diff options
author | Paul Gilbert | 2010-01-30 09:21:07 +0000 |
---|---|---|
committer | Paul Gilbert | 2010-01-30 09:21:07 +0000 |
commit | 3285a4ba4d585739577176baddd8f48478d2f229 (patch) | |
tree | 86f8e10aab8e619116721398918bca88abf4ce5d /engines/m4 | |
parent | 28aee9c5f3462cd72db0b91b7f578649869738d5 (diff) | |
download | scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.tar.gz scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.tar.bz2 scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.zip |
Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
Diffstat (limited to 'engines/m4')
53 files changed, 465 insertions, 346 deletions
diff --git a/engines/m4/actor.cpp b/engines/m4/actor.cpp index 82f7361cca..e80bcac6ca 100644 --- a/engines/m4/actor.cpp +++ b/engines/m4/actor.cpp @@ -33,7 +33,7 @@ namespace M4 { #define WALKER_BURGER "Wilbur0%i" // wilbur, with a number denoting his current direction -Actor::Actor(M4Engine *vm) : _vm(vm) { +Actor::Actor(MadsM4Engine *vm) : _vm(vm) { _scaling = 100; _direction = 5; _walkerSprites.resize(10); @@ -104,7 +104,7 @@ void Actor::setWalkerPalette() { _walkerSprites[kFacingSouthEast]->getColorCount()); } -Inventory::Inventory(M4Engine *vm) : _vm(vm) { +Inventory::Inventory(MadsM4Engine *vm) : _vm(vm) { } Inventory::~Inventory() { diff --git a/engines/m4/actor.h b/engines/m4/actor.h index 4bf212b2cc..96299ab629 100644 --- a/engines/m4/actor.h +++ b/engines/m4/actor.h @@ -61,7 +61,7 @@ enum WalkerDirection { class Actor { public: - Actor(M4Engine *vm); + Actor(MadsM4Engine *vm); ~Actor(); void placeWalkerSpriteAt(int spriteNum, int x, int y); void setWalkerScaling(int scaling) { _scaling = scaling; } @@ -72,7 +72,7 @@ public: int getWalkerWidth(); int getWalkerHeight(); private: - M4Engine *_vm; + MadsM4Engine *_vm; int _scaling; uint8 _direction; Common::Array<SpriteAsset*> _walkerSprites; @@ -90,7 +90,7 @@ private: // the normal strcmp method instead class Inventory { public: - Inventory(M4Engine *vm); + Inventory(MadsM4Engine *vm); ~Inventory(); void clear(); void registerObject(char* name, int32 scene, int32 icon); @@ -107,7 +107,7 @@ public: int getTotalItems() { return _inventory.size(); } private: - M4Engine *_vm; + MadsM4Engine *_vm; Common::Array<InventoryObject *> _inventory; }; diff --git a/engines/m4/animation.cpp b/engines/m4/animation.cpp index 836334a305..fe46e121f0 100644 --- a/engines/m4/animation.cpp +++ b/engines/m4/animation.cpp @@ -31,7 +31,7 @@ namespace M4 { // TODO: this code needs cleanup -Animation::Animation(M4Engine *vm) { +Animation::Animation(MadsM4Engine *vm) { _vm = vm; _playing = false; } diff --git a/engines/m4/animation.h b/engines/m4/animation.h index d11765facf..c8be7f5cb3 100644 --- a/engines/m4/animation.h +++ b/engines/m4/animation.h @@ -43,7 +43,7 @@ struct AnimationFrame { class Animation { public: - Animation(M4Engine *vm); + Animation(MadsM4Engine *vm); ~Animation(); void load(const char *filename); @@ -54,7 +54,7 @@ class Animation { private: bool _playing; - M4Engine *_vm; + MadsM4Engine *_vm; int _seriesCount; int _frameCount; int _frameEntryCount; diff --git a/engines/m4/assets.cpp b/engines/m4/assets.cpp index 66a3629fe9..de65c8b782 100644 --- a/engines/m4/assets.cpp +++ b/engines/m4/assets.cpp @@ -29,13 +29,13 @@ namespace M4 { -BaseAsset::BaseAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : _vm(vm) { +BaseAsset::BaseAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : _vm(vm) { } BaseAsset::~BaseAsset() { } -MachineAsset::MachineAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { +MachineAsset::MachineAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { uint32 stateCount = stream->readUint32LE(); for (uint32 curState = 0; curState < stateCount; curState++) { uint32 stateOffset = stream->readUint32LE(); @@ -60,7 +60,7 @@ uint32 MachineAsset::getStateOffset(uint32 state) { return _stateTable[state]; } -SequenceAsset::SequenceAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { +SequenceAsset::SequenceAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { _localVarCount = stream->readUint32LE(); _codeSize = size - 4; _code = new byte[_codeSize]; @@ -77,7 +77,7 @@ void SequenceAsset::getCode(byte *&code, uint32 &codeSize) { } -DataAsset::DataAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { +DataAsset::DataAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name) : BaseAsset(vm, stream, size, name) { _recCount = stream->readUint32LE(); _recSize = stream->readUint32LE(); @@ -97,7 +97,7 @@ long *DataAsset::getRow(int index) { return &_data[_recSize * index]; } -SpriteAsset::SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream) : BaseAsset(vm, stream, size, name) { +SpriteAsset::SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream) : BaseAsset(vm, stream, size, name) { _stream = stream; if (_vm->isM4()) { @@ -107,7 +107,7 @@ SpriteAsset::SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, int s } } -void SpriteAsset::loadM4SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, bool asStream) { +void SpriteAsset::loadM4SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, bool asStream) { bool isBigEndian = false; uint32 frameOffset; @@ -169,7 +169,7 @@ void SpriteAsset::loadM4SpriteAsset(M4Engine *vm, Common::SeekableReadStream* st } -void SpriteAsset::loadMadsSpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream) { +void SpriteAsset::loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream) { int curFrame = 0; uint32 frameOffset = 0; MadsPack sprite(stream); @@ -335,7 +335,7 @@ int32 SpriteAsset::getFrameSize(int index) { return _frameOffsets[index + 1] - _frameOffsets[index]; } -AssetManager::AssetManager(M4Engine *vm) { +AssetManager::AssetManager(MadsM4Engine *vm) { _vm = vm; diff --git a/engines/m4/assets.h b/engines/m4/assets.h index a1d5d2b0c3..af630514eb 100644 --- a/engines/m4/assets.h +++ b/engines/m4/assets.h @@ -44,21 +44,21 @@ namespace M4 { #define CELS__PAL MKID_BE(' PAL') //' PAL' #define CELS___SS MKID_BE(' SS') //' SS' -class M4Engine; +class MadsM4Engine; class BaseAsset { public: - BaseAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); + BaseAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); ~BaseAsset(); const Common::String getName() const { return _name; } protected: - M4Engine *_vm; + MadsM4Engine *_vm; Common::String _name; }; class MachineAsset : public BaseAsset { public: - MachineAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); + MachineAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); ~MachineAsset(); void getCode(byte *&code, uint32 &codeSize); uint32 getStateOffset(uint32 state); @@ -70,7 +70,7 @@ protected: class SequenceAsset : public BaseAsset { public: - SequenceAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); + SequenceAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); ~SequenceAsset(); void getCode(byte *&code, uint32 &codeSize); int localVarCount() const { return _localVarCount; } @@ -82,7 +82,7 @@ protected: class DataAsset : public BaseAsset { public: - DataAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); + DataAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name); ~DataAsset(); int getCount() const { return _recCount; } long *getRow(int index); @@ -101,10 +101,10 @@ struct SpriteAssetFrame { class SpriteAsset : public BaseAsset { public: - SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream = false); + SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, int size, const char *name, bool asStream = false); ~SpriteAsset(); - void loadM4SpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream, bool asStream); - void loadMadsSpriteAsset(M4Engine *vm, Common::SeekableReadStream* stream); + void loadM4SpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream, bool asStream); + void loadMadsSpriteAsset(MadsM4Engine *vm, Common::SeekableReadStream* stream); int32 getCount() { return _frameCount; } int32 getFrameRate() const { return _frameRate; } int32 getPixelSpeed() const { return _pixelSpeed; } @@ -149,7 +149,7 @@ enum CallbackHandlers { class AssetManager { public: - AssetManager(M4Engine *vm); + AssetManager(MadsM4Engine *vm); ~AssetManager(); bool clearAssets(AssetType assetType, int32 minHash, int32 maxHash); @@ -168,7 +168,7 @@ public: protected: // TODO: Check if we need _vm - M4Engine *_vm; + MadsM4Engine *_vm; MachineAsset *_MACH[256]; SequenceAsset *_SEQU[256]; diff --git a/engines/m4/compression.cpp b/engines/m4/compression.cpp index 543fbd1fef..2b3f4e1388 100644 --- a/engines/m4/compression.cpp +++ b/engines/m4/compression.cpp @@ -47,7 +47,7 @@ MadsPack::MadsPack(Common::SeekableReadStream *stream) { initialise(stream); } -MadsPack::MadsPack(const char *resourceName, M4Engine* vm) { +MadsPack::MadsPack(const char *resourceName, MadsM4Engine* vm) { Common::SeekableReadStream *stream = vm->_resourceManager->get(resourceName); initialise(stream); vm->_resourceManager->toss(resourceName); diff --git a/engines/m4/compression.h b/engines/m4/compression.h index ddafaa3440..74fed357ff 100644 --- a/engines/m4/compression.h +++ b/engines/m4/compression.h @@ -52,7 +52,7 @@ private: public: static bool isCompressed(Common::SeekableReadStream *stream); MadsPack(Common::SeekableReadStream *stream); - MadsPack(const char *resourceName, M4Engine *vm); + MadsPack(const char *resourceName, MadsM4Engine *vm); ~MadsPack(); int getCount() const { return _count; } diff --git a/engines/m4/console.cpp b/engines/m4/console.cpp index c8fa316533..b4cdaaf86c 100644 --- a/engines/m4/console.cpp +++ b/engines/m4/console.cpp @@ -31,7 +31,7 @@ namespace M4 { -Console::Console(M4Engine *vm) : GUI::Debugger() { +Console::Console(MadsM4Engine *vm) : GUI::Debugger() { _vm = vm; DCmd_Register("scene", WRAP_METHOD(Console, cmdLoadScene)); @@ -49,8 +49,6 @@ Console::Console(M4Engine *vm) : GUI::Debugger() { DCmd_Register("textview", WRAP_METHOD(Console, cmdShowTextview)); DCmd_Register("animview", WRAP_METHOD(Console, cmdShowAnimview)); DCmd_Register("anim", WRAP_METHOD(Console, cmdPlayAnimation)); - DCmd_Register("object", WRAP_METHOD(Console, cmdObject)); - DCmd_Register("message", WRAP_METHOD(Console, cmdMessage)); } Console::~Console() { @@ -299,10 +297,17 @@ bool Console::cmdPlayAnimation(int argc, const char **argv) { return true; } -bool Console::cmdObject(int argc, const char **argv) { - if (_vm->isM4()) { - DebugPrintf("Command not implemented for M4 games\n"); - } else if (argc == 1) { +/*--------------------------------------------------------------------------*/ + +MadsConsole::MadsConsole(MadsEngine *vm): Console(vm) { + _vm = vm; + + DCmd_Register("object", WRAP_METHOD(MadsConsole, cmdObject)); + DCmd_Register("message", WRAP_METHOD(MadsConsole, cmdMessage)); +} + +bool MadsConsole::cmdObject(int argc, const char **argv) { + if (argc == 1) { DebugPrintf("Usage: object ['list' | '#objnum' | 'add #objnum']\n"); } else if (!strcmp(argv[1], "list")) { // List of objects @@ -358,7 +363,7 @@ bool Console::cmdObject(int argc, const char **argv) { return true; } -bool Console::cmdMessage(int argc, const char **argv) { +bool MadsConsole::cmdMessage(int argc, const char **argv) { VALIDATE_MADS; if (argc == 1) diff --git a/engines/m4/console.h b/engines/m4/console.h index 4d9d008b2f..5724f8a985 100644 --- a/engines/m4/console.h +++ b/engines/m4/console.h @@ -30,14 +30,13 @@ namespace M4 { -class M4Engine; - -class Console : public GUI::Debugger { -public: - Console(M4Engine *vm); - virtual ~Console(); +class MadsM4Engine; +class MadsEngine; +class Console: public GUI::Debugger { private: + MadsM4Engine *_vm; + bool cmdLoadScene(int argc, const char **argv); bool cmdStartingScene(int argc, const char **argv); bool cmdSceneInfo(int argc, const char **argv); @@ -53,11 +52,27 @@ private: bool cmdShowTextview(int argc, const char **argv); bool cmdShowAnimview(int argc, const char **argv); bool cmdPlayAnimation(int argc, const char **argv); + +public: + Console(MadsM4Engine *vm); + virtual ~Console(); +}; + +class MadsConsole: public Console { +private: + MadsEngine *_vm; + bool cmdObject(int argc, const char **argv); bool cmdMessage(int argc, const char **argv); +public: + MadsConsole(MadsEngine *vm); + virtual ~MadsConsole() {}; +}; -private: - M4Engine *_vm; +class M4Console: public Console { +public: + M4Console(MadsM4Engine *vm): Console(vm) {}; + virtual ~M4Console() {}; }; } // End of namespace M4 diff --git a/engines/m4/converse.cpp b/engines/m4/converse.cpp index 63c56c09fa..7bdc289742 100644 --- a/engines/m4/converse.cpp +++ b/engines/m4/converse.cpp @@ -75,7 +75,7 @@ namespace M4 { #define CHUNK_WPRL MKID_BE('WPRL') // weighted preply chunk -ConversationView::ConversationView(M4Engine *vm): View(vm, Common::Rect(0, +ConversationView::ConversationView(MadsM4Engine *vm): View(vm, Common::Rect(0, vm->_screen->height() - INTERFACE_HEIGHT, vm->_screen->width(), vm->_screen->height())) { _screenType = VIEWID_CONVERSATION; diff --git a/engines/m4/converse.h b/engines/m4/converse.h index 791497b403..a71de24492 100644 --- a/engines/m4/converse.h +++ b/engines/m4/converse.h @@ -137,7 +137,7 @@ typedef Common::HashMap<Common::String,int32,Common::IgnoreCase_Hash,Common::Ign class ConversationView: public View { public: - ConversationView(M4Engine *vm); + ConversationView(MadsM4Engine *vm); ~ConversationView(); void setNode(int32 nodeIndex); @@ -162,7 +162,7 @@ private: class Converse { public: - Converse(M4Engine *vm) : _vm(vm) {} + Converse(MadsM4Engine *vm) : _vm(vm) {} ~Converse() {} void startConversation(const char *convName, bool showConversebox = true, ConverseStyle style = CONVSTYLE_EARTH ); @@ -179,7 +179,7 @@ public: void play(); */ private: - M4Engine *_vm; + MadsM4Engine *_vm; Common::Array<ConvEntry*>_convNodes; Common::Array<MessageEntry*>_madsMessageList; Common::Array<char *>_convStrings; diff --git a/engines/m4/detection.cpp b/engines/m4/detection.cpp index 9781823136..9493226c1a 100644 --- a/engines/m4/detection.cpp +++ b/engines/m4/detection.cpp @@ -39,10 +39,10 @@ struct M4GameDescription { uint32 features; }; -int M4Engine::getGameType() const { return _gameDescription->gameType; } -uint32 M4Engine::getFeatures() const { return _gameDescription->features; } -Common::Language M4Engine::getLanguage() const { return _gameDescription->desc.language; } -Common::Platform M4Engine::getPlatform() const { return _gameDescription->desc.platform; } +int MadsM4Engine::getGameType() const { return _gameDescription->gameType; } +uint32 MadsM4Engine::getFeatures() const { return _gameDescription->features; } +Common::Language MadsM4Engine::getLanguage() const { return _gameDescription->desc.language; } +Common::Platform MadsM4Engine::getPlatform() const { return _gameDescription->desc.platform; } } @@ -60,7 +60,7 @@ static const PlainGameDescriptor m4Games[] = { namespace M4 { -const char *M4Engine::getGameFile(int fileType) { +const char *MadsM4Engine::getGameFile(int fileType) { for (int i = 0; _gameDescription->desc.filesDescriptions[i].fileName; i++) { if (_gameDescription->desc.filesDescriptions[i].fileType == fileType) return _gameDescription->desc.filesDescriptions[i].fileName; @@ -421,7 +421,10 @@ public: bool M4MetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const M4::M4GameDescription *gd = (const M4::M4GameDescription *)desc; if (gd) { - *engine = new M4::M4Engine(syst, gd); + if ((gd->gameType == M4::GType_Burger) || (gd->gameType == M4::GType_Riddle)) + *engine = new M4::M4Engine(syst, gd); + else + *engine = new M4::MadsEngine(syst, gd); } return gd != 0; } diff --git a/engines/m4/dialogs.cpp b/engines/m4/dialogs.cpp index 5e85c6a8df..0919039fbc 100644 --- a/engines/m4/dialogs.cpp +++ b/engines/m4/dialogs.cpp @@ -191,7 +191,7 @@ void Dialog::addBarLine() { */ void Dialog::getVocab(int vocabId, char **line) { assert(vocabId > 0); - const char *vocabStr = _vm->_globals->getVocab(vocabId); + const char *vocabStr = _madsVm->_globals->getVocab(vocabId); strcpy(*line, vocabStr); if (_commandCase) @@ -253,6 +253,16 @@ bool Dialog::handleNounSuffix(char *destP, int nounNum, const char *srcP) { } /** + * Sets up an area within the dialog for textual input + */ +void Dialog::setupInputArea() { + _askPosition.x = _lineX + 1; + _askPosition.y = _lines.size(); + + incLine(); +} + +/** * Checks whether the start of an extracted command matches a specified given command constant */ bool Dialog::matchCommand(const char *s1, const char *s2) { @@ -261,7 +271,7 @@ bool Dialog::matchCommand(const char *s1, const char *s2) { return result; } -Dialog::Dialog(M4Engine *vm, const char *msgData, const char *title): View(vm, Common::Rect(0, 0, 0, 0)) { +Dialog::Dialog(MadsM4Engine *vm, const char *msgData, const char *title): View(vm, Common::Rect(0, 0, 0, 0)) { assert(msgData); _vm->_font->setFont(FONT_INTERFACE_MADS); @@ -325,23 +335,8 @@ Dialog::Dialog(M4Engine *vm, const char *msgData, const char *title): View(vm, C cmdFlag = false; strToUpper(cmdText); - if (matchCommand(cmdText, "TITLE")) { - // Title command - specifies the dialog width in number of characters - skipLine = true; - crFlag = true; - underline = true; - - int id = atoi(cmdText + 5); - if (id > 0) { - // Suffix provided - specifies the dialog width in number of chars - _widthChars = id * 2; - _dialogWidth = id * (_vm->_font->getMaxWidth() + DIALOG_SPACING) + 10; - } - } else if (matchCommand(cmdText, "SENTENCE")) { - // Sentence command - loads the title into the line buffer - strcpy(dialogLine, title); - strToUpper(dialogLine); - lineP += strlen(dialogLine) + 1; + if (matchCommand(cmdText, "ASK")) { + setupInputArea(); } else if (matchCommand(cmdText, "BAR")) { // Adds a full-width line instead of normal text @@ -368,10 +363,29 @@ Dialog::Dialog(M4Engine *vm, const char *msgData, const char *title): View(vm, C // Noun command 2 handleNounSuffix(lineP, 2, cmdText + 5); + } else if (matchCommand(cmdText, "SENTENCE")) { + // Sentence command - loads the title into the line buffer + strcpy(dialogLine, title); + strToUpper(dialogLine); + lineP += strlen(dialogLine) + 1; + } else if (matchCommand(cmdText, "TAB")) { // Specifies the X offset for the current line _lines[_lines.size() - 1].xp = atoi(cmdText + 3); + } else if (matchCommand(cmdText, "TITLE")) { + // Title command - specifies the dialog width in number of characters + skipLine = true; + crFlag = true; + underline = true; + + int