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author | Paul Gilbert | 2007-04-22 22:42:01 +0000 |
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committer | Paul Gilbert | 2007-04-22 22:42:01 +0000 |
commit | 307506df9ce7537b1ecbb967fc165ac7548dfc25 (patch) | |
tree | 08a3fa8c530cd89e018ea684b5a9871664c4c459 /engines/lure/hotspots.h | |
parent | fa99ffd26728197d2cae7adbc8722dca54c2416a (diff) | |
download | scummvm-rg350-307506df9ce7537b1ecbb967fc165ac7548dfc25.tar.gz scummvm-rg350-307506df9ce7537b1ecbb967fc165ac7548dfc25.tar.bz2 scummvm-rg350-307506df9ce7537b1ecbb967fc165ac7548dfc25.zip |
General bugfixes, added animation handlers for creating potion and freeing Goewin, and in-progress work on completing original game's action precheck code
svn-id: r26572
Diffstat (limited to 'engines/lure/hotspots.h')
-rw-r--r-- | engines/lure/hotspots.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/lure/hotspots.h b/engines/lure/hotspots.h index 25c8247a8e..1531c54467 100644 --- a/engines/lure/hotspots.h +++ b/engines/lure/hotspots.h @@ -69,6 +69,7 @@ private: static void droppingTorchAnimHandler(Hotspot &h); static void playerSewerExitAnimHandler(Hotspot &h); static void fireAnimHandler(Hotspot &h); + static void sparkleAnimHandler(Hotspot &h); static void teaAnimHandler(Hotspot &h); static void goewinCaptiveAnimHandler(Hotspot &h); static void prisonerAnimHandler(Hotspot &h); |