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authorPaul Gilbert2010-01-30 09:21:07 +0000
committerPaul Gilbert2010-01-30 09:21:07 +0000
commit3285a4ba4d585739577176baddd8f48478d2f229 (patch)
tree86f8e10aab8e619116721398918bca88abf4ce5d /engines/m4/mads_menus.h
parent28aee9c5f3462cd72db0b91b7f578649869738d5 (diff)
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
Diffstat (limited to 'engines/m4/mads_menus.h')
-rw-r--r--engines/m4/mads_menus.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/m4/mads_menus.h b/engines/m4/mads_menus.h
index fade6ad5ab..f259a6a560 100644
--- a/engines/m4/mads_menus.h
+++ b/engines/m4/mads_menus.h
@@ -49,7 +49,7 @@ private:
int getHighlightedItem(int x, int y);
void handleAction(MadsGameAction action);
public:
- RexMainMenuView(M4Engine *vm);
+ RexMainMenuView(MadsM4Engine *vm);
~RexMainMenuView();
bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents);
@@ -71,7 +71,7 @@ private:
int getHighlightedItem(int x, int y);
void handleAction(MadsGameAction action);
public:
- DragonMainMenuView(M4Engine *vm);
+ DragonMainMenuView(MadsM4Engine *vm);
~DragonMainMenuView();
bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents);
@@ -80,7 +80,7 @@ public:
class MadsMainMenuView: public View {
public:
- MadsMainMenuView(M4Engine *vm);
+ MadsMainMenuView(MadsM4Engine *vm);
bool onEvent(M4EventType eventType, int32 param, int x, int y, bool &captureEvents);
void updateState();