id = atoi(cmdText + 5); + if (id > 0) { + // Suffix provided - specifies the dialog width in number of chars + _widthChars = id * 2; + _dialogWidth = id * (_vm->_font->getMaxWidth() + DIALOG_SPACING) + 10; + } + } else if (matchCommand(cmdText, "UNDER")) { // Underline command underline = true; @@ -382,9 +396,6 @@ Dialog::Dialog(M4Engine *vm, const char *msgData, const char *title): View(vm, C getVocab(verbId, &lineP); - - } else if (matchCommand(cmdText, "ASK")) { - // doAsk(); } else if (matchCommand(cmdText, "INDEX")) { // Index command _dialogIndex = atoi(cmdText + 5); @@ -402,25 +413,15 @@ Dialog::Dialog(M4Engine *vm, const char *msgData, const char *title): View(vm, C draw(); } -Dialog::Dialog(M4Engine *vm, int widthChars, const char **descEntries): View(vm, Common::Rect(0, 0, 0, 0)) { +Dialog::Dialog(MadsM4Engine *vm, int widthChars): View(vm, Common::Rect(0, 0, 0, 0)) { _vm->_font->setFont(FONT_INTERFACE_MADS); _widthChars = widthChars * 2; _dialogWidth = widthChars * (_vm->_font->getMaxWidth() + DIALOG_SPACING) + 10; _screenType = LAYER_DIALOG; _lineX = 0; _widthX = 0; - - while (*descEntries != NULL) { - incLine(); - writeChars(*descEntries); - - int lineWidth = _vm->_font->getWidth(*descEntries, DIALOG_SPACING); - _lines[_lines.size() - 1].xp = (_dialogWidth - 10 - lineWidth) / 2; - ++descEntries; - } - - _lines[0].underline = true; - draw(); + _askPosition.x = 0; + _askPosition.y = 0; } Dialog::~Dialog() { @@ -449,9 +450,6 @@ void Dialog::draw() { _coords.right = dialogX + dlgWidth + 1; _coords.bottom = dialogY + dlgHeight + 1; - // Ask position - //int askY = (_vm->_font->getHeight() + 1) * _askPosition.y + 3; - // Set up the dialog fillRect(Common::Rect(0, 0, width(), height()), 3); setColour(2); @@ -476,6 +474,11 @@ void Dialog::draw() { } } + // If an ask position is set, create the input area frame + if (_askPosition.y > 0) { + + } + // Handle drawing the text contents _vm->_font->setColours(7, 7, 7); setColour(7); @@ -518,10 +521,42 @@ bool Dialog::onEvent(M4EventType eventType, int32 param1, int x, int y, bool &ca return true; } -void Dialog::display(M4Engine *vm, int widthChars, const char **descEntries) { - Dialog *dlg = new Dialog(vm, widthChars, descEntries); +void Dialog::display(MadsM4Engine *vm, int widthChars, const char **descEntries) { + Dialog *dlg = new Dialog(vm, widthChars); + + while (*descEntries != NULL) { + dlg->incLine(); + dlg->writeChars(*descEntries); + + int lineWidth = vm->_font->getWidth(*descEntries, DIALOG_SPACING); + dlg->_lines[dlg->_lines.size() - 1].xp = (dlg->_dialogWidth - 10 - lineWidth) / 2; + ++descEntries; + } + + dlg->_lines[0].underline = true; + + dlg->draw(); vm->_viewManager->addView(dlg); vm->_viewManager->moveToFront(dlg); } +void Dialog::getValue(MadsM4Engine *vm, const char *title, const char *text, int numChars, int currentValue) { + int titleLen = strlen(title); + Dialog *dlg = new Dialog(vm, titleLen + 4); + + dlg->addLine(title, true); + dlg->writeChars("\n"); + + dlg->writeChars(text); + dlg->setupInputArea(); + dlg->writeChars("\n"); + + dlg->draw(); + vm->_viewManager->addView(dlg); + vm->_viewManager->moveToFront(dlg); + + // TODO: How to wait until the dialog is closed + +} + } // End of namespace M4 diff --git a/engines/m4/dialogs.h b/engines/m4/dialogs.h index 057164fe62..190a06c267 100644 --- a/engines/m4/dialogs.h +++ b/engines/m4/dialogs.h @@ -42,6 +42,8 @@ public: DialogLine() { data[0] = '\0'; xp = 0; underline = barLine = false; } }; +typedef void (*GetValueFn)(MadsM4Engine *vm, int result); + class Dialog: public View { private: Common::Array<DialogLine> _lines; @@ -63,13 +65,15 @@ private: void addBarLine(); void getVocab(int vocabId, char **line); bool handleNounSuffix(char *destP, int nounNum, const char *srcP); + void setupInputArea(); void draw(); public: - Dialog(M4Engine *vm, const char *msgData, const char *title = NULL); - Dialog(M4Engine *vm, int widthChars, const char **descEntries); + Dialog(MadsM4Engine *vm, const char *msgData, const char *title = NULL); + Dialog(MadsM4Engine *vm, int widthChars); virtual ~Dialog(); - static void display(M4Engine *vm, int widthChars, const char **descEntries); + static void display(MadsM4Engine *vm, int widthChars, const char **descEntries); + static void getValue(MadsM4Engine *vm, const char *title, const char *text, int numChars, int currentValue); bool onEvent(M4EventType eventType, int32 param1, int x, int y, bool &captureEvents); }; diff --git a/engines/m4/events.cpp b/engines/m4/events.cpp index 2c8dd20708..4b14401de4 100644 --- a/engines/m4/events.cpp +++ b/engines/m4/events.cpp @@ -44,13 +44,17 @@ bool please_hyperwalk = false; * Implements an interface to the event system * *--------------------------------------------------------------------------*/ -Events::Events(M4Engine *vm) : _vm(vm) { +Events::Events(MadsM4Engine *vm) : _vm(vm) { _mouseState = MSTATE_NO_EVENT; quitFlag = false; _keyCode = 0; - _console = new Console(_vm); _mouseButtons = 0; _ctrlFlag = false; + + if (_vm->isM4()) + _console = new M4Console(_vm); + else + _console = new MadsConsole(_madsVm); } M4EventType Events::handleEvents() { @@ -177,7 +181,7 @@ bool Events::kbdCheck(uint32 &keyCode) { * Implements an interface to the mouse * *--------------------------------------------------------------------------*/ -Mouse::Mouse(M4Engine *vm) : _vm(vm) { +Mouse::Mouse(MadsM4Engine *vm) : _vm(vm) { _locked = false; _cursorOn = false; _cursor = NULL; diff --git a/engines/m4/events.h b/engines/m4/events.h index b6b05137cb..43b61c8f0d 100644 --- a/engines/m4/events.h +++ b/engines/m4/events.h @@ -68,7 +68,7 @@ class SpriteAsset; class Events { private: - M4Engine *_vm; + MadsM4Engine *_vm; Common::Event _event; M4MouseState _mouseState; int32 _keyCode; @@ -77,7 +77,7 @@ private: bool _ctrlFlag; public: bool quitFlag; - Events(M4Engine *vm); + Events(MadsM4Engine *vm); Common::Event &event() { return _event; } Common::EventType type() { return _event.type; } @@ -92,7 +92,7 @@ public: class Mouse { private: - M4Engine *_vm; + MadsM4Engine *_vm; int _currentCursor, _lockedCursor; bool _locked; bool _cursorOn; @@ -105,7 +105,7 @@ private: bool inHideArea(); friend class Events; public: - Mouse(M4Engine *vm); + Mouse(MadsM4Engine *vm); ~Mouse(); bool init(const char *seriesName, RGB8 *palette); diff --git a/engines/m4/font.cpp b/engines/m4/font.cpp index a6ddeca830..edc904f928 100644 --- a/engines/m4/font.cpp +++ b/engines/m4/font.cpp @@ -29,7 +29,7 @@ namespace M4 { -Font::Font(M4Engine *vm) : _vm(vm) { +Font::Font(MadsM4Engine *vm) : _vm(vm) { _sysFont = true; _filename = NULL; //TODO: System font diff --git a/engines/m4/font.h b/engines/m4/font.h index 5e4f8b8644..d675cb6d47 100644 --- a/engines/m4/font.h +++ b/engines/m4/font.h @@ -59,7 +59,7 @@ namespace M4 { class Font { public: - Font(M4Engine *vm); + Font(MadsM4Engine *vm); ~Font(); void setFont(const char *filename); void setColor(uint8 color); @@ -79,7 +79,7 @@ private: void setFontM4(const char *filename); void setFontMads(const char *filename); - M4Engine *_vm; + MadsM4Engine *_vm; uint8 _maxWidth, _maxHeight; uint8 *_charWidths; uint16 *_charOffs; diff --git a/engines/m4/globals.cpp b/engines/m4/globals.cpp index 6461025165..d110b67d93 100644 --- a/engines/m4/globals.cpp +++ b/engines/m4/globals.cpp @@ -34,7 +34,7 @@ namespace M4 { -Kernel::Kernel(M4Engine *vm) : _vm(vm) { +Kernel::Kernel(MadsM4Engine *vm) : _vm(vm) { daemonTriggerAvailable = true; firstFadeColorIndex = 0; paused = false; @@ -267,10 +267,10 @@ void Kernel::unpauseEngines() { //-------------------------------------------------------------------------- -Globals::Globals(M4Engine *vm): _vm(vm) { +MadsGlobals::MadsGlobals(MadsM4Engine *vm): _vm(vm) { } -Globals::~Globals() { +MadsGlobals::~MadsGlobals() { uint32 i; for (i = 0; i < _madsVocab.size(); i++) @@ -284,11 +284,11 @@ Globals::~Globals() { _madsMessages.clear(); } -bool Globals::isInterfaceVisible() { +bool MadsGlobals::isInterfaceVisible() { return _vm->_interfaceView->isVisible(); } -void Globals::loadMadsVocab() { +void MadsGlobals::loadMadsVocab() { Common::SeekableReadStream *vocabS = _vm->res()->get("vocab.dat"); int curPos = 0; @@ -311,7 +311,7 @@ void Globals::loadMadsVocab() { _vm->res()->toss("vocab.dat"); } -void Globals::loadMadsQuotes() { +void MadsGlobals::loadMadsQuotes() { Common::SeekableReadStream *quoteS = _vm->res()->get("quotes.dat"); int curPos = 0; @@ -334,7 +334,7 @@ void Globals::loadMadsQuotes() { _vm->res()->toss("quotes.dat"); } -void Globals::loadMadsMessagesInfo() { +void MadsGlobals::loadMadsMessagesInfo() { Common::SeekableReadStream *messageS = _vm->res()->get("messages.dat"); int16 count = messageS->readUint16LE(); @@ -359,7 +359,7 @@ void Globals::loadMadsMessagesInfo() { _vm->res()->toss("messages.dat"); } -void Globals::loadMadsObjects() { +void MadsGlobals::loadMadsObjects() { Common::SeekableReadStream *objList = _vm->res()->get("objects.dat"); int numObjects = objList->readUint16LE(); @@ -369,7 +369,7 @@ void Globals::loadMadsObjects() { _vm->res()->toss("objects.dat"); } -int Globals::messageIndexOf(uint32 messageId) { +int MadsGlobals::messageIndexOf(uint32 messageId) { for (uint