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authorPaul Gilbert2010-06-11 11:03:51 +0000
committerPaul Gilbert2010-06-11 11:03:51 +0000
commitef34896dce9188591e8ddd6e8eed543febd70b87 (patch)
treed7bef4830e4ec397795a69ed63461c2cfabc4a59 /engines/m4/animation.cpp
parent580c9032f02123ba1f46a49c098dbf34f0b2f3c1 (diff)
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Clarified various incorrectly named parameters, and fixed code for loading the correct art file backgrounds when running animation sequences
svn-id: r49595
Diffstat (limited to 'engines/m4/animation.cpp')
-rw-r--r--engines/m4/animation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/m4/animation.cpp b/engines/m4/animation.cpp
index 1142ba48d1..dacfd8c581 100644
--- a/engines/m4/animation.cpp
+++ b/engines/m4/animation.cpp
@@ -63,7 +63,7 @@ MadsAnimation::~MadsAnimation() {
/**
* Initialises and loads the data of an animation
*/
-void MadsAnimation::initialise(const Common::String &filename, uint16 flags, M4Surface *interfaceSurface, M4Surface *sceneSurface) {
+void MadsAnimation::initialise(const Common::String &filename, uint16 flags, M4Surface *surface, M4Surface *depthSurface) {
MadsPack anim(filename.c_str(), _vm);
bool madsRes = filename[0] == '*';
char buffer[20];
@@ -114,7 +114,7 @@ void MadsAnimation::initialise(const Common::String &filename, uint16 flags, M4S
if (_animMode == 4)
flags |= 0x4000;
if (flags & 0x100)
- loadInterface(interfaceSurface, sceneSurface);
+ loadInterface(surface, depthSurface);
// Initialise the reference list
for (int i = 0; i < spriteListCount; ++i)