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author | Paul Gilbert | 2010-01-30 09:21:07 +0000 |
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committer | Paul Gilbert | 2010-01-30 09:21:07 +0000 |
commit | 3285a4ba4d585739577176baddd8f48478d2f229 (patch) | |
tree | 86f8e10aab8e619116721398918bca88abf4ce5d /engines/m4/mads_anim.cpp | |
parent | 28aee9c5f3462cd72db0b91b7f578649869738d5 (diff) | |
download | scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.tar.gz scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.tar.bz2 scummvm-rg350-3285a4ba4d585739577176baddd8f48478d2f229.zip |
Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
Diffstat (limited to 'engines/m4/mads_anim.cpp')
-rw-r--r-- | engines/m4/mads_anim.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/m4/mads_anim.cpp b/engines/m4/mads_anim.cpp index 6984308784..954916700c 100644 --- a/engines/m4/mads_anim.cpp +++ b/engines/m4/mads_anim.cpp @@ -34,7 +34,7 @@ namespace M4 { #define TV_NUM_FADE_STEPS 40 #define TV_FADE_DELAY_MILLI 50 -TextviewView::TextviewView(M4Engine *vm): +TextviewView::TextviewView(MadsM4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())), _bgSurface(vm->_screen->width(), MADS_SURFACE_HEIGHT), _textSurface(vm->_screen->width(), MADS_SURFACE_HEIGHT + vm->_font->getHeight() + @@ -235,7 +235,7 @@ void TextviewView::updateState() { void TextviewView::scriptDone() { TextviewCallback fn = _callback; - M4Engine *vm = _vm; + MadsM4Engine *vm = _vm; // Remove this view from manager and destroy it _vm->_viewManager->deleteView(this); @@ -439,7 +439,7 @@ void TextviewView::processText() { //-------------------------------------------------------------------------- -AnimviewView::AnimviewView(M4Engine *vm): +AnimviewView::AnimviewView(MadsM4Engine *vm): View(vm, Common::Rect(0, 0, vm->_screen->width(), vm->_screen->height())), _bgSurface(vm->_screen->width(), MADS_SURFACE_HEIGHT) { @@ -642,7 +642,7 @@ void AnimviewView::readNextCommand() { void AnimviewView::scriptDone() { AnimviewCallback fn = _callback; - M4Engine *vm = _vm; + MadsM4Engine *vm = _vm; // Remove this view from manager and destroy it _vm->_viewManager->deleteView(this); @@ -714,7 +714,7 @@ void AnimviewView::processCommand() { } } -AAFile::AAFile(const char *resourceName, M4Engine* vm): MadsPack(resourceName, vm) { +AAFile::AAFile(const char *resourceName, MadsM4Engine* vm): MadsPack(resourceName, vm) { Common::MemoryReadStream stream1(*getItemStream(1)); Common::MemoryReadStream stream2(*getItemStream(2)); |