i = 0; i < _madsMessages.size(); ++i) { if (_madsMessages[i]->id == messageId) @@ -378,7 +378,7 @@ int Globals::messageIndexOf(uint32 messageId) { return -1; } -const char *Globals::loadMessage(uint index) { +const char *MadsGlobals::loadMessage(uint index) { if (index > _madsMessages.size() - 1) { warning("Invalid message index: %i", index); return NULL; @@ -404,7 +404,7 @@ const char *Globals::loadMessage(uint index) { //-------------------------------------------------------------------------- -Player::Player(M4Engine *vm) : _vm(vm) { +Player::Player(MadsM4Engine *vm) : _vm(vm) { commandsAllowed = true; needToWalk = false; readyToWalk = false; diff --git a/engines/m4/globals.h b/engines/m4/globals.h index 5a1d108658..7e78d2d3a3 100644 --- a/engines/m4/globals.h +++ b/engines/m4/globals.h @@ -35,7 +35,7 @@ namespace M4 { -class M4Engine; +class MadsM4Engine; class ScriptInterpreter; class ScriptFunction; @@ -100,14 +100,14 @@ enum KernelTriggerType { class Kernel { private: - M4Engine *_vm; + MadsM4Engine *_vm; ScriptFunction *_globalDaemonFn, *_globalParserFn; ScriptFunction *_sectionInitFn, *_sectionDaemonFn, *_sectionParserFn; ScriptFunction *_roomInitFn, *_roomDaemonFn, *_roomPreParserFn, *_roomParserFn; void pauseEngines(); void unpauseEngines(); public: - Kernel(M4Engine *vm); + Kernel(MadsM4Engine *vm); // TODO: Move to some palette/fading class int fadeUpDuration, firstFadeColorIndex; @@ -183,7 +183,7 @@ public: typedef Common::Array<Common::SharedPtr<MadsObject> > MadsObjectArray; -class Globals { +class MadsGlobals { private: struct MessageItem { uint32 id; @@ -192,14 +192,14 @@ private: uint16 compSize; }; - M4Engine *_vm; + MadsM4Engine *_vm; Common::Array<char* > _madsVocab; Common::Array<char* > _madsQuotes; Common::Array<MessageItem* > _madsMessages; MadsObjectArray _madsObjects; public: - Globals(M4Engine *vm); - ~Globals(); + MadsGlobals(MadsM4Engine *vm); + ~MadsGlobals(); bool isInterfaceVisible(); // M4 variables @@ -236,7 +236,7 @@ public: class Player { public: - Player(M4Engine *vm); + Player(MadsM4Engine *vm); void setCommandsAllowed(bool value); // Variables @@ -265,7 +265,7 @@ public: const char *word8, const char *word9, const char *word10); private: - M4Engine *_vm; + MadsM4Engine *_vm; }; } // End of namespace M4 diff --git a/engines/m4/graphics.cpp b/engines/m4/graphics.cpp index b8e0761031..da288cc3bc 100644 --- a/engines/m4/graphics.cpp +++ b/engines/m4/graphics.cpp @@ -718,7 +718,7 @@ static void makeTranslationList(RGB8 *palData, byte transList[NUM_GREENS]) { // Support function for fading in or out -static void fadeRange(M4Engine *vm, RGB8 *srcPal, RGB8 *destPal, int startIndex, int endIndex, +static void fadeRange(MadsM4Engine *vm, RGB8 *srcPal, RGB8 *destPal, int startIndex, int endIndex, int numSteps, uint delayAmount) { RGB8 tempPal[256]; @@ -746,7 +746,7 @@ static void fadeRange(M4Engine *vm, RGB8 *srcPal, RGB8 *destPal, int startIndex vm->_palette->setPalette(&destPal[startIndex], startIndex, endIndex - startIndex + 1); } -Palette::Palette(M4Engine *vm) : _vm(vm) { +Palette::Palette(MadsM4Engine *vm) : _vm(vm) { reset(); _fading_in_progress = false; Common::set_to(&_usageCount[0], &_usageCount[256], 0); diff --git a/engines/m4/graphics.h b/engines/m4/graphics.h index 47253c4ed0..b88e9f3616 100644 --- a/engines/m4/graphics.h +++ b/engines/m4/graphics.h @@ -173,7 +173,7 @@ enum FadeType {FT_TO_GREY, FT_TO_COLOR, FT_TO_BLOCK}; class Palette { private: - M4Engine *_vm; + MadsM4Engine *_vm; bool _colorsChanged; bool _fading_in_progress; byte _originalPalette[256 * 4]; @@ -182,7 +182,7 @@ private: void reset(); public: - Palette(M4Engine *vm); + Palette(MadsM4Engine *vm); void setPalette(const byte *colors, uint start, uint num); void setPalette(const RGB8 *colors, uint start, uint num); diff --git a/engines/m4/gui.cpp b/engines/m4/gui.cpp index dc75b94fd7..abdf0c8e53 100644 --- a/engines/m4/gui.cpp +++ b/engines/m4/gui.cpp @@ -1191,7 +1191,7 @@ bool GUIButton::onEvent(M4EventType eventType, int32 param, int x, int y, GUIObj _buttonState = BUTTON_PRESSED; } - _vm->_globals->invSuppressClickSound = false; + _madsVm->_globals->invSuppressClickSound = false; } else { // Button isn't pressed if (_tracking) diff --git a/engines/m4/gui.h b/engines/m4/gui.h index 731824518d..d03c092602 100644 --- a/engines/m4/gui.h +++ b/engines/m4/gui.h @@ -212,12 +212,12 @@ enum MenuObjectState {OS_GREYED = 0, OS_NORMAL = 1, OS_MOUSEOVER = 2, OS_PRESSED class DialogView: public View { public: - DialogView(M4Engine *Vm, const Common::Rect &viewBounds, bool transparent = false): + DialogView(MadsM4Engine *Vm, const Common::Rect &viewBounds, bool transparent = false): View(Vm, viewBounds, transparent) {}; - DialogView(M4Engine *Vm, int x = 0, int y = 0, bool transparent = false): + DialogView(MadsM4Engine *Vm, int x = 0, int y = 0, bool transparent = false): View(Vm, x, y, transparent) {}; - M4Engine *vm() { return _vm; } + MadsM4Engine *vm() { return _vm; } virtual SpriteAsset *sprites() = 0; virtual MenuType getMenuType() = 0; virtual MenuObject *getItem(int objectId) { return NULL; } diff --git a/engines/m4/hotspot.cpp b/engines/m4/hotspot.cpp index 656d2300f4..af5b6b7574 100644 --- a/engines/m4/hotspot.cpp +++ b/engines/m4/hotspot.cpp @@ -274,10 +274,10 @@ void HotSpotList::loadHotSpots(Common::SeekableReadStream* hotspotStream, int ho currentHotSpot->setVerb(""); if (currentHotSpot->getVocabID() > 0) - currentHotSpot->setVocab(_vm->_globals->getVocab(currentHotSpot->getVocabID())); + currentHotSpot->setVocab(_madsVm->_globals->getVocab(currentHotSpot->getVocabID())); if (currentHotSpot->getVerbID() > 0) - currentHotSpot->setVerb(_vm->_globals->getVocab(currentHotSpot->getVerbID())); + currentHotSpot->setVerb(_madsVm->_globals->getVocab(currentHotSpot->getVerbID())); } } } diff --git a/engines/m4/m4.cpp b/engines/m4/m4.cpp index 683aae2f46..090921da83 100644 --- a/engines/m4/m4.cpp +++ b/engines/m4/m4.cpp @@ -64,16 +64,18 @@ namespace M4 { // FIXME: remove global -M4Engine *_vm; +MadsM4Engine *_vm; +MadsEngine *_madsVm; +M4Engine *_m4Vm; -void escapeHotkeyHandler(M4Engine *vm, View *view, uint32 key) { +void escapeHotkeyHandler(MadsM4Engine *vm, View *view, uint32 key) { // For now, simply exit the game vm->_events->quitFlag = true; } // Temporary hotkey handler for use in testing the TextviewView class -void textviewHotkeyHandler(M4Engine *vm, View *view, uint32 key) { +void textviewHotkeyHandler(MadsM4Engine *vm, View *view, uint32 key) { // Deactivate the scene if it's currently active View *sceneView = vm->_viewManager->getView(VIEWID_SCENE); if (sceneView != NULL) @@ -86,38 +88,40 @@ void textviewHotkeyHandler(M4Engine *vm, View *view, uint32 key) { textView->setScript("quotes", NULL); } -void saveGameHotkeyHandler(M4Engine *vm, View *view, uint32 key) { +void saveGameHotkeyHandler(MadsM4Engine *vm, View *view, uint32 key) { // TODO: See CreateF2SaveMenu - save menu should only be activated when // certain conditions are met, such as player_commands_allowed, and isInterfaceVisible vm->loadMenu(SAVE_MENU, true); } -void loadGameHotkeyHandler(M4Engine *vm, View *view, uint32 key) { +void loadGameHotkeyHandler(MadsM4Engine *vm, View *view, uint32 key) { // TODO: See CreateF3LoadMenu - save menu should only be activated when // certain conditions are met, such as player_commands_allowed, and isInterfaceVisible vm->loadMenu(LOAD_MENU, true); } -void gameMenuHotkeyHandler(M4Engine *vm, View *view, uint32 key) { +void gameMenuHotkeyHandler(MadsM4Engine *vm, View *view, uint32 key) { vm->loadMenu(GAME_MENU); } -M4Engine::M4Engine(OSystem *syst, const M4GameDescription *gameDesc) : +MadsM4Engine::MadsM4Engine(OSystem *syst, const M4GameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) { // FIXME _vm = this; + _madsVm = NULL; SearchMan.addSubDirectoryMatching(_gameDataDir, "goodstuf"); SearchMan.addSubDirectoryMatching(_gameDataDir, "resource"); Common::addDebugChannel(kDebugScript, "script", "Script debug level"); Common::addDebugChannel(kDebugConversations, "conversations", "Conversations debugging"); + + _resourceManager = NULL; } -M4Engine::~M4Engine() { - delete _globals; +MadsM4Engine::~MadsM4Engine() { delete _midi; delete _saveLoad; delete _kernel; @@ -138,16 +142,10 @@ M4Engine::~M4Engine() { delete _random; delete _animation; delete _palette; - delete _resourceManager; } -Common::Error M4Engine::run() { +Common::Error MadsM4Engine::run() { // Initialize backend - if (isM4()) - initGraphics(640, 480, true); - else - initGraphics(320, 200, false); - _screen = new M4Surface(true); // Special form for creating screen reference MidiDriverType midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI); @@ -161,11 +159,6 @@ Common::Error M4Engine::run() { _midi->setGM(true); _midi->setNativeMT32(native_mt32); - _globals = new Globals(this); - if (isM4()) - _resourceManager = new M4ResourceManager(this); - else - _resourceManager = new MADSResourceManager(this); _saveLoad = new SaveLoad(this); _palette = new Palette(this); _mouse = new Mouse(this); @@ -194,13 +187,10 @@ Common::Error M4Engine::run() { _random = new Common::RandomSource(); g_eventRec.registerRandomSource(*_random, "m4"); - if (isM4()) - return goM4(); - else - return goMADS(); + return Common::kNoError; } -void M4Engine::eventHandler() { +void MadsM4Engine::eventHandler() { M4EventType event; uint32 keycode = 0; @@ -213,7 +203,7 @@ void M4Engine::eventHandler() { _viewManager->handleKeyboardEvents(keycode); } -bool M4Engine::delay(int duration, bool keyAborts, bool clickAborts) { +bool MadsM4Engine::delay(int duration, bool keyAborts, bool clickAborts) { uint32 endTime = g_system->getMillis() + duration; M4EventType event; uint32 keycode = 0; @@ -234,7 +224,7 @@ bool M4Engine::delay(int duration, bool keyAborts, bool clickAborts) { return false; } -void M4Engine::loadMenu(MenuType menuType, bool loadSaveFromHotkey, bool calledFromMainMenu) { +void MadsM4Engine::loadMenu(MenuType menuType, bool loadSaveFromHotkey, bool calledFromMainMenu) { if (isM4() && (menuType != MAIN_MENU)) { bool menuActive = _viewManager->getView(VIEWID_MENU) != NULL; @@ -272,87 +262,58 @@ void M4Engine::loadMenu(MenuType menuType, bool loadSaveFromHotkey, bool calledF _viewManager->moveToFront(view); } -Common::Error M4Engine::goMADS() { - _palette->setMadsSystemPalette(); - - _mouse->init("cursor.ss", NULL); - _mouse->setCursorNum(0); - - // Load MADS data files - _globals->loadMadsVocab(); // vocab.dat - _globals->loadMadsQuotes(); // quotes.dat - _globals->loadMadsMessagesInfo(); // messages.dat - _globals->loadMadsObjects(); - - // Setup globals - _vm->_globals->easyMouse = true; - _vm->_globals->invObjectsStill = false; - _vm->_globals->textWindowStill = false; - _vm->_globals->storyMode = 0; - - // Test code to dump all messages to the console - //for (int i = 0; i < _globals->getMessagesSize(); i++) - //printf("%s\n----------\n", _globals->loadMessage(i)); - - if ((getGameType() == GType_RexNebular) || (getGameType() == GType_DragonSphere)) { - loadMenu(MAIN_MENU); +void MadsM4Engine::dumpFile(const char* filename, bool uncompress) { + Common::SeekableReadStream *fileS = res()->get(filename); + byte buffer[256]; + FILE *destFile = fopen(filename, "wb"); + int bytesRead = 0; + printf("Dumping %s, size: %i\n", filename, fileS->size()); - } else { - if (getGameType() == GType_DragonSphere) { - _scene->loadScene(FIRST_SCENE); - } else if (getGameType() == GType_Phantom) { - //_scene->loadScene(FIRST_SCENE); - _scene->loadScene(106); // a more interesting scene + if (!uncompress) { + while (!fileS->eos()) { + bytesRead = fileS->read(buffer, 256); + fwrite(buffer, bytesRead, 1, destFile); } - - _scene->show(); - - _font->setFont(FONT_MAIN_MADS); - _font->setColors(2, 1, 3); - _font->writeString(_scene->getBackgroundSurface(), "Testing the M4/MADS ScummVM engine", 5, 160, 310, 2); - _font->writeString(_scene->getBackgroundSurface(), "ABCDEFGHIJKLMNOPQRSTUVWXYZ", 5, 180, 310, 2); - - if (getGameType() == GType_DragonSphere) { - //_scene->showMADSV2TextBox("Test", 10, 10, NULL); + } else { + MadsPack packData(fileS); + Common::MemoryReadStream *sourceUnc; + for (int i = 0; i < packData.getCount(); i++) { + sourceUnc = packData.getItemStream(i); + printf("Dumping compressed chunk %i of %i, size is %i\n", i + 1, packData.getCount(), sourceUnc->size()); + while (!sourceUnc->eos()) { + bytesRead = sourceUnc->read(buffer, 256); + fwrite(buffer, bytesRead, 1, destFile); + } + delete sourceUnc; } - - _mouse->cursorOn(); } - _viewManager->systemHotkeys().add(Common::KEYCODE_ESCAPE, &escapeHotkeyHandler); - _viewManager->systemHotkeys().add(Common::KEYCODE_KP_MULTIPLY, &textviewHotkeyHandler); - - // Load the general game SFX/voices - if (getGameType() == GType_RexNebular) { - _sound->loadDSRFile("rex009.dsr"); - } else if (getGameType() == GType_Phantom) { - _sound->loadDSRFile("phan009.dsr"); - } else if (getGameType() == GType_DragonSphere) { - _sound->loadDSRFile("drag009.dsr"); - } - - uint32 nextFrame = g_system->getMillis(); - while (!_events->quitFlag) { - eventHandler(); + fclose(destFile); + res()->toss(filename); + res()->purge(); +} - _animation->updateAnim(); +/*--------------------------------------------------------------------------*/ - // Call the updateState method of all views - _viewManager->updateState(); +M4Engine::M4Engine(OSystem *syst, const M4GameDescription *gameDesc): MadsM4Engine(syst, gameDesc) { + // FIXME + _m4Vm = this; +} - if (g_system->getMillis() >= nextFrame) { +M4Engine::~M4Engine() { + delete _resourceManager; +} - _viewManager->refreshAll(); - nextFrame = g_system->getMillis();// + GAME_FRAME_DELAY; - } +Common::Error M4Engine::run() { + // Set up the graphics mode + initGraphics(640, 480, true); - g_system->delayMillis(10); - } + // Necessary pre-initialisation + _resourceManager = new M4ResourceManager(this); - return Common::kNoError; -} + // Set up needed common functionality + MadsM4Engine::run(); -Common::Error M4Engine::goM4() { _script->open("m4.dat"); @@ -521,35 +482,108 @@ Common::Error M4Engine::goM4() { return Common::kNoError; } -void M4Engine::dumpFile(const char* filename, bool uncompress) { - Common::SeekableReadStream *fileS = res()->get(filename); - byte buffer[256]; - FILE *destFile = fopen(filename, "wb"); - int bytesRead = 0; - printf("Dumping %s, size: %i\n", filename, fileS->size()); +/*--------------------------------------------------------------------------*/ + +MadsEngine::MadsEngine(OSystem *syst, const M4GameDescription *gameDesc): MadsM4Engine(syst, gameDesc) { + // FIXME + _madsVm = this; + + _globals = new MadsGlobals(this); +} + +MadsEngine::~MadsEngine() { + delete _globals; + delete _resourceManager; +} + +Common::Error MadsEngine::run() { + // Set up the graphics mode + initGraphics(320, 200, false); + + // Necessary pre-initialisation + _resourceManager = new MADSResourceManager(this); + + // Set up needed common functionality + MadsM4Engine::run(); + + _palette->setMadsSystemPalette(); + + _mouse->init("cursor.ss", NULL); + _mouse->setCursorNum(0); + + // Load MADS data files + _globals->loadMadsVocab(); // vocab.dat + _globals->loadMadsQuotes(); // quotes.dat + _globals->loadMadsMessagesInfo(); // messages.dat + _globals->loadMadsObjects(); + + // Setup globals + _madsVm->_globals->easyMouse = true; + _madsVm->_globals->invObjectsStill = false; + _madsVm->_globals->textWindowStill = false; + _madsVm->_globals->storyMode = 0; + + // Test code to dump all messages to the console + //for (int i = 0; i < _globals->getMessagesSize(); i++) + //printf("%s\n----------\n", _globals->loadMessage(i)); + + if ((getGameType() == GType_RexNebular) || (getGameType() == GType_DragonSphere)) { + loadMenu(MAIN_MENU); - if (!uncompress) { - while (!fileS->eos()) { - bytesRead = fileS->read(buffer, 256); - fwrite(buffer, bytesRead, 1, destFile); - } } else { - MadsPack packData(fileS); - Common::MemoryReadStream *sourceUnc; - for (int i = 0; i < packData.getCount(); i++) { - sourceUnc = packData.getItemStream(i); - printf("Dumping compressed chunk %i of %i, size is %i\n", i + 1, packData.getCount(), sourceUnc->size()); - while (!sourceUnc->eos()) { - bytesRead = sourceUnc->read(buffer, 256); - fwrite(buffer, bytesRead, 1, destFile); - } - delete sourceUnc; + if (getGameType() == GType_DragonSphere) { + _scene->loadScene(FIRST_SCENE); + } else if (getGameType() == GType_Phantom) { + //_scene->loadScene(FIRST_SCENE); + _scene->loadScene(106); // a more interesting scene + } + + _scene->show(); + + _font->setFont(FONT_MAIN_MADS); + _font->setColors(2, 1, 3); + _font->writeString(_scene->getBackgroundSurface(), "Testing the M4/MADS ScummVM engine", 5, 160, 310, 2); + _font->writeString(_scene->getBackgroundSurface(), "ABCDEFGHIJKLMNOPQRSTUVWXYZ", 5, 180, 310, 2); + + if (getGameType() == GType_DragonSphere) { + //_scene->showMADSV2TextBox("Test", 10, 10, NULL); } + + _mouse->cursorOn(); } - fclose(destFile); - res()->toss(filename); - res()->purge(); + _viewManager->systemHotkeys().add(Common::KEYCODE_ESCAPE, &escapeHotkeyHandler); + _viewManager->systemHotkeys().add(Common::KEYCODE_KP_MULTIPLY, &textviewHotkeyHandler); + + // Load the general game SFX/voices + if (getGameType() == GType_RexNebular) { + _sound->loadDSRFile("rex009.dsr"); + } else if (getGameType() == GType_Phantom) { + _sound->loadDSRFile("phan009.dsr"); + } else if (getGameType() == GType_DragonSphere) { + _sound->loadDSRFile("drag009.dsr"); + } + + uint32 nextFrame = g_system->getMillis(); + while (!