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authorMax Horn2007-02-18 18:07:32 +0000
committerMax Horn2007-02-18 18:07:32 +0000
commit348b72e107e39cb95559ebfdc7b835dbcfd14fc8 (patch)
tree3447fc8005631465661ef52ebcbc84670c37af0f /engines/lure/lure.cpp
parent17b14e44c76ee7630d45ee21c11412f9d1948a96 (diff)
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Improved (I hope) the 'Unknown MD5' messages in our detectors a little bit
svn-id: r25695
Diffstat (limited to 'engines/lure/lure.cpp')
-rw-r--r--engines/lure/lure.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp
index 5154a07175..455bcc2e32 100644
--- a/engines/lure/lure.cpp
+++ b/engines/lure/lure.cpp
@@ -139,7 +139,11 @@ GameList Engine_LURE_detectGames(const FSList &fslist) {
}
}
if (detectedGames.empty()) {
- debug("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str);
+ printf("Your game version appears to be unknown. Please, report the following\n");
+ printf("data to the ScummVM team along with name of the game you tried to add\n");
+ printf("and its version/language/etc.:\n");
+
+ printf(" LURE MD5 '%s'\n\n", md5str);
const PlainGameDescriptor *g1 = lure_list;
while (g1->gameid) {