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authorPaul Gilbert2010-01-30 09:21:07 +0000
committerPaul Gilbert2010-01-30 09:21:07 +0000
commit3285a4ba4d585739577176baddd8f48478d2f229 (patch)
tree86f8e10aab8e619116721398918bca88abf4ce5d /engines/m4/converse.cpp
parent28aee9c5f3462cd72db0b91b7f578649869738d5 (diff)
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
Diffstat (limited to 'engines/m4/converse.cpp')
-rw-r--r--engines/m4/converse.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/m4/converse.cpp b/engines/m4/converse.cpp
index 63c56c09fa..7bdc289742 100644
--- a/engines/m4/converse.cpp
+++ b/engines/m4/converse.cpp
@@ -75,7 +75,7 @@ namespace M4 {
#define CHUNK_WPRL MKID_BE('WPRL') // weighted preply chunk
-ConversationView::ConversationView(M4Engine *vm): View(vm, Common::Rect(0,
+ConversationView::ConversationView(MadsM4Engine *vm): View(vm, Common::Rect(0,
vm->_screen->height() - INTERFACE_HEIGHT, vm->_screen->width(), vm->_screen->height())) {
_screenType = VIEWID_CONVERSATION;