_events->quitFlag) { + eventHandler(); + + _animation->updateAnim(); + + // Call the updateState method of all views + _viewManager->updateState(); + + if (g_system->getMillis() >= nextFrame) { + + _viewManager->refreshAll(); + nextFrame = g_system->getMillis();// + GAME_FRAME_DELAY; + } + + g_system->delayMillis(10); + } + + return Common::kNoError; } + } // End of namespace M4 diff --git a/engines/m4/m4.h b/engines/m4/m4.h index 1709ffeca2..e8a73debe6 100644 --- a/engines/m4/m4.h +++ b/engines/m4/m4.h @@ -128,7 +128,7 @@ inline void str_upper(char *s) { while (*s) { *s = toupper(*s); s++; } } inline long FixedMul(long a, long b) { return (long)(((float)a * (float)b) / 65536.0); } inline long FixedDiv(long a, long b) { return (long)(((float)a / (float)b) * 65536.0); } -class M4Engine : public Engine { +class MadsM4Engine : public Engine { private: Common::Error goMADS(); Common::Error goM4(); @@ -142,8 +142,8 @@ protected: MidiPlayer *_midi; public: - M4Engine(OSystem *syst, const M4GameDescription *gameDesc); - virtual ~M4Engine(); + MadsM4Engine(OSystem *syst, const M4GameDescription *gameDesc); + virtual ~MadsM4Engine(); int getGameType() const; uint32 getFeatures() const; @@ -179,7 +179,6 @@ public: ViewManager *_viewManager; Palette *_palette; Kernel *_kernel; - Globals *_globals; Player *_player; Mouse *_mouse; Events *_events; @@ -200,8 +199,28 @@ public: Common::RandomSource *_random; }; -// FIXME: remove global -extern M4Engine *_vm; +class MadsEngine: public MadsM4Engine { +public: + MadsEngine(OSystem *syst, const M4GameDescription *gameDesc); + virtual ~MadsEngine(); + + virtual Common::Error run(); + + MadsGlobals *_globals; +}; + +class M4Engine: public MadsM4Engine { +public: + M4Engine(OSystem *syst, const M4GameDescription *gameDesc); + virtual ~M4Engine(); + + virtual Common::Error run(); +}; + +// FIXME: remove globals +extern MadsM4Engine *_vm; +extern MadsEngine *_madsVm; +extern M4Engine *_m4Vm; } // End of namespace M4 diff --git a/engines/m4/m4_menus.cpp b/engines/m4/m4_menus.cpp index 827d1ac3f8..e48e076066 100644 --- a/engines/m4/m4_menus.cpp +++ b/engines/m4/m4_menus.cpp @@ -306,7 +306,7 @@ void OrionCallbacks::saveLoadReturnFn(OrionMenuView *view) { //-------------------------------------------------------------------------- -OrionMenuView::OrionMenuView(M4Engine *Vm, int x, int y, MenuType menuType, bool calledFromMainMenu, +OrionMenuView::OrionMenuView(MadsM4Engine *Vm, int x, int y, MenuType menuType, bool calledFromMainMenu, bool loadSaveFromHotkey): DialogView(Vm, x, y, true) { _menuType = menuType; _screenType = VIEWID_MENU; @@ -512,7 +512,7 @@ M4Surface *OrionMenuView::createThumbnail() { } void OrionMenuView::destroyView() { - M4Engine *engine = _vm; + MadsM4Engine *engine = _vm; bool interfaceVisible = _interfaceWasVisible; engine->_viewManager->deleteView(this); diff --git a/engines/m4/m4_menus.h b/engines/m4/m4_menus.h index 25d5527957..fb237c2a3d 100644 --- a/engines/m4/m4_menus.h +++ b/engines/m4/m4_menus.h @@ -59,7 +59,7 @@ private: M4Surface *createThumbnail(); void destroyView(); public: - OrionMenuView(M4Engine *vm, int x, int y, MenuType menuType, bool calledFromMainMenu, + OrionMenuView(MadsM4Engine *vm, int x, int y, MenuType menuType, bool calledFromMainMenu, bool loadSaveFromHotkey); ~OrionMenuView(); MenuType getMenuType() { return _menuType; } diff --git a/engines/m4/m4_views.cpp b/engines/m4/m4_views.cpp index f089207279..93ff74b879 100644 --- a/engines/m4/m4_views.cpp +++ b/engines/m4/m4_views.cpp @@ -31,7 +31,7 @@ namespace M4 { -GUIInventory::GUIInventory(View *owner, M4Engine *vm, const Common::Rect &bounds, int horizCells, +GUIInventory::GUIInventory(View *owner, MadsM4Engine *vm, const Common::Rect &bounds, int horizCells, int vertCells, int cellWidth, int cellHeight, int tag): GUIRect(owner, bounds, tag) { _vm = vm; @@ -218,7 +218,7 @@ const char *INTERFACE_SERIES = "999intr"; #define SPR(x) _sprites->getFrame(x) -GameInterfaceView::GameInterfaceView(M4Engine *vm): +GameInterfaceView::GameInterfaceView(MadsM4Engine *vm): View(vm, Common::Rect(0, vm->_screen->height() - INTERFACE_HEIGHT, vm->_screen->width(), vm->_screen->height())), _statusText(GUITextField(this, Common::Rect(200, 1, 450, 21))), diff --git a/engines/m4/m4_views.h b/engines/m4/m4_views.h index 577d00b0ec..02e34fead0 100644 --- a/engines/m4/m4_views.h +++ b/engines/m4/m4_views.h @@ -58,9 +58,9 @@ private: int _scrollPosition; int _highlightedIndex; int _selectedIndex; - M4Engine *_vm; + MadsM4Engine *_vm; public: - GUIInventory(View *owner, M4Engine *vm, const Common::Rect &bounds, + GUIInventory(View *owner, MadsM4Engine *vm, const Common::Rect &bounds, int horizCells, int vertCells, int cellWidth, int cellHeight, int tag); void onRefresh(); @@ -100,7 +100,7 @@ public: private: void setHighlightedButton(int index); public: - GameInterfaceView(M4Engine *vm); + GameInterfaceView(MadsM4Engine *vm); ~GameInterfaceView(); void onRefresh(RectList *rects, M4Surface *destSurface); diff --git a/engines/m4/mads_anim.cpp b/engines/m4/mads_anim.cpp index 6984308784..954916700c 100644 --- a/engines/m4/mads_anim.cpp +++ b/engines/m4/mads_anim.cpp @@ -34,7 +34,7 @@ namespace M4 { #define TV_NUM_FADE_STEPS 40 #define TV_FADE_DELAY_MILLI 50 -TextviewView::TextviewView(M4Engine *vm): +TextviewView::TextviewView(MadsM4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())), _bgSurface(vm->_screen->width(), MADS_SURFACE_HEIGHT), _textSurface(vm->_screen->width(), MADS_SURFACE_HEIGHT + vm->_font->getHeight() + @@ -235,7 +235,7 @@ void TextviewView::updateState() { void TextviewView::scriptDone() { TextviewCallback fn = _callback; - M4Engine *vm = _vm; + MadsM4Engine *vm = _vm; // Remove this view from manager and destroy it _vm->_viewManager->deleteView(this); @@ -439,7 +439,7 @@ void TextviewView::processText() { //-------------------------------------------------------------------------- -AnimviewView::AnimviewView(M4Engine *vm): +AnimviewView::AnimviewView(MadsM4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())), _bgSurface(vm->_screen->width(), MADS_SURFACE_HEIGHT) { @@ -642,7 +642,7 @@ void AnimviewView::readNextCommand() { void AnimviewView::scriptDone() { AnimviewCallback fn = _callback; - M4Engine *vm = _vm; + MadsM4Engine *vm = _vm; // Remove this view from manager and destroy it _vm->_viewManager->deleteView(this); @@ -714,7 +714,7 @@ void AnimviewView::processCommand() { } } -AAFile::AAFile(const char *resourceName, M4Engine* vm): MadsPack(resourceName, vm) { +AAFile::AAFile(const char *resourceName, MadsM4Engine* vm): MadsPack(resourceName, vm) { Common::MemoryReadStream stream1(*getItemStream(1)); Common::MemoryReadStream stream2(*getItemStream(2)); diff --git a/engines/m4/mads_anim.h b/engines/m4/mads_anim.h index 825d9b8563..420e0af983 100644 --- a/engines/m4/mads_anim.h +++ b/engines/m4/mads_anim.h @@ -44,7 +44,7 @@ enum SceneTransition { kTransitionCircleIn = 9 }; -typedef void (*TextviewCallback)(M4Engine *vm); +typedef void (*TextviewCallback)(MadsM4Engine *vm); class TextviewView: public View { private: @@ -74,7 +74,7 @@ private: void processText(); int getParameter(char **paramP); public: - TextviewView(M4Engine *vm); + TextviewView(MadsM4Engine *vm); ~TextviewView(); void setScript(const char *resourceName, TextviewCallback callback); @@ -85,11 +85,11 @@ public: void updateState(); }; -typedef void (*AnimviewCallback)(M4Engine *vm); +typedef void (*AnimviewCallback)(MadsM4Engine *vm); class AAFile: public MadsPack { public: - AAFile(const char *resourceName, M4Engine* vm); + AAFile(const char *resourceName, MadsM4Engine* vm); uint16 seriesCount; uint16 frameCount; @@ -122,7 +122,7 @@ private: void readNextCommand(); void processCommand(); public: - AnimviewView(M4Engine *vm); + AnimviewView(MadsM4Engine *vm); ~AnimviewView(); void setScript(const char *resourceName, AnimviewCallback callback); diff --git a/engines/m4/mads_menus.cpp b/engines/m4/mads_menus.cpp index 196f7ff7b0..5426edbf21 100644 --- a/engines/m4/mads_menus.cpp +++ b/engines/m4/mads_menus.cpp @@ -45,7 +45,7 @@ static Common::Point dragonMenuItemPosList[6] = { #define DRAGON_MENU_BUTTON_W = 45 #define DRAGON_MENU_BUTTON_H = 11 -RexMainMenuView::RexMainMenuView(M4Engine *vm): +RexMainMenuView::RexMainMenuView(MadsM4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())) { _screenType = VIEWID_MAINMENU; @@ -295,7 +295,7 @@ int RexMainMenuView::getHighlightedItem(int x, int y) { } void RexMainMenuView::handleAction(MadsGameAction action) { - M4Engine *vm = _vm; + MadsM4Engine *vm = _vm; vm->_mouse->cursorOff(); vm->_viewManager->deleteView(this); @@ -344,7 +344,7 @@ void RexMainMenuView::handleAction(MadsGameAction action) { //-------------------------------------------------------------------------- -MadsMainMenuView::MadsMainMenuView(M4Engine *vm): +MadsMainMenuView::MadsMainMenuView(MadsM4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())) { } @@ -359,7 +359,7 @@ void MadsMainMenuView::updateState() { //-------------------------------------------------------------------------- -DragonMainMenuView::DragonMainMenuView(M4Engine *vm): +DragonMainMenuView::DragonMainMenuView(MadsM4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())) { _screenType = VIEWID_MAINMENU; @@ -548,7 +548,7 @@ int DragonMainMenuView::getHighlightedItem(int x, int y) { } void DragonMainMenuView::handleAction(MadsGameAction action) { - M4Engine *vm = _vm; + MadsM4Engine *vm = _vm; vm->_mouse->cursorOff(); vm->_viewManager->deleteView(this); diff --git a/engines/m4/mads_menus.h b/engines/m4/mads_menus.h index fade6ad5ab..f259a6a560 100644 --- a/engines/m4/mads_menus.h +++ b/engines/m4/mads_menus.h @@ -49,7 +49,7 @@ private: int getHighlightedItem(int x, int y); void handleAction(MadsGameAction action); public: - RexMainMenuView(M4Engine *vm); + RexMainMenuView(MadsM4Engine *vm); ~RexMainMenuView(); bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents); @@ -71,7 +71,7 @@ private: int getHighlightedItem(int x, int y); void