyboardProcess = _scheduler->createProcess(PID_KEYBOARD, KeyboardProcess, NULL, 0);
+ pMouseProcess = _scheduler->createProcess(PID_MOUSE, MouseProcess, NULL, 0);
+ pKeyboardProcess = _scheduler->createProcess(PID_KEYBOARD, KeyboardProcess, NULL, 0);
// open MIDI files
OpenMidiFiles();
@@ -1254,7 +1254,7 @@ void TinselEngine::ProcessKeyEvent(const Common::Event &event) {
return;
}
- // All other keypresses add to the queue for processing in KeyboardProcess
+ // All other keypresses add to the queue for processing in KeyboardProcess
keypresses.push_back(event);
}