handleAction(MadsGameAction action); public: - DragonMainMenuView(M4Engine *vm); + DragonMainMenuView(MadsM4Engine *vm); ~DragonMainMenuView(); bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents); @@ -80,7 +80,7 @@ public: class MadsMainMenuView: public View { public: - MadsMainMenuView(M4Engine *vm); + MadsMainMenuView(MadsM4Engine *vm); bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents); void updateState(); diff --git a/engines/m4/midi.cpp b/engines/m4/midi.cpp index e54fc19f46..78fe0d6bd6 100644 --- a/engines/m4/midi.cpp +++ b/engines/m4/midi.cpp @@ -32,7 +32,7 @@ namespace M4 { -MidiPlayer::MidiPlayer(M4Engine *vm, MidiDriver *driver) : _vm(vm), _midiData(NULL), _driver(driver), _isPlaying(false), _passThrough(false), _isGM(false) { +MidiPlayer::MidiPlayer(MadsM4Engine *vm, MidiDriver *driver) : _vm(vm), _midiData(NULL), _driver(driver), _isPlaying(false), _passThrough(false), _isGM(false) { memset(_channel, 0, sizeof(_channel)); _masterVolume = 0; _parser = MidiParser::createParser_SMF(); diff --git a/engines/m4/midi.h b/engines/m4/midi.h index 6f99f1d868..45cf23b58d 100644 --- a/engines/m4/midi.h +++ b/engines/m4/midi.h @@ -36,7 +36,7 @@ namespace M4 { class MidiPlayer : public MidiDriver { public: - MidiPlayer(M4Engine *vm, MidiDriver *driver); + MidiPlayer(MadsM4Engine *vm, MidiDriver *driver); ~MidiPlayer(); bool isPlaying() { return _isPlaying; } @@ -69,7 +69,7 @@ public: protected: static void onTimer(void *data); - M4Engine *_vm; + MadsM4Engine *_vm; byte *_midiData; MidiChannel *_channel[16]; diff --git a/engines/m4/resource.cpp b/engines/m4/resource.cpp index a7e092f9e2..c8b71dd7ef 100644 --- a/engines/m4/resource.cpp +++ b/engines/m4/resource.cpp @@ -409,7 +409,7 @@ bool MADSResourceManager::resourceExists(const char *resourceName) { //-------------------------------------------------------------------------- -M4ResourceManager::M4ResourceManager(M4Engine *vm): ResourceManager(vm) { +M4ResourceManager::M4ResourceManager(MadsM4Engine *vm): ResourceManager(vm) { _hfs = new FileSystem(_vm->getGameFile(kFileTypeHash)); } diff --git a/engines/m4/resource.h b/engines/m4/resource.h index dc099f2304..69431558b0 100644 --- a/engines/m4/resource.h +++ b/engines/m4/resource.h @@ -90,11 +90,11 @@ protected: typedef Common::List<Common::SharedPtr<Resource> > ResourceList; typedef ResourceList::iterator ResourceIterator; ResourceList _resources; - M4Engine *_vm; + MadsM4Engine *_vm; virtual Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag) = 0; public: - ResourceManager(M4Engine *vm): _vm(vm) {}; + ResourceManager(MadsM4Engine *vm): _vm(vm) {}; virtual ~ResourceManager(); Common::SeekableReadStream *get(const char *resourceName, bool loadFlag = true); @@ -119,7 +119,7 @@ private: protected: Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag); public: - MADSResourceManager(M4Engine *vm): ResourceManager(vm) {}; + MADSResourceManager(MadsM4Engine *vm): ResourceManager(vm) {}; bool resourceExists(const char *resourceName); }; @@ -127,7 +127,7 @@ class M4ResourceManager: public ResourceManager { protected: Common::SeekableReadStream *loadResource(const char *resourceName, bool loadFlag); public: - M4ResourceManager(M4Engine *vm); + M4ResourceManager(MadsM4Engine *vm); ~M4ResourceManager(); bool resourceExists(const char *resourceName); diff --git a/engines/m4/saveload.cpp b/engines/m4/saveload.cpp index 9147cd0906..85f0ee9947 100644 --- a/engines/m4/saveload.cpp +++ b/engines/m4/saveload.cpp @@ -34,7 +34,7 @@ namespace M4 { const char *orionSavesList = "saves.dir"; -SaveLoad::SaveLoad(M4Engine *vm) : _vm(vm) { +SaveLoad::SaveLoad(MadsM4Engine *vm) : _vm(vm) { // For Orion Burger, check the existance of a 'saves.dir' file to determine whether to // act exactly like the original. Otherwise, we'll use the ScummVM standard, where we'll // keep all the data for a savegame in a single file diff --git a/engines/m4/saveload.h b/engines/m4/saveload.h index 5218f7db84..132cb93f00 100644 --- a/engines/m4/saveload.h +++ b/engines/m4/saveload.h @@ -38,12 +38,12 @@ typedef SaveGameList::iterator SaveGameIterator; class SaveLoad { private: - M4Engine *_vm; + MadsM4Engine *_vm; bool _emulateOriginal; const char *generateSaveName(int slotNumber); public: - SaveLoad(M4Engine *vm); + SaveLoad(MadsM4Engine *vm); bool hasSaves(); SaveGameList *getSaves(); diff --git a/engines/m4/scene.cpp b/engines/m4/scene.cpp index 7b5080e0bc..0d3e63b781 100644 --- a/engines/m4/scene.cpp +++ b/engines/m4/scene.cpp @@ -44,7 +44,7 @@ static const int INVENTORY_Y = 159; static const int SCROLLER_DELAY = 200; -Scene::Scene(M4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())) { +Scene::Scene(MadsM4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())) { _screenType = VIEWID_SCENE; _sceneResources.hotspots = new HotSpotList(); @@ -393,7 +393,7 @@ void Scene::checkHotspotAtMousePosMads(int x, int y) { if (verbId == kVerbNone) verbId = kVerbWalkTo; - sprintf(statusText, "%s %s\n", _vm->_globals->getVocab(verbId), currentHotSpot->getVocab()); + sprintf(statusText, "%s %s\n", _madsVm->_globals->getVocab(verbId), currentHotSpot->getVocab()); statusText[0] = toupper(statusText[0]); // capitalize first letter setMADSStatusText(statusText); @@ -535,7 +535,7 @@ bool Scene::onEvent(M4EventType eventType, int32 param1, int x, int y, bool &cap if (currentHotSpot->getVerbID() != 0) { sprintf(statusText, "%s %s\n", currentHotSpot->getVerb(), currentHotSpot->getVocab()); } else { - sprintf(statusText, "%s %s\n", _vm->_globals->getVocab(kVerbWalkTo), currentHotSpot->getVocab()); + sprintf(statusText, "%s %s\n", _madsVm->_globals->getVocab(kVerbWalkTo), currentHotSpot->getVocab()); } statusText[0] = toupper(statusText[0]); // capitalize first letter @@ -550,8 +550,8 @@ bool Scene::onEvent(M4EventType eventType, int32 param1, int x, int y, bool &cap _vm->_interfaceView->_inventory.clearSelected(); } else { // ***DEBUG*** - sample dialog display - int idx = 3; //_vm->_globals->messageIndexOf(0x277a); - const char *msg = _vm->_globals->loadMessage(idx); + int idx = 3; //_madsVm->_globals->messageIndexOf(0x277a); + const char *msg = _madsVm->_globals->loadMessage(idx); Dialog *dlg = new Dialog(_vm, msg, "TEST DIALOG"); _vm->_viewManager->addView(dlg); _vm->_viewManager->moveToFront(dlg); @@ -699,12 +699,12 @@ void Scene::setAction(int action, int objectId) { // a second object can be selected, as in 'use gun to shoot person', with requires a target // Set up the new action - strcpy(statusText, _vm->_globals->getVocab(action)); + strcpy(statusText, _madsVm->_globals->getVocab(action)); statusText[0] = toupper(statusText[0]); // capitalize first letter if (objectId != -1) { - MadsObject *obj = _vm->_globals->getObject(objectId); - sprintf(statusText + strlen(statusText), " %s", _vm->_globals->getVocab(obj->descId)); + MadsObject *obj = _madsVm->_globals->getObject(objectId); + sprintf(statusText + strlen(statusText), " %s", _madsVm->_globals->getVocab(obj->descId)); } else { _currentAction = action; } @@ -719,7 +719,7 @@ void Scene::setAction(int action, int objectId) { *-------------------------------------------------------------------------- */ -MadsInterfaceView::MadsInterfaceView(M4Engine *vm): View(vm, Common::Rect(0, MADS_SURFACE_HEIGHT, +MadsInterfaceView::MadsInterfaceView(MadsM4Engine *vm): View(vm, Common::Rect(0, MADS_SURFACE_HEIGHT, vm->_screen->width(), vm->_screen->height())) { _screenType = VIEWID_INTERFACE; _highlightedElement = -1; @@ -772,8 +772,8 @@ void MadsInterfaceView::initialise() { // Build up the inventory list _inventoryList.clear(); - for (uint i = 0; i < _vm->_globals->getObjectsSize(); ++i) { - MadsObject *obj = _vm->_globals->getObject(i); + for (uint i = 0; i < _madsVm->_globals->getObjectsSize(); ++i) { + MadsObject *obj = _madsVm->_globals->getObject(i); if (obj->roomNumber == PLAYER_INVENTORY) _inventoryList.push_back(i); } @@ -823,7 +823,7 @@ void MadsInterfaceView::setSelectedObject(int objectNumber) { void MadsInterfaceView::addObjectToInventory(int objectNumber) { if (_inventoryList.indexOf(objectNumber) == -1) { - _vm->_globals->getObject(objectNumber)->roomNumber = PLAYER_INVENTORY; + _madsVm->_globals->getObject(objectNumber)->roomNumber = PLAYER_INVENTORY; _inventoryList.push_back(objectNumber); } @@ -847,7 +847,7 @@ void MadsInterfaceView::onRefresh(RectList *rects, M4Surface *destSurface) { ((actionIndex == 0) ? ITEM_SELECTED : ITEM_NORMAL)); // Get the verb action and capitalise it - const char *verbStr = _vm->_globals->getVocab(kVerbLook + actionIndex); + const char *verbStr = _madsVm->_globals->getVocab(kVerbLook + actionIndex); strcpy(buffer, verbStr); if ((buffer[0] >= 'a') && (buffer[0] <= 'z')) buffer[0] -= 'a' - 'A'; @@ -875,7 +875,7 @@ void MadsInterfaceView::onRefresh(RectList *rects, M4Surface *destSurface) { if ((_topIndex + i) >= _inventoryList.size()) break; - const char *descStr = _vm->_globals->getVocab(_vm->_globals->getObject( + const char *descStr = _madsVm->_globals->getVocab(_madsVm->_globals->getObject( _inventoryList[_topIndex + i])->descId); strcpy(buffer, descStr); if ((buffer[0] >= 'a') && (buffer[0] <= 'z')) buffer[0] -= 'a' - 'A'; @@ -898,21 +898,21 @@ void MadsInterfaceView::onRefresh(RectList *rects, M4Surface *destSurface) { M4Sprite *spr = _objectSprites->getFrame(_objectFrameNumber / INV_ANIM_FRAME_SPEED); spr->copyTo(destSurface, INVENTORY_X, INVENTORY_Y, 0); - if (!_vm->_globals->invObjectsStill && !dialogVisible) { + if (!_madsVm->_globals->invObjectsStill && !dialogVisible) { // If objetcs are to animated, move to the next frame if (++_objectFrameNumber >= (_objectSprites->getCount() * INV_ANIM_FRAME_SPEED)) _objectFrameNumber = 0; } // List the vocab actions for the currently selected object - MadsObject *obj = _vm->_globals->getObject(_selectedObject); + MadsObject *obj = _madsVm->_globals->getObject(_selectedObject); int yIndex = MIN(_highlightedElement - VOCAB_START, obj->vocabCount - 1); for (int i = 0; i < obj->vocabCount; ++i) { const Common::Rect r(_screenObjects[VOCAB_START + i]); // Get the vocab description and capitalise it - const char *descStr = _vm->_globals->getVocab(obj->vocabList[i].vocabId); + const char *descStr = _madsVm->_globals->getVocab(obj->vocabList[i].vocabId); strcpy(buffer, descStr); if ((buffer[0] >= 'a') && (buffer[0] <= 'z')) buffer[0] -= 'a' - 'A'; @@ -958,7 +958,7 @@ bool MadsInterfaceView::onEvent(M4EventType eventType, int32 param1, int x, int _vm->_scene->setAction(kVerbLook + (_highlightedElement - ACTIONS_START)); } else if ((_highlightedElement >= VOCAB_START) && (_highlightedElement < (VOCAB_START + 5))) { // A vocab action was selected - MadsObject *obj = _vm->_globals->getObject(_selectedObject); + MadsObject *obj = _madsVm->_globals->getObject(_selectedObject); int vocabIndex = MIN(_highlightedElement - VOCAB_START, obj->vocabCount - 1); if (vocabIndex >= 0) _vm->_scene->setAction(obj->vocabList[vocabIndex].vocabId, _selectedObject); diff --git a/engines/m4/scene.h b/engines/m4/scene.h index 8896a8f5df..5f1269c973 100644 --- a/engines/m4/scene.h +++ b/engines/m4/scene.h @@ -79,7 +79,7 @@ class MadsInterfaceView; class Scene: public View { public: - Scene(M4Engine *vm); + Scene(MadsM4Engine *vm); ~Scene(); // TODO: perhaps move playIntro() someplace else? @@ -162,7 +162,7 @@ private: bool handleCheatKey(int32 keycode); bool handleKeypress(int32 keycode); public: - MadsInterfaceView(M4Engine *vm); + MadsInterfaceView(MadsM4Engine *vm); ~MadsInterfaceView(); void initialise(); diff --git a/engines/m4/script.cpp b/engines/m4/script.cpp index 6a2841053c..62fade13d3 100644 --- a/engines/m4/script.cpp +++ b/engines/m4/script.cpp @@ -217,7 +217,7 @@ uint32 ScriptFunction::readUint32() { } -ScriptInterpreter::ScriptInterpreter(M4Engine *vm) : _scriptFile(NULL), _vm(vm) { +ScriptInterpreter::ScriptInterpreter(MadsM4Engine *vm) : _scriptFile(NULL), _vm(vm) { initScriptKernel(); _dataCache = new ScriptDataCache(this); _runningFunction = NULL; diff --git a/engines/m4/script.h b/engines/m4/script.h index 2eb608ccbb..1aeebbe57a 100644 --- a/engines/m4/script.h +++ b/engines/m4/script.h @@ -276,7 +276,7 @@ enum ScriptKernelVariable { class ScriptInterpreter { public: - ScriptInterpreter(M4Engine *vm); + ScriptInterpreter(MadsM4Engine *vm); ~ScriptInterpreter(); /* Opens a M4 program file */ void open(const char *filename); @@ -322,7 +322,7 @@ public: protected: - M4Engine *_vm; + MadsM4Engine *_vm; typedef Common::HashMap<Common::String, uint32, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FunctionNameMap; Common::File *_scriptFile; diff --git a/engines/m4/sound.cpp b/engines/m4/sound.cpp index 6f83c6b6d5..63956259b3 100644 --- a/engines/m4/sound.cpp +++ b/engines/m4/sound.cpp @@ -35,7 +35,7 @@ namespace M4 { -Sound::Sound(M4Engine *vm, Audio::Mixer *mixer, int volume) : +Sound::Sound(MadsM4Engine *vm, Audio::Mixer *mixer, int volume) : _vm(vm), _mixer(mixer) { for (int i = 0; i < SOUND_HANDLES; i++) diff --git a/engines/m4/sound.h b/engines/m4/sound.h index caa5cfcca3..7ae6103d26 100644 --- a/engines/m4/sound.h +++ b/engines/m4/sound.h @@ -68,12 +68,12 @@ struct DSRFile { Common::Array<DSREntry *> dsrEntries; }; -class M4Engine; +class MadsM4Engine; class Sound { public: - Sound(M4Engine *vm, Audio::Mixer *mixer, int volume); + Sound(MadsM4Engine *vm, Audio::Mixer *mixer, int volume); ~Sound(); void playSound(const char *soundName, int volume, bool loop, int channel = -1); @@ -99,7 +99,7 @@ public: private: - M4Engine *_vm; + MadsM4Engine *_vm; Audio::Mixer *_mixer; SndHandle _handles[SOUND_HANDLES]; diff --git a/engines/m4/sprite.h b/engines/m4/sprite.h index fbdd64bd29..1f39cc3c3e 100644 --- a/engines/m4/sprite.h +++ b/engines/m4/sprite.h @@ -106,8 +106,8 @@ public: int xOffset, yOffset; uint8 encoding; - M4Sprite(M4Engine *vm): M4Surface() {} - M4Sprite(M4Engine *vm, int widthVal, int heightVal): M4Surface(widthVal, heightVal), xOffset(0), yOffset(0) {} + M4Sprite(MadsM4Engine *vm): M4Surface() {} + M4Sprite(MadsM4Engine *vm, int widthVal, int heightVal): M4Surface(widthVal, heightVal), xOffset(0), yOffset(0) {} // Loads a sprite from the given stream, and optionally decompresses the RLE-encoded data M4Sprite(Common::SeekableReadStream* source, int xOfs, int yOfs, int widthVal, int heightVal, bool decodeRle = true, uint8 encodingVal = 0); // Loads an RLE compressed sprite; the surface must have been created before diff --git a/engines/m4/viewmgr.cpp b/engines/m4/viewmgr.cpp index a259939617..1b70f8db21 100644 --- a/engines/m4/viewmgr.cpp +++ b/engines/m4/viewmgr.cpp @@ -31,7 +31,7 @@ namespace M4 { -void returnToMainMenuFn(M4Engine *vm) { +void returnToMainMenuFn(MadsM4Engine *vm) { vm->_palette->resetColorCounts(); vm->_palette->setMadsSystemPalette(); @@ -105,14 +105,14 @@ bool HotkeyList::call(uint32 key) { // View constructor -View::View(M4Engine *vm, const Common::Rect &viewBounds, bool transparent) +View::View(MadsM4Engine *vm, const Common::Rect &viewBounds, bool transparent) : M4Surface(viewBounds.width(), viewBounds.height()), _hotkeys(this), _vm(vm) { SCREEN_FLAGS_DEFAULT; _coords = viewBounds; _transparent = transparent; } -View::View(M4Engine *vm, int x, int y, bool transparent) +View::View(MadsM4Engine *vm, int x, int y, bool transparent) : M4Surface(), _hotkeys(this), _vm(vm) { SCREEN_FLAGS_DEFAULT; _coords.left = x; @@ -194,7 +194,7 @@ void View::onRefresh(RectList *rects, M4Surface *destSurface) { //-------------------------------------------------------------------------- -ViewManager::ViewManager(M4Engine *vm): _systemHotkeys(HotkeyList(NULL)), _vm(vm) { +ViewManager::ViewManager(MadsM4Engine *vm): _systemHotkeys(HotkeyList(NULL)), _vm(vm) { _captureScreen = NULL; _captureEvents = false; } diff --git a/engines/m4/viewmgr.h b/engines/m4/viewmgr.h index 0da41f1b5e..966b29084d 100644 --- a/engines/m4/viewmgr.h +++ b/engines/m4/viewmgr.h @@ -89,7 +89,7 @@ public: struct Hotkey { public: - typedef void (*Callback)(M4Engine *vm, View *view, uint32 key); + typedef void (*Callback)(MadsM4Engine *vm, View *view, uint32 key); Hotkey(uint32 keyVal, Hotkey::Callback callbackFn) : key(keyVal), callback(callbackFn) {}; uint32 key; Hotkey::Callback callback; @@ -109,8 +109,8 @@ private: class View: public M4Surface { public: - View(M4Engine *vm, const Common::Rect &viewBounds, bool transparent = false); - View(M4Engine *vm, int x = 0, int y = 0, bool transparent = false); + View(MadsM4Engine *vm, const Common::Rect &viewBounds, bool transparent = false); + View(MadsM4Engine *vm, int x = 0, int y = 0, bool transparent = false); virtual ~View() {} void getCoordinates(Common::Rect &rect); @@ -139,7 +139,7 @@ public: virtual void updateState() {}; protected: - M4Engine *_vm; + MadsM4Engine *_vm; Common::Rect _coords; HotkeyList _hotkeys; int _screenType; @@ -149,7 +149,7 @@ protected: class ViewManager { private: - M4Engine *_vm; + MadsM4Engine *_vm; HotkeyList _systemHotkeys; Common::List<View *> _views; View *_captureScreen; @@ -157,7 +157,7 @@ private: public: typedef Common::List<View *>::iterator ListIterator; - ViewManager(M4Engine *vm); + ViewManager(MadsM4Engine *vm); ~ViewManager(); void addView(View *view); diff --git a/engines/m4/woodscript.cpp b/engines/m4/woodscript.cpp index 1bbc780a89..3ce0fa0f2f 100644 --- a/engines/m4/woodscript.cpp +++ b/engines/m4/woodscript.cpp @@ -153,7 +153,7 @@ bool Bytecode::decodeArgument(int32 format, int32 data, long *&arg, long &value) return true; } -WoodScript::WoodScript(M4Engine *vm) { +WoodScript::WoodScript(MadsM4Engine *vm) { _vm = vm; _machineId = 0; _assets = new AssetManager(vm); diff --git a/engines/m4/woodscript.h b/engines/m4/woodscript.h index 4a135e29ad..1a238ce0e9 100644 --- a/engines/m4/woodscript.h +++ b/engines/m4/woodscript.h @@ -43,7 +43,7 @@ namespace M4 { -class M4Engine; +class MadsM4Engine; class WoodScript; class Machine; class Sequence; @@ -278,7 +278,7 @@ protected: class WoodScript { public: - WoodScript(M4Engine *vm); + WoodScript(MadsM4Engine *vm); ~WoodScript(); Machine *createMachine(int32 machineHash, Sequence *parentSeq, int32 dataHash, int32 dataRowIndex, int callbackHandler, const char *machineName); @@ -323,7 +323,7 @@ public: byte *getInverseColorTable() const { return _inverseColorTable; } protected: - M4Engine *_vm; + MadsM4Engine *_vm; AssetManager *_assets; Common::Array<Sequence*> _sequences, _layers; |